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Sparse-view cone-beam CT (CBCT) reconstruction is an important direction to reduce radiation dose and benefit clinical applications. Previous voxel-based generation methods represent the CT as discrete voxels, resulting in high memory requirements and limited spatial resolution due to the use of 3D decoders. In this paper, we formulate the CT volume as a continuous intensity field and develop a novel DIF-Net to perform high-quality CBCT reconstruction from extremely sparse (fewer than 10) projection views at an ultrafast speed. The intensity field of a CT can be regarded as a continuous function of 3D spatial points. Therefore, the reconstruction can be reformulated as regressing the intensity value of an arbitrary 3D point from given sparse projections. Specifically, for a point, DIF-Net extracts its view-specific features from different 2D projection views. These features are subsequently aggregated by a fusion module for intensity estimation. Notably, thousands of points can be processed in parallel to improve efficiency during training and testing. In practice, we collect a knee CBCT dataset to train and evaluate DIF-Net. Extensive experiments show that our approach can reconstruct CBCT with high image quality and high spatial resolution from extremely sparse views within 1.6 seconds, significantly outperforming state-of-the-art methods. Our code will be available at //github.com/xmed-lab/DIF-Net.

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讓 iOS 8 和 OS X Yosemite 無縫切換的一個新特性。 > Apple products have always been designed to work together beautifully. But now they may really surprise you. With iOS 8 and OS X Yosemite, you’ll be able to do more wonderful things than ever before.

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Recently, multi-agent collaborative (MAC) perception has been proposed and outperformed the traditional single-agent perception in many applications, such as autonomous driving. However, MAC perception is more vulnerable to adversarial attacks than single-agent perception due to the information exchange. The attacker can easily degrade the performance of a victim agent by sending harmful information from a malicious agent nearby. In this paper, we extend adversarial attacks to an important perception task -- MAC object detection, where generic defenses such as adversarial training are no longer effective against these attacks. More importantly, we propose Malicious Agent Detection (MADE), a reactive defense specific to MAC perception that can be deployed by each agent to accurately detect and then remove any potential malicious agent in its local collaboration network. In particular, MADE inspects each agent in the network independently using a semi-supervised anomaly detector based on a double-hypothesis test with the Benjamini-Hochberg procedure to control the false positive rate of the inference. For the two hypothesis tests, we propose a match loss statistic and a collaborative reconstruction loss statistic, respectively, both based on the consistency between the agent to be inspected and the ego agent where our detector is deployed. We conduct comprehensive evaluations on a benchmark 3D dataset V2X-sim and a real-road dataset DAIR-V2X and show that with the protection of MADE, the drops in the average precision compared with the best-case "oracle" defender against our attack are merely 1.28% and 0.34%, respectively, much lower than 8.92% and 10.00% for adversarial training, respectively.

Process discovery algorithms learn process models from executed activity sequences, describing concurrency, causality, and conflict. Concurrent activities require observing multiple permutations, increasing data requirements, especially for processes with concurrent subprocesses such as hierarchical, composite, or distributed processes. While process discovery algorithms traditionally use sequences of activities as input, recently introduced object-centric process discovery algorithms can use graphs of activities as input, encoding partial orders between activities. As such, they contain the concurrency information of many sequences in a single graph. In this paper, we address the research question of reducing process discovery data requirements when using object-centric event logs for process discovery. We classify different real-life processes according to the control-flow complexity within and between subprocesses and introduce an evaluation framework to assess process discovery algorithm quality of traditional and object-centric process discovery based on the sample size. We complement this with a large-scale production process case study. Our results show reduced data requirements, enabling the discovery of large, concurrent processes such as manufacturing with little data, previously infeasible with traditional process discovery. Our findings suggest that object-centric process mining could revolutionize process discovery in various sectors, including manufacturing and supply chains.

Reconstructing transparent objects using affordable RGB-D cameras is a persistent challenge in robotic perception due to inconsistent appearances across views in the RGB domain and inaccurate depth readings in each single-view. We introduce a two-stage pipeline for reconstructing transparent objects tailored for mobile platforms. In the first stage, off-the-shelf monocular object segmentation and depth completion networks are leveraged to predict the depth of transparent objects, furnishing single-view shape prior. Subsequently, we propose Epipolar-guided Optical Flow (EOF) to fuse several single-view shape priors from the first stage to a cross-view consistent 3D reconstruction given camera poses estimated from opaque part of the scene. Our key innovation lies in EOF which employs boundary-sensitive sampling and epipolar-line constraints into optical flow to accurately establish 2D correspondences across multiple views on transparent objects. Quantitative evaluations demonstrate that our pipeline significantly outperforms baseline methods in 3D reconstruction quality, paving the way for more adept robotic perception and interaction with transparent objects.

The problems of Lasso regression and optimal design of experiments share a critical property: their optimal solutions are typically \emph{sparse}, i.e., only a small fraction of the optimal variables are non-zero. Therefore, the identification of the support of an optimal solution reduces the dimensionality of the problem and can yield a substantial simplification of the calculations. It has recently been shown that linear regression with a \emph{squared} $\ell_1$-norm sparsity-inducing penalty is equivalent to an optimal experimental design problem. In this work, we use this equivalence to derive safe screening rules that can be used to discard inessential samples. Compared to previously existing rules, the new tests are much faster to compute, especially for problems involving a parameter space of high dimension, and can be used dynamically within any iterative solver, with negligible computational overhead. Moreover, we show how an existing homotopy algorithm to compute the regularization path of the lasso method can be reparametrized with respect to the squared $\ell_1$-penalty. This allows the computation of a Bayes $c$-optimal design in a finite number of steps and can be several orders of magnitude faster than standard first-order algorithms. The efficiency of the new screening rules and of the homotopy algorithm are demonstrated on different examples based on real data.

Large Language models (LLMs) possess the capability to engage In-context Learning (ICL) by leveraging a few demonstrations pertaining to a new downstream task as conditions. However, this particular learning paradigm suffers from high instability stemming from substantial variances induced by factors such as the input distribution of selected examples, their ordering, and prompt formats. In this work, we demonstrate that even when all these factors are held constant, the random selection of examples still results in high variance. Consequently, we aim to explore the informative ability of data examples by quantifying the Information Gain (IG) obtained in prediction after observing a given example candidate. Then we propose to sample those with maximum IG. Additionally, we identify the presence of template bias, which can lead to unfair evaluations of IG during the sampling process. To mitigate this bias, we introduce Calibration Before Sampling strategy. The experimental results illustrate that our proposed method can yield an average relative improvement of 14.3% across six classification tasks using three LLMs.

Social relations are often used to improve recommendation quality when user-item interaction data is sparse in recommender systems. Most existing social recommendation models exploit pairwise relations to mine potential user preferences. However, real-life interactions among users are very complicated and user relations can be high-order. Hypergraph provides a natural way to model complex high-order relations, while its potentials for improving social recommendation are under-explored. In this paper, we fill this gap and propose a multi-channel hypergraph convolutional network to enhance social recommendation by leveraging high-order user relations. Technically, each channel in the network encodes a hypergraph that depicts a common high-order user relation pattern via hypergraph convolution. By aggregating the embeddings learned through multiple channels, we obtain comprehensive user representations to generate recommendation results. However, the aggregation operation might also obscure the inherent characteristics of different types of high-order connectivity information. To compensate for the aggregating loss, we innovatively integrate self-supervised learning into the training of the hypergraph convolutional network to regain the connectivity information with hierarchical mutual information maximization. The experimental results on multiple real-world datasets show that the proposed model outperforms the SOTA methods, and the ablation study verifies the effectiveness of the multi-channel setting and the self-supervised task. The implementation of our model is available via //github.com/Coder-Yu/RecQ.

Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.

The low resolution of objects of interest in aerial images makes pedestrian detection and action detection extremely challenging tasks. Furthermore, using deep convolutional neural networks to process large images can be demanding in terms of computational requirements. In order to alleviate these challenges, we propose a two-step, yes and no question answering framework to find specific individuals doing one or multiple specific actions in aerial images. First, a deep object detector, Single Shot Multibox Detector (SSD), is used to generate object proposals from small aerial images. Second, another deep network, is used to learn a latent common sub-space which associates the high resolution aerial imagery and the pedestrian action labels that are provided by the human-based sources

High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.

Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis.

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