This report surveys advances in deep learning-based modeling techniques that address four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We describe different kinds of representations for indoor scenes, various indoor scene datasets available for research in the aforementioned areas, and discuss notable works employing machine learning models for such scene modeling tasks based on these representations. Specifically, we focus on the analysis and synthesis of 3D indoor scenes. With respect to analysis, we focus on four basic scene understanding tasks -- 3D object detection, 3D scene segmentation, 3D scene reconstruction and 3D scene similarity. And for synthesis, we mainly discuss neural scene synthesis works, though also highlighting model-driven methods that allow for human-centric, progressive scene synthesis. We identify the challenges involved in modeling scenes for these tasks and the kind of machinery that needs to be developed to adapt to the data representation, and the task setting in general. For each of these tasks, we provide a comprehensive summary of the state-of-the-art works across different axes such as the choice of data representation, backbone, evaluation metric, input, output, etc., providing an organized review of the literature. Towards the end, we discuss some interesting research directions that have the potential to make a direct impact on the way users interact and engage with these virtual scene models, making them an integral part of the metaverse.
We investigate a novel modeling approach for end-to-end neural network training using hidden Markov models (HMM) where the transition probabilities between hidden states are modeled and learned explicitly. Most contemporary sequence-to-sequence models allow for from-scratch training by summing over all possible label segmentations in a given topology. In our approach there are explicit, learnable probabilities for transitions between segments as opposed to a blank label that implicitly encodes duration statistics. We implement a GPU-based forward-backward algorithm that enables the simultaneous training of label and transition probabilities. We investigate recognition results and additionally Viterbi alignments of our models. We find that while the transition model training does not improve recognition performance, it has a positive impact on the alignment quality. The generated alignments are shown to be viable targets in state-of-the-art Viterbi trainings.
The chain graph model admits both undirected and directed edges in one graph, where symmetric conditional dependencies are encoded via undirected edges and asymmetric causal relations are encoded via directed edges. Though frequently encountered in practice, the chain graph model has been largely under investigated in literature, possibly due to the lack of identifiability conditions between undirected and directed edges. In this paper, we first establish a set of novel identifiability conditions for the Gaussian chain graph model, exploiting a low rank plus sparse decomposition of the precision matrix. Further, an efficient learning algorithm is built upon the identifiability conditions to fully recover the chain graph structure. Theoretical analysis on the proposed method is conducted, assuring its asymptotic consistency in recovering the exact chain graph structure. The advantage of the proposed method is also supported by numerical experiments on both simulated examples and a real application on the Standard & Poor 500 index data.
Privacy and Byzantine resilience (BR) are two crucial requirements of modern-day distributed machine learning. The two concepts have been extensively studied individually but the question of how to combine them effectively remains unanswered. This paper contributes to addressing this question by studying the extent to which the distributed SGD algorithm, in the standard parameter-server architecture, can learn an accurate model despite (a) a fraction of the workers being malicious (Byzantine), and (b) the other fraction, whilst being honest, providing noisy information to the server to ensure differential privacy (DP). We first observe that the integration of standard practices in DP and BR is not straightforward. In fact, we show that many existing results on the convergence of distributed SGD under Byzantine faults, especially those relying on $(\alpha,f)$-Byzantine resilience, are rendered invalid when honest workers enforce DP. To circumvent this shortcoming, we revisit the theory of $(\alpha,f)$-BR to obtain an approximate convergence guarantee. Our analysis provides key insights on how to improve this guarantee through hyperparameter optimization. Essentially, our theoretical and empirical results show that (1) an imprudent combination of standard approaches to DP and BR might be fruitless, but (2) by carefully re-tuning the learning algorithm, we can obtain reasonable learning accuracy while simultaneously guaranteeing DP and BR.
This paper studies MapReduce-based heterogeneous coded distributed computing (CDC) where, besides different computing capabilities at workers, input files to be accessed by computing jobs have nonuniform popularity. We propose a file placement strategy that can handle an arbitrary number of input files. Furthermore, we design a nested coded shuffling strategy that can efficiently manage the nonuniformity of file popularity to maximize the coded multicasting opportunity. We then formulate the joint optimization of the proposed file placement and nested shuffling design variables to optimize the proposed CDC scheme. To reduce the high computational complexity in solving the resulting mixed-integer linear programming (MILP) problem, we propose a simple two-file-group-based file placement approach to obtain an approximate solution. Numerical results show that the optimized CDC scheme outperforms other alternatives. Also, the proposed two-file-group-based approach achieves nearly the same performance as the conventional branch-and-cut method in solving the MILP problem but with substantially lower computational complexity that is scalable over the number of files and workers. For computing jobs with aggregate target functions that commonly appear in machine learning applications, we propose a heterogeneous compressed CDC (C-CDC) scheme to further improve the shuffling efficiency. The C-CDC scheme uses a local data aggregation technique to compress the data to be shuffled for the shuffling load reduction. We again optimize the proposed C-CDC scheme and explore the two-file-group-based low-complexity approach for an approximate solution. Numerical results show the proposed C-CDC scheme provides a considerable shuffling load reduction over the CDC scheme, and also, the two-file-group-based file placement approach maintains good performance.
While deep reinforcement learning (RL) has fueled multiple high-profile successes in machine learning, it is held back from more widespread adoption by its often poor data efficiency and the limited generality of the policies it produces. A promising approach for alleviating these limitations is to cast the development of better RL algorithms as a machine learning problem itself in a process called meta-RL. Meta-RL is most commonly studied in a problem setting where, given a distribution of tasks, the goal is to learn a policy that is capable of adapting to any new task from the task distribution with as little data as possible. In this survey, we describe the meta-RL problem setting in detail as well as its major variations. We discuss how, at a high level, meta-RL research can be clustered based on the presence of a task distribution and the learning budget available for each individual task. Using these clusters, we then survey meta-RL algorithms and applications. We conclude by presenting the open problems on the path to making meta-RL part of the standard toolbox for a deep RL practitioner.
The rapid development of deep learning has made a great progress in segmentation, one of the fundamental tasks of computer vision. However, the current segmentation algorithms mostly rely on the availability of pixel-level annotations, which are often expensive, tedious, and laborious. To alleviate this burden, the past years have witnessed an increasing attention in building label-efficient, deep-learning-based segmentation algorithms. This paper offers a comprehensive review on label-efficient segmentation methods. To this end, we first develop a taxonomy to organize these methods according to the supervision provided by different types of weak labels (including no supervision, coarse supervision, incomplete supervision and noisy supervision) and supplemented by the types of segmentation problems (including semantic segmentation, instance segmentation and panoptic segmentation). Next, we summarize the existing label-efficient segmentation methods from a unified perspective that discusses an important question: how to bridge the gap between weak supervision and dense prediction -- the current methods are mostly based on heuristic priors, such as cross-pixel similarity, cross-label constraint, cross-view consistency, cross-image relation, etc. Finally, we share our opinions about the future research directions for label-efficient deep segmentation.
Deep neural networks have revolutionized many machine learning tasks in power systems, ranging from pattern recognition to signal processing. The data in these tasks is typically represented in Euclidean domains. Nevertheless, there is an increasing number of applications in power systems, where data are collected from non-Euclidean domains and represented as the graph-structured data with high dimensional features and interdependency among nodes. The complexity of graph-structured data has brought significant challenges to the existing deep neural networks defined in Euclidean domains. Recently, many studies on extending deep neural networks for graph-structured data in power systems have emerged. In this paper, a comprehensive overview of graph neural networks (GNNs) in power systems is proposed. Specifically, several classical paradigms of GNNs structures (e.g., graph convolutional networks, graph recurrent neural networks, graph attention networks, graph generative networks, spatial-temporal graph convolutional networks, and hybrid forms of GNNs) are summarized, and key applications in power systems such as fault diagnosis, power prediction, power flow calculation, and data generation are reviewed in detail. Furthermore, main issues and some research trends about the applications of GNNs in power systems are discussed.
The notion of uncertainty is of major importance in machine learning and constitutes a key element of machine learning methodology. In line with the statistical tradition, uncertainty has long been perceived as almost synonymous with standard probability and probabilistic predictions. Yet, due to the steadily increasing relevance of machine learning for practical applications and related issues such as safety requirements, new problems and challenges have recently been identified by machine learning scholars, and these problems may call for new methodological developments. In particular, this includes the importance of distinguishing between (at least) two different types of uncertainty, often refereed to as aleatoric and epistemic. In this paper, we provide an introduction to the topic of uncertainty in machine learning as well as an overview of hitherto attempts at handling uncertainty in general and formalizing this distinction in particular.
Lots of learning tasks require dealing with graph data which contains rich relation information among elements. Modeling physics system, learning molecular fingerprints, predicting protein interface, and classifying diseases require that a model to learn from graph inputs. In other domains such as learning from non-structural data like texts and images, reasoning on extracted structures, like the dependency tree of sentences and the scene graph of images, is an important research topic which also needs graph reasoning models. Graph neural networks (GNNs) are connectionist models that capture the dependence of graphs via message passing between the nodes of graphs. Unlike standard neural networks, graph neural networks retain a state that can represent information from its neighborhood with an arbitrary depth. Although the primitive graph neural networks have been found difficult to train for a fixed point, recent advances in network architectures, optimization techniques, and parallel computation have enabled successful learning with them. In recent years, systems based on graph convolutional network (GCN) and gated graph neural network (GGNN) have demonstrated ground-breaking performance on many tasks mentioned above. In this survey, we provide a detailed review over existing graph neural network models, systematically categorize the applications, and propose four open problems for future research.
We introduce a multi-task setup of identifying and classifying entities, relations, and coreference clusters in scientific articles. We create SciERC, a dataset that includes annotations for all three tasks and develop a unified framework called Scientific Information Extractor (SciIE) for with shared span representations. The multi-task setup reduces cascading errors between tasks and leverages cross-sentence relations through coreference links. Experiments show that our multi-task model outperforms previous models in scientific information extraction without using any domain-specific features. We further show that the framework supports construction of a scientific knowledge graph, which we use to analyze information in scientific literature.