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This paper presents a novel framework to learn a concise geometric primitive representation for 3D point clouds. Different from representing each type of primitive individually, we focus on the challenging problem of how to achieve a concise and uniform representation robustly. We employ quadrics to represent diverse primitives with only 10 parameters and propose the first end-to-end learning-based framework, namely QuadricsNet, to parse quadrics in point clouds. The relationships between quadrics mathematical formulation and geometric attributes, including the type, scale and pose, are insightfully integrated for effective supervision of QuaidricsNet. Besides, a novel pattern-comprehensive dataset with quadrics segments and objects is collected for training and evaluation. Experiments demonstrate the effectiveness of our concise representation and the robustness of QuadricsNet. Our code is available at \url{//github.com/MichaelWu99-lab/QuadricsNet}

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This paper presents a program analysis method that generates program summaries involving polynomial arithmetic. Our approach builds on prior techniques that use solvable polynomial maps for summarizing loops. These techniques are able to generate all polynomial invariants for a restricted class of programs, but cannot be applied to programs outside of this class -- for instance, programs with nested loops, conditional branching, unstructured control flow, etc. There currently lacks approaches to apply these prior methods to the case of general programs. This paper bridges that gap. Instead of restricting the kinds of programs we can handle, our method abstracts every loop into a model that can be solved with prior techniques, bringing to bear prior work on solvable polynomial maps to general programs. While no method can generate all polynomial invariants for arbitrary programs, our method establishes its merit through a monotonicty result. We have implemented our techniques, and tested them on a suite of benchmarks from the literature. Our experiments indicate our techniques show promise on challenging verification tasks requiring non-linear reasoning.

Data augmentation (DA) has been widely leveraged in the realm of computer vision to alleviate the data shortage, whereas the DA in medical image analysis (MIA) faces multiple challenges. The prevalent DA approaches in MIA encompass conventional DA, synthetic DA, and automatic DA. However, the utilization of these approaches poses various challenges such as experience-driven design and intensive computation cost. Here, we propose an efficient and effective automatic DA method termed MedAugment. We propose the pixel augmentation space and spatial augmentation space and exclude the operations that can break the details and features within medical images. Besides, we propose a novel sampling strategy by sampling a limited number of operations from the two spaces. Moreover, we present a hyperparameter mapping relationship to produce a rational augmentation level and make the MedAugment fully controllable using a single hyperparameter. These revisions address the differences between natural and medical images. Extensive experimental results on four classification and three segmentation datasets demonstrate the superiority of MedAugment. We posit that the plug-and-use and training-free MedAugment holds the potential to make a valuable contribution to the medical field, particularly benefiting medical experts lacking foundational expertise in deep learning. Code is available at //github.com/NUS-Tim/MedAugment.

We introduce CogVLM, a powerful open-source visual language foundation model. Different from the popular shallow alignment method which maps image features into the input space of language model, CogVLM bridges the gap between the frozen pretrained language model and image encoder by a trainable visual expert module in the attention and FFN layers. As a result, CogVLM enables deep fusion of vision language features without sacrificing any performance on NLP tasks. CogVLM-17B achieves state-of-the-art performance on 10 classic cross-modal benchmarks, including NoCaps, Flicker30k captioning, RefCOCO, RefCOCO+, RefCOCOg, Visual7W, GQA, ScienceQA, VizWiz VQA and TDIUC, and ranks the 2nd on VQAv2, OKVQA, TextVQA, COCO captioning, etc., surpassing or matching PaLI-X 55B. Codes and checkpoints are available at //github.com/THUDM/CogVLM.

This paper presents a novel split learning (SL) framework, referred to as SplitMAC, which reduces the latency of SL by leveraging simultaneous uplink transmission over multiple access channels. The key strategy is to divide devices into multiple groups and allow the devices within the same group to simultaneously transmit their smashed data and device-side models over the multiple access channels. The optimization problem of device grouping to minimize SL latency is formulated, and the benefit of device grouping in reducing the uplink latency of SL is theoretically derived. By examining a two-device grouping case, two asymptotically-optimal algorithms are devised for device grouping in low and high signal-to-noise ratio (SNR) scenarios, respectively, while providing proofs of their optimality. By merging these algorithms, a near-optimal device grouping algorithm is proposed to cover a wide range of SNR. Simulation results demonstrate that our SL framework with the proposed device grouping algorithm is superior to existing SL frameworks in reducing SL latency.

In this paper we introduce SemiGPC, a distribution-aware label refinement strategy based on Gaussian Processes where the predictions of the model are derived from the labels posterior distribution. Differently from other buffer-based semi-supervised methods such as CoMatch and SimMatch, our SemiGPC includes a normalization term that addresses imbalances in the global data distribution while maintaining local sensitivity. This explicit control allows SemiGPC to be more robust to confirmation bias especially under class imbalance. We show that SemiGPC improves performance when paired with different Semi-Supervised methods such as FixMatch, ReMixMatch, SimMatch and FreeMatch and different pre-training strategies including MSN and Dino. We also show that SemiGPC achieves state of the art results under different degrees of class imbalance on standard CIFAR10-LT/CIFAR100-LT especially in the low data-regime. Using SemiGPC also results in about 2% avg.accuracy increase compared to a new competitive baseline on the more challenging benchmarks SemiAves, SemiCUB, SemiFungi and Semi-iNat.

Text Classification is the most essential and fundamental problem in Natural Language Processing. While numerous recent text classification models applied the sequential deep learning technique, graph neural network-based models can directly deal with complex structured text data and exploit global information. Many real text classification applications can be naturally cast into a graph, which captures words, documents, and corpus global features. In this survey, we bring the coverage of methods up to 2023, including corpus-level and document-level graph neural networks. We discuss each of these methods in detail, dealing with the graph construction mechanisms and the graph-based learning process. As well as the technological survey, we look at issues behind and future directions addressed in text classification using graph neural networks. We also cover datasets, evaluation metrics, and experiment design and present a summary of published performance on the publicly available benchmarks. Note that we present a comprehensive comparison between different techniques and identify the pros and cons of various evaluation metrics in this survey.

We describe ACE0, a lightweight platform for evaluating the suitability and viability of AI methods for behaviour discovery in multiagent simulations. Specifically, ACE0 was designed to explore AI methods for multi-agent simulations used in operations research studies related to new technologies such as autonomous aircraft. Simulation environments used in production are often high-fidelity, complex, require significant domain knowledge and as a result have high R&D costs. Minimal and lightweight simulation environments can help researchers and engineers evaluate the viability of new AI technologies for behaviour discovery in a more agile and potentially cost effective manner. In this paper we describe the motivation for the development of ACE0.We provide a technical overview of the system architecture, describe a case study of behaviour discovery in the aerospace domain, and provide a qualitative evaluation of the system. The evaluation includes a brief description of collaborative research projects with academic partners, exploring different AI behaviour discovery methods.

Link prediction is a very fundamental task on graphs. Inspired by traditional path-based methods, in this paper we propose a general and flexible representation learning framework based on paths for link prediction. Specifically, we define the representation of a pair of nodes as the generalized sum of all path representations, with each path representation as the generalized product of the edge representations in the path. Motivated by the Bellman-Ford algorithm for solving the shortest path problem, we show that the proposed path formulation can be efficiently solved by the generalized Bellman-Ford algorithm. To further improve the capacity of the path formulation, we propose the Neural Bellman-Ford Network (NBFNet), a general graph neural network framework that solves the path formulation with learned operators in the generalized Bellman-Ford algorithm. The NBFNet parameterizes the generalized Bellman-Ford algorithm with 3 neural components, namely INDICATOR, MESSAGE and AGGREGATE functions, which corresponds to the boundary condition, multiplication operator, and summation operator respectively. The NBFNet is very general, covers many traditional path-based methods, and can be applied to both homogeneous graphs and multi-relational graphs (e.g., knowledge graphs) in both transductive and inductive settings. Experiments on both homogeneous graphs and knowledge graphs show that the proposed NBFNet outperforms existing methods by a large margin in both transductive and inductive settings, achieving new state-of-the-art results.

This paper surveys the field of transfer learning in the problem setting of Reinforcement Learning (RL). RL has been the key solution to sequential decision-making problems. Along with the fast advance of RL in various domains. including robotics and game-playing, transfer learning arises as an important technique to assist RL by leveraging and transferring external expertise to boost the learning process. In this survey, we review the central issues of transfer learning in the RL domain, providing a systematic categorization of its state-of-the-art techniques. We analyze their goals, methodologies, applications, and the RL frameworks under which these transfer learning techniques would be approachable. We discuss the relationship between transfer learning and other relevant topics from an RL perspective and also explore the potential challenges as well as future development directions for transfer learning in RL.

We study the problem of learning to reason in large scale knowledge graphs (KGs). More specifically, we describe a novel reinforcement learning framework for learning multi-hop relational paths: we use a policy-based agent with continuous states based on knowledge graph embeddings, which reasons in a KG vector space by sampling the most promising relation to extend its path. In contrast to prior work, our approach includes a reward function that takes the accuracy, diversity, and efficiency into consideration. Experimentally, we show that our proposed method outperforms a path-ranking based algorithm and knowledge graph embedding methods on Freebase and Never-Ending Language Learning datasets.

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