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PPO (Proximal Policy Optimization) is a state-of-the-art policy gradient algorithm that has been successfully applied to complex computer games such as Dota 2 and Honor of Kings. In these environments, an agent makes compound actions consisting of multiple sub-actions. PPO uses clipping to restrict policy updates. Although clipping is simple and effective, it is not efficient in its sample use. For compound actions, most PPO implementations consider the joint probability (density) of sub-actions, which means that if the ratio of a sample (state compound-action pair) exceeds the range, the gradient the sample produces is zero. Instead, for each sub-action we calculate the loss separately, which is less prone to clipping during updates thereby making better use of samples. Further, we propose a multi-action mixed loss that combines joint and separate probabilities. We perform experiments in Gym-$\mu$RTS and MuJoCo. Our hybrid model improves performance by more than 50\% in different MuJoCo environments compared to OpenAI's PPO benchmark results. And in Gym-$\mu$RTS, we find the sub-action loss outperforms the standard PPO approach, especially when the clip range is large. Our findings suggest this method can better balance the use-efficiency and quality of samples.

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The flocking motion control is concerned with managing the possible conflicts between local and team objectives of multi-agent systems. The overall control process guides the agents while monitoring the flock-cohesiveness and localization. The underlying mechanisms may degrade due to overlooking the unmodeled uncertainties associated with the flock dynamics and formation. On another side, the efficiencies of the various control designs rely on how quickly they can adapt to different dynamic situations in real-time. An online model-free policy iteration mechanism is developed here to guide a flock of agents to follow an independent command generator over a time-varying graph topology. The strength of connectivity between any two agents or the graph edge weight is decided using a position adjacency dependent function. An online recursive least squares approach is adopted to tune the guidance strategies without knowing the dynamics of the agents or those of the command generator. It is compared with another reinforcement learning approach from the literature which is based on a value iteration technique. The simulation results of the policy iteration mechanism revealed fast learning and convergence behaviors with less computational effort.

Offline reinforcement learning (RL) aims to infer sequential decision policies using only offline datasets. This is a particularly difficult setup, especially when learning to achieve multiple different goals or outcomes under a given scenario with only sparse rewards. For offline learning of goal-conditioned policies via supervised learning, previous work has shown that an advantage weighted log-likelihood loss guarantees monotonic policy improvement. In this work we argue that, despite its benefits, this approach is still insufficient to fully address the distribution shift and multi-modality problems. The latter is particularly severe in long-horizon tasks where finding a unique and optimal policy that goes from a state to the desired goal is challenging as there may be multiple and potentially conflicting solutions. To tackle these challenges, we propose a complementary advantage-based weighting scheme that introduces an additional source of inductive bias: given a value-based partitioning of the state space, the contribution of actions expected to lead to target regions that are easier to reach, compared to the final goal, is further increased. Empirically, we demonstrate that the proposed approach, Dual-Advantage Weighted Offline Goal-conditioned RL (DAWOG), outperforms several competing offline algorithms in commonly used benchmarks. Analytically, we offer a guarantee that the learnt policy is never worse than the underlying behaviour policy.

Many machine learning problems can be framed in the context of estimating functions, and often these are time-dependent functions that are estimated in real-time as observations arrive. Gaussian processes (GPs) are an attractive choice for modeling real-valued nonlinear functions due to their flexibility and uncertainty quantification. However, the typical GP regression model suffers from several drawbacks: 1) Conventional GP inference scales $O(N^{3})$ with respect to the number of observations; 2) Updating a GP model sequentially is not trivial; and 3) Covariance kernels typically enforce stationarity constraints on the function, while GPs with non-stationary covariance kernels are often intractable to use in practice. To overcome these issues, we propose a sequential Monte Carlo algorithm to fit infinite mixtures of GPs that capture non-stationary behavior while allowing for online, distributed inference. Our approach empirically improves performance over state-of-the-art methods for online GP estimation in the presence of non-stationarity in time-series data. To demonstrate the utility of our proposed online Gaussian process mixture-of-experts approach in applied settings, we show that we can sucessfully implement an optimization algorithm using online Gaussian process bandits.

The paper introduces an interactive machine learning mechanism to process the measurements of an uncertain, nonlinear dynamic process and hence advise an actuation strategy in real-time. For concept demonstration, a trajectory-following optimization problem of a Kinova robotic arm is solved using an integral reinforcement learning approach with guaranteed stability for slowly varying dynamics. The solution is implemented using a model-free value iteration process to solve the integral temporal difference equations of the problem. The performance of the proposed technique is benchmarked against that of another model-free high-order approach and is validated for dynamic payload and disturbances. Unlike its benchmark, the proposed adaptive strategy is capable of handling extreme process variations. This is experimentally demonstrated by introducing static and time-varying payloads close to the rated maximum payload capacity of the manipulator arm. The comparison algorithm exhibited up to a seven-fold percent overshoot compared to the proposed integral reinforcement learning solution. The robustness of the algorithm is further validated by disturbing the real-time adapted strategy gains with a white noise of a standard deviation as high as 5%.

(Stochastic) bilevel optimization is a frequently encountered problem in machine learning with a wide range of applications such as meta-learning, hyper-parameter optimization, and reinforcement learning. Most of the existing studies on this problem only focused on analyzing the convergence or improving the convergence rate, while little effort has been devoted to understanding its generalization behaviors. In this paper, we conduct a thorough analysis on the generalization of first-order (gradient-based) methods for the bilevel optimization problem. We first establish a fundamental connection between algorithmic stability and generalization error in different forms and give a high probability generalization bound which improves the previous best one from $\bigO(\sqrt{n})$ to $\bigO(\log n)$, where $n$ is the sample size. We then provide the first stability bounds for the general case where both inner and outer level parameters are subject to continuous update, while existing work allows only the outer level parameter to be updated. Our analysis can be applied in various standard settings such as strongly-convex-strongly-convex (SC-SC), convex-convex (C-C), and nonconvex-nonconvex (NC-NC). Our analysis for the NC-NC setting can also be extended to a particular nonconvex-strongly-convex (NC-SC) setting that is commonly encountered in practice. Finally, we corroborate our theoretical analysis and demonstrate how iterations can affect the generalization error by experiments on meta-learning and hyper-parameter optimization.

Image-based table recognition is a challenging task due to the diversity of table styles and the complexity of table structures. Most of the previous methods focus on a non-end-to-end approach which divides the problem into two separate sub-problems: table structure recognition; and cell-content recognition and then attempts to solve each sub-problem independently using two separate systems. In this paper, we propose an end-to-end multi-task learning model for image-based table recognition. The proposed model consists of one shared encoder, one shared decoder, and three separate decoders which are used for learning three sub-tasks of table recognition: table structure recognition, cell detection, and cell-content recognition. The whole system can be easily trained and inferred in an end-to-end approach. In the experiments, we evaluate the performance of the proposed model on two large-scale datasets: FinTabNet and PubTabNet. The experiment results show that the proposed model outperforms the state-of-the-art methods in all benchmark datasets.

In many industrial applications, obtaining labeled observations is not straightforward as it often requires the intervention of human experts or the use of expensive testing equipment. In these circumstances, active learning can be highly beneficial in suggesting the most informative data points to be used when fitting a model. Reducing the number of observations needed for model development alleviates both the computational burden required for training and the operational expenses related to labeling. Online active learning, in particular, is useful in high-volume production processes where the decision about the acquisition of the label for a data point needs to be taken within an extremely short time frame. However, despite the recent efforts to develop online active learning strategies, the behavior of these methods in the presence of outliers has not been thoroughly examined. In this work, we investigate the performance of online active linear regression in contaminated data streams. Our study shows that the currently available query strategies are prone to sample outliers, whose inclusion in the training set eventually degrades the predictive performance of the models. To address this issue, we propose a solution that bounds the search area of a conditional D-optimal algorithm and uses a robust estimator. Our approach strikes a balance between exploring unseen regions of the input space and protecting against outliers. Through numerical simulations, we show that the proposed method is effective in improving the performance of online active learning in the presence of outliers, thus expanding the potential applications of this powerful tool.

Data-driven soft sensors are extensively used in industrial and chemical processes to predict hard-to-measure process variables whose real value is difficult to track during routine operations. The regression models used by these sensors often require a large number of labeled examples, yet obtaining the label information can be very expensive given the high time and cost required by quality inspections. In this context, active learning methods can be highly beneficial as they can suggest the most informative labels to query. However, most of the active learning strategies proposed for regression focus on the offline setting. In this work, we adapt some of these approaches to the stream-based scenario and show how they can be used to select the most informative data points. We also demonstrate how to use a semi-supervised architecture based on orthogonal autoencoders to learn salient features in a lower dimensional space. The Tennessee Eastman Process is used to compare the predictive performance of the proposed approaches.

The Q-learning algorithm is known to be affected by the maximization bias, i.e. the systematic overestimation of action values, an important issue that has recently received renewed attention. Double Q-learning has been proposed as an efficient algorithm to mitigate this bias. However, this comes at the price of an underestimation of action values, in addition to increased memory requirements and a slower convergence. In this paper, we introduce a new way to address the maximization bias in the form of a "self-correcting algorithm" for approximating the maximum of an expected value. Our method balances the overestimation of the single estimator used in conventional Q-learning and the underestimation of the double estimator used in Double Q-learning. Applying this strategy to Q-learning results in Self-correcting Q-learning. We show theoretically that this new algorithm enjoys the same convergence guarantees as Q-learning while being more accurate. Empirically, it performs better than Double Q-learning in domains with rewards of high variance, and it even attains faster convergence than Q-learning in domains with rewards of zero or low variance. These advantages transfer to a Deep Q Network implementation that we call Self-correcting DQN and which outperforms regular DQN and Double DQN on several tasks in the Atari 2600 domain.

With the rapid increase of large-scale, real-world datasets, it becomes critical to address the problem of long-tailed data distribution (i.e., a few classes account for most of the data, while most classes are under-represented). Existing solutions typically adopt class re-balancing strategies such as re-sampling and re-weighting based on the number of observations for each class. In this work, we argue that as the number of samples increases, the additional benefit of a newly added data point will diminish. We introduce a novel theoretical framework to measure data overlap by associating with each sample a small neighboring region rather than a single point. The effective number of samples is defined as the volume of samples and can be calculated by a simple formula $(1-\beta^{n})/(1-\beta)$, where $n$ is the number of samples and $\beta \in [0,1)$ is a hyperparameter. We design a re-weighting scheme that uses the effective number of samples for each class to re-balance the loss, thereby yielding a class-balanced loss. Comprehensive experiments are conducted on artificially induced long-tailed CIFAR datasets and large-scale datasets including ImageNet and iNaturalist. Our results show that when trained with the proposed class-balanced loss, the network is able to achieve significant performance gains on long-tailed datasets.

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