Imitation learning is a paradigm to address complex motion planning problems by learning a policy to imitate an expert's behavior. However, relying solely on the expert's data might lead to unsafe actions when the robot deviates from the demonstrated trajectories. Stability guarantees have previously been provided utilizing nonlinear dynamical systems, acting as high-level motion planners, in conjunction with the Lyapunov stability theorem. Yet, these methods are prone to inaccurate policies, high computational cost, sample inefficiency, or quasi stability when replicating complex and highly nonlinear trajectories. To mitigate this problem, we present an approach for learning a globally stable nonlinear dynamical system as a motion planning policy. We model the nonlinear dynamical system as a parametric polynomial and learn the polynomial's coefficients jointly with a Lyapunov candidate. To showcase its success, we compare our method against the state of the art in simulation and conduct real-world experiments with the Kinova Gen3 Lite manipulator arm. Our experiments demonstrate the sample efficiency and reproduction accuracy of our method for various expert trajectories, while remaining stable in the face of perturbations.
Deep learning models have been widely used during the last decade due to their outstanding learning and abstraction capacities. However, one of the main challenges any scientist has to face using deep learning models is to establish the network's architecture. Due to this difficulty, data scientists usually build over complex models and, as a result, most of them result computationally intensive and impose a large memory footprint, generating huge costs, contributing to climate change and hindering their use in computational-limited devices. In this paper, we propose a novel feed-forward neural network constructing method based on pruning and transfer learning. Its performance has been thoroughly assessed in classification and regression problems. Without any accuracy loss, our approach can compress the number of parameters by more than 70%. Even further, choosing the pruning parameter carefully, most of the refined models outperform original ones. We also evaluate the transfer learning level comparing the refined model and the original one training from scratch a neural network with the same hyper parameters as the optimized model. The results obtained show that our constructing method not only helps in the design of more efficient models but also more effective ones.
Federated learning is a technique that allows multiple entities to collaboratively train models using their data without compromising data privacy. However, despite its advantages, federated learning can be susceptible to false data injection attacks. In these scenarios, a malicious entity with control over specific agents in the network can manipulate the learning process, leading to a suboptimal model. Consequently, addressing these data injection attacks presents a significant research challenge in federated learning systems. In this paper, we propose a novel technique to detect and mitigate data injection attacks on federated learning systems. Our mitigation method is a local scheme, performed during a single instance of training by the coordinating node, allowing the mitigation during the convergence of the algorithm. Whenever an agent is suspected to be an attacker, its data will be ignored for a certain period, this decision will often be re-evaluated. We prove that with probability 1, after a finite time, all attackers will be ignored while the probability of ignoring a trustful agent becomes 0, provided that there is a majority of truthful agents. Simulations show that when the coordinating node detects and isolates all the attackers, the model recovers and converges to the truthful model.
In supervised learning, automatically assessing the quality of the labels before any learning takes place remains an open research question. In certain particular cases, hypothesis testing procedures have been proposed to assess whether a given instance-label dataset is contaminated with class-conditional label noise, as opposed to uniform label noise. The existing theory builds on the asymptotic properties of the Maximum Likelihood Estimate for parametric logistic regression. However, the parametric assumptions on top of which these approaches are constructed are often too strong and unrealistic in practice. To alleviate this problem, in this paper we propose an alternative path by showing how similar procedures can be followed when the underlying model is a product of Local Maximum Likelihood Estimation that leads to more flexible nonparametric logistic regression models, which in turn are less susceptible to model misspecification. This different view allows for wider applicability of the tests by offering users access to a richer model class. Similarly to existing works, we assume we have access to anchor points which are provided by the users. We introduce the necessary ingredients for the adaptation of the hypothesis tests to the case of nonparametric logistic regression and empirically compare against the parametric approach presenting both synthetic and real-world case studies and discussing the advantages and limitations of the proposed approach.
Inverse reinforcement learning (IRL) is computationally challenging, with common approaches requiring the solution of multiple reinforcement learning (RL) sub-problems. This work motivates the use of potential-based reward shaping to reduce the computational burden of each RL sub-problem. This work serves as a proof-of-concept and we hope will inspire future developments towards computationally efficient IRL.
Theoretical guarantees in reinforcement learning (RL) are known to suffer multiplicative blow-up factors with respect to the misspecification error of function approximation. Yet, the nature of such \emph{approximation factors} -- especially their optimal form in a given learning problem -- is poorly understood. In this paper we study this question in linear off-policy value function estimation, where many open questions remain. We study the approximation factor in a broad spectrum of settings, such as with the weighted $L_2$-norm (where the weighting is the offline state distribution), the $L_\infty$ norm, the presence vs. absence of state aliasing, and full vs. partial coverage of the state space. We establish the optimal asymptotic approximation factors (up to constants) for all of these settings. In particular, our bounds identify two instance-dependent factors for the $L_2(\mu)$ norm and only one for the $L_\infty$ norm, which are shown to dictate the hardness of off-policy evaluation under misspecification.
Motivated by policy gradient methods in the context of reinforcement learning, we derive the first large deviation rate function for the iterates generated by stochastic gradient descent for possibly non-convex objectives satisfying a Polyak-Lojasiewicz condition. Leveraging the contraction principle from large deviations theory, we illustrate the potential of this result by showing how convergence properties of policy gradient with a softmax parametrization and an entropy regularized objective can be naturally extended to a wide spectrum of other policy parametrizations.
A mainstream type of current self-supervised learning methods pursues a general-purpose representation that can be well transferred to downstream tasks, typically by optimizing on a given pretext task such as instance discrimination. In this work, we argue that existing pretext tasks inevitably introduce biases into the learned representation, which in turn leads to biased transfer performance on various downstream tasks. To cope with this issue, we propose Maximum Entropy Coding (MEC), a more principled objective that explicitly optimizes on the structure of the representation, so that the learned representation is less biased and thus generalizes better to unseen downstream tasks. Inspired by the principle of maximum entropy in information theory, we hypothesize that a generalizable representation should be the one that admits the maximum entropy among all plausible representations. To make the objective end-to-end trainable, we propose to leverage the minimal coding length in lossy data coding as a computationally tractable surrogate for the entropy, and further derive a scalable reformulation of the objective that allows fast computation. Extensive experiments demonstrate that MEC learns a more generalizable representation than previous methods based on specific pretext tasks. It achieves state-of-the-art performance consistently on various downstream tasks, including not only ImageNet linear probe, but also semi-supervised classification, object detection, instance segmentation, and object tracking. Interestingly, we show that existing batch-wise and feature-wise self-supervised objectives could be seen equivalent to low-order approximations of MEC. Code and pre-trained models are available at //github.com/xinliu20/MEC.
Standard contrastive learning approaches usually require a large number of negatives for effective unsupervised learning and often exhibit slow convergence. We suspect this behavior is due to the suboptimal selection of negatives used for offering contrast to the positives. We counter this difficulty by taking inspiration from support vector machines (SVMs) to present max-margin contrastive learning (MMCL). Our approach selects negatives as the sparse support vectors obtained via a quadratic optimization problem, and contrastiveness is enforced by maximizing the decision margin. As SVM optimization can be computationally demanding, especially in an end-to-end setting, we present simplifications that alleviate the computational burden. We validate our approach on standard vision benchmark datasets, demonstrating better performance in unsupervised representation learning over state-of-the-art, while having better empirical convergence properties.
Recent advances in representation learning have demonstrated an ability to represent information from different modalities such as video, text, and audio in a single high-level embedding vector. In this work we present a self-supervised learning framework that is able to learn a representation that captures finer levels of granularity across different modalities such as concepts or events represented by visual objects or spoken words. Our framework relies on a discretized embedding space created via vector quantization that is shared across different modalities. Beyond the shared embedding space, we propose a Cross-Modal Code Matching objective that forces the representations from different views (modalities) to have a similar distribution over the discrete embedding space such that cross-modal objects/actions localization can be performed without direct supervision. In our experiments we show that the proposed discretized multi-modal fine-grained representation (e.g., pixel/word/frame) can complement high-level summary representations (e.g., video/sentence/waveform) for improved performance on cross-modal retrieval tasks. We also observe that the discretized representation uses individual clusters to represent the same semantic concept across modalities.
Exploration-exploitation is a powerful and practical tool in multi-agent learning (MAL), however, its effects are far from understood. To make progress in this direction, we study a smooth analogue of Q-learning. We start by showing that our learning model has strong theoretical justification as an optimal model for studying exploration-exploitation. Specifically, we prove that smooth Q-learning has bounded regret in arbitrary games for a cost model that explicitly captures the balance between game and exploration costs and that it always converges to the set of quantal-response equilibria (QRE), the standard solution concept for games under bounded rationality, in weighted potential games with heterogeneous learning agents. In our main task, we then turn to measure the effect of exploration in collective system performance. We characterize the geometry of the QRE surface in low-dimensional MAL systems and link our findings with catastrophe (bifurcation) theory. In particular, as the exploration hyperparameter evolves over-time, the system undergoes phase transitions where the number and stability of equilibria can change radically given an infinitesimal change to the exploration parameter. Based on this, we provide a formal theoretical treatment of how tuning the exploration parameter can provably lead to equilibrium selection with both positive as well as negative (and potentially unbounded) effects to system performance.