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Chain-of-Thought Prompting (CoT) reinforces the reasoning capabilities of Large Language Models (LLMs) through the generation of intermediate rationales. However, these enhancements predominantly benefit large-scale models, leaving small LMs without significant performance improvements when directly applying CoT. Despite the advanced reasoning capabilities of LLMs, CoT relies primarily on their pre-trained internal knowledge. The external knowledge that is previously unknown to the model remains unexploited. This omission becomes pronounced in tasks such as stance detection, where the external background knowledge plays a pivotal role. Additionally, the large-scale architecture of LLMs inevitably present efficiency challenges during deployment. To address these challenges, we introduce the Ladder-of-Thought (LoT) for stance detection. Grounded in a dual-phase Cascaded Optimization framework, LoT directs the model to incorporate high-quality external knowledge, enhancing the intermediate rationales it generates. These bolstered rationales subsequently serve as the foundation for more precise predictions - akin to how a ladder facilitates reaching elevated goals. LoT achieves a balance between efficiency and accuracy, making it an adaptable and efficient framework for stance detection. Our empirical evaluations underscore LoT's effectiveness, marking a 16% improvement over ChatGPT and a 10% enhancement compared to ChatGPT with CoT.

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Over the last years, Unmanned Aerial Vehicles (UAVs) have seen significant advancements in sensor capabilities and computational abilities, allowing for efficient autonomous navigation and visual tracking applications. However, the demand for computationally complex tasks has increased faster than advances in battery technology. This opens up possibilities for improvements using edge computing. In edge computing, edge servers can achieve lower latency responses compared to traditional cloud servers through strategic geographic deployments. Furthermore, these servers can maintain superior computational performance compared to UAVs, as they are not limited by battery constraints. Combining these technologies by aiding UAVs with edge servers, research finds measurable improvements in task completion speed, energy efficiency, and reliability across multiple applications and industries. This systematic literature review aims to analyze the current state of research and collect, select, and extract the key areas where UAV activities can be supported and improved through edge computing.

We propose VQ-NeRF, a two-branch neural network model that incorporates Vector Quantization (VQ) to decompose and edit reflectance fields in 3D scenes. Conventional neural reflectance fields use only continuous representations to model 3D scenes, despite the fact that objects are typically composed of discrete materials in reality. This lack of discretization can result in noisy material decomposition and complicated material editing. To address these limitations, our model consists of a continuous branch and a discrete branch. The continuous branch follows the conventional pipeline to predict decomposed materials, while the discrete branch uses the VQ mechanism to quantize continuous materials into individual ones. By discretizing the materials, our model can reduce noise in the decomposition process and generate a segmentation map of discrete materials. Specific materials can be easily selected for further editing by clicking on the corresponding area of the segmentation outcomes. Additionally, we propose a dropout-based VQ codeword ranking strategy to predict the number of materials in a scene, which reduces redundancy in the material segmentation process. To improve usability, we also develop an interactive interface to further assist material editing. We evaluate our model on both computer-generated and real-world scenes, demonstrating its superior performance. To the best of our knowledge, our model is the first to enable discrete material editing in 3D scenes.

Multi-modal Large Language Models (MLLMs) have made significant strides in expanding the capabilities of Large Language Models (LLMs) through the incorporation of visual perception interfaces. Despite the emergence of exciting applications and the availability of diverse instruction tuning data, existing approaches often rely on CLIP or its variants as the visual branch, and merely extract features from the deep layers. However, these methods lack a comprehensive analysis of the visual encoders in MLLMs. In this paper, we conduct an extensive investigation into the effectiveness of different vision encoders within MLLMs. Our findings reveal that the shallow layer features of CLIP offer particular advantages for fine-grained tasks such as grounding and region understanding. Surprisingly, the vision-only model DINO, which is not pretrained with text-image alignment, demonstrates promising performance as a visual branch within MLLMs. By simply equipping it with an MLP layer for alignment, DINO surpasses CLIP in fine-grained related perception tasks. Building upon these observations, we propose a simple yet effective feature merging strategy, named COMM, that integrates CLIP and DINO with Multi-level features Merging, to enhance the visual capabilities of MLLMs. We evaluate COMM through comprehensive experiments on a wide range of benchmarks, including image captioning, visual question answering, visual grounding, and object hallucination. Experimental results demonstrate the superior performance of COMM compared to existing methods, showcasing its enhanced visual capabilities within MLLMs. Code will be made available at //github.com/YuchenLiu98/COMM.

Robots need to predict and react to human motions to navigate through a crowd without collisions. Many existing methods decouple prediction from planning, which does not account for the interaction between robot and human motions and can lead to the robot getting stuck. We propose SICNav, a Model Predictive Control (MPC) method that jointly solves for robot motion and predicted crowd motion in closed-loop. We model each human in the crowd to be following an Optimal Reciprocal Collision Avoidance (ORCA) scheme and embed that model as a constraint in the robot's local planner, resulting in a bilevel nonlinear MPC optimization problem. We use a KKT-reformulation to cast the bilevel problem as a single level and use a nonlinear solver to optimize. Our MPC method can influence pedestrian motion while explicitly satisfying safety constraints in a single-robot multi-human environment. We analyze the performance of SICNav in a simulation environment to demonstrate safe robot motion that can influence the surrounding humans. We also validate the trajectory forecasting performance of ORCA on a human trajectory dataset.

Panoptic Narrative Detection (PND) and Segmentation (PNS) are two challenging tasks that involve identifying and locating multiple targets in an image according to a long narrative description. In this paper, we propose a unified and effective framework called NICE that can jointly learn these two panoptic narrative recognition tasks. Existing visual grounding tasks use a two-branch paradigm, but applying this directly to PND and PNS can result in prediction conflict due to their intrinsic many-to-many alignment property. To address this, we introduce two cascading modules based on the barycenter of the mask, which are Coordinate Guided Aggregation (CGA) and Barycenter Driven Localization (BDL), responsible for segmentation and detection, respectively. By linking PNS and PND in series with the barycenter of segmentation as the anchor, our approach naturally aligns the two tasks and allows them to complement each other for improved performance. Specifically, CGA provides the barycenter as a reference for detection, reducing BDL's reliance on a large number of candidate boxes. BDL leverages its excellent properties to distinguish different instances, which improves the performance of CGA for segmentation. Extensive experiments demonstrate that NICE surpasses all existing methods by a large margin, achieving 4.1% for PND and 2.9% for PNS over the state-of-the-art. These results validate the effectiveness of our proposed collaborative learning strategy. The project of this work is made publicly available at //github.com/Mr-Neko/NICE.

Large Language Models (LLMs) have shown promise in the autonomous driving sector, particularly in generalization and interpretability. We introduce a unique object-level multimodal LLM architecture that merges vectorized numeric modalities with a pre-trained LLM to improve context understanding in driving situations. We also present a new dataset of 160k QA pairs derived from 10k driving scenarios, paired with high quality control commands collected with RL agent and question answer pairs generated by teacher LLM (GPT-3.5). A distinct pretraining strategy is devised to align numeric vector modalities with static LLM representations using vector captioning language data. We also introduce an evaluation metric for Driving QA and demonstrate our LLM-driver's proficiency in interpreting driving scenarios, answering questions, and decision-making. Our findings highlight the potential of LLM-based driving action generation in comparison to traditional behavioral cloning. We make our benchmark, datasets, and model available for further exploration.

Our investigation into the Affective Reasoning in Conversation (ARC) task highlights the challenge of causal discrimination. Almost all existing models, including large language models (LLMs), excel at capturing semantic correlations within utterance embeddings but fall short in determining the specific causal relationships. To overcome this limitation, we propose the incorporation of \textit{i.i.d.} noise terms into the conversation process, thereby constructing a structural causal model (SCM). It explores how distinct causal relationships of fitted embeddings can be discerned through independent conditions. To facilitate the implementation of deep learning, we introduce the cogn frameworks to handle unstructured conversation data, and employ an autoencoder architecture to regard the unobservable noise as learnable "implicit causes." Moreover, we curate a synthetic dataset that includes i.i.d. noise. Through comprehensive experiments, we validate the effectiveness and interpretability of our approach. Our code is available in //github.com/Zodiark-ch/mater-of-our-EMNLP2023-paper.

Large Language Models (LLMs) are becoming increasingly smart and autonomous, targeting real-world pragmatic missions beyond traditional NLP tasks. As a result, there has been an urgent need to evaluate LLMs as agents on challenging tasks in interactive environments. We present AgentBench, a multi-dimensional evolving benchmark that currently consists of 8 distinct environments to assess LLM-as-Agent's reasoning and decision-making abilities in a multi-turn open-ended generation setting. Our extensive test over 25 LLMs (including APIs and open-sourced models) shows that, while top commercial LLMs present a strong ability of acting as agents in complex environments, there is a significant disparity in performance between them and open-sourced competitors. It also serves as a component of an ongoing project with wider coverage and deeper consideration towards systematic LLM evaluation. Datasets, environments, and an integrated evaluation package for AgentBench are released at //github.com/THUDM/AgentBench

Knowledge Graph Embedding (KGE) aims to learn representations for entities and relations. Most KGE models have gained great success, especially on extrapolation scenarios. Specifically, given an unseen triple (h, r, t), a trained model can still correctly predict t from (h, r, ?), or h from (?, r, t), such extrapolation ability is impressive. However, most existing KGE works focus on the design of delicate triple modeling function, which mainly tells us how to measure the plausibility of observed triples, but offers limited explanation of why the methods can extrapolate to unseen data, and what are the important factors to help KGE extrapolate. Therefore in this work, we attempt to study the KGE extrapolation of two problems: 1. How does KGE extrapolate to unseen data? 2. How to design the KGE model with better extrapolation ability? For the problem 1, we first discuss the impact factors for extrapolation and from relation, entity and triple level respectively, propose three Semantic Evidences (SEs), which can be observed from train set and provide important semantic information for extrapolation. Then we verify the effectiveness of SEs through extensive experiments on several typical KGE methods. For the problem 2, to make better use of the three levels of SE, we propose a novel GNN-based KGE model, called Semantic Evidence aware Graph Neural Network (SE-GNN). In SE-GNN, each level of SE is modeled explicitly by the corresponding neighbor pattern, and merged sufficiently by the multi-layer aggregation, which contributes to obtaining more extrapolative knowledge representation. Finally, through extensive experiments on FB15k-237 and WN18RR datasets, we show that SE-GNN achieves state-of-the-art performance on Knowledge Graph Completion task and performs a better extrapolation ability.

Pre-trained Language Models (PLMs) have achieved great success in various Natural Language Processing (NLP) tasks under the pre-training and fine-tuning paradigm. With large quantities of parameters, PLMs are computation-intensive and resource-hungry. Hence, model pruning has been introduced to compress large-scale PLMs. However, most prior approaches only consider task-specific knowledge towards downstream tasks, but ignore the essential task-agnostic knowledge during pruning, which may cause catastrophic forgetting problem and lead to poor generalization ability. To maintain both task-agnostic and task-specific knowledge in our pruned model, we propose ContrAstive Pruning (CAP) under the paradigm of pre-training and fine-tuning. It is designed as a general framework, compatible with both structured and unstructured pruning. Unified in contrastive learning, CAP enables the pruned model to learn from the pre-trained model for task-agnostic knowledge, and fine-tuned model for task-specific knowledge. Besides, to better retain the performance of the pruned model, the snapshots (i.e., the intermediate models at each pruning iteration) also serve as effective supervisions for pruning. Our extensive experiments show that adopting CAP consistently yields significant improvements, especially in extremely high sparsity scenarios. With only 3% model parameters reserved (i.e., 97% sparsity), CAP successfully achieves 99.2% and 96.3% of the original BERT performance in QQP and MNLI tasks. In addition, our probing experiments demonstrate that the model pruned by CAP tends to achieve better generalization ability.

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