A collaboration framework is a distributed system that serves as the data layer for a collaborative app. Conflict-free Replicated Data Types (CRDTs) are a promising theoretical technique for implementing collaboration frameworks. However, existing frameworks are inflexible: they are often one-off implementations of research papers or only permit a restricted set of CRDT semantics, and they do not allow app-specific optimizations. Until now, there was no general framework that lets programmers mix, match, and modify CRDTs. We solve this with Collabs, a CRDT-based collaboration framework that lets programmers implement their own CRDTs, either from-scratch or by composing existing building blocks. Collabs prioritizes both semantic flexibility and performance flexibility: it allows arbitrary app-specific CRDT behaviors and optimizations, while still providing strong eventual consistency. We demonstrate Collabs's capabilities and programming model with example apps and CRDT implementations. We then show that a collaborative rich-text editor using Collabs's built-in CRDTs can scale to over 100 simultaneous users, unlike existing CRDT frameworks and Google Docs. Collabs also has lower end-to-end latency and server CPU usage than a popular Operational Transformation framework, with acceptable CRDT metadata overhead.
Diffusion model based Text-to-Image has achieved impressive achievements recently. Although current technology for synthesizing images is highly advanced and capable of generating images with high fidelity, it is still possible to give the show away when focusing on the text area in the generated image. To address this issue, we introduce AnyText, a diffusion-based multilingual visual text generation and editing model, that focuses on rendering accurate and coherent text in the image. AnyText comprises a diffusion pipeline with two primary elements: an auxiliary latent module and a text embedding module. The former uses inputs like text glyph, position, and masked image to generate latent features for text generation or editing. The latter employs an OCR model for encoding stroke data as embeddings, which blend with image caption embeddings from the tokenizer to generate texts that seamlessly integrate with the background. We employed text-control diffusion loss and text perceptual loss for training to further enhance writing accuracy. AnyText can write characters in multiple languages, to the best of our knowledge, this is the first work to address multilingual visual text generation. It is worth mentioning that AnyText can be plugged into existing diffusion models from the community for rendering or editing text accurately. After conducting extensive evaluation experiments, our method has outperformed all other approaches by a significant margin. Additionally, we contribute the first large-scale multilingual text images dataset, AnyWord-3M, containing 3 million image-text pairs with OCR annotations in multiple languages. Based on AnyWord-3M dataset, we propose AnyText-benchmark for the evaluation of visual text generation accuracy and quality. Our project will be open-sourced on //github.com/tyxsspa/AnyText to improve and promote the development of text generation technology.
Click-through rate (CTR) prediction is one of the fundamental tasks for online advertising and recommendation. While multi-layer perceptron (MLP) serves as a core component in many deep CTR prediction models, it has been widely recognized that applying a vanilla MLP network alone is inefficient in learning multiplicative feature interactions. As such, many two-stream interaction models (e.g., DeepFM and DCN) have been proposed by integrating an MLP network with another dedicated network for enhanced CTR prediction. As the MLP stream learns feature interactions implicitly, existing research focuses mainly on enhancing explicit feature interactions in the complementary stream. In contrast, our empirical study shows that a well-tuned two-stream MLP model that simply combines two MLPs can even achieve surprisingly good performance, which has never been reported before by existing work. Based on this observation, we further propose feature gating and interaction aggregation layers that can be easily plugged to make an enhanced two-stream MLP model, FinalMLP. In this way, it not only enables differentiated feature inputs but also effectively fuses stream-level interactions across two streams. Our evaluation results on four open benchmark datasets as well as an online A/B test in our industrial system show that FinalMLP achieves better performance than many sophisticated two-stream CTR models. Our source code will be available at MindSpore/models.
Code-mixing is a well-studied linguistic phenomenon when two or more languages are mixed in text or speech. Several datasets have been build with the goal of training computational models for code-mixing. Although it is very common to observe code-mixing with multiple languages, most datasets available contain code-mixed between only two languages. In this paper, we introduce SentMix-3L, a novel dataset for sentiment analysis containing code-mixed data between three languages Bangla, English, and Hindi. We carry out a comprehensive evaluation using SentMix-3L. We show that zero-shot prompting with GPT-3.5 outperforms all transformer-based models on SentMix-3L.
Interactive intelligent computing applications are increasingly prevalent, creating a need for AI/ML platforms optimized to reduce per-event latency while maintaining high throughput and efficient resource management. Yet many intelligent applications run on AI/ML platforms that optimize for high throughput even at the cost of high tail-latency. Cascade is a new AI/ML hosting platform intended to untangle this puzzle. Innovations include a legacy-friendly storage layer that moves data with minimal copying and a "fast path" that collocates data and computation to maximize responsiveness. Our evaluation shows that Cascade reduces latency by orders of magnitude with no loss of throughput.
Fully Homomorphic Encryption (FHE) is a technique that allows arbitrary computations to be performed on encrypted data without the need for decryption, making it ideal for securing many emerging applications. However, FHE computation is significantly slower than computation on plain data due to the increase in data size after encryption. Processing In-Memory (PIM) is a promising technology that can accelerate data-intensive workloads with extensive parallelism. However, FHE is challenging for PIM acceleration due to the long-bitwidth multiplications and complex data movements involved. We propose a PIM-based FHE accelerator, FHEmem, which exploits a novel processing in-memory architecture to achieve high-throughput and efficient acceleration for FHE. We propose an optimized end-to-end processing flow, from low-level hardware processing to high-level application mapping, that fully exploits the high throughput of FHEmem hardware. Our evaluation shows FHEmem achieves significant speedup and efficiency improvement over state-of-the-art FHE accelerators.
Causal Machine Learning (CausalML) is an umbrella term for machine learning methods that formalize the data-generation process as a structural causal model (SCM). This allows one to reason about the effects of changes to this process (i.e., interventions) and what would have happened in hindsight (i.e., counterfactuals). We categorize work in \causalml into five groups according to the problems they tackle: (1) causal supervised learning, (2) causal generative modeling, (3) causal explanations, (4) causal fairness, (5) causal reinforcement learning. For each category, we systematically compare its methods and point out open problems. Further, we review modality-specific applications in computer vision, natural language processing, and graph representation learning. Finally, we provide an overview of causal benchmarks and a critical discussion of the state of this nascent field, including recommendations for future work.
Generalization to out-of-distribution (OOD) data is a capability natural to humans yet challenging for machines to reproduce. This is because most learning algorithms strongly rely on the i.i.d.~assumption on source/target data, which is often violated in practice due to domain shift. Domain generalization (DG) aims to achieve OOD generalization by using only source data for model learning. Since first introduced in 2011, research in DG has made great progresses. In particular, intensive research in this topic has led to a broad spectrum of methodologies, e.g., those based on domain alignment, meta-learning, data augmentation, or ensemble learning, just to name a few; and has covered various vision applications such as object recognition, segmentation, action recognition, and person re-identification. In this paper, for the first time a comprehensive literature review is provided to summarize the developments in DG for computer vision over the past decade. Specifically, we first cover the background by formally defining DG and relating it to other research fields like domain adaptation and transfer learning. Second, we conduct a thorough review into existing methods and present a categorization based on their methodologies and motivations. Finally, we conclude this survey with insights and discussions on future research directions.
Graphs are widely used as a popular representation of the network structure of connected data. Graph data can be found in a broad spectrum of application domains such as social systems, ecosystems, biological networks, knowledge graphs, and information systems. With the continuous penetration of artificial intelligence technologies, graph learning (i.e., machine learning on graphs) is gaining attention from both researchers and practitioners. Graph learning proves effective for many tasks, such as classification, link prediction, and matching. Generally, graph learning methods extract relevant features of graphs by taking advantage of machine learning algorithms. In this survey, we present a comprehensive overview on the state-of-the-art of graph learning. Special attention is paid to four categories of existing graph learning methods, including graph signal processing, matrix factorization, random walk, and deep learning. Major models and algorithms under these categories are reviewed respectively. We examine graph learning applications in areas such as text, images, science, knowledge graphs, and combinatorial optimization. In addition, we discuss several promising research directions in this field.
Distant supervision can effectively label data for relation extraction, but suffers from the noise labeling problem. Recent works mainly perform soft bag-level noise reduction strategies to find the relatively better samples in a sentence bag, which is suboptimal compared with making a hard decision of false positive samples in sentence level. In this paper, we introduce an adversarial learning framework, which we named DSGAN, to learn a sentence-level true-positive generator. Inspired by Generative Adversarial Networks, we regard the positive samples generated by the generator as the negative samples to train the discriminator. The optimal generator is obtained until the discrimination ability of the discriminator has the greatest decline. We adopt the generator to filter distant supervision training dataset and redistribute the false positive instances into the negative set, in which way to provide a cleaned dataset for relation classification. The experimental results show that the proposed strategy significantly improves the performance of distant supervision relation extraction comparing to state-of-the-art systems.
We present Generative Adversarial Capsule Network (CapsuleGAN), a framework that uses capsule networks (CapsNets) instead of the standard convolutional neural networks (CNNs) as discriminators within the generative adversarial network (GAN) setting, while modeling image data. We provide guidelines for designing CapsNet discriminators and the updated GAN objective function, which incorporates the CapsNet margin loss, for training CapsuleGAN models. We show that CapsuleGAN outperforms convolutional-GAN at modeling image data distribution on the MNIST dataset of handwritten digits, evaluated on the generative adversarial metric and at semi-supervised image classification.