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The advancement of Large Vision-Language Models (LVLMs) has increasingly highlighted the critical issue of their tendency to hallucinate non-existing objects in the images. To address this issue, previous works focused on using specially curated datasets or powerful LLMs (e.g., GPT-3.5) to rectify the outputs of LVLMs. However, these approaches require either expensive training/fine-tuning or API access to advanced LLMs to correct the model's output post-generation. In this paper, we tackle this challenge by introducing a framework called Mitigating hallucinAtion via classifieR-Free guIdaNcE (MARINE), which is both training-free and API-free, and can effectively and efficiently reduce object hallucinations during the generation process. Specifically, MARINE enriches the visual context of LVLMs by integrating existing open-source vision models, and employs classifier-free guidance to incorporate the additional object grounding features to improve the precision of LVLMs' generations. Through comprehensive evaluations across $6$ popular LVLMs with diverse evaluation metrics, we demonstrate the effectiveness of MARINE, which even outperforms existing fine-tuning-based methods. Remarkably, it not only reduces hallucinations but also improves the detailedness of LVLMs' generations, as assessed by GPT-4V.

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The Linear Parameter Varying Dynamical System (LPV-DS) is an effective approach that learns stable, time-invariant motion policies using statistical modeling and semi-definite optimization to encode complex motions for reactive robot control. Despite its strengths, the LPV-DS learning approach faces challenges in achieving a high model accuracy without compromising the computational efficiency. To address this, we introduce the Directionality-Aware Mixture Model (DAMM), a novel statistical model that applies the Riemannian metric on the n-sphere $\mathbb{S}^n$ to efficiently blend non-Euclidean directional data with $\mathbb{R}^m$ Euclidean states. Additionally, we develop a hybrid Markov chain Monte Carlo technique that combines Gibbs Sampling with Split/Merge Proposal, allowing for parallel computation to drastically speed up inference. Our extensive empirical tests demonstrate that LPV-DS integrated with DAMM achieves higher reproduction accuracy, better model efficiency, and near real-time/online learning compared to standard estimation methods on various datasets. Lastly, we demonstrate its suitability for incrementally learning multi-behavior policies in real-world robot experiments.

With the advancements of artificial intelligence (AI), we're seeing more scenarios that require AI to work closely with other agents, whose goals and strategies might not be known beforehand. However, existing approaches for training collaborative agents often require defined and known reward signals and cannot address the problem of teaming with unknown agents that often have latent objectives/rewards. In response to this challenge, we propose teaming with unknown agents framework, which leverages kernel density Bayesian inverse learning method for active goal deduction and utilizes pre-trained, goal-conditioned policies to enable zero-shot policy adaptation. We prove that unbiased reward estimates in our framework are sufficient for optimal teaming with unknown agents. We further evaluate the framework of redesigned multi-agent particle and StarCraft II micromanagement environments with diverse unknown agents of different behaviors/rewards. Empirical results demonstrate that our framework significantly advances the teaming performance of AI and unknown agents in a wide range of collaborative scenarios.

Representation Learning (RL) plays a pivotal role in the success of many problems including cyberattack detection. Most of the RL methods for cyberattack detection are based on the latent vector of Auto-Encoder (AE) models. An AE transforms raw data into a new latent representation that better exposes the underlying characteristics of the input data. Thus, it is very useful for identifying cyberattacks. However, due to the heterogeneity and sophistication of cyberattacks, the representation of AEs is often entangled/mixed resulting in the difficulty for downstream attack detection models. To tackle this problem, we propose a novel mod called Twin Auto-Encoder (TAE). TAE deterministically transforms the latent representation into a more distinguishable representation namely the \textit{separable representation} and the reconstructsuct the separable representation at the output. The output of TAE called the \textit{reconstruction representation} is input to downstream models to detect cyberattacks. We extensively evaluate the effectiveness of TAE using a wide range of bench-marking datasets. Experiment results show the superior accuracy of TAE over state-of-the-art RL models and well-known machine learning algorithms. Moreover, TAE also outperforms state-of-the-art models on some sophisticated and challenging attacks. We then investigate various characteristics of TAE to further demonstrate its superiority.

Instruction-tuned LLMs can respond to explicit queries formulated as prompts, which greatly facilitates interaction with human users. However, prompt-based approaches might not always be able to tap into the wealth of implicit knowledge acquired by LLMs during pre-training. This paper presents a comprehensive study of ways to evaluate semantic plausibility in LLMs. We compare base and instruction-tuned LLM performance on an English sentence plausibility task via (a) explicit prompting and (b) implicit estimation via direct readout of the probabilities models assign to strings. Experiment 1 shows that, across model architectures and plausibility datasets, (i) log likelihood ($\textit{LL}$) scores are the most reliable indicator of sentence plausibility, with zero-shot prompting yielding inconsistent and typically poor results; (ii) $\textit{LL}$-based performance is still inferior to human performance; (iii) instruction-tuned models have worse $\textit{LL}$-based performance than base models. In Experiment 2, we show that $\textit{LL}$ scores across models are modulated by context in the expected way, showing high performance on three metrics of context-sensitive plausibility and providing a direct match to explicit human plausibility judgments. Overall, $\textit{LL}$ estimates remain a more reliable measure of plausibility in LLMs than direct prompting.

Sentence embeddings produced by Pretrained Language Models (PLMs) have received wide attention from the NLP community due to their superior performance when representing texts in numerous downstream applications. However, the high dimensionality of the sentence embeddings produced by PLMs is problematic when representing large numbers of sentences in memory- or compute-constrained devices. As a solution, we evaluate unsupervised dimensionality reduction methods to reduce the dimensionality of sentence embeddings produced by PLMs. Our experimental results show that simple methods such as Principal Component Analysis (PCA) can reduce the dimensionality of sentence embeddings by almost $50\%$, without incurring a significant loss in performance in multiple downstream tasks. Surprisingly, reducing the dimensionality further improves performance over the original high-dimensional versions for the sentence embeddings produced by some PLMs in some tasks.

In Large Language Models (LLMs), there have been consistent advancements in task-specific performance, largely influenced by effective prompt design. Recent advancements in prompting have enhanced reasoning in logic-intensive tasks for LLMs, yet the nuanced understanding abilities of these models, crucial for processing and interpreting complex information, remain underexplored. In this study, we introduce Metacognitive Prompting (MP), a strategy inspired by human introspective reasoning processes. Using MP, LLMs undergo a systematic series of structured, self-aware evaluations, drawing on both their vast inherent knowledge and new insights. We conduct extensive experiments on four prevalent LLMs: Llama2, PaLM2, GPT-3.5, and GPT-4, across ten natural language understanding (NLU) datasets from GLUE, SuperGLUE, BLUE, and LexGLUE benchmarks. Additionally, we compare our method with chain-of-thought prompting and its advanced versions. The results show that GPT-4 consistently excels across all tasks, while other models have shown significant progress in some tasks when used in conjunction with MP. Furthermore, MP consistently outperforms existing prompting methods in both general and domain-specific NLU tasks. This study underscores the potential to amplify the understanding abilities of LLMs and highlights the benefits of mirroring human introspective reasoning in NLU tasks.

Advances in artificial intelligence often stem from the development of new environments that abstract real-world situations into a form where research can be done conveniently. This paper contributes such an environment based on ideas inspired by elementary Microeconomics. Agents learn to produce resources in a spatially complex world, trade them with one another, and consume those that they prefer. We show that the emergent production, consumption, and pricing behaviors respond to environmental conditions in the directions predicted by supply and demand shifts in Microeconomics. We also demonstrate settings where the agents' emergent prices for goods vary over space, reflecting the local abundance of goods. After the price disparities emerge, some agents then discover a niche of transporting goods between regions with different prevailing prices -- a profitable strategy because they can buy goods where they are cheap and sell them where they are expensive. Finally, in a series of ablation experiments, we investigate how choices in the environmental rewards, bartering actions, agent architecture, and ability to consume tradable goods can either aid or inhibit the emergence of this economic behavior. This work is part of the environment development branch of a research program that aims to build human-like artificial general intelligence through multi-agent interactions in simulated societies. By exploring which environment features are needed for the basic phenomena of elementary microeconomics to emerge automatically from learning, we arrive at an environment that differs from those studied in prior multi-agent reinforcement learning work along several dimensions. For example, the model incorporates heterogeneous tastes and physical abilities, and agents negotiate with one another as a grounded form of communication.

Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.

Graph Neural Networks (GNNs) have recently become increasingly popular due to their ability to learn complex systems of relations or interactions arising in a broad spectrum of problems ranging from biology and particle physics to social networks and recommendation systems. Despite the plethora of different models for deep learning on graphs, few approaches have been proposed thus far for dealing with graphs that present some sort of dynamic nature (e.g. evolving features or connectivity over time). In this paper, we present Temporal Graph Networks (TGNs), a generic, efficient framework for deep learning on dynamic graphs represented as sequences of timed events. Thanks to a novel combination of memory modules and graph-based operators, TGNs are able to significantly outperform previous approaches being at the same time more computationally efficient. We furthermore show that several previous models for learning on dynamic graphs can be cast as specific instances of our framework. We perform a detailed ablation study of different components of our framework and devise the best configuration that achieves state-of-the-art performance on several transductive and inductive prediction tasks for dynamic graphs.

Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis.

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