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While Identity Document Verification (IDV) technology on mobile devices becomes ubiquitous in modern business operations, the risk of identity theft and fraud is increasing. The identity document holder is normally required to participate in an online video interview to circumvent impostors. However, the current IDV process depends on an additional human workforce to support online step-by-step guidance which is inefficient and expensive. The performance of existing AI-based approaches cannot meet the real-time and lightweight demands of mobile devices. In this paper, we address those challenges by designing an edge intelligence-assisted approach for real-time IDV. Aiming at improving the responsiveness of the IDV process, we propose a new document localization model for mobile devices, LDRNet, to Localize the identity Document in Real-time. On the basis of a lightweight backbone network, we build three prediction branches for LDRNet, the corner points prediction, the line borders prediction and the document classification. We design novel supplementary targets, the equal-division points, and use a new loss function named Line Loss, to improve the speed and accuracy of our approach. In addition to the IDV process, LDRNet is an efficient and reliable document localization alternative for all kinds of mobile applications. As a matter of proof, we compare the performance of LDRNet with other popular approaches on localizing general document datasets. The experimental results show that LDRNet runs at a speed up to 790 FPS which is 47x faster, while still achieving comparable Jaccard Index(JI) in single-model and single-scale tests.

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Microservices are supporting digital transformation; however, fundamental tools and system perspectives are missing to better observe, understand, and manage these systems, their properties, and their dependencies. Microservices architecture leans toward decentralization, which yields many advantages to system operation; it, however, brings challenges to their development. Microservices lack a system-centric perspective to better cope with system evolution and quality assessment. In this work, we explore microservice-specific architecture reconstruction based on static analysis. Such reconstruction typically results in system models to visualize selected system-centric perspectives. Conventional models are limited in utility when the service cardinality is high. We consider an alternative data visualization using 3D space using augmented reality. To begin testing the feasibility of deriving such perspectives from microservice systems, we developed and implemented prototype tools for software architecture reconstruction and visualization of compared perspectives.

In this paper, we consider the problems in the practical application of visual simultaneous localization and mapping (SLAM). With the popularization and application of the technology in wide scope, the practicability of SLAM system has become a new hot topic after the accuracy and robustness, e.g., how to keep the stability of the system and achieve accurate pose estimation in the low-texture and dynamic environment, and how to improve the universality and real-time performance of the system in the real scenes, etc. This paper proposes a real-time stereo indirect visual SLAM system, PLD-SLAM, which combines point and line features, and avoid the impact of dynamic objects in highly dynamic environments. We also present a novel global gray similarity (GGS) algorithm to achieve reasonable keyframe selection and efficient loop closure detection (LCD). Benefiting from the GGS, PLD-SLAM can realize real-time accurate pose estimation in most real scenes without pre-training and loading a huge feature dictionary model. To verify the performance of the proposed system, we compare it with existing state-of-the-art (SOTA) methods on the public datasets KITTI, EuRoC MAV, and the indoor stereo datasets provided by us, etc. The experiments show that the PLD-SLAM has better real-time performance while ensuring stability and accuracy in most scenarios. In addition, through the analysis of the experimental results of the GGS, we can find it has excellent performance in the keyframe selection and LCD.

Understanding document images (e.g., invoices) is a core but challenging task since it requires complex functions such as reading text and a holistic understanding of the document. Current Visual Document Understanding (VDU) methods outsource the task of reading text to off-the-shelf Optical Character Recognition (OCR) engines and focus on the understanding task with the OCR outputs. Although such OCR-based approaches have shown promising performance, they suffer from 1) high computational costs for using OCR; 2) inflexibility of OCR models on languages or types of document; 3) OCR error propagation to the subsequent process. To address these issues, in this paper, we introduce a novel OCR-free VDU model named Donut, which stands for Document understanding transformer. As the first step in OCR-free VDU research, we propose a simple architecture (i.e., Transformer) with a pre-training objective (i.e., cross-entropy loss). Donut is conceptually simple yet effective. Through extensive experiments and analyses, we show a simple OCR-free VDU model, Donut, achieves state-of-the-art performances on various VDU tasks in terms of both speed and accuracy. In addition, we offer a synthetic data generator that helps the model pre-training to be flexible in various languages and domains. The code, trained model and synthetic data are available at //github.com/clovaai/donut.

With an increasing number of elders living alone, care-giving from a distance becomes a compelling need, particularly for safety. Real-time monitoring and action recognition are essential to raise an alert timely when abnormal behaviors or unusual activities occur. While wearable sensors are widely recognized as a promising solution, highly depending on user's ability and willingness makes them inefficient. In contrast, video streams collected through non-contact optical cameras provide richer information and release the burden on elders. In this paper, leveraging the Independently-Recurrent neural Network (IndRNN) we propose a novel Real-time Elderly Monitoring for senior Safety (REMS) based on lightweight human action recognition (HAR) technology. Using captured skeleton images, the REMS scheme is able to recognize abnormal behaviors or actions and preserve the user's privacy. To achieve high accuracy, the HAR module is trained and fine-tuned using multiple databases. An extensive experimental study verified that REMS system performs action recognition accurately and timely. REMS meets the design goals as a privacy-preserving elderly safety monitoring system and possesses the potential to be adopted in various smart monitoring systems.

In the RoboCup Small Size League (SSL), teams are encouraged to propose solutions for executing basic soccer tasks inside the SSL field using only embedded sensing information. Thus, this work proposes an embedded monocular vision approach for detecting objects and estimating relative positions inside the soccer field. Prior knowledge from the environment is exploited by assuming objects lay on the ground, and the onboard camera has its position fixed on the robot. We implemented the proposed method on an NVIDIA Jetson Nano and employed SSD MobileNet v2 for 2D Object Detection with TensorRT optimization, detecting balls, robots, and goals with distances up to 3.5 meters. Ball localization evaluation shows that the proposed solution overcomes the currently used SSL vision system for positions closer than 1 meter to the onboard camera with a Root Mean Square Error of 14.37 millimeters. In addition, the proposed method achieves real-time performance with an average processing speed of 30 frames per second.

Mixed Reality (MR) is an evolving technology lying in the continuum spanned by related technologies such as Virtual Reality (VR) and Augmented Reality (AR), and creates an exciting way of interacting with people and the environment. This technology is fast becoming a tool used by many people, potentially improving living environments and work efficiency. Microsoft HoloLens has played an important role in the progress of MR, from the first generation to the second generation. In this paper, we systematically evaluate the functions of applicable functions in HoloLens 2. These evaluations can serve as a performance benchmark that can help people who need to use this instrument for research or applications in the future. The detailed tests and the performance evaluation of the different functionalities show the usability and possible limitations of each function. We mainly divide the experiment into the existing functions of the HoloLens 1, the new functions of the HoloLens 2, and the use of research mode. This research results will be useful for MR researchers who want to use HoloLens 2 as a research tool to design their own MR applications.

Deep neural networks (DNNs) have achieved unprecedented success in the field of artificial intelligence (AI), including computer vision, natural language processing and speech recognition. However, their superior performance comes at the considerable cost of computational complexity, which greatly hinders their applications in many resource-constrained devices, such as mobile phones and Internet of Things (IoT) devices. Therefore, methods and techniques that are able to lift the efficiency bottleneck while preserving the high accuracy of DNNs are in great demand in order to enable numerous edge AI applications. This paper provides an overview of efficient deep learning methods, systems and applications. We start from introducing popular model compression methods, including pruning, factorization, quantization as well as compact model design. To reduce the large design cost of these manual solutions, we discuss the AutoML framework for each of them, such as neural architecture search (NAS) and automated pruning and quantization. We then cover efficient on-device training to enable user customization based on the local data on mobile devices. Apart from general acceleration techniques, we also showcase several task-specific accelerations for point cloud, video and natural language processing by exploiting their spatial sparsity and temporal/token redundancy. Finally, to support all these algorithmic advancements, we introduce the efficient deep learning system design from both software and hardware perspectives.

Pre-training techniques have been verified successfully in a variety of NLP tasks in recent years. Despite the widespread of pre-training models for NLP applications, they almost focused on text-level manipulation, while neglecting the layout and style information that is vital for document image understanding. In this paper, we propose the LayoutLM to jointly model the interaction between text and layout information across scanned document images, which is beneficial for a great number of real-world document image understanding tasks such as information extraction from scanned documents. Furthermore, we also leverage the image features to incorporate the visual information of words into LayoutLM. To the best of our knowledge, this is the first time that text and layout are jointly learned in a single framework for document-level pre-training. It achieves new state-of-the-art results in several downstream tasks, including form understanding (from 70.72 to 79.27), receipt understanding (from 94.02 to 95.24) and document image classification (from 93.07 to 94.42). The code and pre-trained LayoutLM models are publicly available at //github.com/microsoft/unilm/tree/master/layoutlm.

In recent years, mobile devices have gained increasingly development with stronger computation capability and larger storage. Some of the computation-intensive machine learning and deep learning tasks can now be run on mobile devices. To take advantage of the resources available on mobile devices and preserve users' privacy, the idea of mobile distributed machine learning is proposed. It uses local hardware resources and local data to solve machine learning sub-problems on mobile devices, and only uploads computation results instead of original data to contribute to the optimization of the global model. This architecture can not only relieve computation and storage burden on servers, but also protect the users' sensitive information. Another benefit is the bandwidth reduction, as various kinds of local data can now participate in the training process without being uploaded to the server. In this paper, we provide a comprehensive survey on recent studies of mobile distributed machine learning. We survey a number of widely-used mobile distributed machine learning methods. We also present an in-depth discussion on the challenges and future directions in this area. We believe that this survey can demonstrate a clear overview of mobile distributed machine learning and provide guidelines on applying mobile distributed machine learning to real applications.

Recent advances in 3D fully convolutional networks (FCN) have made it feasible to produce dense voxel-wise predictions of volumetric images. In this work, we show that a multi-class 3D FCN trained on manually labeled CT scans of several anatomical structures (ranging from the large organs to thin vessels) can achieve competitive segmentation results, while avoiding the need for handcrafting features or training class-specific models. To this end, we propose a two-stage, coarse-to-fine approach that will first use a 3D FCN to roughly define a candidate region, which will then be used as input to a second 3D FCN. This reduces the number of voxels the second FCN has to classify to ~10% and allows it to focus on more detailed segmentation of the organs and vessels. We utilize training and validation sets consisting of 331 clinical CT images and test our models on a completely unseen data collection acquired at a different hospital that includes 150 CT scans, targeting three anatomical organs (liver, spleen, and pancreas). In challenging organs such as the pancreas, our cascaded approach improves the mean Dice score from 68.5 to 82.2%, achieving the highest reported average score on this dataset. We compare with a 2D FCN method on a separate dataset of 240 CT scans with 18 classes and achieve a significantly higher performance in small organs and vessels. Furthermore, we explore fine-tuning our models to different datasets. Our experiments illustrate the promise and robustness of current 3D FCN based semantic segmentation of medical images, achieving state-of-the-art results. Our code and trained models are available for download: //github.com/holgerroth/3Dunet_abdomen_cascade.

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