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Some quality indicators have been proposed for benchmarking preference-based evolutionary multi-objective optimization algorithms using a reference point. Although a systematic review and analysis of the quality indicators are helpful for both benchmarking and practical decision-making, neither has been conducted. In this context, first, this paper reviews existing regions of interest and quality indicators for preference-based evolutionary multi-objective optimization using the reference point. We point out that each quality indicator was designed for a different region of interest. Then, this paper investigates the properties of the quality indicators. We demonstrate that an achievement scalarizing function value is not always consistent with the distance from a solution to the reference point in the objective space. We observe that the regions of interest can be significantly different depending on the position of the reference point and the shape of the Pareto front. We identify undesirable properties of some quality indicators. We also show that the ranking of preference-based evolutionary multi-objective optimization algorithms depends on the choice of quality indicators.

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The surge in counterfeit signatures has inflicted widespread inconveniences and formidable challenges for both individuals and organizations. This groundbreaking research paper introduces SigScatNet, an innovative solution to combat this issue by harnessing the potential of a Siamese deep learning network, bolstered by Scattering wavelets, to detect signature forgery and assess signature similarity. The Siamese Network empowers us to ascertain the authenticity of signatures through a comprehensive similarity index, enabling precise validation and comparison. Remarkably, the integration of Scattering wavelets endows our model with exceptional efficiency, rendering it light enough to operate seamlessly on cost-effective hardware systems. To validate the efficacy of our approach, extensive experimentation was conducted on two open-sourced datasets: the ICDAR SigComp Dutch dataset and the CEDAR dataset. The experimental results demonstrate the practicality and resounding success of our proposed SigScatNet, yielding an unparalleled Equal Error Rate of 3.689% with the ICDAR SigComp Dutch dataset and an astonishing 0.0578% with the CEDAR dataset. Through the implementation of SigScatNet, our research spearheads a new state-of-the-art in signature analysis in terms of EER scores and computational efficiency, offering an advanced and accessible solution for detecting forgery and quantifying signature similarities. By employing cutting-edge Siamese deep learning and Scattering wavelets, we provide a robust framework that paves the way for secure and efficient signature verification systems.

To reduce the size of recommendation models, there have been many studies on compressing recommendation models using knowledge distillation. In this paper, we decompose recommendation models into three layers, i.e., the input layer, the intermediate layer, and the output layer, and address deficiencies layer by layer. First, previous methods focus only on two layers, neglecting the input layer. Second, in the intermediate layer, existing methods ignore the inconsistency of user preferences induced by the projectors. Third, in the output layer, existing methods use only hard labels rather than soft labels from the teacher. To address these deficiencies, we propose \textbf{M}ulti-layer \textbf{K}nowledge \textbf{D}istillation (MKD), which consists of three components: 1) Distillation with Neighbor-based Knowledge (NKD) utilizes the teacher's knowledge about entities with similar characteristics in the input layer to enable the student to learn robust representations. 2) Distillation with Consistent Preference (CPD) reduces the inconsistency of user preferences caused by projectors in the intermediate layer by two regularization terms. 3) Distillation with Soft Labels (SLD) constructs soft labels in the output layer by considering the predictions of both the teacher and the student. Our extensive experiments show that MKD even outperforms the teacher with one-tenth of the model size.

Designing and analyzing model-based RL (MBRL) algorithms with guaranteed monotonic improvement has been challenging, mainly due to the interdependence between policy optimization and model learning. Existing discrepancy bounds generally ignore the impacts of model shifts, and their corresponding algorithms are prone to degrade performance by drastic model updating. In this work, we first propose a novel and general theoretical scheme for a non-decreasing performance guarantee of MBRL. Our follow-up derived bounds reveal the relationship between model shifts and performance improvement. These discoveries encourage us to formulate a constrained lower-bound optimization problem to permit the monotonicity of MBRL. A further example demonstrates that learning models from a dynamically-varying number of explorations benefit the eventual returns. Motivated by these analyses, we design a simple but effective algorithm CMLO (Constrained Model-shift Lower-bound Optimization), by introducing an event-triggered mechanism that flexibly determines when to update the model. Experiments show that CMLO surpasses other state-of-the-art methods and produces a boost when various policy optimization methods are employed.

Existing score-distilling text-to-3D generation techniques, despite their considerable promise, often encounter the view inconsistency problem. One of the most notable issues is the Janus problem, where the most canonical view of an object (\textit{e.g}., face or head) appears in other views. In this work, we explore existing frameworks for score-distilling text-to-3D generation and identify the main causes of the view inconsistency problem -- the embedded bias of 2D diffusion models. Based on these findings, we propose two approaches to debias the score-distillation frameworks for view-consistent text-to-3D generation. Our first approach, called score debiasing, involves cutting off the score estimated by 2D diffusion models and gradually increasing the truncation value throughout the optimization process. Our second approach, called prompt debiasing, identifies conflicting words between user prompts and view prompts using a language model, and adjusts the discrepancy between view prompts and the viewing direction of an object. Our experimental results show that our methods improve the realism of the generated 3D objects by significantly reducing artifacts and achieve a good trade-off between faithfulness to the 2D diffusion models and 3D consistency with little overhead. Our project page is available at~\url{//susunghong.github.io/Debiased-Score-Distillation-Sampling/}.

Many important science and engineering problems can be converted into NP-complete problems which are of significant importance in computer science and mathematics. Currently, neither existing classical nor quantum algorithms can solve these problems in polynomial time. To address this difficulty, this paper proposes a quantum feasibility labeling (QFL) algorithm to label all possible solutions to the vertex coloring problem, which is a well-known NP-complete problem. The QFL algorithm converts the vertex coloring problem into the problem of searching an unstructured database where good and bad elements are labeled. The recently proposed variational quantum search (VQS) algorithm was demonstrated to achieve an exponential speedup, in circuit depth, up to 26 qubits in finding good element(s) from an unstructured database. Using the labels and the associated possible solutions as input, the VQS can find all feasible solutions to the vertex coloring problem. The number of qubits and the circuit depth required by the QFL each is a polynomial function of the number of vertices, the number of edges, and the number of colors of a vertex coloring problem. We have implemented the QFL on an IBM Qiskit simulator to solve a 4-colorable 4-vertex 3-edge coloring problem.

Rain generation algorithms have the potential to improve the generalization of deraining methods and scene understanding in rainy conditions. However, in practice, they produce artifacts and distortions and struggle to control the amount of rain generated due to a lack of proper constraints. In this paper, we propose an unpaired image-to-image translation framework for generating realistic rainy images. We first introduce a Triangular Probability Similarity (TPS) constraint to guide the generated images toward clear and rainy images in the discriminator manifold, thereby minimizing artifacts and distortions during rain generation. Unlike conventional contrastive learning approaches, which indiscriminately push negative samples away from the anchors, we propose a Semantic Noise Contrastive Estimation (SeNCE) strategy and reassess the pushing force of negative samples based on the semantic similarity between the clear and the rainy images and the feature similarity between the anchor and the negative samples. Experiments demonstrate realistic rain generation with minimal artifacts and distortions, which benefits image deraining and object detection in rain. Furthermore, the method can be used to generate realistic snowy and night images, underscoring its potential for broader applicability. Code is available at //github.com/ShenZheng2000/TPSeNCE.

The existence of representative datasets is a prerequisite of many successful artificial intelligence and machine learning models. However, the subsequent application of these models often involves scenarios that are inadequately represented in the data used for training. The reasons for this are manifold and range from time and cost constraints to ethical considerations. As a consequence, the reliable use of these models, especially in safety-critical applications, is a huge challenge. Leveraging additional, already existing sources of knowledge is key to overcome the limitations of purely data-driven approaches, and eventually to increase the generalization capability of these models. Furthermore, predictions that conform with knowledge are crucial for making trustworthy and safe decisions even in underrepresented scenarios. This work provides an overview of existing techniques and methods in the literature that combine data-based models with existing knowledge. The identified approaches are structured according to the categories integration, extraction and conformity. Special attention is given to applications in the field of autonomous driving.

The notion of uncertainty is of major importance in machine learning and constitutes a key element of machine learning methodology. In line with the statistical tradition, uncertainty has long been perceived as almost synonymous with standard probability and probabilistic predictions. Yet, due to the steadily increasing relevance of machine learning for practical applications and related issues such as safety requirements, new problems and challenges have recently been identified by machine learning scholars, and these problems may call for new methodological developments. In particular, this includes the importance of distinguishing between (at least) two different types of uncertainty, often refereed to as aleatoric and epistemic. In this paper, we provide an introduction to the topic of uncertainty in machine learning as well as an overview of hitherto attempts at handling uncertainty in general and formalizing this distinction in particular.

Most object recognition approaches predominantly focus on learning discriminative visual patterns while overlooking the holistic object structure. Though important, structure modeling usually requires significant manual annotations and therefore is labor-intensive. In this paper, we propose to "look into object" (explicitly yet intrinsically model the object structure) through incorporating self-supervisions into the traditional framework. We show the recognition backbone can be substantially enhanced for more robust representation learning, without any cost of extra annotation and inference speed. Specifically, we first propose an object-extent learning module for localizing the object according to the visual patterns shared among the instances in the same category. We then design a spatial context learning module for modeling the internal structures of the object, through predicting the relative positions within the extent. These two modules can be easily plugged into any backbone networks during training and detached at inference time. Extensive experiments show that our look-into-object approach (LIO) achieves large performance gain on a number of benchmarks, including generic object recognition (ImageNet) and fine-grained object recognition tasks (CUB, Cars, Aircraft). We also show that this learning paradigm is highly generalizable to other tasks such as object detection and segmentation (MS COCO). Project page: //github.com/JDAI-CV/LIO.

Meta-reinforcement learning algorithms can enable robots to acquire new skills much more quickly, by leveraging prior experience to learn how to learn. However, much of the current research on meta-reinforcement learning focuses on task distributions that are very narrow. For example, a commonly used meta-reinforcement learning benchmark uses different running velocities for a simulated robot as different tasks. When policies are meta-trained on such narrow task distributions, they cannot possibly generalize to more quickly acquire entirely new tasks. Therefore, if the aim of these methods is to enable faster acquisition of entirely new behaviors, we must evaluate them on task distributions that are sufficiently broad to enable generalization to new behaviors. In this paper, we propose an open-source simulated benchmark for meta-reinforcement learning and multi-task learning consisting of 50 distinct robotic manipulation tasks. Our aim is to make it possible to develop algorithms that generalize to accelerate the acquisition of entirely new, held-out tasks. We evaluate 6 state-of-the-art meta-reinforcement learning and multi-task learning algorithms on these tasks. Surprisingly, while each task and its variations (e.g., with different object positions) can be learned with reasonable success, these algorithms struggle to learn with multiple tasks at the same time, even with as few as ten distinct training tasks. Our analysis and open-source environments pave the way for future research in multi-task learning and meta-learning that can enable meaningful generalization, thereby unlocking the full potential of these methods.

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