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We introduce Contrastive Gaussian Clustering, a novel approach capable of provide segmentation masks from any viewpoint and of enabling 3D segmentation of the scene. Recent works in novel-view synthesis have shown how to model the appearance of a scene via a cloud of 3D Gaussians, and how to generate accurate images from a given viewpoint by projecting on it the Gaussians before $\alpha$ blending their color. Following this example, we train a model to include also a segmentation feature vector for each Gaussian. These can then be used for 3D scene segmentation, by clustering Gaussians according to their feature vectors; and to generate 2D segmentation masks, by projecting the Gaussians on a plane and $\alpha$ blending over their segmentation features. Using a combination of contrastive learning and spatial regularization, our method can be trained on inconsistent 2D segmentation masks, and still learn to generate segmentation masks consistent across all views. Moreover, the resulting model is extremely accurate, improving the IoU accuracy of the predicted masks by $+8\%$ over the state of the art. Code and trained models will be released soon.

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We introduce LangBridge, a zero-shot approach to adapt language models for multilingual reasoning tasks without multilingual supervision. LangBridge operates by bridging two models, each specialized in different aspects: (1) one specialized in understanding multiple languages (e.g., mT5 encoder) and (2) one specialized in reasoning (e.g., MetaMath). LangBridge connects the two models by introducing minimal trainable parameters between them. Despite utilizing only English data for training, LangBridge considerably enhances the performance of language models on low-resource languages across mathematical reasoning, code completion, logical reasoning, and commonsense reasoning. Our analysis suggests that the efficacy of LangBridge stems from the language-agnostic characteristics of multilingual representations. We publicly release our code and models.

Does the stethoscope in the picture make the adjacent person a doctor or a patient? This, of course, depends on the contextual relationship of the two objects. If it's obvious, why don't explanation methods for vision models use contextual information? In this paper, we (1) review the most popular methods of explaining computer vision models by pointing out that they do not take into account context information, (2) show examples of failures of popular XAI methods, (3) provide examples of real-world use cases where spatial context plays a significant role, (4) propose new research directions that may lead to better use of context information in explaining computer vision models, (5) argue that a change in approach to explanations is needed from 'where' to 'how'.

The Bayesian posterior distribution can only be evaluated up-to a constant of proportionality, which makes simulation and consistent estimation challenging. Classical consistent Bayesian methods such as sequential Monte Carlo (SMC) and Markov chain Monte Carlo (MCMC) have unbounded time complexity requirements. We develop a fully parallel sequential Monte Carlo (pSMC) method which provably delivers parallel strong scaling, i.e. the time complexity (and per-node memory) remains bounded if the number of asynchronous processes is allowed to grow. More precisely, the pSMC has a theoretical convergence rate of Mean Square Error (MSE)$ = O(1/NP)$, where $N$ denotes the number of communicating samples in each processor and $P$ denotes the number of processors. In particular, for suitably-large problem-dependent $N$, as $P \rightarrow \infty$ the method converges to infinitesimal accuracy MSE$=O(\varepsilon^2)$ with a fixed finite time-complexity Cost$=O(1)$ and with no efficiency leakage, i.e. computational complexity Cost$=O(\varepsilon^{-2})$. A number of Bayesian inference problems are taken into consideration to compare the pSMC and MCMC methods.

Retrieval Augmented Generation (RAG) expands the capabilities of modern large language models (LLMs) in chatbot applications, enabling developers to adapt and personalize the LLM output without expensive training or fine-tuning. RAG systems use an external knowledge database to retrieve the most relevant documents for a given query, providing this context to the LLM generator. While RAG achieves impressive utility in many applications, its adoption to enable personalized generative models introduces new security risks. In this work, we propose new attack surfaces for an adversary to compromise a victim's RAG system, by injecting a single malicious document in its knowledge database. We design Phantom, general two-step attack framework against RAG augmented LLMs. The first step involves crafting a poisoned document designed to be retrieved by the RAG system within the top-k results only when an adversarial trigger, a specific sequence of words acting as backdoor, is present in the victim's queries. In the second step, a specially crafted adversarial string within the poisoned document triggers various adversarial attacks in the LLM generator, including denial of service, reputation damage, privacy violations, and harmful behaviors. We demonstrate our attacks on multiple LLM architectures, including Gemma, Vicuna, and Llama.

The past decade has witnessed a plethora of works that leverage the power of visualization (VIS) to interpret machine learning (ML) models. The corresponding research topic, VIS4ML, keeps growing at a fast pace. To better organize the enormous works and shed light on the developing trend of VIS4ML, we provide a systematic review of these works through this survey. Since data quality greatly impacts the performance of ML models, our survey focuses specifically on summarizing VIS4ML works from the data perspective. First, we categorize the common data handled by ML models into five types, explain the unique features of each type, and highlight the corresponding ML models that are good at learning from them. Second, from the large number of VIS4ML works, we tease out six tasks that operate on these types of data (i.e., data-centric tasks) at different stages of the ML pipeline to understand, diagnose, and refine ML models. Lastly, by studying the distribution of 143 surveyed papers across the five data types, six data-centric tasks, and their intersections, we analyze the prospective research directions and envision future research trends.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

The design of deep graph models still remains to be investigated and the crucial part is how to explore and exploit the knowledge from different hops of neighbors in an efficient way. In this paper, we propose a novel RNN-like deep graph neural network architecture by incorporating AdaBoost into the computation of network; and the proposed graph convolutional network called AdaGCN~(AdaBoosting Graph Convolutional Network) has the ability to efficiently extract knowledge from high-order neighbors and integrate knowledge from different hops of neighbors into the network in an AdaBoost way. We also present the architectural difference between AdaGCN and existing graph convolutional methods to show the benefits of our proposal. Finally, extensive experiments demonstrate the state-of-the-art prediction performance and the computational advantage of our approach AdaGCN.

In recent years, a specific machine learning method called deep learning has gained huge attraction, as it has obtained astonishing results in broad applications such as pattern recognition, speech recognition, computer vision, and natural language processing. Recent research has also been shown that deep learning techniques can be combined with reinforcement learning methods to learn useful representations for the problems with high dimensional raw data input. This chapter reviews the recent advances in deep reinforcement learning with a focus on the most used deep architectures such as autoencoders, convolutional neural networks and recurrent neural networks which have successfully been come together with the reinforcement learning framework.

We study the problem of learning to reason in large scale knowledge graphs (KGs). More specifically, we describe a novel reinforcement learning framework for learning multi-hop relational paths: we use a policy-based agent with continuous states based on knowledge graph embeddings, which reasons in a KG vector space by sampling the most promising relation to extend its path. In contrast to prior work, our approach includes a reward function that takes the accuracy, diversity, and efficiency into consideration. Experimentally, we show that our proposed method outperforms a path-ranking based algorithm and knowledge graph embedding methods on Freebase and Never-Ending Language Learning datasets.

Convolutional Neural Networks (CNNs) have gained significant traction in the field of machine learning, particularly due to their high accuracy in visual recognition. Recent works have pushed the performance of GPU implementations of CNNs to significantly improve their classification and training times. With these improvements, many frameworks have become available for implementing CNNs on both CPUs and GPUs, with no support for FPGA implementations. In this work we present a modified version of the popular CNN framework Caffe, with FPGA support. This allows for classification using CNN models and specialized FPGA implementations with the flexibility of reprogramming the device when necessary, seamless memory transactions between host and device, simple-to-use test benches, and the ability to create pipelined layer implementations. To validate the framework, we use the Xilinx SDAccel environment to implement an FPGA-based Winograd convolution engine and show that the FPGA layer can be used alongside other layers running on a host processor to run several popular CNNs (AlexNet, GoogleNet, VGG A, Overfeat). The results show that our framework achieves 50 GFLOPS across 3x3 convolutions in the benchmarks. This is achieved within a practical framework, which will aid in future development of FPGA-based CNNs.

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