亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

With easier access to powerful compute resources, there is a growing trend in the field of AI for software development to develop larger and larger language models (LLMs) to address a variety of programming tasks. Even LLMs applied to tasks from the high-performance computing (HPC) domain are huge in size (e.g., billions of parameters) and demand expensive compute resources for training. We found this design choice confusing - why do we need large LLMs trained on natural languages and programming languages unrelated to HPC for HPC-specific tasks? In this line of work, we aim to question design choices made by existing LLMs by developing smaller LLMs for specific domains - we call them domain-specific LLMs. Specifically, we start off with HPC as a domain and propose a novel tokenizer named Tokompiler, designed specifically for preprocessing code in HPC and compilation-centric tasks. Tokompiler leverages knowledge of language primitives to generate language-oriented tokens, providing a context-aware understanding of code structure while avoiding human semantics attributed to code structures completely. We applied Tokompiler to pre-train two state-of-the-art models, SPT-Code and Polycoder, for a Fortran code corpus mined from GitHub. We evaluate the performance of these models against the conventional LLMs. Results demonstrate that Tokompiler significantly enhances code completion accuracy and semantic understanding compared to traditional tokenizers in normalized-perplexity tests, down to ~1 perplexity score. This research opens avenues for further advancements in domain-specific LLMs, catering to the unique demands of HPC and compilation tasks.

相關內容

代碼(ma)(ma)(Code)是專(zhuan)知(zhi)網的一個重要知(zhi)識資料文檔板塊,旨在整理收(shou)錄論文源代碼(ma)(ma)、復(fu)現代碼(ma)(ma),經典工程(cheng)代碼(ma)(ma)等,便于(yu)用戶查閱下載使用。

In today's modern world, software plays a pivotal role. Software development is a highly complex and time-consuming process, demanding multidimensional efforts. Companies continually adapt their requirements to align with the evolving environment, with a specific emphasis on rapid delivery and the acceptance of changing requirements. Traditional models, such as plan-driven development, often fall short in meeting these demands. In the realm of software development, Agile has been the focal point of global discourse for both researchers and developers. Agile development is better suited to customize and streamline the development process, offering a highly flexible, early, and rapid delivery lifecycle conducive to efficient software development. This article aims to provide an overview of two prominent Agile methodologies: Scrum and Extreme Programming (XP). It achieves this by reviewing relevant publications, analyzing their impact on software development, exploring the distinctive features of each methodology, and conducting a comparative assessment. Furthermore, the article offers personal insights and recommendations. Notably, the integration of XP practices into Scrum has given rise to a novel hybrid methodology known as "Xcrum," which retains its agility. It should be highlighted that, given this new approach's incorporation of the strengths of both methods, it holds the potential to outperform the original frameworks.

For decades, much software engineering research has been dedicated to devising automated solutions aimed at enhancing developer productivity and elevating software quality. The past two decades have witnessed an unparalleled surge in the development of intelligent solutions tailored for software engineering tasks. This momentum established the Artificial Intelligence for Software Engineering (AI4SE) area, which has swiftly become one of the most active and popular areas within the software engineering field. This Future of Software Engineering (FoSE) paper navigates through several focal points. It commences with a succinct introduction and history of AI4SE. Thereafter, it underscores the core challenges inherent to AI4SE, particularly highlighting the need to realize trustworthy and synergistic AI4SE. Progressing, the paper paints a vision for the potential leaps achievable if AI4SE's key challenges are surmounted, suggesting a transition towards Software Engineering 2.0. Two strategic roadmaps are then laid out: one centered on realizing trustworthy AI4SE, and the other on fostering synergistic AI4SE. While this paper may not serve as a conclusive guide, its intent is to catalyze further progress. The ultimate aspiration is to position AI4SE as a linchpin in redefining the horizons of software engineering, propelling us toward Software Engineering 2.0.

Software testing is a crucial aspect of software development, and the creation of high-quality tests that adhere to best practices is essential for effective maintenance. Recently, Large Language Models (LLMs) have gained popularity for code generation, including the automated creation of test cases. However, these LLMs are often trained on vast amounts of publicly available code, which may include test cases that do not adhere to best practices and may even contain test smells (anti-patterns). To address this issue, we propose a novel technique called Reinforcement Learning from Static Quality Metrics (RLSQM). To begin, we analyze the anti-patterns generated by the LLM and show that LLMs can generate undesirable test smells. Thus, we train specific reward models for each static quality metric, then utilize Proximal Policy Optimization (PPO) to train models for optimizing a single quality metric at a time. Furthermore, we amalgamate these rewards into a unified reward model aimed at capturing different best practices and quality aspects of tests. By comparing RL-trained models with those trained using supervised learning, we provide insights into how reliably utilize RL to improve test generation quality and into the effects of various training strategies. Our experimental results demonstrate that the RL-optimized model consistently generated high-quality test cases compared to the base LLM, improving the model by up to 21%, and successfully generates nearly 100% syntactically correct code. RLSQM also outperformed GPT-4 on four out of seven metrics. This represents a significant step towards enhancing the overall efficiency and reliability of software testing through Reinforcement Learning and static quality metrics. Our data are available at this link: //figshare.com/s/ded476c8d4c221222849.

System correctness is one of the most crucial and challenging objectives in software and hardware systems. With the increasing evolution of connected and distributed systems, ensuring their correctness requires the use of formal verification for multi-agent systems. In this paper, we present a summary of certain results on model checking for multi-agent systems that derive from the selection of strategies and information for agents. Additionally, we discuss some open directions for future research.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

Over the past few years, the rapid development of deep learning technologies for computer vision has greatly promoted the performance of medical image segmentation (MedISeg). However, the recent MedISeg publications usually focus on presentations of the major contributions (e.g., network architectures, training strategies, and loss functions) while unwittingly ignoring some marginal implementation details (also known as "tricks"), leading to a potential problem of the unfair experimental result comparisons. In this paper, we collect a series of MedISeg tricks for different model implementation phases (i.e., pre-training model, data pre-processing, data augmentation, model implementation, model inference, and result post-processing), and experimentally explore the effectiveness of these tricks on the consistent baseline models. Compared to paper-driven surveys that only blandly focus on the advantages and limitation analyses of segmentation models, our work provides a large number of solid experiments and is more technically operable. With the extensive experimental results on both the representative 2D and 3D medical image datasets, we explicitly clarify the effect of these tricks. Moreover, based on the surveyed tricks, we also open-sourced a strong MedISeg repository, where each of its components has the advantage of plug-and-play. We believe that this milestone work not only completes a comprehensive and complementary survey of the state-of-the-art MedISeg approaches, but also offers a practical guide for addressing the future medical image processing challenges including but not limited to small dataset learning, class imbalance learning, multi-modality learning, and domain adaptation. The code has been released at: //github.com/hust-linyi/MedISeg

The incredible development of federated learning (FL) has benefited various tasks in the domains of computer vision and natural language processing, and the existing frameworks such as TFF and FATE has made the deployment easy in real-world applications. However, federated graph learning (FGL), even though graph data are prevalent, has not been well supported due to its unique characteristics and requirements. The lack of FGL-related framework increases the efforts for accomplishing reproducible research and deploying in real-world applications. Motivated by such strong demand, in this paper, we first discuss the challenges in creating an easy-to-use FGL package and accordingly present our implemented package FederatedScope-GNN (FS-G), which provides (1) a unified view for modularizing and expressing FGL algorithms; (2) comprehensive DataZoo and ModelZoo for out-of-the-box FGL capability; (3) an efficient model auto-tuning component; and (4) off-the-shelf privacy attack and defense abilities. We validate the effectiveness of FS-G by conducting extensive experiments, which simultaneously gains many valuable insights about FGL for the community. Moreover, we employ FS-G to serve the FGL application in real-world E-commerce scenarios, where the attained improvements indicate great potential business benefits. We publicly release FS-G, as submodules of FederatedScope, at //github.com/alibaba/FederatedScope to promote FGL's research and enable broad applications that would otherwise be infeasible due to the lack of a dedicated package.

Autonomic computing investigates how systems can achieve (user) specified control outcomes on their own, without the intervention of a human operator. Autonomic computing fundamentals have been substantially influenced by those of control theory for closed and open-loop systems. In practice, complex systems may exhibit a number of concurrent and inter-dependent control loops. Despite research into autonomic models for managing computer resources, ranging from individual resources (e.g., web servers) to a resource ensemble (e.g., multiple resources within a data center), research into integrating Artificial Intelligence (AI) and Machine Learning (ML) to improve resource autonomy and performance at scale continues to be a fundamental challenge. The integration of AI/ML to achieve such autonomic and self-management of systems can be achieved at different levels of granularity, from full to human-in-the-loop automation. In this article, leading academics, researchers, practitioners, engineers, and scientists in the fields of cloud computing, AI/ML, and quantum computing join to discuss current research and potential future directions for these fields. Further, we discuss challenges and opportunities for leveraging AI and ML in next generation computing for emerging computing paradigms, including cloud, fog, edge, serverless and quantum computing environments.

Along with the massive growth of the Internet from the 1990s until now, various innovative technologies have been created to bring users breathtaking experiences with more virtual interactions in cyberspace. Many virtual environments with thousands of services and applications, from social networks to virtual gaming worlds, have been developed with immersive experience and digital transformation, but most are incoherent instead of being integrated into a platform. In this context, metaverse, a term formed by combining meta and universe, has been introduced as a shared virtual world that is fueled by many emerging technologies, such as fifth-generation networks and beyond, virtual reality, and artificial intelligence (AI). Among such technologies, AI has shown the great importance of processing big data to enhance immersive experience and enable human-like intelligence of virtual agents. In this survey, we make a beneficial effort to explore the role of AI in the foundation and development of the metaverse. We first deliver a preliminary of AI, including machine learning algorithms and deep learning architectures, and its role in the metaverse. We then convey a comprehensive investigation of AI-based methods concerning six technical aspects that have potentials for the metaverse: natural language processing, machine vision, blockchain, networking, digital twin, and neural interface, and being potential for the metaverse. Subsequently, several AI-aided applications, such as healthcare, manufacturing, smart cities, and gaming, are studied to be deployed in the virtual worlds. Finally, we conclude the key contribution of this survey and open some future research directions in AI for the metaverse.

Visual recognition is currently one of the most important and active research areas in computer vision, pattern recognition, and even the general field of artificial intelligence. It has great fundamental importance and strong industrial needs. Deep neural networks (DNNs) have largely boosted their performances on many concrete tasks, with the help of large amounts of training data and new powerful computation resources. Though recognition accuracy is usually the first concern for new progresses, efficiency is actually rather important and sometimes critical for both academic research and industrial applications. Moreover, insightful views on the opportunities and challenges of efficiency are also highly required for the entire community. While general surveys on the efficiency issue of DNNs have been done from various perspectives, as far as we are aware, scarcely any of them focused on visual recognition systematically, and thus it is unclear which progresses are applicable to it and what else should be concerned. In this paper, we present the review of the recent advances with our suggestions on the new possible directions towards improving the efficiency of DNN-related visual recognition approaches. We investigate not only from the model but also the data point of view (which is not the case in existing surveys), and focus on three most studied data types (images, videos and points). This paper attempts to provide a systematic summary via a comprehensive survey which can serve as a valuable reference and inspire both researchers and practitioners who work on visual recognition problems.

北京阿比特科技有限公司