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This paper studies a diffusion-based framework to address the low-light image enhancement problem. To harness the capabilities of diffusion models, we delve into this intricate process and advocate for the regularization of its inherent ODE-trajectory. To be specific, inspired by the recent research that low curvature ODE-trajectory results in a stable and effective diffusion process, we formulate a curvature regularization term anchored in the intrinsic non-local structures of image data, i.e., global structure-aware regularization, which gradually facilitates the preservation of complicated details and the augmentation of contrast during the diffusion process. This incorporation mitigates the adverse effects of noise and artifacts resulting from the diffusion process, leading to a more precise and flexible enhancement. To additionally promote learning in challenging regions, we introduce an uncertainty-guided regularization technique, which wisely relaxes constraints on the most extreme regions of the image. Experimental evaluations reveal that the proposed diffusion-based framework, complemented by rank-informed regularization, attains distinguished performance in low-light enhancement. The outcomes indicate substantial advancements in image quality, noise suppression, and contrast amplification in comparison with state-of-the-art methods. We believe this innovative approach will stimulate further exploration and advancement in low-light image processing, with potential implications for other applications of diffusion models. The code is publicly available at //github.com/jinnh/GSAD.

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 Processing 是一門開源編程語言和與之配套的集成開發環境(IDE)的名稱。Processing 在電子藝術和視覺設計社區被用來教授編程基礎,并運用于大量的新媒體和互動藝術作品中。

Finding a minimum vertex cover in a network is a fundamental NP-complete graph problem. One way to deal with its computational hardness, is to trade the qualitative performance of an algorithm (allowing non-optimal outputs) for an improved running time. For the vertex cover problem, there is a gap between theory and practice when it comes to understanding this tradeoff. On the one hand, it is known that it is NP-hard to approximate a minimum vertex cover within a factor of $\sqrt{2}$. On the other hand, a simple greedy algorithm yields close to optimal approximations in practice. A promising approach towards understanding this discrepancy is to recognize the differences between theoretical worst-case instances and real-world networks. Following this direction, we close the gap between theory and practice by providing an algorithm that efficiently computes nearly optimal vertex cover approximations on hyperbolic random graphs; a network model that closely resembles real-world networks in terms of degree distribution, clustering, and the small-world property. More precisely, our algorithm computes a $(1 + o(1))$-approximation, asymptotically almost surely, and has a running time of $\mathcal{O}(m \log(n))$. The proposed algorithm is an adaptation of the successful greedy approach, enhanced with a procedure that improves on parts of the graph where greedy is not optimal. This makes it possible to introduce a parameter that can be used to tune the tradeoff between approximation performance and running time. Our empirical evaluation on real-world networks shows that this allows for improving over the near-optimal results of the greedy approach.

With the strong robusticity on illumination variations, near-infrared (NIR) can be an effective and essential complement to visible (VIS) facial expression recognition in low lighting or complete darkness conditions. However, facial expression recognition (FER) from NIR images presents more challenging problem than traditional FER due to the limitations imposed by the data scale and the difficulty of extracting discriminative features from incomplete visible lighting contents. In this paper, we give the first attempt to deep NIR facial expression recognition and proposed a novel method called near-infrared facial expression transformer (NFER-Former). Specifically, to make full use of the abundant label information in the field of VIS, we introduce a Self-Attention Orthogonal Decomposition mechanism that disentangles the expression information and spectrum information from the input image, so that the expression features can be extracted without the interference of spectrum variation. We also propose a Hypergraph-Guided Feature Embedding method that models some key facial behaviors and learns the structure of the complex correlations between them, thereby alleviating the interference of inter-class similarity. Additionally, we have constructed a large NIR-VIS Facial Expression dataset that includes 360 subjects to better validate the efficiency of NFER-Former. Extensive experiments and ablation studies show that NFER-Former significantly improves the performance of NIR FER and achieves state-of-the-art results on the only two available NIR FER datasets, Oulu-CASIA and Large-HFE.

In this paper, we present a unified framework to simulate non-Newtonian behaviors. We combine viscous and elasto-plastic stress into a unified particle solver to achieve various non-Newtonian behaviors ranging from fluid-like to solid-like. Our constitutive model is based on a Generalized Maxwell model, which incorporates viscosity, elasticity and plasticity in one non-linear framework by a unified way. On the one hand, taking advantage of the viscous term, we construct a series of strain-rate dependent models for classical non-Newtonian behaviors such as shear-thickening, shear-thinning, Bingham plastic, etc. On the other hand, benefiting from the elasto-plastic model, we empower our framework with the ability to simulate solid-like non-Newtonian behaviors, i.e., visco-elasticity/plasticity. In addition, we enrich our method with a heat diffusion model to make our method flexible in simulating phase change. Through sufficient experiments, we demonstrate a wide range of non-Newtonian behaviors ranging from viscous fluid to deformable objects. We believe this non-Newtonian model will enhance the realism of physically-based animation, which has great potential for computer graphics.

This paper presents a novel approach to human image colorization by fine-tuning the InstructPix2Pix model, which integrates a language model (GPT-3) with a text-to-image model (Stable Diffusion). Despite the original InstructPix2Pix model's proficiency in editing images based on textual instructions, it exhibits limitations in the focused domain of colorization. To address this, we fine-tuned the model using the IMDB-WIKI dataset, pairing black-and-white images with a diverse set of colorization prompts generated by ChatGPT. This paper contributes by (1) applying fine-tuning techniques to stable diffusion models specifically for colorization tasks, and (2) employing generative models to create varied conditioning prompts. After finetuning, our model outperforms the original InstructPix2Pix model on multiple metrics quantitatively, and we produce more realistically colored images qualitatively. The code for this project is provided on the GitHub Repository //github.com/AllenAnZifeng/DeepLearning282.

Vast amount of data generated from networks of sensors, wearables, and the Internet of Things (IoT) devices underscores the need for advanced modeling techniques that leverage the spatio-temporal structure of decentralized data due to the need for edge computation and licensing (data access) issues. While federated learning (FL) has emerged as a framework for model training without requiring direct data sharing and exchange, effectively modeling the complex spatio-temporal dependencies to improve forecasting capabilities still remains an open problem. On the other hand, state-of-the-art spatio-temporal forecasting models assume unfettered access to the data, neglecting constraints on data sharing. To bridge this gap, we propose a federated spatio-temporal model -- Cross-Node Federated Graph Neural Network (CNFGNN) -- which explicitly encodes the underlying graph structure using graph neural network (GNN)-based architecture under the constraint of cross-node federated learning, which requires that data in a network of nodes is generated locally on each node and remains decentralized. CNFGNN operates by disentangling the temporal dynamics modeling on devices and spatial dynamics on the server, utilizing alternating optimization to reduce the communication cost, facilitating computations on the edge devices. Experiments on the traffic flow forecasting task show that CNFGNN achieves the best forecasting performance in both transductive and inductive learning settings with no extra computation cost on edge devices, while incurring modest communication cost.

We present a large-scale study on unsupervised spatiotemporal representation learning from videos. With a unified perspective on four recent image-based frameworks, we study a simple objective that can easily generalize all these methods to space-time. Our objective encourages temporally-persistent features in the same video, and in spite of its simplicity, it works surprisingly well across: (i) different unsupervised frameworks, (ii) pre-training datasets, (iii) downstream datasets, and (iv) backbone architectures. We draw a series of intriguing observations from this study, e.g., we discover that encouraging long-spanned persistency can be effective even if the timespan is 60 seconds. In addition to state-of-the-art results in multiple benchmarks, we report a few promising cases in which unsupervised pre-training can outperform its supervised counterpart. Code is made available at //github.com/facebookresearch/SlowFast

This paper presents a new approach for assembling graph neural networks based on framelet transforms. The latter provides a multi-scale representation for graph-structured data. With the framelet system, we can decompose the graph feature into low-pass and high-pass frequencies as extracted features for network training, which then defines a framelet-based graph convolution. The framelet decomposition naturally induces a graph pooling strategy by aggregating the graph feature into low-pass and high-pass spectra, which considers both the feature values and geometry of the graph data and conserves the total information. The graph neural networks with the proposed framelet convolution and pooling achieve state-of-the-art performance in many types of node and graph prediction tasks. Moreover, we propose shrinkage as a new activation for the framelet convolution, which thresholds the high-frequency information at different scales. Compared to ReLU, shrinkage in framelet convolution improves the graph neural network model in terms of denoising and signal compression: noises in both node and structure can be significantly reduced by accurately cutting off the high-pass coefficients from framelet decomposition, and the signal can be compressed to less than half its original size with the prediction performance well preserved.

Non-IID data present a tough challenge for federated learning. In this paper, we explore a novel idea of facilitating pairwise collaborations between clients with similar data. We propose FedAMP, a new method employing federated attentive message passing to facilitate similar clients to collaborate more. We establish the convergence of FedAMP for both convex and non-convex models, and propose a heuristic method to further improve the performance of FedAMP when clients adopt deep neural networks as personalized models. Our extensive experiments on benchmark data sets demonstrate the superior performance of the proposed methods.

Convolutional neural networks (CNNs) have shown dramatic improvements in single image super-resolution (SISR) by using large-scale external samples. Despite their remarkable performance based on the external dataset, they cannot exploit internal information within a specific image. Another problem is that they are applicable only to the specific condition of data that they are supervised. For instance, the low-resolution (LR) image should be a "bicubic" downsampled noise-free image from a high-resolution (HR) one. To address both issues, zero-shot super-resolution (ZSSR) has been proposed for flexible internal learning. However, they require thousands of gradient updates, i.e., long inference time. In this paper, we present Meta-Transfer Learning for Zero-Shot Super-Resolution (MZSR), which leverages ZSSR. Precisely, it is based on finding a generic initial parameter that is suitable for internal learning. Thus, we can exploit both external and internal information, where one single gradient update can yield quite considerable results. (See Figure 1). With our method, the network can quickly adapt to a given image condition. In this respect, our method can be applied to a large spectrum of image conditions within a fast adaptation process.

Image-to-image translation aims to learn the mapping between two visual domains. There are two main challenges for many applications: 1) the lack of aligned training pairs and 2) multiple possible outputs from a single input image. In this work, we present an approach based on disentangled representation for producing diverse outputs without paired training images. To achieve diversity, we propose to embed images onto two spaces: a domain-invariant content space capturing shared information across domains and a domain-specific attribute space. Our model takes the encoded content features extracted from a given input and the attribute vectors sampled from the attribute space to produce diverse outputs at test time. To handle unpaired training data, we introduce a novel cross-cycle consistency loss based on disentangled representations. Qualitative results show that our model can generate diverse and realistic images on a wide range of tasks without paired training data. For quantitative comparisons, we measure realism with user study and diversity with a perceptual distance metric. We apply the proposed model to domain adaptation and show competitive performance when compared to the state-of-the-art on the MNIST-M and the LineMod datasets.

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