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Unsupervised Outlier Detection (UOD) is an important data mining task. With the advance of deep learning, deep Outlier Detection (OD) has received broad interest. Most deep UOD models are trained exclusively on clean datasets to learn the distribution of the normal data, which requires huge manual efforts to clean the real-world data if possible. Instead of relying on clean datasets, some approaches directly train and detect on unlabeled contaminated datasets, leading to the need for methods that are robust to such conditions. Ensemble methods emerged as a superior solution to enhance model robustness against contaminated training sets. However, the training time is greatly increased by the ensemble. In this study, we investigate the impact of outliers on the training phase, aiming to halt training on unlabeled contaminated datasets before performance degradation. Initially, we noted that blending normal and anomalous data causes AUC fluctuations, a label-dependent measure of detection accuracy. To circumvent the need for labels, we propose a zero-label entropy metric named Loss Entropy for loss distribution, enabling us to infer optimal stopping points for training without labels. Meanwhile, we theoretically demonstrate negative correlation between entropy metric and the label-based AUC. Based on this, we develop an automated early-stopping algorithm, EntropyStop, which halts training when loss entropy suggests the maximum model detection capability. We conduct extensive experiments on ADBench (including 47 real datasets), and the overall results indicate that AutoEncoder (AE) enhanced by our approach not only achieves better performance than ensemble AEs but also requires under 1\% of training time. Lastly, our proposed metric and early-stopping approach are evaluated on other deep OD models, exhibiting their broad potential applicability.

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System Verilog Assertion (SVA) formulation -- a critical yet complex task is a prerequisite in the Assertion Based Verification (ABV) process. Traditionally, SVA formulation involves expert-driven interpretation of specifications, which is time-consuming and prone to human error. Recently, LLM-informed automatic assertion generation is gaining interest. We designed a novel framework called ChIRAAG, based on OpenAI GPT4, to generate SVA from natural language specifications of a design. ChIRAAG constitutes the systematic breakdown of design specifications into a standardized format, further generating assertions from formatted specifications using LLM. Furthermore, we used few test cases to validate the LLM-generated assertions. Automatic feedback of log messages from the simulation tool to the LLM ensures that the framework can generate correct SVAs. In our experiments, only 27% of LLM-generated raw assertions had errors, which was rectified in few iterations based on the simulation log. Our results on OpenTitan designs show that LLMs can streamline and assist engineers in the assertion generation process, reshaping verification workflows.

Physical Human-Scene Interaction (HSI) plays a crucial role in numerous applications. However, existing HSI techniques are limited to specific object dynamics and privileged information, which prevents the development of more comprehensive applications. To address this limitation, we introduce HumanVLA for general object rearrangement directed by practical vision and language. A teacher-student framework is utilized to develop HumanVLA. A state-based teacher policy is trained first using goal-conditioned reinforcement learning and adversarial motion prior. Then, it is distilled into a vision-language-action model via behavior cloning. We propose several key insights to facilitate the large-scale learning process. To support general object rearrangement by physical humanoid, we introduce a novel Human-in-the-Room dataset encompassing various rearrangement tasks. Through extensive experiments and analysis, we demonstrate the effectiveness of the proposed approach.

Quantization is a proven effective method for compressing large language models. Although popular techniques like W8A8 and W4A16 effectively maintain model performance, they often fail to concurrently speed up the prefill and decoding stages of inference. W4A8 is a promising strategy to accelerate both of them while usually leads to a significant performance degradation. To address these issues, we present QQQ, a Quality Quattuor-bit Quantization method with 4-bit weights and 8-bit activations. QQQ employs adaptive smoothing and Hessian-based compensation, significantly enhancing the performance of quantized models without extensive training. Furthermore, we meticulously engineer W4A8 GEMM kernels to increase inference speed. Our specialized per-channel W4A8 GEMM and per-group W4A8 GEMM achieve impressive speed increases of 3.67$\times$ and 3.29 $\times$ over FP16 GEMM. Our extensive experiments show that QQQ achieves performance on par with existing state-of-the-art LLM quantization methods while significantly accelerating inference, achieving speed boosts up to 2.24 $\times$, 2.10$\times$, and 1.25$\times$ compared to FP16, W8A8, and W4A16, respectively.

Utilizing Vision-Language Models (VLMs) for robotic manipulation represents a novel paradigm, aiming to enhance the model's ability to generalize to new objects and instructions. However, due to variations in camera specifications and mounting positions, existing methods exhibit significant performance disparities across different robotic platforms. To address this challenge, we propose RoboUniView in this paper, an innovative approach that decouples visual feature extraction from action learning. We first learn a unified view representation from multi-perspective views by pre-training on readily accessible data, and then derive actions from this unified view representation to control robotic manipulation. This unified view representation more accurately mirrors the physical world and is not constrained by the robotic platform's camera parameters. Thanks to this methodology, we achieve state-of-the-art performance on the demanding CALVIN benchmark, enhancing the success rate in the $D \to D$ setting from 88.7% to 96.2%, and in the $ABC \to D$ setting from 82.4% to 94.2%. Moreover, our model exhibits outstanding adaptability and flexibility: it maintains high performance under unseen camera parameters, can utilize multiple datasets with varying camera parameters, and is capable of joint cross-task learning across datasets. Code is provided for re-implementation. //github.com/liufanfanlff/RoboUniview

As an effective strategy, data augmentation (DA) alleviates data scarcity scenarios where deep learning techniques may fail. It is widely applied in computer vision then introduced to natural language processing and achieves improvements in many tasks. One of the main focuses of the DA methods is to improve the diversity of training data, thereby helping the model to better generalize to unseen testing data. In this survey, we frame DA methods into three categories based on the diversity of augmented data, including paraphrasing, noising, and sampling. Our paper sets out to analyze DA methods in detail according to the above categories. Further, we also introduce their applications in NLP tasks as well as the challenges.

Deep learning has become the dominant approach in coping with various tasks in Natural LanguageProcessing (NLP). Although text inputs are typically represented as a sequence of tokens, there isa rich variety of NLP problems that can be best expressed with a graph structure. As a result, thereis a surge of interests in developing new deep learning techniques on graphs for a large numberof NLP tasks. In this survey, we present a comprehensive overview onGraph Neural Networks(GNNs) for Natural Language Processing. We propose a new taxonomy of GNNs for NLP, whichsystematically organizes existing research of GNNs for NLP along three axes: graph construction,graph representation learning, and graph based encoder-decoder models. We further introducea large number of NLP applications that are exploiting the power of GNNs and summarize thecorresponding benchmark datasets, evaluation metrics, and open-source codes. Finally, we discussvarious outstanding challenges for making the full use of GNNs for NLP as well as future researchdirections. To the best of our knowledge, this is the first comprehensive overview of Graph NeuralNetworks for Natural Language Processing.

Meta reinforcement learning (meta-RL) extracts knowledge from previous tasks and achieves fast adaptation to new tasks. Despite recent progress, efficient exploration in meta-RL remains a key challenge in sparse-reward tasks, as it requires quickly finding informative task-relevant experiences in both meta-training and adaptation. To address this challenge, we explicitly model an exploration policy learning problem for meta-RL, which is separated from exploitation policy learning, and introduce a novel empowerment-driven exploration objective, which aims to maximize information gain for task identification. We derive a corresponding intrinsic reward and develop a new off-policy meta-RL framework, which efficiently learns separate context-aware exploration and exploitation policies by sharing the knowledge of task inference. Experimental evaluation shows that our meta-RL method significantly outperforms state-of-the-art baselines on various sparse-reward MuJoCo locomotion tasks and more complex sparse-reward Meta-World tasks.

Graph representation learning resurges as a trending research subject owing to the widespread use of deep learning for Euclidean data, which inspire various creative designs of neural networks in the non-Euclidean domain, particularly graphs. With the success of these graph neural networks (GNN) in the static setting, we approach further practical scenarios where the graph dynamically evolves. Existing approaches typically resort to node embeddings and use a recurrent neural network (RNN, broadly speaking) to regulate the embeddings and learn the temporal dynamics. These methods require the knowledge of a node in the full time span (including both training and testing) and are less applicable to the frequent change of the node set. In some extreme scenarios, the node sets at different time steps may completely differ. To resolve this challenge, we propose EvolveGCN, which adapts the graph convolutional network (GCN) model along the temporal dimension without resorting to node embeddings. The proposed approach captures the dynamism of the graph sequence through using an RNN to evolve the GCN parameters. Two architectures are considered for the parameter evolution. We evaluate the proposed approach on tasks including link prediction, edge classification, and node classification. The experimental results indicate a generally higher performance of EvolveGCN compared with related approaches. The code is available at \url{//github.com/IBM/EvolveGCN}.

We study the problem of learning to reason in large scale knowledge graphs (KGs). More specifically, we describe a novel reinforcement learning framework for learning multi-hop relational paths: we use a policy-based agent with continuous states based on knowledge graph embeddings, which reasons in a KG vector space by sampling the most promising relation to extend its path. In contrast to prior work, our approach includes a reward function that takes the accuracy, diversity, and efficiency into consideration. Experimentally, we show that our proposed method outperforms a path-ranking based algorithm and knowledge graph embedding methods on Freebase and Never-Ending Language Learning datasets.

Convolutional Neural Networks (CNNs) have gained significant traction in the field of machine learning, particularly due to their high accuracy in visual recognition. Recent works have pushed the performance of GPU implementations of CNNs to significantly improve their classification and training times. With these improvements, many frameworks have become available for implementing CNNs on both CPUs and GPUs, with no support for FPGA implementations. In this work we present a modified version of the popular CNN framework Caffe, with FPGA support. This allows for classification using CNN models and specialized FPGA implementations with the flexibility of reprogramming the device when necessary, seamless memory transactions between host and device, simple-to-use test benches, and the ability to create pipelined layer implementations. To validate the framework, we use the Xilinx SDAccel environment to implement an FPGA-based Winograd convolution engine and show that the FPGA layer can be used alongside other layers running on a host processor to run several popular CNNs (AlexNet, GoogleNet, VGG A, Overfeat). The results show that our framework achieves 50 GFLOPS across 3x3 convolutions in the benchmarks. This is achieved within a practical framework, which will aid in future development of FPGA-based CNNs.

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