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It remains a significant challenge how to quantitatively control the expressiveness of speech emotion in speech generation. In this work, we present a novel approach for manipulating the rendering of emotions for speech generation. We propose a hierarchical emotion distribution extractor, i.e. Hierarchical ED, that quantifies the intensity of emotions at different levels of granularity. Support vector machines (SVMs) are employed to rank emotion intensity, resulting in a hierarchical emotional embedding. Hierarchical ED is subsequently integrated into the FastSpeech2 framework, guiding the model to learn emotion intensity at phoneme, word, and utterance levels. During synthesis, users can manually edit the emotional intensity of the generated voices. Both objective and subjective evaluations demonstrate the effectiveness of the proposed network in terms of fine-grained quantitative emotion editing.

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Pareto front learning is a technique that introduces preference vectors in a neural network to approximate the Pareto front. Previous Pareto front learning methods have demonstrated high performance in approximating simple Pareto fronts. These methods often sample preference vectors from a fixed Dirichlet distribution. However, no fixed sampling distribution can be adapted to diverse Pareto fronts. Efficiently sampling preference vectors and accurately estimating the Pareto front is a challenge. To address this challenge, we propose a data-driven preference vector sampling framework for Pareto front learning. We utilize the posterior information of the objective functions to adjust the parameters of the sampling distribution flexibly. In this manner, the proposed method can sample preference vectors from the location of the Pareto front with a high probability. Moreover, we design the distribution of the preference vector as a mixture of Dirichlet distributions to improve the performance of the model in disconnected Pareto fronts. Extensive experiments validate the superiority of the proposed method compared with state-of-the-art algorithms.

Understanding how individuals focus and perform visual searches during collaborative tasks can help improve user engagement. Eye tracking measures provide informative cues for such understanding. This article presents A-DisETrac, an advanced analytic dashboard for distributed eye tracking. It uses off-the-shelf eye trackers to monitor multiple users in parallel, compute both traditional and advanced gaze measures in real-time, and display them on an interactive dashboard. Using two pilot studies, the system was evaluated in terms of user experience and utility, and compared with existing work. Moreover, the system was used to study how advanced gaze measures such as ambient-focal coefficient K and real-time index of pupillary activity relate to collaborative behavior. It was observed that the time a group takes to complete a puzzle is related to the ambient visual scanning behavior quantified and groups that spent more time had more scanning behavior. User experience questionnaire results suggest that their dashboard provides a comparatively good user experience.

Hand gestures play a significant role in human interactions where non-verbal intentions, thoughts and commands are conveyed. In Human-Robot Interaction (HRI), hand gestures offer a similar and efficient medium for conveying clear and rapid directives to a robotic agent. However, state-of-the-art vision-based methods for gesture recognition have been shown to be effective only up to a user-camera distance of seven meters. Such a short distance range limits practical HRI with, for example, service robots, search and rescue robots and drones. In this work, we address the Ultra-Range Gesture Recognition (URGR) problem by aiming for a recognition distance of up to 25 meters and in the context of HRI. We propose the URGR framework, a novel deep-learning, using solely a simple RGB camera. Gesture inference is based on a single image. First, a novel super-resolution model termed High-Quality Network (HQ-Net) uses a set of self-attention and convolutional layers to enhance the low-resolution image of the user. Then, we propose a novel URGR classifier termed Graph Vision Transformer (GViT) which takes the enhanced image as input. GViT combines the benefits of a Graph Convolutional Network (GCN) and a modified Vision Transformer (ViT). Evaluation of the proposed framework over diverse test data yields a high recognition rate of 98.1%. The framework has also exhibited superior performance compared to human recognition in ultra-range distances. With the framework, we analyze and demonstrate the performance of an autonomous quadruped robot directed by human gestures in complex ultra-range indoor and outdoor environments, acquiring 96% recognition rate on average.

The transformer networks are extensively utilized in face forgery detection due to their scalability across large datasets.Despite their success, transformers face challenges in balancing the capture of global context, which is crucial for unveiling forgery clues, with computational complexity.To mitigate this issue, we introduce Band-Attention modulated RetNet (BAR-Net), a lightweight network designed to efficiently process extensive visual contexts while avoiding catastrophic forgetting.Our approach empowers the target token to perceive global information by assigning differential attention levels to tokens at varying distances. We implement self-attention along both spatial axes, thereby maintaining spatial priors and easing the computational burden.Moreover, we present the adaptive frequency Band-Attention Modulation mechanism, which treats the entire Discrete Cosine Transform spectrogram as a series of frequency bands with learnable weights.Together, BAR-Net achieves favorable performance on several face forgery datasets, outperforming current state-of-the-art methods.

The transformer is a powerful data modelling framework responsible for remarkable performance on a wide range of tasks. However, they are limited in terms of scalability as it is suboptimal and inefficient to process long-sequence data. To this purpose we introduce BLRP (Bidirectional Long-Range Parser), a novel and versatile attention mechanism designed to increase performance and efficiency on long-sequence tasks. It leverages short and long range heuristics in the form of a local sliding window approach combined with a global bidirectional latent space synthesis technique. We show the benefits and versatility of our approach on vision and language domains by demonstrating competitive results against state-of-the-art methods on the Long-Range-Arena and CIFAR benchmarks together with ablations demonstrating the computational efficiency.

Complex reasoning problems contain states that vary in the computational cost required to determine a good action plan. Taking advantage of this property, we propose Adaptive Subgoal Search (AdaSubS), a search method that adaptively adjusts the planning horizon. To this end, AdaSubS generates diverse sets of subgoals at different distances. A verification mechanism is employed to filter out unreachable subgoals swiftly, allowing to focus on feasible further subgoals. In this way, AdaSubS benefits from the efficiency of planning with longer subgoals and the fine control with the shorter ones, and thus scales well to difficult planning problems. We show that AdaSubS significantly surpasses hierarchical planning algorithms on three complex reasoning tasks: Sokoban, the Rubik's Cube, and inequality proving benchmark INT.

Temporal Knowledge Graph Question Answering (TKGQA) aims to answer questions with temporal intent over Temporal Knowledge Graphs (TKGs). The core challenge of this task lies in understanding the complex semantic information regarding multiple types of time constraints (e.g., before, first) in questions. Existing end-to-end methods implicitly model the time constraints by learning time-aware embeddings of questions and candidate answers, which is far from understanding the question comprehensively. Motivated by semantic-parsing-based approaches that explicitly model constraints in questions by generating logical forms with symbolic operators, we design fundamental temporal operators for time constraints and introduce a novel self-improvement Programming method for TKGQA (Prog-TQA). Specifically, Prog-TQA leverages the in-context learning ability of Large Language Models (LLMs) to understand the combinatory time constraints in the questions and generate corresponding program drafts with a few examples given. Then, it aligns these drafts to TKGs with the linking module and subsequently executes them to generate the answers. To enhance the ability to understand questions, Prog-TQA is further equipped with a self-improvement strategy to effectively bootstrap LLMs using high-quality self-generated drafts. Extensive experiments demonstrate the superiority of the proposed Prog-TQA on MultiTQ and CronQuestions datasets, especially in the Hits@1 metric.

In the rapidly advancing field of multi-agent systems, ensuring robustness in unfamiliar and adversarial settings is crucial. Notwithstanding their outstanding performance in familiar environments, these systems often falter in new situations due to overfitting during the training phase. This is especially pronounced in settings where both cooperative and competitive behaviours are present, encapsulating a dual nature of overfitting and generalisation challenges. To address this issue, we present Multi-Agent Diagnostics for Robustness via Illuminated Diversity (MADRID), a novel approach for generating diverse adversarial scenarios that expose strategic vulnerabilities in pre-trained multi-agent policies. Leveraging the concepts from open-ended learning, MADRID navigates the vast space of adversarial settings, employing a target policy's regret to gauge the vulnerabilities of these settings. We evaluate the effectiveness of MADRID on the 11vs11 version of Google Research Football, one of the most complex environments for multi-agent reinforcement learning. Specifically, we employ MADRID for generating a diverse array of adversarial settings for TiZero, the state-of-the-art approach which "masters" the game through 45 days of training on a large-scale distributed infrastructure. We expose key shortcomings in TiZero's tactical decision-making, underlining the crucial importance of rigorous evaluation in multi-agent systems.

Human-centric perception plays a vital role in vision and graphics. But their data annotations are prohibitively expensive. Therefore, it is desirable to have a versatile pre-train model that serves as a foundation for data-efficient downstream tasks transfer. To this end, we propose the Human-Centric Multi-Modal Contrastive Learning framework HCMoCo that leverages the multi-modal nature of human data (e.g. RGB, depth, 2D keypoints) for effective representation learning. The objective comes with two main challenges: dense pre-train for multi-modality data, efficient usage of sparse human priors. To tackle the challenges, we design the novel Dense Intra-sample Contrastive Learning and Sparse Structure-aware Contrastive Learning targets by hierarchically learning a modal-invariant latent space featured with continuous and ordinal feature distribution and structure-aware semantic consistency. HCMoCo provides pre-train for different modalities by combining heterogeneous datasets, which allows efficient usage of existing task-specific human data. Extensive experiments on four downstream tasks of different modalities demonstrate the effectiveness of HCMoCo, especially under data-efficient settings (7.16% and 12% improvement on DensePose Estimation and Human Parsing). Moreover, we demonstrate the versatility of HCMoCo by exploring cross-modality supervision and missing-modality inference, validating its strong ability in cross-modal association and reasoning.

Aspect level sentiment classification aims to identify the sentiment expressed towards an aspect given a context sentence. Previous neural network based methods largely ignore the syntax structure in one sentence. In this paper, we propose a novel target-dependent graph attention network (TD-GAT) for aspect level sentiment classification, which explicitly utilizes the dependency relationship among words. Using the dependency graph, it propagates sentiment features directly from the syntactic context of an aspect target. In our experiments, we show our method outperforms multiple baselines with GloVe embeddings. We also demonstrate that using BERT representations further substantially boosts the performance.

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