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The analysis of brain signals holds considerable importance in enhancing our comprehension of diverse learning techniques and cognitive mechanisms. Game-based learning is increasingly being recognized for its interactive and engaging educational approach. A pilot study of twelve participants divided into experimental and control groups was conducted to understand its effects on cognitive processes. Both groups were provided with the same contents regarding the basic structure of the graph. The participants in the experimental group engaged in a quiz-based game, while those in the control group watched a pre-recorded video. Functional Near-Infrared Spectroscopy (fNIRS) was employed to acquire cerebral signals, and a series of pre and post-tests were administered. The findings of our study indicate that the group engaged in the game activity displayed elevated levels of oxygenated hemoglobin compared to the group involved in watching videos. Conversely, the deoxygenated hemoglobin levels remained relatively consistent across both groups throughout the learning process. The aforementioned findings suggest that the use of game-based learning has a substantial influence on cognitive processes. Furthermore, it is evident that both the game and video groups exhibited higher neural activity in the Lateral Prefrontal cortex (PFC). The oxygenated hemoglobin ratio demonstrates that the game group had 2.33 times more neural processing in the Lateral PFC than the video group. This data is further supported by the knowledge gain analysis, which indicates that the game-based approach resulted in a 47.74% higher knowledge gain than the video group, as calculated from the difference in pre-and post-test scores.

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Group一直是研究計算機支持的合作工作、人機交互、計算機支持的協作學習和社會技術研究的主要場所。該會議將社會科學、計算機科學、工程、設計、價值觀以及其他與小組工作相關的多個不同主題的工作結合起來,并進行了廣泛的概念化。官網鏈接: · 可理解性 · Facebook AI Research · Processing(編程語言) · CASE ·
2024 年 3 月 9 日

Machine learning requires defining one's target variable for predictions or decisions, a process that can have profound implications on fairness: biases are often encoded in target variable definition itself, before any data collection or training. We present an interactive simulator, FairTargetSim (FTS), that illustrates how target variable definition impacts fairness. FTS is a valuable tool for algorithm developers, researchers, and non-technical stakeholders. FTS uses a case study of algorithmic hiring, using real-world data and user-defined target variables. FTS is open-source and available at: //tinyurl.com/ftsinterface. The video accompanying this paper is here: //tinyurl.com/ijcaifts.

With good explanatory power and controllability, rule-based methods play an important role in many tasks such as knowledge reasoning and decision support. However, existing studies primarily focused on learning chain-like rules, which limit their semantic expressions and accurate prediction abilities. As a result, chain-like rules usually fire on the incorrect grounding values, producing inaccurate or even erroneous reasoning results. In this paper, we propose the concept of tree-like rules on knowledge graphs to expand the application scope and improve the reasoning ability of rule-based methods. Meanwhile, we propose an effective framework for refining chain-like rules into tree-like rules. Experimental comparisons on four public datasets show that the proposed framework can easily adapt to other chain-like rule induction methods and the refined tree-like rules consistently achieve better performances than chain-like rules on link prediction. The data and code of this paper can be available at //anonymous.4open.science/r/tree-rule-E3CD/.

Multimodality Representation Learning, as a technique of learning to embed information from different modalities and their correlations, has achieved remarkable success on a variety of applications, such as Visual Question Answering (VQA), Natural Language for Visual Reasoning (NLVR), and Vision Language Retrieval (VLR). Among these applications, cross-modal interaction and complementary information from different modalities are crucial for advanced models to perform any multimodal task, e.g., understand, recognize, retrieve, or generate optimally. Researchers have proposed diverse methods to address these tasks. The different variants of transformer-based architectures performed extraordinarily on multiple modalities. This survey presents the comprehensive literature on the evolution and enhancement of deep learning multimodal architectures to deal with textual, visual and audio features for diverse cross-modal and modern multimodal tasks. This study summarizes the (i) recent task-specific deep learning methodologies, (ii) the pretraining types and multimodal pretraining objectives, (iii) from state-of-the-art pretrained multimodal approaches to unifying architectures, and (iv) multimodal task categories and possible future improvements that can be devised for better multimodal learning. Moreover, we prepare a dataset section for new researchers that covers most of the benchmarks for pretraining and finetuning. Finally, major challenges, gaps, and potential research topics are explored. A constantly-updated paperlist related to our survey is maintained at //github.com/marslanm/multimodality-representation-learning.

In contrast to batch learning where all training data is available at once, continual learning represents a family of methods that accumulate knowledge and learn continuously with data available in sequential order. Similar to the human learning process with the ability of learning, fusing, and accumulating new knowledge coming at different time steps, continual learning is considered to have high practical significance. Hence, continual learning has been studied in various artificial intelligence tasks. In this paper, we present a comprehensive review of the recent progress of continual learning in computer vision. In particular, the works are grouped by their representative techniques, including regularization, knowledge distillation, memory, generative replay, parameter isolation, and a combination of the above techniques. For each category of these techniques, both its characteristics and applications in computer vision are presented. At the end of this overview, several subareas, where continuous knowledge accumulation is potentially helpful while continual learning has not been well studied, are discussed.

Despite its great success, machine learning can have its limits when dealing with insufficient training data. A potential solution is the additional integration of prior knowledge into the training process which leads to the notion of informed machine learning. In this paper, we present a structured overview of various approaches in this field. We provide a definition and propose a concept for informed machine learning which illustrates its building blocks and distinguishes it from conventional machine learning. We introduce a taxonomy that serves as a classification framework for informed machine learning approaches. It considers the source of knowledge, its representation, and its integration into the machine learning pipeline. Based on this taxonomy, we survey related research and describe how different knowledge representations such as algebraic equations, logic rules, or simulation results can be used in learning systems. This evaluation of numerous papers on the basis of our taxonomy uncovers key methods in the field of informed machine learning.

Influenced by the stunning success of deep learning in computer vision and language understanding, research in recommendation has shifted to inventing new recommender models based on neural networks. In recent years, we have witnessed significant progress in developing neural recommender models, which generalize and surpass traditional recommender models owing to the strong representation power of neural networks. In this survey paper, we conduct a systematic review on neural recommender models, aiming to summarize the field to facilitate future progress. Distinct from existing surveys that categorize existing methods based on the taxonomy of deep learning techniques, we instead summarize the field from the perspective of recommendation modeling, which could be more instructive to researchers and practitioners working on recommender systems. Specifically, we divide the work into three types based on the data they used for recommendation modeling: 1) collaborative filtering models, which leverage the key source of user-item interaction data; 2) content enriched models, which additionally utilize the side information associated with users and items, like user profile and item knowledge graph; and 3) context enriched models, which account for the contextual information associated with an interaction, such as time, location, and the past interactions. After reviewing representative works for each type, we finally discuss some promising directions in this field, including benchmarking recommender systems, graph reasoning based recommendation models, and explainable and fair recommendations for social good.

Deep neural networks have revolutionized many machine learning tasks in power systems, ranging from pattern recognition to signal processing. The data in these tasks is typically represented in Euclidean domains. Nevertheless, there is an increasing number of applications in power systems, where data are collected from non-Euclidean domains and represented as the graph-structured data with high dimensional features and interdependency among nodes. The complexity of graph-structured data has brought significant challenges to the existing deep neural networks defined in Euclidean domains. Recently, many studies on extending deep neural networks for graph-structured data in power systems have emerged. In this paper, a comprehensive overview of graph neural networks (GNNs) in power systems is proposed. Specifically, several classical paradigms of GNNs structures (e.g., graph convolutional networks, graph recurrent neural networks, graph attention networks, graph generative networks, spatial-temporal graph convolutional networks, and hybrid forms of GNNs) are summarized, and key applications in power systems such as fault diagnosis, power prediction, power flow calculation, and data generation are reviewed in detail. Furthermore, main issues and some research trends about the applications of GNNs in power systems are discussed.

This work considers the question of how convenient access to copious data impacts our ability to learn causal effects and relations. In what ways is learning causality in the era of big data different from -- or the same as -- the traditional one? To answer this question, this survey provides a comprehensive and structured review of both traditional and frontier methods in learning causality and relations along with the connections between causality and machine learning. This work points out on a case-by-case basis how big data facilitates, complicates, or motivates each approach.

The notion of uncertainty is of major importance in machine learning and constitutes a key element of machine learning methodology. In line with the statistical tradition, uncertainty has long been perceived as almost synonymous with standard probability and probabilistic predictions. Yet, due to the steadily increasing relevance of machine learning for practical applications and related issues such as safety requirements, new problems and challenges have recently been identified by machine learning scholars, and these problems may call for new methodological developments. In particular, this includes the importance of distinguishing between (at least) two different types of uncertainty, often refereed to as aleatoric and epistemic. In this paper, we provide an introduction to the topic of uncertainty in machine learning as well as an overview of hitherto attempts at handling uncertainty in general and formalizing this distinction in particular.

Small data challenges have emerged in many learning problems, since the success of deep neural networks often relies on the availability of a huge amount of labeled data that is expensive to collect. To address it, many efforts have been made on training complex models with small data in an unsupervised and semi-supervised fashion. In this paper, we will review the recent progresses on these two major categories of methods. A wide spectrum of small data models will be categorized in a big picture, where we will show how they interplay with each other to motivate explorations of new ideas. We will review the criteria of learning the transformation equivariant, disentangled, self-supervised and semi-supervised representations, which underpin the foundations of recent developments. Many instantiations of unsupervised and semi-supervised generative models have been developed on the basis of these criteria, greatly expanding the territory of existing autoencoders, generative adversarial nets (GANs) and other deep networks by exploring the distribution of unlabeled data for more powerful representations. While we focus on the unsupervised and semi-supervised methods, we will also provide a broader review of other emerging topics, from unsupervised and semi-supervised domain adaptation to the fundamental roles of transformation equivariance and invariance in training a wide spectrum of deep networks. It is impossible for us to write an exclusive encyclopedia to include all related works. Instead, we aim at exploring the main ideas, principles and methods in this area to reveal where we are heading on the journey towards addressing the small data challenges in this big data era.

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