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Deploying long-context large language models (LLMs) is essential but poses significant computational and memory challenges. Caching all Key and Value (KV) states across all attention heads consumes substantial memory. Existing KV cache pruning methods either damage the long-context capabilities of LLMs or offer only limited efficiency improvements. In this paper, we identify that only a fraction of attention heads, a.k.a, Retrieval Heads, are critical for processing long contexts and require full attention across all tokens. In contrast, all other heads, which primarily focus on recent tokens and attention sinks--referred to as Streaming Heads--do not require full attention. Based on this insight, we introduce DuoAttention, a framework that only applies a full KV cache to retrieval heads while using a light-weight, constant-length KV cache for streaming heads, which reduces both LLM's decoding and pre-filling memory and latency without compromising its long-context abilities. DuoAttention uses a lightweight, optimization-based algorithm with synthetic data to identify retrieval heads accurately. Our method significantly reduces long-context inference memory by up to 2.55x for MHA and 1.67x for GQA models while speeding up decoding by up to 2.18x and 1.50x and accelerating pre-filling by up to 1.73x and 1.63x for MHA and GQA models, respectively, with minimal accuracy loss compared to full attention. Notably, combined with quantization, DuoAttention enables Llama-3-8B decoding with 3.3 million context length on a single A100 GPU. Code is provided in //github.com/mit-han-lab/duo-attention.

相關內容

Large language models (LLMs) have demonstrated remarkable performance across various language tasks, but their widespread deployment is impeded by their large size and high computational costs. Structural pruning is a prevailing technique used to introduce sparsity into pre-trained models and facilitate direct hardware acceleration during inference by removing redundant connections (structurally-grouped parameters), such as channels and attention heads. Existing structural pruning approaches often employ either global or layer-wise pruning criteria; however, they are hindered by ineffectiveness stemming from inaccurate evaluation of connection importance. Global pruning methods typically assess component importance using near-zero and unreliable gradients, while layer-wise pruning approaches encounter significant pruning error accumulation issues. To this end, we propose a more accurate pruning metric based on the block-wise importance score propagation, termed LLM-BIP. Specifically, LLM-BIP precisely evaluates connection importance by gauging its influence on the respective transformer block output, which can be efficiently approximated in a single forward pass through an upper bound derived from the assumption of Lipschitz continuity. We evaluate the proposed method using LLaMA-7B, Vicuna-7B, and LLaMA-13B across common zero-shot tasks. The results demonstrate that our approach achieves an average of 3.26% increase in accuracy for common reasoning tasks compared to previous best baselines. It also reduces perplexity by 14.09 and 68.76 on average for the WikiText2 dataset and PTB dataset, respectively.

Activation Editing, which involves directly editting the internal representations of large language models (LLMs) to alter their behaviors and achieve desired properties, has emerged as a promising area of research. Existing works primarily treat LLMs' activations as points in space and modify them by adding steering vectors. However, this approach is limited in its ability to achieve greater performance improvement while maintaining the necessary consistency of activation magnitudes. To overcome these issues, we propose a novel editing method that views activations in terms of their directions and magnitudes. Our method, named Householder Pseudo-Rotation (HPR), mimics the rotation transformation, thus preserving activation norms and resulting in an improved performance on various safety benchmarks.

Open-source multimodal large language models (MLLMs) have shown significant potential in a broad range of multimodal tasks. However, their reasoning capabilities remain constrained by existing instruction-tuning datasets, which were predominately repurposed from academic datasets such as VQA, AI2D, and ChartQA. These datasets target simplistic tasks, and only provide phrase-level answers without any intermediate rationales. To address these challenges, we introduce a scalable and cost-effective method to construct a large-scale multimodal instruction-tuning dataset with rich intermediate rationales designed to elicit CoT reasoning. Using only open models, we create a dataset containing 12M instruction-response pairs to cover diverse, reasoning-intensive tasks with detailed and faithful rationales. Experiments demonstrate that training MLLMs on this dataset significantly improves reasoning capabilities, achieving state-of-the-art performance on benchmarks such as MathVerse (+8.1%), MMMU-Pro (+7%), and MuirBench (+13.3%). Additionally, the model demonstrates notable improvements of up to 4% on non-reasoning-based benchmarks. Ablation studies further highlight the importance of key components, such as rewriting and self-filtering, in the dataset construction process.

We present BimArt, a novel generative approach for synthesizing 3D bimanual hand interactions with articulated objects. Unlike prior works, we do not rely on a reference grasp, a coarse hand trajectory, or separate modes for grasping and articulating. To achieve this, we first generate distance-based contact maps conditioned on the object trajectory with an articulation-aware feature representation, revealing rich bimanual patterns for manipulation. The learned contact prior is then used to guide our hand motion generator, producing diverse and realistic bimanual motions for object movement and articulation. Our work offers key insights into feature representation and contact prior for articulated objects, demonstrating their effectiveness in taming the complex, high-dimensional space of bimanual hand-object interactions. Through comprehensive quantitative experiments, we demonstrate a clear step towards simplified and high-quality hand-object animations that excel over the state-of-the-art in motion quality and diversity.

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on textual descriptions, which is essential for applications like augmented reality and robotics. Traditional 3DVG approaches rely on annotated 3D datasets and predefined object categories, limiting scalability and adaptability. To overcome these limitations, we introduce SeeGround, a zero-shot 3DVG framework leveraging 2D Vision-Language Models (VLMs) trained on large-scale 2D data. We propose to represent 3D scenes as a hybrid of query-aligned rendered images and spatially enriched text descriptions, bridging the gap between 3D data and 2D-VLMs input formats. We propose two modules: the Perspective Adaptation Module, which dynamically selects viewpoints for query-relevant image rendering, and the Fusion Alignment Module, which integrates 2D images with 3D spatial descriptions to enhance object localization. Extensive experiments on ScanRefer and Nr3D demonstrate that our approach outperforms existing zero-shot methods by large margins. Notably, we exceed weakly supervised methods and rival some fully supervised ones, outperforming previous SOTA by 7.7% on ScanRefer and 7.1% on Nr3D, showcasing its effectiveness.

Retrieval-augmented generation (RAG) introduces additional information to enhance large language models (LLMs). In machine translation (MT), previous work typically retrieves in-context examples from paired MT corpora, or domain-specific knowledge from knowledge graphs, to enhance models' MT ability. However, a large amount of world knowledge is organized in unstructured documents, and might not be fully paired across different languages. In this paper, we study retrieval-augmented MT using unstructured documents. Specifically, we build RAGtrans, the first benchmark to train and evaluate LLMs' retrieval-augmented MT ability. RAGtrans contains 79K MT samples collected via GPT-4o and human translators. Besides, documents from different languages are also provided to supply the knowledge to these samples. Based on RAGtrans, we further propose a multi-task training method to teach LLMs how to use information from multilingual documents during their translation. The method uses existing multilingual corpora to create auxiliary training objectives without additional labeling requirements. Extensive experiments show that the method improves LLMs by 1.58-3.09 BLEU and 1.00-2.03 COMET scores.

We propose a suite of tasks to evaluate the instrumental self-reasoning ability of large language model (LLM) agents. Instrumental self-reasoning ability could improve adaptability and enable self-modification, but it could also pose significant risks, such as enabling deceptive alignment. Prior work has only evaluated self-reasoning in non-agentic settings or in limited domains. In this paper, we propose evaluations for instrumental self-reasoning ability in agentic tasks in a wide range of scenarios, including self-modification, knowledge seeking, and opaque self-reasoning. We evaluate agents built using state-of-the-art LLMs, including commercial and open source systems. We find that instrumental self-reasoning ability emerges only in the most capable frontier models and that it is highly context-dependent. No model passes the the most difficult versions of our evaluations, hence our evaluation can be used to measure increases in instrumental self-reasoning ability in future models. We open-source our evaluations at //github.com/kaifronsdal/Self-Reasoning-Evals.

Since the launch of ChatGPT, a powerful AI Chatbot developed by OpenAI, large language models (LLMs) have made significant advancements in both academia and industry, bringing about a fundamental engineering paradigm shift in many areas. While LLMs are powerful, it is also crucial to best use their power where "prompt'' plays a core role. However, the booming LLMs themselves, including excellent APIs like ChatGPT, have several inherent limitations: 1) temporal lag of training data, and 2) the lack of physical capabilities to perform external actions. Recently, we have observed the trend of utilizing prompt-based tools to better utilize the power of LLMs for downstream tasks, but a lack of systematic literature and standardized terminology, partly due to the rapid evolution of this field. Therefore, in this work, we survey related prompting tools and promote the concept of the "Prompting Framework" (PF), i.e. the framework for managing, simplifying, and facilitating interaction with large language models. We define the lifecycle of the PF as a hierarchical structure, from bottom to top, namely: Data Level, Base Level, Execute Level, and Service Level. We also systematically depict the overall landscape of the emerging PF field and discuss potential future research and challenges. To continuously track the developments in this area, we maintain a repository at //github.com/lxx0628/Prompting-Framework-Survey, which can be a useful resource sharing platform for both academic and industry in this field.

The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.

Meta reinforcement learning (meta-RL) extracts knowledge from previous tasks and achieves fast adaptation to new tasks. Despite recent progress, efficient exploration in meta-RL remains a key challenge in sparse-reward tasks, as it requires quickly finding informative task-relevant experiences in both meta-training and adaptation. To address this challenge, we explicitly model an exploration policy learning problem for meta-RL, which is separated from exploitation policy learning, and introduce a novel empowerment-driven exploration objective, which aims to maximize information gain for task identification. We derive a corresponding intrinsic reward and develop a new off-policy meta-RL framework, which efficiently learns separate context-aware exploration and exploitation policies by sharing the knowledge of task inference. Experimental evaluation shows that our meta-RL method significantly outperforms state-of-the-art baselines on various sparse-reward MuJoCo locomotion tasks and more complex sparse-reward Meta-World tasks.

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