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We present Tachis, a higher-order separation logic to reason about the expected cost of probabilistic programs. Inspired by the uses of time credits for reasoning about the running time of deterministic programs, we introduce a novel notion of probabilistic cost credit. Probabilistic cost credits are a separation logic resource that can be used to pay for the cost of operations in programs, and that can be distributed across all possible branches of sampling instructions according to their weight, thus enabling us to reason about expected cost. The representation of cost credits as separation logic resources gives Tachis a great deal of flexibility and expressivity. In particular, it permits reasoning about amortized expected cost by storing excess credits as potential into data structures to pay for future operations. Tachis further supports a range of cost models, including running time and entropy usage. We showcase the versatility of this approach by applying our techniques to prove upper bounds on the expected cost of a variety of probabilistic algorithms and data structures, including randomized quicksort, hash tables, and meldable heaps. All of our results have been mechanized using Coq, Iris, and the Coquelicot real analysis library.

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Plonkish is a popular circuit format for developing zero-knowledge proof systems that powers a number of major projects in the blockchain space, responsible for holding billions of dollars and processing millions of transactions per day. These projects, including zero-knowledge rollups, rely on highly hand-optimized circuits whose correctness comes at the cost of time-consuming testing and auditing. In this paper, we present Clap, the first Rust eDSL with a proof system agnostic circuit format, facilitating extensibility, automatic optimizations, and formal assurances for the resultant constraint system. Clap casts the problem of producing Plonkish constraint systems and their witness generators as a semantic-preserving compilation problem. Soundness and completeness of the transformation guarantees the absence of subtle bugs caused by under- or over-constraining. Our experimental evaluation shows that its automatic optimizations achieve better performance compared to manual circuit optimization. The optimizer can also be used to automatically derive custom gates from circuit descriptions.

How to efficiently serve Large Language Models (LLMs) has become a pressing issue because of their huge computational cost in their autoregressive generation process. To mitigate computational costs, LLMs often employ the KV Cache technique to improve the generation speed. While improving the computational efficiency, the storage requirements of the KV cache are substantial, particularly in long-context scenarios, leading to significant memory consumption. Existing KV cache eviction methods often degrade the performance of LLMs in long-context scenarios due to the information loss introduced by eviction. In this paper, we propose a novel KV cache merging approach, called KVMerger, to achieve adaptive KV cache compression for long-context tasks without significant performance degradation under constrained memory budgets. Our approach is inspired by the intriguing observation that key states exhibit high similarity at the token level within a single sequence. To facilitate merging, we develop an effective yet straightforward merging set identification algorithm to identify suitable KV states for merging. Our merging set identification algorithm stimulates the second observation that KV cache sparsity, from similarity perspective, is independent of the dataset and remains persistent at the model level. Subsequently, we propose a Gaussian kernel weighted merging algorithm to selectively merge all states within each merging set. We conduct extensive experiments to demonstrate the effectiveness of KVMerger for long-context tasks under constrained memory budgets, applying it to models including Llama2-7B-chat and Llama2-13B-chat. Using the LongBench and ZeroScroll benchmarks, we compare our method with other KV cache compression techniques, including H2O and CaM, showing that our method achieves superior performance across tasks with both 50% and 35% KV cache budgets.

Modern speech processing systems rely on self-attention. Unfortunately, token mixing with self-attention takes quadratic time in the length of the speech utterance, slowing down inference and training and increasing memory consumption. Cheaper alternatives to self-attention for ASR have been developed, but they fail to consistently reach the same level of accuracy. This paper, therefore, proposes a novel linear-time alternative to self-attention. It summarises an utterance with the mean over vectors for all time steps. This single summary is then combined with time-specific information. We call this method "SummaryMixing". Introducing SummaryMixing in state-of-the-art ASR models makes it feasible to preserve or exceed previous speech recognition performance while making training and inference up to 28% faster and reducing memory use by half.

Large Language Models (LLMs) gain substantial reasoning and decision-making capabilities from thought structures. However, existing methods such as Tree of Thought and Retrieval Augmented Thoughts often fall short in complex tasks due to the limitations of insufficient local retrieval of factual knowledge and inadequate global selection of strategies. These limitations make it challenging for these methods to balance factual accuracy and comprehensive logical optimization effectively. To address these limitations, we introduce the Retrieval Augmented Thought Tree (RATT), a novel thought structure that considers both overall logical soundness and factual correctness at each step of the thinking process. Specifically, at every point of a thought branch, RATT performs planning and lookahead to explore and evaluate multiple potential reasoning steps, and integrate the fact-checking ability of Retrieval-Augmented Generation (RAG) with LLM's ability to assess overall strategy. Through this combination of factual knowledge and strategic feasibility, the RATT adjusts and integrates the thought tree structure to search for the most promising branches within the search space. This thought structure significantly enhances the model's coherence in logical inference and efficiency in decision-making, and thus increases the limit of the capacity of LLM to generate reliable inferences and decisions based on thought structures. A broad range of experiments on different types of tasks showcases that the RATT structure significantly outperforms existing methods in factual correctness and logical coherence.

We present HebDB, a weakly supervised dataset for spoken language processing in the Hebrew language. HebDB offers roughly 2500 hours of natural and spontaneous speech recordings in the Hebrew language, consisting of a large variety of speakers and topics. We provide raw recordings together with a pre-processed, weakly supervised, and filtered version. The goal of HebDB is to further enhance research and development of spoken language processing tools for the Hebrew language. Hence, we additionally provide two baseline systems for Automatic Speech Recognition (ASR): (i) a self-supervised model; and (ii) a fully supervised model. We present the performance of these two methods optimized on HebDB and compare them to current multi-lingual ASR alternatives. Results suggest the proposed method reaches better results than the evaluated baselines considering similar model sizes. Dataset, code, and models are publicly available under //pages.cs.huji.ac.il/adiyoss-lab/HebDB/.

Analog front-end design heavily relies on specialized human expertise and costly trial-and-error simulations, which motivated many prior works on analog design automation. However, efficient and effective exploration of the vast and complex design space remains constrained by the time-consuming nature of CPU-based SPICE simulations, making effective design automation a challenging endeavor. In this paper, we introduce INSIGHT, a GPU-powered, technology-independent, effective universal neural simulator in the analog front-end design automation loop. INSIGHT accurately predicts the performance metrics of analog circuits across various technology nodes, significantly reducing inference time. Notably, its autoregressive capabilities enable INSIGHT to accurately predict simulation-costly critical transient specifications leveraging less expensive performance metric information. The low cost and high fidelity feature make INSIGHT a good substitute for standard simulators in analog front-end optimization frameworks. INSIGHT is compatible with any optimization framework, facilitating enhanced design space exploration for sample efficiency through sophisticated offline learning and adaptation techniques. Our experiments demonstrate that INSIGHT-M, a model-based batch reinforcement learning framework that leverages INSIGHT for analog sizing, achieves at least 50X improvement in sample efficiency across circuits. To the best of our knowledge, this marks the first use of autoregressive transformers in analog front-end design.

Inspired by the success of the text-to-image (T2I) generation task, many researchers are devoting themselves to the text-to-video (T2V) generation task. Most of the T2V frameworks usually inherit from the T2I model and add extra-temporal layers of training to generate dynamic videos, which can be viewed as a fine-tuning task. However, the traditional 3D-Unet is a serial mode and the temporal layers follow the spatial layers, which will result in high GPU memory and training time consumption according to its serial feature flow. We believe that this serial mode will bring more training costs with the large diffusion model and massive datasets, which are not environmentally friendly and not suitable for the development of the T2V. Therefore, we propose a highly efficient spatial-temporal parallel training paradigm for T2V tasks, named Mobius. In our 3D-Unet, the temporal layers and spatial layers are parallel, which optimizes the feature flow and backpropagation. The Mobius will save 24% GPU memory and 12% training time, which can greatly improve the T2V fine-tuning task and provide a novel insight for the AIGC community. We will release our codes in the future.

We evaluate recent Large Language Models (LLMs) on the challenging task of summarizing short stories, which can be lengthy, and include nuanced subtext or scrambled timelines. Importantly, we work directly with authors to ensure that the stories have not been shared online (and therefore are unseen by the models), and to obtain informed evaluations of summary quality using judgments from the authors themselves. Through quantitative and qualitative analysis grounded in narrative theory, we compare GPT-4, Claude-2.1, and LLama-2-70B. We find that all three models make faithfulness mistakes in over 50% of summaries and struggle with specificity and interpretation of difficult subtext. We additionally demonstrate that LLM ratings and other automatic metrics for summary quality do not correlate well with the quality ratings from the writers.

This article presents the affordances that Generative Artificial Intelligence can have in disinformation context, one of the major threats to our digitalized society. We present a research framework to generate customized agent-based social networks for disinformation simulations that would enable understanding and evaluation of the phenomena whilst discussing open challenges.

ASR (automatic speech recognition) systems like Siri, Alexa, Google Voice or Cortana has become quite popular recently. One of the key techniques enabling the practical use of such systems in people's daily life is deep learning. Though deep learning in computer vision is known to be vulnerable to adversarial perturbations, little is known whether such perturbations are still valid on the practical speech recognition. In this paper, we not only demonstrate such attacks can happen in reality, but also show that the attacks can be systematically conducted. To minimize users' attention, we choose to embed the voice commands into a song, called CommandSong. In this way, the song carrying the command can spread through radio, TV or even any media player installed in the portable devices like smartphones, potentially impacting millions of users in long distance. In particular, we overcome two major challenges: minimizing the revision of a song in the process of embedding commands, and letting the CommandSong spread through the air without losing the voice "command". Our evaluation demonstrates that we can craft random songs to "carry" any commands and the modify is extremely difficult to be noticed. Specially, the physical attack that we play the CommandSongs over the air and record them can success with 94 percentage.

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