3D object detection is one of the most important tasks in autonomous driving and robotics. Our research focuses on tackling low efficiency issue of point-based methods on large-scale point clouds. Existing point-based methods adopt farthest point sampling (FPS) strategy for downsampling, which is computationally expensive in terms of inference time and memory consumption when the number of point cloud increases. In order to improve efficiency, we propose a novel Instance-Centroid Faster Point Sampling Module (IC-FPS) , which effectively replaces the first Set Abstraction (SA) layer that is extremely tedious. IC-FPS module is comprised of two methods, local feature diffusion based background point filter (LFDBF) and Centroid-Instance Sampling Strategy (CISS). LFDBF is constructed to exclude most invalid background points, while CISS substitutes FPS strategy by fast sampling centroids and instance points. IC-FPS module can be inserted to almost every point-based models. Extensive experiments on multiple public benchmarks have demonstrated the superiority of IC-FPS. On Waymo dataset, the proposed module significantly improves performance of baseline model and accelerates inference speed by 3.8 times. For the first time, real-time detection of point-based models in large-scale point cloud scenario is realized.
Text-driven diffusion models have unlocked unprecedented abilities in image generation, whereas their video counterpart still lags behind due to the excessive training cost of temporal modeling. Besides the training burden, the generated videos also suffer from appearance inconsistency and structural flickers, especially in long video synthesis. To address these challenges, we design a \emph{training-free} framework called \textbf{ControlVideo} to enable natural and efficient text-to-video generation. ControlVideo, adapted from ControlNet, leverages coarsely structural consistency from input motion sequences, and introduces three modules to improve video generation. Firstly, to ensure appearance coherence between frames, ControlVideo adds fully cross-frame interaction in self-attention modules. Secondly, to mitigate the flicker effect, it introduces an interleaved-frame smoother that employs frame interpolation on alternated frames. Finally, to produce long videos efficiently, it utilizes a hierarchical sampler that separately synthesizes each short clip with holistic coherency. Empowered with these modules, ControlVideo outperforms the state-of-the-arts on extensive motion-prompt pairs quantitatively and qualitatively. Notably, thanks to the efficient designs, it generates both short and long videos within several minutes using one NVIDIA 2080Ti. Code is available at //github.com/YBYBZhang/ControlVideo.
Autonomous navigation in unstructured vegetated environments remains an open challenge. To successfully operate in these settings, ground vehicles must assess the traversability of the environment and determine which vegetation is pliable enough to push through. In this work, we propose a novel method that combines a high-fidelity and feature-rich 3D voxel representation while leveraging the structural context and sparseness of \acfp{SCNN} to assess \ac{TE} in densely vegetated environments. The proposed method is thoroughly evaluated on an accurately-labeled real-world data set that we provide to the community. It is shown to outperform state-of-the-art methods by a significant margin (0.59 vs. 0.39 MCC score at 0.1m voxel resolution) in challenging scenes and to generalize to unseen environments. In addition, the method is economical in the amount of training data and training time required: a model is trained in minutes on a desktop computer. We show that by exploiting the context of the environment, our method can use different feature combinations with only limited performance variations. For example, our approach can be used with lidar-only features, whilst still assessing complex vegetated environments accurately, which was not demonstrated previously in the literature in such environments. In addition, we propose an approach to assess a traversability estimator's sensitivity to information quality and show our method's sensitivity is low.
The vanilla image completion approaches are sensitive to the large missing regions due to limited available reference information for plausible generation. To mitigate this, existing methods incorporate the extra cue as a guidance for image completion. Despite improvements, these approaches are often restricted to employing a single modality (e.g., segmentation or sketch maps), which lacks scalability in leveraging multi-modality for more plausible completion. In this paper, we propose a novel, simple yet effective method for Multi-modal Guided Image Completion, dubbed MaGIC, which not only supports a wide range of single modality as the guidance (e.g., text, canny edge, sketch, segmentation, reference image, depth, and pose), but also adapts to arbitrarily customized combination of these modalities (i.e., arbitrary multi-modality) for image completion. For building MaGIC, we first introduce a modality-specific conditional U-Net (MCU-Net) that injects single-modal signal into a U-Net denoiser for single-modal guided image completion. Then, we devise a consistent modality blending (CMB) method to leverage modality signals encoded in multiple learned MCU-Nets through gradient guidance in latent space. Our CMB is training-free, and hence avoids the cumbersome joint re-training of different modalities, which is the secret of MaGIC to achieve exceptional flexibility in accommodating new modalities for completion. Experiments show the superiority of MaGIC over state-of-arts and its generalization to various completion tasks including in/out-painting and local editing. Our project with code and models is available at yeates.github.io/MaGIC-Page/.
Estimating the rigid transformation between two LiDAR scans through putative 3D correspondences is a typical point cloud registration paradigm. Current 3D feature matching approaches commonly lead to numerous outlier correspondences, making outlier-robust registration techniques indispensable. Many recent studies have adopted the branch and bound (BnB) optimization framework to solve the correspondence-based point cloud registration problem globally and deterministically. Nonetheless, BnB-based methods are time-consuming to search the entire 6-dimensional parameter space, since their computational complexity is exponential to the dimension of the solution domain. In order to enhance algorithm efficiency, existing works attempt to decouple the 6 degrees of freedom (DOF) original problem into two 3-DOF sub-problems, thereby reducing the dimension of the parameter space. In contrast, our proposed approach introduces a novel pose decoupling strategy based on residual projections, effectively decomposing the raw problem into three 2-DOF rotation search sub-problems. Subsequently, we employ a novel BnB-based search method to solve these sub-problems, achieving efficient and deterministic registration. Furthermore, our method can be adapted to address the challenging problem of simultaneous pose and correspondence registration (SPCR). Through extensive experiments conducted on synthetic and real-world datasets, we demonstrate that our proposed method outperforms state-of-the-art methods in terms of efficiency, while simultaneously ensuring robustness.
This paper addresses video anomaly detection problem for videosurveillance. Due to the inherent rarity and heterogeneity of abnormal events, the problem is viewed as a normality modeling strategy, in which our model learns object-centric normal patterns without seeing anomalous samples during training. The main contributions consist in coupling pretrained object-level action features prototypes with a cosine distance-based anomaly estimation function, therefore extending previous methods by introducing additional constraints to the mainstream reconstruction-based strategy. Our framework leverages both appearance and motion information to learn object-level behavior and captures prototypical patterns within a memory module. Experiments on several well-known datasets demonstrate the effectiveness of our method as it outperforms current state-of-the-art on most relevant spatio-temporal evaluation metrics.
We present XFormer, a novel human mesh and motion capture method that achieves real-time performance on consumer CPUs given only monocular images as input. The proposed network architecture contains two branches: a keypoint branch that estimates 3D human mesh vertices given 2D keypoints, and an image branch that makes predictions directly from the RGB image features. At the core of our method is a cross-modal transformer block that allows information to flow across these two branches by modeling the attention between 2D keypoint coordinates and image spatial features. Our architecture is smartly designed, which enables us to train on various types of datasets including images with 2D/3D annotations, images with 3D pseudo labels, and motion capture datasets that do not have associated images. This effectively improves the accuracy and generalization ability of our system. Built on a lightweight backbone (MobileNetV3), our method runs blazing fast (over 30fps on a single CPU core) and still yields competitive accuracy. Furthermore, with an HRNet backbone, XFormer delivers state-of-the-art performance on Huamn3.6 and 3DPW datasets.
This paper proposes the Parallel Residual Bi-Fusion Feature Pyramid Network (PRB-FPN) for fast and accurate single-shot object detection. Feature Pyramid (FP) is widely used in recent visual detection, however the top-down pathway of FP cannot preserve accurate localization due to pooling shifting. The advantage of FP is weakened as deeper backbones with more layers are used. In addition, it cannot keep up accurate detection of both small and large objects at the same time. To address these issues, we propose a new parallel FP structure with bi-directional (top-down and bottom-up) fusion and associated improvements to retain high-quality features for accurate localization. We provide the following design improvements: (1) A parallel bifusion FP structure with a bottom-up fusion module (BFM) to detect both small and large objects at once with high accuracy. (2) A concatenation and re-organization (CORE) module provides a bottom-up pathway for feature fusion, which leads to the bi-directional fusion FP that can recover lost information from lower-layer feature maps. (3) The CORE feature is further purified to retain richer contextual information. Such CORE purification in both top-down and bottom-up pathways can be finished in only a few iterations. (4) The adding of a residual design to CORE leads to a new Re-CORE module that enables easy training and integration with a wide range of deeper or lighter backbones. The proposed network achieves state-of-the-art performance on the UAVDT17 and MS COCO datasets. Code is available at //github.com/pingyang1117/PRBNet_PyTorch.
We study the problem of efficient semantic segmentation for large-scale 3D point clouds. By relying on expensive sampling techniques or computationally heavy pre/post-processing steps, most existing approaches are only able to be trained and operate over small-scale point clouds. In this paper, we introduce RandLA-Net, an efficient and lightweight neural architecture to directly infer per-point semantics for large-scale point clouds. The key to our approach is to use random point sampling instead of more complex point selection approaches. Although remarkably computation and memory efficient, random sampling can discard key features by chance. To overcome this, we introduce a novel local feature aggregation module to progressively increase the receptive field for each 3D point, thereby effectively preserving geometric details. Extensive experiments show that our RandLA-Net can process 1 million points in a single pass with up to 200X faster than existing approaches. Moreover, our RandLA-Net clearly surpasses state-of-the-art approaches for semantic segmentation on two large-scale benchmarks Semantic3D and SemanticKITTI.
Event detection (ED), a sub-task of event extraction, involves identifying triggers and categorizing event mentions. Existing methods primarily rely upon supervised learning and require large-scale labeled event datasets which are unfortunately not readily available in many real-life applications. In this paper, we consider and reformulate the ED task with limited labeled data as a Few-Shot Learning problem. We propose a Dynamic-Memory-Based Prototypical Network (DMB-PN), which exploits Dynamic Memory Network (DMN) to not only learn better prototypes for event types, but also produce more robust sentence encodings for event mentions. Differing from vanilla prototypical networks simply computing event prototypes by averaging, which only consume event mentions once, our model is more robust and is capable of distilling contextual information from event mentions for multiple times due to the multi-hop mechanism of DMNs. The experiments show that DMB-PN not only deals with sample scarcity better than a series of baseline models but also performs more robustly when the variety of event types is relatively large and the instance quantity is extremely small.
The task of detecting 3D objects in point cloud has a pivotal role in many real-world applications. However, 3D object detection performance is behind that of 2D object detection due to the lack of powerful 3D feature extraction methods. In order to address this issue, we propose to build a 3D backbone network to learn rich 3D feature maps by using sparse 3D CNN operations for 3D object detection in point cloud. The 3D backbone network can inherently learn 3D features from almost raw data without compressing point cloud into multiple 2D images and generate rich feature maps for object detection. The sparse 3D CNN takes full advantages of the sparsity in the 3D point cloud to accelerate computation and save memory, which makes the 3D backbone network achievable. Empirical experiments are conducted on the KITTI benchmark and results show that the proposed method can achieve state-of-the-art performance for 3D object detection.