Anomaly detection (AD) tasks have been solved using machine learning algorithms in various domains and applications. The great majority of these algorithms use normal data to train a residual-based model, and assign anomaly scores to unseen samples based on their dissimilarity with the learned normal regime. The underlying assumption of these approaches is that anomaly-free data is available for training. This is, however, often not the case in real-world operational settings, where the training data may be contaminated with a certain fraction of abnormal samples. Training with contaminated data, in turn, inevitably leads to a deteriorated AD performance of the residual-based algorithms. In this paper we introduce a framework for a fully unsupervised refinement of contaminated training data for AD tasks. The framework is generic and can be applied to any residual-based machine learning model. We demonstrate the application of the framework to two public datasets of multivariate time series machine data from different application fields. We show its clear superiority over the naive approach of training with contaminated data without refinement. Moreover, we compare it to the ideal, unrealistic reference in which anomaly-free data would be available for training. Since the approach exploits information from the anomalies, and not only from the normal regime, it is comparable and often outperforms the ideal baseline as well.
The construction of large open knowledge bases (OKBs) is integral to many applications in the field of mobile computing. Noun phrases and relational phrases in OKBs often suffer from redundancy and ambiguity, which calls for the investigation on OKB canonicalization. However, in order to meet the requirements of some privacy protection regulations and to ensure the timeliness of the data, the canonicalized OKB often needs to remove some sensitive information or outdated data. The machine unlearning in OKB canonicalization is an excellent solution to the above problem. Current solutions address OKB canonicalization by devising advanced clustering algorithms and using knowledge graph embedding (KGE) to further facilitate the canonicalization process. Effective schemes are urgently needed to fully synergise machine unlearning with clustering and KGE learning. To this end, we put forward a multi-task unlearning framework, namely MulCanon, to tackle machine unlearning problem in OKB canonicalization. Specifically, the noise characteristics in the diffusion model are utilized to achieve the effect of machine unlearning for data in OKB. MulCanon unifies the learning objectives of diffusion model, KGE and clustering algorithms, and adopts a two-step multi-task learning paradigm for training. A thorough experimental study on popular OKB canonicalization datasets validates that MulCanon achieves advanced machine unlearning effects.
For graph self-supervised learning (GSSL), masked autoencoder (MAE) follows the generative paradigm and learns to reconstruct masked graph edges or node features. Contrastive Learning (CL) maximizes the similarity between augmented views of the same graph and is widely used for GSSL. However, MAE and CL are considered separately in existing works for GSSL. We observe that the MAE and CL paradigms are complementary and propose the graph contrastive masked autoencoder (GCMAE) framework to unify them. Specifically, by focusing on local edges or node features, MAE cannot capture global information of the graph and is sensitive to particular edges and features. On the contrary, CL excels in extracting global information because it considers the relation between graphs. As such, we equip GCMAE with an MAE branch and a CL branch, and the two branches share a common encoder, which allows the MAE branch to exploit the global information extracted by the CL branch. To force GCMAE to capture global graph structures, we train it to reconstruct the entire adjacency matrix instead of only the masked edges as in existing works. Moreover, a discrimination loss is proposed for feature reconstruction, which improves the disparity between node embeddings rather than reducing the reconstruction error to tackle the feature smoothing problem of MAE. We evaluate GCMAE on four popular graph tasks (i.e., node classification, node clustering, link prediction, and graph classification) and compare with 14 state-of-the-art baselines. The results show that GCMAE consistently provides good accuracy across these tasks, and the maximum accuracy improvement is up to 3.2% compared with the best-performing baseline.
Large language models (LLMs) have shown increasing capacity at planning and executing a high-level goal in a live computer environment (e.g. MiniWoB++). To perform a task, recent works often require a model to learn from trace examples of the task via either supervised learning or few/many-shot prompting. Without these trace examples, it remains a challenge how an agent can autonomously learn and improve its control on a computer, which limits the ability of an agent to perform a new task. We approach this problem with a zero-shot agent that requires no given expert traces. Our agent plans for executable actions on a partially observed environment, and iteratively progresses a task by identifying and learning from its mistakes via self-reflection and structured thought management. On the easy tasks of MiniWoB++, we show that our zero-shot agent often outperforms recent SoTAs, with more efficient reasoning. For tasks with more complexity, our reflective agent performs on par with prior best models, even though previous works had the advantages of accessing expert traces or additional screen information.
Discrete audio tokens derived from self-supervised learning models have gained widespread usage in speech generation. However, current practice of directly utilizing audio tokens poses challenges for sequence modeling due to the length of the token sequence. Additionally, this approach places the burden on the model to establish correlations between tokens, further complicating the modeling process. To address this issue, we propose acoustic BPE which encodes frequent audio token patterns by utilizing byte-pair encoding. Acoustic BPE effectively reduces the sequence length and leverages the prior morphological information present in token sequence, which alleviates the modeling challenges of token correlation. Through comprehensive investigations on a speech language model trained with acoustic BPE, we confirm the notable advantages it offers, including faster inference and improved syntax capturing capabilities. In addition, we propose a novel rescore method to select the optimal synthetic speech among multiple candidates generated by rich-diversity TTS system. Experiments prove that rescore selection aligns closely with human preference, which highlights acoustic BPE's potential to other speech generation tasks.
The advent of large pre-trained language models in the domain of Code Synthesis has shown remarkable performance on various benchmarks, treating the problem of Code Generation in a fashion similar to Natural Language Generation, trained with a Language Modelling (LM) objective. In addition, the property of programming language code being precisely evaluable with respect to its semantics -- through the use of Unit Tests to check its functional correctness -- lends itself to using Reinforcement Learning (RL) as a further training paradigm. Previous work has shown that RL can be applied as such to improve models' coding capabilities; however, such RL-based methods rely on a reward signal based on defined Unit Tests, which are much harder to obtain compared to the huge crawled code datasets used in LM objectives. In this work, we present a novel approach to automatically obtain data consisting of function signatures and associated Unit Tests, suitable for RL training of Code Synthesis models. We also introduce a straightforward, simple yet effective Actor-Critic RL training scheme and show that it, in conjunction with automatically generated training data, leads to improvement of a pre-trained code language model's performance by up to 9.9% improvement over the original underlying code synthesis LM, and up to 4.3% over RL-based models trained with standard PPO or CodeRL.
With data-outsourcing becoming commonplace, there grows a need for secure outsourcing of data and machine learning models. Namely, data and model owners (client) often have a need for their information to remain private and secure against the potentially untrusted computing resource (server) to whom they want to outsource said data and models to. Various approaches to privacy-preserving machine learning (PPML) have been devised with different techniques and solutions introduced in the past. These solutions often involved one of two compromises: (1) client-server interactions to allow intermediary rounds of decryption and re-encryption of data or (2) complex architectures for multi-party computation. This paper devises a paradigm using Fully Homomorphic Encryption (FHE) that minimizes architectural complexity and removes client-side involvement during the training and prediction lifecycle of machine learning models. In addition, the paradigm proposed in this work achieves both model security as well as data security. To remove client-side involvement, the devised paradigm proposes a no decryption approach that allows the server to handle PPML in its entirety without rounds of decryption and re-encryption. To the best of our knowledge, this paradigm is the first to achieve privacy-preserving decision tree training with no decryption while maintaining a simple client-server architecture.
Transformer is a promising neural network learner, and has achieved great success in various machine learning tasks. Thanks to the recent prevalence of multimodal applications and big data, Transformer-based multimodal learning has become a hot topic in AI research. This paper presents a comprehensive survey of Transformer techniques oriented at multimodal data. The main contents of this survey include: (1) a background of multimodal learning, Transformer ecosystem, and the multimodal big data era, (2) a theoretical review of Vanilla Transformer, Vision Transformer, and multimodal Transformers, from a geometrically topological perspective, (3) a review of multimodal Transformer applications, via two important paradigms, i.e., for multimodal pretraining and for specific multimodal tasks, (4) a summary of the common challenges and designs shared by the multimodal Transformer models and applications, and (5) a discussion of open problems and potential research directions for the community.
Object detection is a fundamental task in computer vision and image processing. Current deep learning based object detectors have been highly successful with abundant labeled data. But in real life, it is not guaranteed that each object category has enough labeled samples for training. These large object detectors are easy to overfit when the training data is limited. Therefore, it is necessary to introduce few-shot learning and zero-shot learning into object detection, which can be named low-shot object detection together. Low-Shot Object Detection (LSOD) aims to detect objects from a few or even zero labeled data, which can be categorized into few-shot object detection (FSOD) and zero-shot object detection (ZSD), respectively. This paper conducts a comprehensive survey for deep learning based FSOD and ZSD. First, this survey classifies methods for FSOD and ZSD into different categories and discusses the pros and cons of them. Second, this survey reviews dataset settings and evaluation metrics for FSOD and ZSD, then analyzes the performance of different methods on these benchmarks. Finally, this survey discusses future challenges and promising directions for FSOD and ZSD.
Event detection (ED), a sub-task of event extraction, involves identifying triggers and categorizing event mentions. Existing methods primarily rely upon supervised learning and require large-scale labeled event datasets which are unfortunately not readily available in many real-life applications. In this paper, we consider and reformulate the ED task with limited labeled data as a Few-Shot Learning problem. We propose a Dynamic-Memory-Based Prototypical Network (DMB-PN), which exploits Dynamic Memory Network (DMN) to not only learn better prototypes for event types, but also produce more robust sentence encodings for event mentions. Differing from vanilla prototypical networks simply computing event prototypes by averaging, which only consume event mentions once, our model is more robust and is capable of distilling contextual information from event mentions for multiple times due to the multi-hop mechanism of DMNs. The experiments show that DMB-PN not only deals with sample scarcity better than a series of baseline models but also performs more robustly when the variety of event types is relatively large and the instance quantity is extremely small.
Recently, deep learning has achieved very promising results in visual object tracking. Deep neural networks in existing tracking methods require a lot of training data to learn a large number of parameters. However, training data is not sufficient for visual object tracking as annotations of a target object are only available in the first frame of a test sequence. In this paper, we propose to learn hierarchical features for visual object tracking by using tree structure based Recursive Neural Networks (RNN), which have fewer parameters than other deep neural networks, e.g. Convolutional Neural Networks (CNN). First, we learn RNN parameters to discriminate between the target object and background in the first frame of a test sequence. Tree structure over local patches of an exemplar region is randomly generated by using a bottom-up greedy search strategy. Given the learned RNN parameters, we create two dictionaries regarding target regions and corresponding local patches based on the learned hierarchical features from both top and leaf nodes of multiple random trees. In each of the subsequent frames, we conduct sparse dictionary coding on all candidates to select the best candidate as the new target location. In addition, we online update two dictionaries to handle appearance changes of target objects. Experimental results demonstrate that our feature learning algorithm can significantly improve tracking performance on benchmark datasets.