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Fair representation learning transforms user data into a representation that ensures fairness and utility regardless of the downstream application. However, learning individually fair representations, i.e., guaranteeing that similar individuals are treated similarly, remains challenging in high-dimensional settings such as computer vision. In this work, we introduce LASSI, the first representation learning method for certifying individual fairness of high-dimensional data. Our key insight is to leverage recent advances in generative modeling to capture the set of similar individuals in the generative latent space. This enables us to learn individually fair representations that map similar individuals close together by using adversarial training to minimize the distance between their representations. Finally, we employ randomized smoothing to provably map similar individuals close together, in turn ensuring that local robustness verification of the downstream application results in end-to-end fairness certification. Our experimental evaluation on challenging real-world image data demonstrates that our method increases certified individual fairness by up to 90% without significantly affecting task utility.

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We consider an online learning problem with one-sided feedback, in which the learner is able to observe the true label only for positively predicted instances. On each round, $k$ instances arrive and receive classification outcomes according to a randomized policy deployed by the learner, whose goal is to maximize accuracy while deploying individually fair policies. We first extend the framework of Bechavod et al. (2020), which relies on the existence of a human fairness auditor for detecting fairness violations, to instead incorporate feedback from dynamically-selected panels of multiple, possibly inconsistent, auditors. We then construct an efficient reduction from our problem of online learning with one-sided feedback and a panel reporting fairness violations to the contextual combinatorial semi-bandit problem (Cesa-Bianchi & Lugosi, 2009, Gy\"{o}rgy et al., 2007). Finally, we show how to leverage the guarantees of two algorithms in the contextual combinatorial semi-bandit setting: Exp2 (Bubeck et al., 2012) and the oracle-efficient Context-Semi-Bandit-FTPL (Syrgkanis et al., 2016), to provide multi-criteria no regret guarantees simultaneously for accuracy and fairness. Our results eliminate two potential sources of bias from prior work: the "hidden outcomes" that are not available to an algorithm operating in the full information setting, and human biases that might be present in any single human auditor, but can be mitigated by selecting a well chosen panel.

We consider inference for a collection of partially observed, stochastic, interacting, nonlinear dynamic processes. Each process is identified with a label called its unit, and our primary motivation arises in biological metapopulation systems where a unit corresponds to a spatially distinct sub-population. Metapopulation systems are characterized by strong dependence through time within a single unit and relatively weak interactions between units, and these properties make block particle filters an effective tool for simulation-based likelihood evaluation. Iterated filtering algorithms can facilitate likelihood maximization for simulation-based filters. We introduce a new iterated block particle filter algorithm applicable when parameters are unit-specific or shared between units. We demonstrate this algorithm by performing inference on a coupled epidemiological model describing spatiotemporal measles case report data for twenty towns.

Contextual bandits aim to identify among a set of arms the optimal one with the highest reward based on their contextual information. Motivated by the fact that the arms usually exhibit group behaviors and the mutual impacts exist among groups, we introduce a new model, Arm Group Graph (AGG), where the nodes represent the groups of arms and the weighted edges formulate the correlations among groups. To leverage the rich information in AGG, we propose a bandit algorithm, AGG-UCB, where the neural networks are designed to estimate rewards, and we propose to utilize graph neural networks (GNN) to learn the representations of arm groups with correlations. To solve the exploitation-exploration dilemma in bandits, we derive a new upper confidence bound (UCB) built on neural networks (exploitation) for exploration. Furthermore, we prove that AGG-UCB can achieve a near-optimal regret bound with over-parameterized neural networks, and provide the convergence analysis of GNN with fully-connected layers which may be of independent interest. In the end, we conduct extensive experiments against state-of-the-art baselines on multiple public data sets, showing the effectiveness of the proposed algorithm.

Each year, deep learning demonstrates new and improved empirical results with deeper and wider neural networks. Meanwhile, with existing theoretical frameworks, it is difficult to analyze networks deeper than two layers without resorting to counting parameters or encountering sample complexity bounds that are exponential in depth. Perhaps it may be fruitful to try to analyze modern machine learning under a different lens. In this paper, we propose a novel information-theoretic framework with its own notions of regret and sample complexity for analyzing the data requirements of machine learning. With our framework, we first work through some classical examples such as scalar estimation and linear regression to build intuition and introduce general techniques. Then, we use the framework to study the sample complexity of learning from data generated by deep sign neural networks, deep ReLU neural networks, and deep networks that are infinitely wide but have a bounded sum of weights. For sign neural networks, we recover sample-complexity bounds that follow from VC-dimension based arguments. For the latter two neural network environments, we establish new results that suggest that the sample complexity of learning under these data generating processes is at most linear and quadratic, respectively, in network depth.

Modern approaches to supervised learning like deep neural networks (DNNs) typically implicitly assume that observed responses are statistically independent. In contrast, correlated data are prevalent in real-life large-scale applications, with typical sources of correlation including spatial, temporal and clustering structures. These correlations are either ignored by DNNs, or ad-hoc solutions are developed for specific use cases. We propose to use the mixed models framework to handle correlated data in DNNs. By treating the effects underlying the correlation structure as random effects, mixed models are able to avoid overfitted parameter estimates and ultimately yield better predictive performance. The key to combining mixed models and DNNs is using the Gaussian negative log-likelihood (NLL) as a natural loss function that is minimized with DNN machinery including stochastic gradient descent (SGD). Since NLL does not decompose like standard DNN loss functions, the use of SGD with NLL presents some theoretical and implementation challenges, which we address. Our approach which we call LMMNN is demonstrated to improve performance over natural competitors in various correlation scenarios on diverse simulated and real datasets. Our focus is on a regression setting and tabular datasets, but we also show some results for classification. Our code is available at //github.com/gsimchoni/lmmnn.

We propose methods for making inferences on the fairness and accuracy of a given classifier, using only aggregate population statistics. This is necessary when it is impossible to obtain individual classification data, for instance when there is no access to the classifier or to a representative individual-level validation set. We study fairness with respect to the equalized odds criterion, which we generalize to multiclass classification. We propose a measure of unfairness with respect to this criterion, which quantifies the fraction of the population that is treated unfairly. We then show how inferences on the unfairness and error of a given classifier can be obtained using only aggregate label statistics such as the rate of prediction of each label in each sub-population, as well as the true rate of each label. We derive inference procedures for binary classifiers and for multiclass classifiers, for the case where confusion matrices in each sub-population are known, and for the significantly more challenging case where they are unknown. We report experiments on data sets representing diverse applications, which demonstrate the effectiveness and the wide range of possible uses of the proposed methodology.

Lately, studying social dynamics in interacting agents has been boosted by the power of computer models, which bring the richness of qualitative work, while offering the precision, transparency, extensiveness, and replicability of statistical and mathematical approaches. A particular set of phenomena for the study of social dynamics is Web collaborative platforms. A dataset of interest is r/place, a collaborative social experiment held in 2017 on Reddit, which consisted of a shared online canvas of 1000 pixels by 1000 pixels co-edited by over a million recorded users over 72 hours. In this paper, we designed and compared two methods to analyze the dynamics of this experiment. Our first method consisted in approximating the set of 2D cellular-automata-like rules used to generate the canvas images and how these rules change over time. The second method consisted in a convolutional neural network (CNN) that learned an approximation to the generative rules in order to generate the complex outcomes of the canvas. Our results indicate varying context-size dependencies for the predictability of different objects in r/place in time and space. They also indicate a surprising peak in difficulty to statistically infer behavioral rules towards the middle of the social experiment, while user interactions did not drop until before the end. The combination of our two approaches, one rule-based and the other statistical CNN-based, shows the ability to highlight diverse aspects of analyzing social dynamics.

Generative models are now capable of producing highly realistic images that look nearly indistinguishable from the data on which they are trained. This raises the question: if we have good enough generative models, do we still need datasets? We investigate this question in the setting of learning general-purpose visual representations from a black-box generative model rather than directly from data. Given an off-the-shelf image generator without any access to its training data, we train representations from the samples output by this generator. We compare several representation learning methods that can be applied to this setting, using the latent space of the generator to generate multiple "views" of the same semantic content. We show that for contrastive methods, this multiview data can naturally be used to identify positive pairs (nearby in latent space) and negative pairs (far apart in latent space). We find that the resulting representations rival those learned directly from real data, but that good performance requires care in the sampling strategy applied and the training method. Generative models can be viewed as a compressed and organized copy of a dataset, and we envision a future where more and more "model zoos" proliferate while datasets become increasingly unwieldy, missing, or private. This paper suggests several techniques for dealing with visual representation learning in such a future. Code is released on our project page: //ali-design.github.io/GenRep/

This paper aims at revisiting Graph Convolutional Neural Networks by bridging the gap between spectral and spatial design of graph convolutions. We theoretically demonstrate some equivalence of the graph convolution process regardless it is designed in the spatial or the spectral domain. The obtained general framework allows to lead a spectral analysis of the most popular ConvGNNs, explaining their performance and showing their limits. Moreover, the proposed framework is used to design new convolutions in spectral domain with a custom frequency profile while applying them in the spatial domain. We also propose a generalization of the depthwise separable convolution framework for graph convolutional networks, what allows to decrease the total number of trainable parameters by keeping the capacity of the model. To the best of our knowledge, such a framework has never been used in the GNNs literature. Our proposals are evaluated on both transductive and inductive graph learning problems. Obtained results show the relevance of the proposed method and provide one of the first experimental evidence of transferability of spectral filter coefficients from one graph to another. Our source codes are publicly available at: //github.com/balcilar/Spectral-Designed-Graph-Convolutions

Medical image segmentation requires consensus ground truth segmentations to be derived from multiple expert annotations. A novel approach is proposed that obtains consensus segmentations from experts using graph cuts (GC) and semi supervised learning (SSL). Popular approaches use iterative Expectation Maximization (EM) to estimate the final annotation and quantify annotator's performance. Such techniques pose the risk of getting trapped in local minima. We propose a self consistency (SC) score to quantify annotator consistency using low level image features. SSL is used to predict missing annotations by considering global features and local image consistency. The SC score also serves as the penalty cost in a second order Markov random field (MRF) cost function optimized using graph cuts to derive the final consensus label. Graph cut obtains a global maximum without an iterative procedure. Experimental results on synthetic images, real data of Crohn's disease patients and retinal images show our final segmentation to be accurate and more consistent than competing methods.

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