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Imitation Learning (IL) is one of the most widely used methods in machine learning. Yet, many works find it is often unable to fully recover the underlying expert behavior, even in constrained environments like single-agent games. However, none of these works deeply investigate the role of scaling up the model and data size. Inspired by recent work in Natural Language Processing (NLP) where "scaling up" has resulted in increasingly more capable LLMs, we investigate whether carefully scaling up model and data size can bring similar improvements in the imitation learning setting for single-agent games. We first demonstrate our findings on a variety of Atari games, and thereafter focus on the extremely challenging game of NetHack. In all games, we find that IL loss and mean return scale smoothly with the compute budget (FLOPs) and are strongly correlated, resulting in power laws for training compute-optimal IL agents. Finally, we forecast and train several NetHack agents with IL and find they outperform prior state-of-the-art by 1.5x in all settings. Our work both demonstrates the scaling behavior of imitation learning in a variety of single-agent games, as well as the viability of scaling up current approaches for increasingly capable agents in NetHack, a game that remains elusively hard for current AI systems.

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We study the problem of efficiently scheduling a computational DAG on multiple processors. The majority of previous works have developed and compared algorithms for this problem in relatively simple models; in contrast to this, we analyze this problem in a more realistic model that captures many real-world aspects, such as communication costs, synchronization costs, and the hierarchical structure of modern processing architectures. For this we extend the well-established BSP model of parallel computing with non-uniform memory access (NUMA) effects. We then develop a range of new scheduling algorithms to minimize the scheduling cost in this more complex setting: several initialization heuristics, a hill-climbing local search method, and several approaches that formulate (and solve) the scheduling problem as an Integer Linear Program (ILP). We combine these algorithms into a single framework, and conduct experiments on a diverse set of real-world computational DAGs to show that the resulting scheduler significantly outperforms both academic and practical baselines. In particular, even without NUMA effects, our scheduler finds solutions of 24%-44% smaller cost on average than the baselines, and in case of NUMA effects, it achieves up to a factor $2.5\times$ improvement compared to the baselines. Finally, we also develop a multilevel scheduling algorithm, which provides up to almost a factor $5\times$ improvement in the special case when the problem is dominated by very high communication costs.

Reinforcement Learning (RL) is a powerful method for controlling dynamic systems, but its learning mechanism can lead to unpredictable actions that undermine the safety of critical systems. Here, we propose RL with Adaptive Control Regularization (RL-ACR) that ensures RL safety by combining the RL policy with a control regularizer that hard-codes safety constraints over forecasted system behaviors. The adaptability is achieved by using a learnable "focus" weight trained to maximize the cumulative reward of the policy combination. As the RL policy improves through off-policy learning, the focus weight improves the initial sub-optimum strategy by gradually relying more on the RL policy. We demonstrate the effectiveness of RL-ACR in a critical medical control application and further investigate its performance in four classic control environments.

Large Language Models (LLMs) are essential tools to collaborate with users on different tasks. Evaluating their performance to serve users' needs in real-world scenarios is important. While many benchmarks have been created, they mainly focus on specific predefined model abilities. Few have covered the intended utilization of LLMs by real users. To address this oversight, we propose benchmarking LLMs from a user perspective in both dataset construction and evaluation designs. We first collect 1846 real-world use cases with 15 LLMs from a user study with 712 participants from 23 countries. These self-reported cases form the User Reported Scenarios(URS) dataset with a categorization of 7 user intents. Secondly, on this authentic multi-cultural dataset, we benchmark 10 LLM services on their efficacy in satisfying user needs. Thirdly, we show that our benchmark scores align well with user-reported experience in LLM interactions across diverse intents, both of which emphasize the overlook of subjective scenarios. In conclusion, our study proposes to benchmark LLMs from a user-centric perspective, aiming to facilitate evaluations that better reflect real user needs. The benchmark dataset and code are available at //github.com/Alice1998/URS.

Facial expression recognition is a pivotal component in machine learning, facilitating various applications. However, convolutional neural networks (CNNs) are often plagued by catastrophic forgetting, impeding their adaptability. The proposed method, emotion-centered generative replay (ECgr), tackles this challenge by integrating synthetic images from generative adversarial networks. Moreover, ECgr incorporates a quality assurance algorithm to ensure the fidelity of generated images. This dual approach enables CNNs to retain past knowledge while learning new tasks, enhancing their performance in emotion recognition. The experimental results on four diverse facial expression datasets demonstrate that incorporating images generated by our pseudo-rehearsal method enhances training on the targeted dataset and the source dataset while making the CNN retain previously learned knowledge.

Federated Learning (FL) has emerged as a promising approach for privacy-preserving machine learning, particularly in sensitive domains such as healthcare. In this context, the TRUSTroke project aims to leverage FL to assist clinicians in ischemic stroke prediction. This paper provides an overview of the TRUSTroke FL network infrastructure. The proposed architecture adopts a client-server model with a central Parameter Server (PS). We introduce a Docker-based design for the client nodes, offering a flexible solution for implementing FL processes in clinical settings. The impact of different communication protocols (HTTP or MQTT) on FL network operation is analyzed, with MQTT selected for its suitability in FL scenarios. A control plane to support the main operations required by FL processes is also proposed. The paper concludes with an analysis of security aspects of the FL architecture, addressing potential threats and proposing mitigation strategies to increase the trustworthiness level.

Deep learning has been the mainstream technique in natural language processing (NLP) area. However, the techniques require many labeled data and are less generalizable across domains. Meta-learning is an arising field in machine learning studying approaches to learn better learning algorithms. Approaches aim at improving algorithms in various aspects, including data efficiency and generalizability. Efficacy of approaches has been shown in many NLP tasks, but there is no systematic survey of these approaches in NLP, which hinders more researchers from joining the field. Our goal with this survey paper is to offer researchers pointers to relevant meta-learning works in NLP and attract more attention from the NLP community to drive future innovation. This paper first introduces the general concepts of meta-learning and the common approaches. Then we summarize task construction settings and application of meta-learning for various NLP problems and review the development of meta-learning in NLP community.

Data augmentation has been widely used to improve generalizability of machine learning models. However, comparatively little work studies data augmentation for graphs. This is largely due to the complex, non-Euclidean structure of graphs, which limits possible manipulation operations. Augmentation operations commonly used in vision and language have no analogs for graphs. Our work studies graph data augmentation for graph neural networks (GNNs) in the context of improving semi-supervised node-classification. We discuss practical and theoretical motivations, considerations and strategies for graph data augmentation. Our work shows that neural edge predictors can effectively encode class-homophilic structure to promote intra-class edges and demote inter-class edges in given graph structure, and our main contribution introduces the GAug graph data augmentation framework, which leverages these insights to improve performance in GNN-based node classification via edge prediction. Extensive experiments on multiple benchmarks show that augmentation via GAug improves performance across GNN architectures and datasets.

Spectral clustering (SC) is a popular clustering technique to find strongly connected communities on a graph. SC can be used in Graph Neural Networks (GNNs) to implement pooling operations that aggregate nodes belonging to the same cluster. However, the eigendecomposition of the Laplacian is expensive and, since clustering results are graph-specific, pooling methods based on SC must perform a new optimization for each new sample. In this paper, we propose a graph clustering approach that addresses these limitations of SC. We formulate a continuous relaxation of the normalized minCUT problem and train a GNN to compute cluster assignments that minimize this objective. Our GNN-based implementation is differentiable, does not require to compute the spectral decomposition, and learns a clustering function that can be quickly evaluated on out-of-sample graphs. From the proposed clustering method, we design a graph pooling operator that overcomes some important limitations of state-of-the-art graph pooling techniques and achieves the best performance in several supervised and unsupervised tasks.

Representation learning on a knowledge graph (KG) is to embed entities and relations of a KG into low-dimensional continuous vector spaces. Early KG embedding methods only pay attention to structured information encoded in triples, which would cause limited performance due to the structure sparseness of KGs. Some recent attempts consider paths information to expand the structure of KGs but lack explainability in the process of obtaining the path representations. In this paper, we propose a novel Rule and Path-based Joint Embedding (RPJE) scheme, which takes full advantage of the explainability and accuracy of logic rules, the generalization of KG embedding as well as the supplementary semantic structure of paths. Specifically, logic rules of different lengths (the number of relations in rule body) in the form of Horn clauses are first mined from the KG and elaborately encoded for representation learning. Then, the rules of length 2 are applied to compose paths accurately while the rules of length 1 are explicitly employed to create semantic associations among relations and constrain relation embeddings. Besides, the confidence level of each rule is also considered in optimization to guarantee the availability of applying the rule to representation learning. Extensive experimental results illustrate that RPJE outperforms other state-of-the-art baselines on KG completion task, which also demonstrate the superiority of utilizing logic rules as well as paths for improving the accuracy and explainability of representation learning.

Machine learning techniques have deeply rooted in our everyday life. However, since it is knowledge- and labor-intensive to pursue good learning performance, human experts are heavily involved in every aspect of machine learning. In order to make machine learning techniques easier to apply and reduce the demand for experienced human experts, automated machine learning (AutoML) has emerged as a hot topic with both industrial and academic interest. In this paper, we provide an up to date survey on AutoML. First, we introduce and define the AutoML problem, with inspiration from both realms of automation and machine learning. Then, we propose a general AutoML framework that not only covers most existing approaches to date but also can guide the design for new methods. Subsequently, we categorize and review the existing works from two aspects, i.e., the problem setup and the employed techniques. Finally, we provide a detailed analysis of AutoML approaches and explain the reasons underneath their successful applications. We hope this survey can serve as not only an insightful guideline for AutoML beginners but also an inspiration for future research.

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