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Existing permissioned blockchains often rely on coordination-based consensus protocols to ensure the safe execution of applications in a Byzantine environment. Furthermore, these protocols serialize the transactions by ordering them into a total global order. The serializability preserves the correctness of the application's state stored on the blockchain. However, using coordination-based protocols to attain the global order of transactions can limit the throughput and induce high latency. In contrast, application-level correctness requirements exist that are not dependent on the order of transactions, known as invariant-confluence (I-confluence). The I-confluent applications can execute in a coordination-free manner benefiting from the improved performance compared to the coordination-based approaches. The safety and liveness of I-confluent applications are studied in non-Byzantine environments, but the correct execution of such applications remains a challenge in Byzantine coordination-free environments. This work introduces OrderlessChain, a coordination-free permissioned blockchain for the safe and live execution of I-confluent applications in a Byzantine environment. We implemented a prototype of our system, and our evaluation results demonstrate that our coordination-free approach performs better than coordination-based blockchains.

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 區塊鏈(Blockchain)是由節點參與的分布式數據庫系統,它的特點是不可更改,不可偽造,也可以將其理解為賬簿系統(ledger)。它是比特幣的一個重要概念,完整比特幣區塊鏈的副本,記錄了其代幣(token)的每一筆交易。通過這些信息,我們可以找到每一個地址,在歷史上任何一點所擁有的價值。

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Large Language Models (LLMs) have demonstrated remarkable performance across numerous natural language understanding use cases. However, this impressive performance comes with inherent limitations, such as the tendency to perpetuate stereotypical biases or fabricate non-existent facts. In the context of Islam and its representation, accurate and factual representation of its beliefs and teachings rooted in the Quran and Sunnah is key. This work focuses on the challenge of building domain-specific LLMs faithful to the Islamic worldview and proposes ways to build and evaluate such systems. Firstly, we define this open-ended goal as a technical problem and propose various solutions. Subsequently, we critically examine known challenges inherent to each approach and highlight evaluation methodologies that can be used to assess such systems. This work highlights the need for high-quality datasets, evaluations, and interdisciplinary work blending machine learning with Islamic scholarship.

The success of Bayesian persuasion relies on the key assumption that the sender will commit to a predetermined information disclosure policy (signaling scheme). However, in practice, it is usually difficult for the receiver to monitor whether the sender sticks to the disclosure policy, which makes the credibility of the sender's disclosure policy questionable. The sender's credibility is particularly tenuous when there are obvious deviations that benefit the sender. In this work, we identify such a deviation: the sender may be unwilling to send a signal that will lead to a less desirable outcome compared to no information disclosure. We thus propose the notion of ex-post individually rational (ex-post IR) Bayesian persuasion: after observing the state, the sender is never required to send a signal that will make the outcome worse off (compared to no information disclosure). An ex-post IR Bayesian persuasion policy is more likely to be truthfully followed by the sender, and thus more credible for the receiver. Our contribution is threefold. Firstly, we demonstrate that the optimal ex-post IR Bayesian persuasion policy can be efficiently computed through a linear program, while also offering geometric characterizations of this optimal policy. Second, we show that surprisingly, for non-trivial classes of games, the imposition of ex-post IR constraints does not affect the sender's expected utility. Finally, we compare ex-post IR Bayesian persuasion to other information disclosure models that ensure different notions of credibility.

Despite the commercial abundance of UAVs, aerial data acquisition remains challenging, and the existing Asia and North America-centric open-source UAV datasets are small-scale or low-resolution and lack diversity in scene contextuality. Additionally, the color content of the scenes, solar-zenith angle, and population density of different geographies influence the data diversity. These two factors conjointly render suboptimal aerial-visual perception of the deep neural network (DNN) models trained primarily on the ground-view data, including the open-world foundational models. To pave the way for a transformative era of aerial detection, we present Multiview Aerial Visual RECognition or MAVREC, a video dataset where we record synchronized scenes from different perspectives -- ground camera and drone-mounted camera. MAVREC consists of around 2.5 hours of industry-standard 2.7K resolution video sequences, more than 0.5 million frames, and 1.1 million annotated bounding boxes. This makes MAVREC the largest ground and aerial-view dataset, and the fourth largest among all drone-based datasets across all modalities and tasks. Through our extensive benchmarking on MAVREC, we recognize that augmenting object detectors with ground-view images from the corresponding geographical location is a superior pre-training strategy for aerial detection. Building on this strategy, we benchmark MAVREC with a curriculum-based semi-supervised object detection approach that leverages labeled (ground and aerial) and unlabeled (only aerial) images to enhance the aerial detection. We publicly release the MAVREC dataset: //mavrec.github.io.

Face recognition systems are widely deployed in safety-critical applications, including law enforcement, yet they exhibit bias across a range of socio-demographic dimensions, such as gender and race. Conventional wisdom dictates that model biases arise from biased training data. As a consequence, previous works on bias mitigation largely focused on pre-processing the training data, adding penalties to prevent bias from effecting the model during training, or post-processing predictions to debias them, yet these approaches have shown limited success on hard problems such as face recognition. In our work, we discover that biases are actually inherent to neural network architectures themselves. Following this reframing, we conduct the first neural architecture search for fairness, jointly with a search for hyperparameters. Our search outputs a suite of models which Pareto-dominate all other high-performance architectures and existing bias mitigation methods in terms of accuracy and fairness, often by large margins, on the two most widely used datasets for face identification, CelebA and VGGFace2. Furthermore, these models generalize to other datasets and sensitive attributes. We release our code, models and raw data files at //github.com/dooleys/FR-NAS.

Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative agents--computational software agents that simulate believable human behavior. Generative agents wake up, cook breakfast, and head to work; artists paint, while authors write; they form opinions, notice each other, and initiate conversations; they remember and reflect on days past as they plan the next day. To enable generative agents, we describe an architecture that extends a large language model to store a complete record of the agent's experiences using natural language, synthesize those memories over time into higher-level reflections, and retrieve them dynamically to plan behavior. We instantiate generative agents to populate an interactive sandbox environment inspired by The Sims, where end users can interact with a small town of twenty five agents using natural language. In an evaluation, these generative agents produce believable individual and emergent social behaviors: for example, starting with only a single user-specified notion that one agent wants to throw a Valentine's Day party, the agents autonomously spread invitations to the party over the next two days, make new acquaintances, ask each other out on dates to the party, and coordinate to show up for the party together at the right time. We demonstrate through ablation that the components of our agent architecture--observation, planning, and reflection--each contribute critically to the believability of agent behavior. By fusing large language models with computational, interactive agents, this work introduces architectural and interaction patterns for enabling believable simulations of human behavior.

Feature attribution methods are popular in interpretable machine learning. These methods compute the attribution of each input feature to represent its importance, but there is no consensus on the definition of "attribution", leading to many competing methods with little systematic evaluation, complicated in particular by the lack of ground truth attribution. To address this, we propose a dataset modification procedure to induce such ground truth. Using this procedure, we evaluate three common methods: saliency maps, rationales, and attentions. We identify several deficiencies and add new perspectives to the growing body of evidence questioning the correctness and reliability of these methods applied on datasets in the wild. We further discuss possible avenues for remedy and recommend new attribution methods to be tested against ground truth before deployment. The code is available at \url{//github.com/YilunZhou/feature-attribution-evaluation}.

Non-convex optimization is ubiquitous in modern machine learning. Researchers devise non-convex objective functions and optimize them using off-the-shelf optimizers such as stochastic gradient descent and its variants, which leverage the local geometry and update iteratively. Even though solving non-convex functions is NP-hard in the worst case, the optimization quality in practice is often not an issue -- optimizers are largely believed to find approximate global minima. Researchers hypothesize a unified explanation for this intriguing phenomenon: most of the local minima of the practically-used objectives are approximately global minima. We rigorously formalize it for concrete instances of machine learning problems.

Learning disentanglement aims at finding a low dimensional representation which consists of multiple explanatory and generative factors of the observational data. The framework of variational autoencoder (VAE) is commonly used to disentangle independent factors from observations. However, in real scenarios, factors with semantics are not necessarily independent. Instead, there might be an underlying causal structure which renders these factors dependent. We thus propose a new VAE based framework named CausalVAE, which includes a Causal Layer to transform independent exogenous factors into causal endogenous ones that correspond to causally related concepts in data. We further analyze the model identifiabitily, showing that the proposed model learned from observations recovers the true one up to a certain degree. Experiments are conducted on various datasets, including synthetic and real word benchmark CelebA. Results show that the causal representations learned by CausalVAE are semantically interpretable, and their causal relationship as a Directed Acyclic Graph (DAG) is identified with good accuracy. Furthermore, we demonstrate that the proposed CausalVAE model is able to generate counterfactual data through "do-operation" to the causal factors.

Generative commonsense reasoning which aims to empower machines to generate sentences with the capacity of reasoning over a set of concepts is a critical bottleneck for text generation. Even the state-of-the-art pre-trained language generation models struggle at this task and often produce implausible and anomalous sentences. One reason is that they rarely consider incorporating the knowledge graph which can provide rich relational information among the commonsense concepts. To promote the ability of commonsense reasoning for text generation, we propose a novel knowledge graph augmented pre-trained language generation model KG-BART, which encompasses the complex relations of concepts through the knowledge graph and produces more logical and natural sentences as output. Moreover, KG-BART can leverage the graph attention to aggregate the rich concept semantics that enhances the model generalization on unseen concept sets. Experiments on benchmark CommonGen dataset verify the effectiveness of our proposed approach by comparing with several strong pre-trained language generation models, particularly KG-BART outperforms BART by 5.80, 4.60, in terms of BLEU-3, 4. Moreover, we also show that the generated context by our model can work as background scenarios to benefit downstream commonsense QA tasks.

Compared with cheap addition operation, multiplication operation is of much higher computation complexity. The widely-used convolutions in deep neural networks are exactly cross-correlation to measure the similarity between input feature and convolution filters, which involves massive multiplications between float values. In this paper, we present adder networks (AdderNets) to trade these massive multiplications in deep neural networks, especially convolutional neural networks (CNNs), for much cheaper additions to reduce computation costs. In AdderNets, we take the $\ell_1$-norm distance between filters and input feature as the output response. The influence of this new similarity measure on the optimization of neural network have been thoroughly analyzed. To achieve a better performance, we develop a special back-propagation approach for AdderNets by investigating the full-precision gradient. We then propose an adaptive learning rate strategy to enhance the training procedure of AdderNets according to the magnitude of each neuron's gradient. As a result, the proposed AdderNets can achieve 74.9% Top-1 accuracy 91.7% Top-5 accuracy using ResNet-50 on the ImageNet dataset without any multiplication in convolution layer.

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