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In this paper, we introduce Semantic-SAM, a universal image segmentation model to enable segment and recognize anything at any desired granularity. Our model offers two key advantages: semantic-awareness and granularity-abundance. To achieve semantic-awareness, we consolidate multiple datasets across three granularities and introduce decoupled classification for objects and parts. This allows our model to capture rich semantic information. For the multi-granularity capability, we propose a multi-choice learning scheme during training, enabling each click to generate masks at multiple levels that correspond to multiple ground-truth masks. Notably, this work represents the first attempt to jointly train a model on SA-1B, generic, and part segmentation datasets. Experimental results and visualizations demonstrate that our model successfully achieves semantic-awareness and granularity-abundance. Furthermore, combining SA-1B training with other segmentation tasks, such as panoptic and part segmentation, leads to performance improvements. We will provide code and a demo for further exploration and evaluation.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · 估計/估計量 · · 線性的 · MS ·
2023 年 8 月 31 日

In this paper, we propose a new method for the accurate estimation and tracking of formants in speech signals using time-varying quasi-closed-phase (TVQCP) analysis. Conventional formant tracking methods typically adopt a two-stage estimate-and-track strategy wherein an initial set of formant candidates are estimated using short-time analysis (e.g., 10--50 ms), followed by a tracking stage based on dynamic programming or a linear state-space model. One of the main disadvantages of these approaches is that the tracking stage, however good it may be, cannot improve upon the formant estimation accuracy of the first stage. The proposed TVQCP method provides a single-stage formant tracking that combines the estimation and tracking stages into one. TVQCP analysis combines three approaches to improve formant estimation and tracking: (1) it uses temporally weighted quasi-closed-phase analysis to derive closed-phase estimates of the vocal tract with reduced interference from the excitation source, (2) it increases the residual sparsity by using the $L_1$ optimization and (3) it uses time-varying linear prediction analysis over long time windows (e.g., 100--200 ms) to impose a continuity constraint on the vocal tract model and hence on the formant trajectories. Formant tracking experiments with a wide variety of synthetic and natural speech signals show that the proposed TVQCP method performs better than conventional and popular formant tracking tools, such as Wavesurfer and Praat (based on dynamic programming), the KARMA algorithm (based on Kalman filtering), and DeepFormants (based on deep neural networks trained in a supervised manner). Matlab scripts for the proposed method can be found at: //github.com/njaygowda/ftrack

Link prediction task is vital to automatically understanding the structure of large knowledge bases. In this paper, we present our system to solve this task at the Data Science and Advanced Analytics 2023 Competition "Efficient and Effective Link Prediction" (DSAA-2023 Competition) with a corpus containing 948,233 training and 238,265 for public testing. This paper introduces an approach to link prediction in Wikipedia articles by formulating it as a natural language inference (NLI) task. Drawing inspiration from recent advancements in natural language processing and understanding, we cast link prediction as an NLI task, wherein the presence of a link between two articles is treated as a premise, and the task is to determine whether this premise holds based on the information presented in the articles. We implemented our system based on the Sentence Pair Classification for Link Prediction for the Wikipedia Articles task. Our system achieved 0.99996 Macro F1-score and 1.00000 Macro F1-score for the public and private test sets, respectively. Our team UIT-NLP ranked 3rd in performance on the private test set, equal to the scores of the first and second places. Our code is publicly for research purposes.

In this paper, we propose a new way of remembering by introducing a memory influence mechanism for the least squares support vector machine (LSSVM). Without changing the equation constraints of the original LSSVM, this mechanism, allows an accurate partitioning of the training set without overfitting. The maximum memory impact model (MIMM) and the weighted impact memory model (WIMM) are then proposed. It is demonstrated that these models can be degraded to the LSSVM. Furthermore, we propose some different memory impact functions for the MIMM and WIMM. The experimental results show that that our MIMM and WIMM have better generalization performance compared to the LSSVM and significant advantage in time cost compared to other memory models.

In this paper, we investigate resource allocation problem in the context of multiple virtual reality (VR) video flows sharing a certain link, considering specific deadline of each video frame and the impact of different frames on video quality. Firstly, we establish a queuing delay bound estimation model, enabling link node to proactively discard frames that will exceed the deadline. Secondly, we model the importance of different frames based on viewport feature of VR video and encoding method. Accordingly, the frames of each flow are sorted. Then we formulate a problem of minimizing long-term quality loss caused by frame dropping subject to per-flow quality guarantee and bandwidth constraints. Since the frequency of frame dropping and network fluctuation are not on the same time scale, we propose a two-timescale resource allocation scheme. On the long timescale, a queuing theory based resource allocation method is proposed to satisfy quality requirement, utilizing frame queuing delay bound to obtain minimum resource demand for each flow. On the short timescale, in order to quickly fine-tune allocation results to cope with the unstable network state, we propose a low-complexity heuristic algorithm, scheduling available resources based on the importance of frames in each flow. Extensive experimental results demonstrate that the proposed scheme can efficiently improve quality and fairness of VR video flows under various network conditions.

In this paper, we investigate the stochastic contextual bandit with general function space and graph feedback. We propose an algorithm that addresses this problem by adapting to both the underlying graph structures and reward gaps. To the best of our knowledge, our algorithm is the first to provide a gap-dependent upper bound in this stochastic setting, bridging the research gap left by the work in [35]. In comparison to [31,33,35], our method offers improved regret upper bounds and does not require knowledge of graphical quantities. We conduct numerical experiments to demonstrate the computational efficiency and effectiveness of our approach in terms of regret upper bounds. These findings highlight the significance of our algorithm in advancing the field of stochastic contextual bandits with graph feedback, opening up avenues for practical applications in various domains.

This paper presents WALDO (WArping Layer-Decomposed Objects), a novel approach to the prediction of future video frames from past ones. Individual images are decomposed into multiple layers combining object masks and a small set of control points. The layer structure is shared across all frames in each video to build dense inter-frame connections. Complex scene motions are modeled by combining parametric geometric transformations associated with individual layers, and video synthesis is broken down into discovering the layers associated with past frames, predicting the corresponding transformations for upcoming ones and warping the associated object regions accordingly, and filling in the remaining image parts. Extensive experiments on multiple benchmarks including urban videos (Cityscapes and KITTI) and videos featuring nonrigid motions (UCF-Sports and H3.6M), show that our method consistently outperforms the state of the art by a significant margin in every case. Code, pretrained models, and video samples synthesized by our approach can be found in the project webpage //16lemoing.github.io/waldo.

Link prediction is a very fundamental task on graphs. Inspired by traditional path-based methods, in this paper we propose a general and flexible representation learning framework based on paths for link prediction. Specifically, we define the representation of a pair of nodes as the generalized sum of all path representations, with each path representation as the generalized product of the edge representations in the path. Motivated by the Bellman-Ford algorithm for solving the shortest path problem, we show that the proposed path formulation can be efficiently solved by the generalized Bellman-Ford algorithm. To further improve the capacity of the path formulation, we propose the Neural Bellman-Ford Network (NBFNet), a general graph neural network framework that solves the path formulation with learned operators in the generalized Bellman-Ford algorithm. The NBFNet parameterizes the generalized Bellman-Ford algorithm with 3 neural components, namely INDICATOR, MESSAGE and AGGREGATE functions, which corresponds to the boundary condition, multiplication operator, and summation operator respectively. The NBFNet is very general, covers many traditional path-based methods, and can be applied to both homogeneous graphs and multi-relational graphs (e.g., knowledge graphs) in both transductive and inductive settings. Experiments on both homogeneous graphs and knowledge graphs show that the proposed NBFNet outperforms existing methods by a large margin in both transductive and inductive settings, achieving new state-of-the-art results.

In this paper, we present a comprehensive review of the imbalance problems in object detection. To analyze the problems in a systematic manner, we introduce a problem-based taxonomy. Following this taxonomy, we discuss each problem in depth and present a unifying yet critical perspective on the solutions in the literature. In addition, we identify major open issues regarding the existing imbalance problems as well as imbalance problems that have not been discussed before. Moreover, in order to keep our review up to date, we provide an accompanying webpage which catalogs papers addressing imbalance problems, according to our problem-based taxonomy. Researchers can track newer studies on this webpage available at: //github.com/kemaloksuz/ObjectDetectionImbalance .

We present MMKG, a collection of three knowledge graphs that contain both numerical features and (links to) images for all entities as well as entity alignments between pairs of KGs. Therefore, multi-relational link prediction and entity matching communities can benefit from this resource. We believe this data set has the potential to facilitate the development of novel multi-modal learning approaches for knowledge graphs.We validate the utility ofMMKG in the sameAs link prediction task with an extensive set of experiments. These experiments show that the task at hand benefits from learning of multiple feature types.

In this paper we address issues with image retrieval benchmarking on standard and popular Oxford 5k and Paris 6k datasets. In particular, annotation errors, the size of the dataset, and the level of challenge are addressed: new annotation for both datasets is created with an extra attention to the reliability of the ground truth. Three new protocols of varying difficulty are introduced. The protocols allow fair comparison between different methods, including those using a dataset pre-processing stage. For each dataset, 15 new challenging queries are introduced. Finally, a new set of 1M hard, semi-automatically cleaned distractors is selected. An extensive comparison of the state-of-the-art methods is performed on the new benchmark. Different types of methods are evaluated, ranging from local-feature-based to modern CNN based methods. The best results are achieved by taking the best of the two worlds. Most importantly, image retrieval appears far from being solved.

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