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Recovering a textured 3D mesh from a monocular image is highly challenging, particularly for in-the-wild objects that lack 3D ground truths. In this work, we present MeshInversion, a novel framework to improve the reconstruction by exploiting the generative prior of a 3D GAN pre-trained for 3D textured mesh synthesis. Reconstruction is achieved by searching for a latent space in the 3D GAN that best resembles the target mesh in accordance with the single view observation. Since the pre-trained GAN encapsulates rich 3D semantics in terms of mesh geometry and texture, searching within the GAN manifold thus naturally regularizes the realness and fidelity of the reconstruction. Importantly, such regularization is directly applied in the 3D space, providing crucial guidance of mesh parts that are unobserved in the 2D space. Experiments on standard benchmarks show that our framework obtains faithful 3D reconstructions with consistent geometry and texture across both observed and unobserved parts. Moreover, it generalizes well to meshes that are less commonly seen, such as the extended articulation of deformable objects. Code is released at //github.com/junzhezhang/mesh-inversion

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Removing background noise from speech audio has been the subject of considerable effort, especially in recent years due to the rise of virtual communication and amateur recordings. Yet background noise is not the only unpleasant disturbance that can prevent intelligibility: reverb, clipping, codec artifacts, problematic equalization, limited bandwidth, or inconsistent loudness are equally disturbing and ubiquitous. In this work, we propose to consider the task of speech enhancement as a holistic endeavor, and present a universal speech enhancement system that tackles 55 different distortions at the same time. Our approach consists of a generative model that employs score-based diffusion, together with a multi-resolution conditioning network that performs enhancement with mixture density networks. We show that this approach significantly outperforms the state of the art in a subjective test performed by expert listeners. We also show that it achieves competitive objective scores with just 4-8 diffusion steps, despite not considering any particular strategy for fast sampling. We hope that both our methodology and technical contributions encourage researchers and practitioners to adopt a universal approach to speech enhancement, possibly framing it as a generative task.

Reconstructing 3D objects from 2D images is both challenging for our brains and machine learning algorithms. To support this spatial reasoning task, contextual information about the overall shape of an object is critical. However, such information is not captured by established loss terms (e.g. Dice loss). We propose to complement geometrical shape information by including multi-scale topological features, such as connected components, cycles, and voids, in the reconstruction loss. Our method uses cubical complexes to calculate topological features of 3D volume data and employs an optimal transport distance to guide the reconstruction process. This topology-aware loss is fully differentiable, computationally efficient, and can be added to any neural network. We demonstrate the utility of our loss by incorporating it into SHAPR, a model for predicting the 3D cell shape of individual cells based on 2D microscopy images. Using a hybrid loss that leverages both geometrical and topological information of single objects to assess their shape, we find that topological information substantially improves the quality of reconstructions, thus highlighting its ability to extract more relevant features from image datasets.

Time series classification is an important problem in real world. Due to its non-stationary property that the distribution changes over time, it remains challenging to build models for generalization to unseen distributions. In this paper, we propose to view the time series classification problem from the distribution perspective. We argue that the temporal complexity attributes to the unknown latent distributions within. To this end, we propose DIVERSIFY to learn generalized representations for time series classification. DIVERSIFY takes an iterative process: it first obtains the worst-case distribution scenario via adversarial training, then matches the distributions of the obtained sub-domains. We also present some theoretical insights. We conduct experiments on gesture recognition, speech commands recognition, wearable stress and affect detection, and sensor-based human activity recognition with a total of seven datasets in different settings. Results demonstrate that DIVERSIFY significantly outperforms other baselines and effectively characterizes the latent distributions by qualitative and quantitative analysis.

In recent years, deep learning has achieved remarkable empirical success for image reconstruction. This has catalyzed an ongoing quest for precise characterization of correctness and reliability of data-driven methods in critical use-cases, for instance in medical imaging. Notwithstanding the excellent performance and efficacy of deep learning-based methods, concerns have been raised regarding their stability, or lack thereof, with serious practical implications. Significant advances have been made in recent years to unravel the inner workings of data-driven image recovery methods, challenging their widely perceived black-box nature. In this article, we will specify relevant notions of convergence for data-driven image reconstruction, which will form the basis of a survey of learned methods with mathematically rigorous reconstruction guarantees. An example that is highlighted is the role of ICNN, offering the possibility to combine the power of deep learning with classical convex regularization theory for devising methods that are provably convergent. This survey article is aimed at both methodological researchers seeking to advance the frontiers of our understanding of data-driven image reconstruction methods as well as practitioners, by providing an accessible description of useful convergence concepts and by placing some of the existing empirical practices on a solid mathematical foundation.

Classifiers have been widely implemented in practice, while how to evaluate them properly remains a problem. Commonly used two types of metrics respectively based on confusion matrix and loss function have different advantages in flexibility and mathematical completeness, while they struggle in different dilemmas like the insensitivity to slight improvements or the lack of customizability in different tasks. In this paper, we propose a novel metric named Meta Pattern Concern Score based on the abstract representation of the probabilistic prediction, as well as the targeted design for processing negative classes in multi-classification and reducing the discreteness of metric value, to achieve advantages of both the two kinds of metrics and avoid their weaknesses. Our metric provides customizability to pick out the model for specific requirements in different practices, and make sure it is also fine under traditional metrics at the same time. Evaluation in four kinds of models and six datasets demonstrates the effectiveness and efficiency of our metric, and a case study shows it can select a model to reduce 0.53% of dangerous misclassifications by sacrificing only 0.04% of training accuracy.

Prior work has shown that the order in which different components of the face are learned using a sequential learner can play an important role in the performance of facial expression recognition systems. We propose FaceTopoNet, an end-to-end deep model for facial expression recognition, which is capable of learning an effective tree topology of the face. Our model then traverses the learned tree to generate a sequence, which is then used to form an embedding to feed a sequential learner. The devised model adopts one stream for learning structure and one stream for learning texture. The structure stream focuses on the positions of the facial landmarks, while the main focus of the texture stream is on the patches around the landmarks to learn textural information. We then fuse the outputs of the two streams by utilizing an effective attention-based fusion strategy. We perform extensive experiments on four large-scale in-the-wild facial expression datasets - namely AffectNet, FER2013, ExpW, and RAF-DB - and one lab-controlled dataset (CK+) to evaluate our approach. FaceTopoNet achieves state-of-the-art performance on three of the five datasets and obtains competitive results on the other two datasets. We also perform rigorous ablation and sensitivity experiments to evaluate the impact of different components and parameters in our model. Lastly, we perform robustness experiments and demonstrate that FaceTopoNet is more robust against occlusions in comparison to other leading methods in the area.

Recent deep learning approaches for multi-view depth estimation are employed either in a depth-from-video or a multi-view stereo setting. Despite different settings, these approaches are technically similar: they correlate multiple source views with a keyview to estimate a depth map for the keyview. In this work, we introduce the Robust Multi-View Depth Benchmark that is built upon a set of public datasets and allows evaluation in both settings on data from different domains. We evaluate recent approaches and find imbalanced performances across domains. Further, we consider a third setting, where camera poses are available and the objective is to estimate the corresponding depth maps with their correct scale. We show that recent approaches do not generalize across datasets in this setting. This is because their cost volume output runs out of distribution. To resolve this, we present the Robust MVD Baseline model for multi-view depth estimation, which is built upon existing components but employs a novel scale augmentation procedure. It can be applied for robust multi-view depth estimation, independent of the target data. We provide code for the proposed benchmark and baseline model at //github.com/lmb-freiburg/robustmvd.

Semantic reconstruction of indoor scenes refers to both scene understanding and object reconstruction. Existing works either address one part of this problem or focus on independent objects. In this paper, we bridge the gap between understanding and reconstruction, and propose an end-to-end solution to jointly reconstruct room layout, object bounding boxes and meshes from a single image. Instead of separately resolving scene understanding and object reconstruction, our method builds upon a holistic scene context and proposes a coarse-to-fine hierarchy with three components: 1. room layout with camera pose; 2. 3D object bounding boxes; 3. object meshes. We argue that understanding the context of each component can assist the task of parsing the others, which enables joint understanding and reconstruction. The experiments on the SUN RGB-D and Pix3D datasets demonstrate that our method consistently outperforms existing methods in indoor layout estimation, 3D object detection and mesh reconstruction.

This work addresses a novel and challenging problem of estimating the full 3D hand shape and pose from a single RGB image. Most current methods in 3D hand analysis from monocular RGB images only focus on estimating the 3D locations of hand keypoints, which cannot fully express the 3D shape of hand. In contrast, we propose a Graph Convolutional Neural Network (Graph CNN) based method to reconstruct a full 3D mesh of hand surface that contains richer information of both 3D hand shape and pose. To train networks with full supervision, we create a large-scale synthetic dataset containing both ground truth 3D meshes and 3D poses. When fine-tuning the networks on real-world datasets without 3D ground truth, we propose a weakly-supervised approach by leveraging the depth map as a weak supervision in training. Through extensive evaluations on our proposed new datasets and two public datasets, we show that our proposed method can produce accurate and reasonable 3D hand mesh, and can achieve superior 3D hand pose estimation accuracy when compared with state-of-the-art methods.

We study how to generate captions that are not only accurate in describing an image but also discriminative across different images. The problem is both fundamental and interesting, as most machine-generated captions, despite phenomenal research progresses in the past several years, are expressed in a very monotonic and featureless format. While such captions are normally accurate, they often lack important characteristics in human languages - distinctiveness for each caption and diversity for different images. To address this problem, we propose a novel conditional generative adversarial network for generating diverse captions across images. Instead of estimating the quality of a caption solely on one image, the proposed comparative adversarial learning framework better assesses the quality of captions by comparing a set of captions within the image-caption joint space. By contrasting with human-written captions and image-mismatched captions, the caption generator effectively exploits the inherent characteristics of human languages, and generates more discriminative captions. We show that our proposed network is capable of producing accurate and diverse captions across images.

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