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Reconfigurable intelligent surfaces (RISs) are expected to make future 6G networks more connected and resilient against node failures, due to their ability to introduce controllable phase-shifts onto impinging electromagnetic waves and impose link redundancy. Meanwhile, unmanned aerial vehicles (UAVs) are prone to failure due to limited energy, random failures, or targeted failures, which causes network disintegration that results in information delivery loss. In this paper, we show that the integration between UAVs and RISs for improving network connectivity is crucial. We utilize RISs to provide path diversity and alternative connectivity options for information flow from user equipments (UEs) to less critical UAVs by adding more links to the network, thereby making the network more resilient and connected. To that end, we first define the criticality of UAV nodes, which reflects the importance of some nodes over other nodes. We then employ the algebraic connectivity metric, which is adjusted by the reflected links of the RISs and their criticality weights, to formulate the problem of maximizing the network connectivity. Such problem is a computationally expensive combinatorial optimization. To tackle this problem, we propose a relaxation method such that the discrete scheduling constraint of the problem is relaxed and becomes continuous. Leveraging this, we propose two efficient solutions, namely semi-definite programming (SDP) optimization and perturbation heuristic, which both solve the problem in polynomial time. For the perturbation heuristic, we derive the lower and upper bounds of the algebraic connectivity obtained by adding new links to the network. Finally, we corroborate the effectiveness of the proposed solutions through extensive simulation experiments.

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Networking:IFIP International Conferences on Networking。 Explanation:國際網絡會議。 Publisher:IFIP。 SIT:

Recommender systems trained on offline historical user behaviors are embracing conversational techniques to online query user preference. Unlike prior conversational recommendation approaches that systemically combine conversational and recommender parts through a reinforcement learning framework, we propose CORE, a new offline-training and online-checking paradigm that bridges a COnversational agent and REcommender systems via a unified uncertainty minimization framework. It can benefit any recommendation platform in a plug-and-play style. Here, CORE treats a recommender system as an offline relevance score estimator to produce an estimated relevance score for each item; while a conversational agent is regarded as an online relevance score checker to check these estimated scores in each session. We define uncertainty as the summation of unchecked relevance scores. In this regard, the conversational agent acts to minimize uncertainty via querying either attributes or items. Based on the uncertainty minimization framework, we derive the expected certainty gain of querying each attribute and item, and develop a novel online decision tree algorithm to decide what to query at each turn. Experimental results on 8 industrial datasets show that CORE could be seamlessly employed on 9 popular recommendation approaches. We further demonstrate that our conversational agent could communicate as a human if empowered by a pre-trained large language model.

Numerical models of electromyographic (EMG) signals have provided a huge contribution to our fundamental understanding of human neurophysiology and remain a central pillar of motor neuroscience and the development of human-machine interfaces. However, whilst modern biophysical simulations based on finite element methods are highly accurate, they are extremely computationally expensive and thus are generally limited to modelling static systems such as isometrically contracting limbs. As a solution to this problem, we propose a transfer learning approach, in which a conditional generative model is trained to mimic the output of an advanced numerical model. To this end, we present BioMime, a conditional generative neural network trained adversarially to generate motor unit activation potential waveforms under a wide variety of volume conductor parameters. We demonstrate the ability of such a model to predictively interpolate between a much smaller number of numerical model's outputs with a high accuracy. Consequently, the computational load is dramatically reduced, which allows the rapid simulation of EMG signals during truly dynamic and naturalistic movements.

Open RAN brings multi-vendor diversity and interoperability to mobile/cellular networks. It is becoming part of governmental strategies for diversifying telecoms supply chains. This paper describes the approach and key achievements of the BEACON-5G project, jointly funded by the UK government and industry. The BEACON-5G project aims at developing a competitive edge for 5G Open RAN and contributing toward its maturity. It addresses some of the key challenges in this respect and provides various innovations for system integration, network slicing, marketplace integration, cyber security, and white-box RAN. It also conducts real-world technology trials for urban use-cases. The paper also captures some of the key lessons learned during delivery, the main outcomes, and highlights potential impact on the wider UK 5G diversification strategy.

Graph neural networks (GNNs) have been demonstrated to be a powerful algorithmic model in broad application fields for their effectiveness in learning over graphs. To scale GNN training up for large-scale and ever-growing graphs, the most promising solution is distributed training which distributes the workload of training across multiple computing nodes. However, the workflows, computational patterns, communication patterns, and optimization techniques of distributed GNN training remain preliminarily understood. In this paper, we provide a comprehensive survey of distributed GNN training by investigating various optimization techniques used in distributed GNN training. First, distributed GNN training is classified into several categories according to their workflows. In addition, their computational patterns and communication patterns, as well as the optimization techniques proposed by recent work are introduced. Second, the software frameworks and hardware platforms of distributed GNN training are also introduced for a deeper understanding. Third, distributed GNN training is compared with distributed training of deep neural networks, emphasizing the uniqueness of distributed GNN training. Finally, interesting issues and opportunities in this field are discussed.

Graph neural networks (GNNs) have demonstrated a significant boost in prediction performance on graph data. At the same time, the predictions made by these models are often hard to interpret. In that regard, many efforts have been made to explain the prediction mechanisms of these models from perspectives such as GNNExplainer, XGNN and PGExplainer. Although such works present systematic frameworks to interpret GNNs, a holistic review for explainable GNNs is unavailable. In this survey, we present a comprehensive review of explainability techniques developed for GNNs. We focus on explainable graph neural networks and categorize them based on the use of explainable methods. We further provide the common performance metrics for GNNs explanations and point out several future research directions.

What is learned by sophisticated neural network agents such as AlphaZero? This question is of both scientific and practical interest. If the representations of strong neural networks bear no resemblance to human concepts, our ability to understand faithful explanations of their decisions will be restricted, ultimately limiting what we can achieve with neural network interpretability. In this work we provide evidence that human knowledge is acquired by the AlphaZero neural network as it trains on the game of chess. By probing for a broad range of human chess concepts we show when and where these concepts are represented in the AlphaZero network. We also provide a behavioural analysis focusing on opening play, including qualitative analysis from chess Grandmaster Vladimir Kramnik. Finally, we carry out a preliminary investigation looking at the low-level details of AlphaZero's representations, and make the resulting behavioural and representational analyses available online.

Deep neural networks have revolutionized many machine learning tasks in power systems, ranging from pattern recognition to signal processing. The data in these tasks is typically represented in Euclidean domains. Nevertheless, there is an increasing number of applications in power systems, where data are collected from non-Euclidean domains and represented as the graph-structured data with high dimensional features and interdependency among nodes. The complexity of graph-structured data has brought significant challenges to the existing deep neural networks defined in Euclidean domains. Recently, many studies on extending deep neural networks for graph-structured data in power systems have emerged. In this paper, a comprehensive overview of graph neural networks (GNNs) in power systems is proposed. Specifically, several classical paradigms of GNNs structures (e.g., graph convolutional networks, graph recurrent neural networks, graph attention networks, graph generative networks, spatial-temporal graph convolutional networks, and hybrid forms of GNNs) are summarized, and key applications in power systems such as fault diagnosis, power prediction, power flow calculation, and data generation are reviewed in detail. Furthermore, main issues and some research trends about the applications of GNNs in power systems are discussed.

Graph Neural Networks (GNNs) have recently been used for node and graph classification tasks with great success, but GNNs model dependencies among the attributes of nearby neighboring nodes rather than dependencies among observed node labels. In this work, we consider the task of inductive node classification using GNNs in supervised and semi-supervised settings, with the goal of incorporating label dependencies. Because current GNNs are not universal (i.e., most-expressive) graph representations, we propose a general collective learning approach to increase the representation power of any existing GNN. Our framework combines ideas from collective classification with self-supervised learning, and uses a Monte Carlo approach to sampling embeddings for inductive learning across graphs. We evaluate performance on five real-world network datasets and demonstrate consistent, significant improvement in node classification accuracy, for a variety of state-of-the-art GNNs.

Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.

Detecting carried objects is one of the requirements for developing systems to reason about activities involving people and objects. We present an approach to detect carried objects from a single video frame with a novel method that incorporates features from multiple scales. Initially, a foreground mask in a video frame is segmented into multi-scale superpixels. Then the human-like regions in the segmented area are identified by matching a set of extracted features from superpixels against learned features in a codebook. A carried object probability map is generated using the complement of the matching probabilities of superpixels to human-like regions and background information. A group of superpixels with high carried object probability and strong edge support is then merged to obtain the shape of the carried object. We applied our method to two challenging datasets, and results show that our method is competitive with or better than the state-of-the-art.

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