While traditional methods relies on depth sensors, the current trend leans towards utilizing cost-effective RGB images, despite their absence of depth cues. This paper introduces an interesting approach to detect grasping pose from a single RGB image. To this end, we propose a modular learning network augmented with grasp detection and semantic segmentation, tailored for robots equipped with parallel-plate grippers. Our network not only identifies graspable objects but also fuses prior grasp analyses with semantic segmentation, thereby boosting grasp detection precision. Significantly, our design exhibits resilience, adeptly handling blurred and noisy visuals. Key contributions encompass a trainable network for grasp detection from RGB images, a modular design facilitating feasible grasp implementation, and an architecture robust against common image distortions. We demonstrate the feasibility and accuracy of our proposed approach through practical experiments and evaluations.
Visual Place Recognition (VPR) is a critical task for performing global re-localization in visual perception systems. It requires the ability to accurately recognize a previously visited location under variations such as illumination, occlusion, appearance and viewpoint. In the case of robotic systems and augmented reality, the target devices for deployment are battery powered edge devices. Therefore whilst the accuracy of VPR methods is important so too is memory consumption and latency. Recently new works have focused on the recall@1 metric as a performance measure with limited focus on resource utilization. This has resulted in methods that use deep learning models too large to deploy on low powered edge devices. We hypothesize that these large models are highly over-parameterized and can be optimized to satisfy the constraints of a low powered embedded system whilst maintaining high recall performance. Our work studies the impact of compact convolutional network architecture design in combination with full-precision and mixed-precision post-training quantization on VPR performance. Importantly we not only measure performance via the recall@1 score but also measure memory consumption and latency. We characterize the design implications on memory, latency and recall scores and provide a number of design recommendations for VPR systems under these resource limitations.
The global multi-object tracking (MOT) system can consider interaction, occlusion, and other ``visual blur'' scenarios to ensure effective object tracking in long videos. Among them, graph-based tracking-by-detection paradigms achieve surprising performance. However, their fully-connected nature poses storage space requirements that challenge algorithm handling long videos. Currently, commonly used methods are still generated trajectories by building one-forward associations across frames. Such matches produced under the guidance of first-order similarity information may not be optimal from a longer-time perspective. Moreover, they often lack an end-to-end scheme for correcting mismatches. This paper proposes the Composite Node Message Passing Network (CoNo-Link), a multi-scene generalized framework for modeling ultra-long frames information for association. CoNo-Link's solution is a low-storage overhead method for building constrained connected graphs. In addition to the previous method of treating objects as nodes, the network innovatively treats object trajectories as nodes for information interaction, improving the graph neural network's feature representation capability. Specifically, we formulate the graph-building problem as a top-k selection task for some reliable objects or trajectories. Our model can learn better predictions on longer-time scales by adding composite nodes. As a result, our method outperforms the state-of-the-art in several commonly used datasets.
To find the geolocation of a street-view image, cross-view geolocalization (CVGL) methods typically perform image retrieval on a database of georeferenced aerial images and determine the location from the visually most similar match. Recent approaches focus mainly on settings where street-view and aerial images are preselected to align w.r.t. translation or orientation, but struggle in challenging real-world scenarios where varying camera poses have to be matched to the same aerial image. We propose a novel trainable retrieval architecture that uses bird's eye view (BEV) maps rather than vectors as embedding representation, and explicitly addresses the many-to-one ambiguity that arises in real-world scenarios. The BEV-based retrieval is trained using the same contrastive setting and loss as classical retrieval. Our method C-BEV surpasses the state-of-the-art on the retrieval task on multiple datasets by a large margin. It is particularly effective in challenging many-to-one scenarios, e.g. increasing the top-1 recall on VIGOR's cross-area split with unknown orientation from 31.1% to 65.0%. Although the model is supervised only through a contrastive objective applied on image pairings, it additionally learns to infer the 3-DoF camera pose on the matching aerial image, and even yields a lower mean pose error than recent methods that are explicitly trained with metric groundtruth.
Finding a minimum vertex cover in a network is a fundamental NP-complete graph problem. One way to deal with its computational hardness, is to trade the qualitative performance of an algorithm (allowing non-optimal outputs) for an improved running time. For the vertex cover problem, there is a gap between theory and practice when it comes to understanding this tradeoff. On the one hand, it is known that it is NP-hard to approximate a minimum vertex cover within a factor of $\sqrt{2}$. On the other hand, a simple greedy algorithm yields close to optimal approximations in practice. A promising approach towards understanding this discrepancy is to recognize the differences between theoretical worst-case instances and real-world networks. Following this direction, we close the gap between theory and practice by providing an algorithm that efficiently computes nearly optimal vertex cover approximations on hyperbolic random graphs; a network model that closely resembles real-world networks in terms of degree distribution, clustering, and the small-world property. More precisely, our algorithm computes a $(1 + o(1))$-approximation, asymptotically almost surely, and has a running time of $\mathcal{O}(m \log(n))$. The proposed algorithm is an adaptation of the successful greedy approach, enhanced with a procedure that improves on parts of the graph where greedy is not optimal. This makes it possible to introduce a parameter that can be used to tune the tradeoff between approximation performance and running time. Our empirical evaluation on real-world networks shows that this allows for improving over the near-optimal results of the greedy approach.
Document dewarping, aiming to eliminate geometric deformation in photographed documents to benefit text recognition, has made great progress in recent years but is still far from being solved. While Cartesian coordinates are typically leveraged by state-of-the-art approaches to learn a group of deformation control points, such representation is not efficient for dewarping model to learn the deformation information. In this work, we explore Polar coordinates representation for each point in document dewarping, namely Polar-Doc. In contrast to most current works adopting a two-stage pipeline typically, Polar representation enables a unified point regression framework for both segmentation and dewarping network in one single stage. Such unification makes the whole model more efficient to learn under an end-to-end optimization pipeline, and also obtains a compact representation. Furthermore, we propose a novel multi-scope Polar-Doc-IOU loss to constrain the relationship among control points as a grid-based regularization under the Polar representation. Visual comparisons and quantitative experiments on two benchmarks show that, with much fewer parameters than the other mainstream counterparts, our one-stage model with multi-scope constraints achieves new state-of-the-art performance on both pixel alignment metrics and OCR metrics. Source codes will be available at \url{*****}.
Neural networks achieve state-of-the-art performance in image classification, speech recognition, scientific analysis and many more application areas. Due to the high computational complexity and memory footprint of neural networks, various compression techniques, such as pruning and quantization, have been proposed in literature. Pruning sparsifies a neural network, reducing the number of multiplications and memory. However, pruning often fails to capture properties of the underlying hardware, causing unstructured sparsity and load-balance inefficiency, thus bottlenecking resource improvements. We propose a hardware-centric formulation of pruning, by formulating it as a knapsack problem with resource-aware tensor structures. Evaluated on a range of tasks, including sub-microsecond particle classification at CERN's Large Hadron Collider and fast image classification, the proposed method achieves reductions ranging between 55% and 92% in the DSP utilization and up to 81% in BRAM utilization.
Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.
Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.
The low resolution of objects of interest in aerial images makes pedestrian detection and action detection extremely challenging tasks. Furthermore, using deep convolutional neural networks to process large images can be demanding in terms of computational requirements. In order to alleviate these challenges, we propose a two-step, yes and no question answering framework to find specific individuals doing one or multiple specific actions in aerial images. First, a deep object detector, Single Shot Multibox Detector (SSD), is used to generate object proposals from small aerial images. Second, another deep network, is used to learn a latent common sub-space which associates the high resolution aerial imagery and the pedestrian action labels that are provided by the human-based sources
Image segmentation is considered to be one of the critical tasks in hyperspectral remote sensing image processing. Recently, convolutional neural network (CNN) has established itself as a powerful model in segmentation and classification by demonstrating excellent performances. The use of a graphical model such as a conditional random field (CRF) contributes further in capturing contextual information and thus improving the segmentation performance. In this paper, we propose a method to segment hyperspectral images by considering both spectral and spatial information via a combined framework consisting of CNN and CRF. We use multiple spectral cubes to learn deep features using CNN, and then formulate deep CRF with CNN-based unary and pairwise potential functions to effectively extract the semantic correlations between patches consisting of three-dimensional data cubes. Effective piecewise training is applied in order to avoid the computationally expensive iterative CRF inference. Furthermore, we introduce a deep deconvolution network that improves the segmentation masks. We also introduce a new dataset and experimented our proposed method on it along with several widely adopted benchmark datasets to evaluate the effectiveness of our method. By comparing our results with those from several state-of-the-art models, we show the promising potential of our method.