亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Acquisition and processing of point clouds (PCs) is a crucial enabler for many emerging applications reliant on 3D spatial data, such as robot navigation, autonomous vehicles, and augmented reality. In most scenarios, PCs acquired by remote sensors must be transmitted to an edge server for fusion, segmentation, or inference. Wireless transmission of PCs not only puts on increased burden on the already congested wireless spectrum, but also confronts a unique set of challenges arising from the irregular and unstructured nature of PCs. In this paper, we meticulously delineate these challenges and offer a comprehensive examination of existing solutions while candidly acknowledging their inherent limitations. In response to these intricacies, we proffer four pragmatic solution frameworks, spanning advanced techniques, hybrid schemes, and distributed data aggregation approaches. In doing so, our goal is to chart a path toward efficient, reliable, and low-latency wireless PC transmission.

相關內容

根據激(ji)光(guang)測量(liang)原理得到的(de)(de)點云(yun)(yun),包括三(san)維坐標(biao)(XYZ)和激(ji)光(guang)反射強度(du)(Intensity)。 根據攝(she)影測量(liang)原理得到的(de)(de)點云(yun)(yun),包括三(san)維坐標(biao)(XYZ)和顏色信息(xi)(RGB)。 結合(he)激(ji)光(guang)測量(liang)和攝(she)影測量(liang)原理得到點云(yun)(yun),包括三(san)維坐標(biao)(XYZ)、激(ji)光(guang)反射強度(du)(Intensity)和顏色信息(xi)(RGB)。 在獲取物(wu)體表面(mian)每個采樣點的(de)(de)空(kong)間坐標(biao)后,得到的(de)(de)是一個點的(de)(de)集(ji)合(he),稱之為“點云(yun)(yun)”(Point Cloud)

An autoassociative memory model is a function that, given a set of data points, takes as input an arbitrary vector and outputs the most similar data point from the memorized set. However, popular memory models fail to retrieve images even when the corruption is mild and easy to detect for a human evaluator. This is because similarities are evaluated in the raw pixel space, which does not contain any semantic information about the images. This problem can be easily solved by computing \emph{similarities} in an embedding space instead of the pixel space. We show that an effective way of computing such embeddings is via a network pretrained with a contrastive loss. As the dimension of embedding spaces is often significantly smaller than the pixel space, we also have a faster computation of similarity scores. We test this method on complex datasets such as CIFAR10 and STL10. An additional drawback of current models is the need of storing the whole dataset in the pixel space, which is often extremely large. We relax this condition and propose a class of memory models that only stores low-dimensional semantic embeddings, and uses them to retrieve similar, but not identical, memories. We demonstrate a proof of concept of this method on a simple task on the MNIST dataset.

Named Entity Recognition (NER) is a sequence classification Natural Language Processing task where entities are identified in the text and classified into predefined categories. It acts as a foundation for most information extraction systems. Dungeons and Dragons (D&D) is an open-ended tabletop fantasy game with its own diverse lore. DnD entities are domain-specific and are thus unrecognizable by even the state-of-the-art off-the-shelf NER systems as the NER systems are trained on general data for pre-defined categories such as: person (PERS), location (LOC), organization (ORG), and miscellaneous (MISC). For meaningful extraction of information from fantasy text, the entities need to be classified into domain-specific entity categories as well as the models be fine-tuned on a domain-relevant corpus. This work uses available lore of monsters in the D&D domain to fine-tune Trankit, which is a prolific NER framework that uses a pre-trained model for NER. Upon this training, the system acquires the ability to extract monster names from relevant domain documents under a novel NER tag. This work compares the accuracy of the monster name identification against; the zero-shot Trankit model and two FLAIR models. The fine-tuned Trankit model achieves an 87.86% F1 score surpassing all the other considered models.

While large language models (LLMs) have demonstrated exceptional performance across various tasks following human alignment, they may still generate responses that sound plausible but contradict factual knowledge, a phenomenon known as \emph{hallucination}. In this paper, we demonstrate the feasibility of mitigating hallucinations by verifying and minimizing the inconsistency between external knowledge present in the alignment data and the intrinsic knowledge embedded within foundation LLMs. Specifically, we propose a novel approach called Knowledge Consistent Alignment (KCA), which employs a well-aligned LLM to automatically formulate assessments based on external knowledge to evaluate the knowledge boundaries of foundation LLMs. To address knowledge inconsistencies in the alignment data, KCA implements several specific strategies to deal with these data instances. We demonstrate the superior efficacy of KCA in reducing hallucinations across six benchmarks, utilizing foundation LLMs of varying backbones and scales. This confirms the effectiveness of mitigating hallucinations by reducing knowledge inconsistency. Our code, model weights, and data are public at \url{//github.com/fanqiwan/KCA}.

Direct preference optimization (DPO) is a successful fine-tuning strategy for aligning large language models with human preferences without the need to train a reward model or employ reinforcement learning. DPO, as originally formulated, relies on binary preference data and fine-tunes a language model to increase the likelihood of a preferred response over a dispreferred response. However, not all preference pairs are equal: while in some cases the preferred response is only slightly better than the dispreferred response, there can be a stronger preference for one response when, for example, the other response includes harmful or toxic content. In this paper, we propose a generalization of DPO, termed DPO with an offset (ODPO), that does not treat every preference pair equally during fine-tuning. Intuitively, ODPO requires the difference between the likelihood of the preferred and dispreferred response to be greater than an offset value. The offset is determined based on the extent to which one response is preferred over another. Our experiments on various tasks suggest that ODPO significantly outperforms DPO in aligning language models, especially when the number of preference pairs is limited.

In the last two decades, the linear model of coregionalization (LMC) has been widely used to model multivariate spatial processes. From a computational standpoint, the LMC is a substantially easier model to work with than other multidimensional alternatives. Up to now, this fact has been largely overlooked in the literature. Starting from an analogy with matrix normal models, we propose a reformulation of the LMC likelihood that highlights the linear, rather than cubic, computational complexity as a function of the dimension of the response vector. Further, we describe in detail how those simplifications can be included in a Gaussian hierarchical model. In addition, we demonstrate in two examples how the disentangled version of the likelihood we derive can be exploited to improve Markov chain Monte Carlo (MCMC) based computations when conducting Bayesian inference. The first is an interwoven approach that combines samples from centered and whitened parametrizations of the latent LMC distributed random fields. The second is a sparsity-inducing method that introduces structural zeros in the coregionalization matrix in an attempt to reduce the number of parameters in a principled way. It also provides a new way to investigate the strength of the correlation among the components of the outcome vector. Both approaches come at virtually no additional cost and are shown to significantly improve MCMC performance and predictive performance respectively. We apply our methodology to a dataset comprised of air pollutant measurements in the state of California.

Residual networks (ResNets) have displayed impressive results in pattern recognition and, recently, have garnered considerable theoretical interest due to a perceived link with neural ordinary differential equations (neural ODEs). This link relies on the convergence of network weights to a smooth function as the number of layers increases. We investigate the properties of weights trained by stochastic gradient descent and their scaling with network depth through detailed numerical experiments. We observe the existence of scaling regimes markedly different from those assumed in neural ODE literature. Depending on certain features of the network architecture, such as the smoothness of the activation function, one may obtain an alternative ODE limit, a stochastic differential equation or neither of these. These findings cast doubts on the validity of the neural ODE model as an adequate asymptotic description of deep ResNets and point to an alternative class of differential equations as a better description of the deep network limit.

Deep neural networks have achieved remarkable success in computer vision tasks. Existing neural networks mainly operate in the spatial domain with fixed input sizes. For practical applications, images are usually large and have to be downsampled to the predetermined input size of neural networks. Even though the downsampling operations reduce computation and the required communication bandwidth, it removes both redundant and salient information obliviously, which results in accuracy degradation. Inspired by digital signal processing theories, we analyze the spectral bias from the frequency perspective and propose a learning-based frequency selection method to identify the trivial frequency components which can be removed without accuracy loss. The proposed method of learning in the frequency domain leverages identical structures of the well-known neural networks, such as ResNet-50, MobileNetV2, and Mask R-CNN, while accepting the frequency-domain information as the input. Experiment results show that learning in the frequency domain with static channel selection can achieve higher accuracy than the conventional spatial downsampling approach and meanwhile further reduce the input data size. Specifically for ImageNet classification with the same input size, the proposed method achieves 1.41% and 0.66% top-1 accuracy improvements on ResNet-50 and MobileNetV2, respectively. Even with half input size, the proposed method still improves the top-1 accuracy on ResNet-50 by 1%. In addition, we observe a 0.8% average precision improvement on Mask R-CNN for instance segmentation on the COCO dataset.

The task of detecting 3D objects in point cloud has a pivotal role in many real-world applications. However, 3D object detection performance is behind that of 2D object detection due to the lack of powerful 3D feature extraction methods. In order to address this issue, we propose to build a 3D backbone network to learn rich 3D feature maps by using sparse 3D CNN operations for 3D object detection in point cloud. The 3D backbone network can inherently learn 3D features from almost raw data without compressing point cloud into multiple 2D images and generate rich feature maps for object detection. The sparse 3D CNN takes full advantages of the sparsity in the 3D point cloud to accelerate computation and save memory, which makes the 3D backbone network achievable. Empirical experiments are conducted on the KITTI benchmark and results show that the proposed method can achieve state-of-the-art performance for 3D object detection.

Deep neural networks (DNNs) have been found to be vulnerable to adversarial examples resulting from adding small-magnitude perturbations to inputs. Such adversarial examples can mislead DNNs to produce adversary-selected results. Different attack strategies have been proposed to generate adversarial examples, but how to produce them with high perceptual quality and more efficiently requires more research efforts. In this paper, we propose AdvGAN to generate adversarial examples with generative adversarial networks (GANs), which can learn and approximate the distribution of original instances. For AdvGAN, once the generator is trained, it can generate adversarial perturbations efficiently for any instance, so as to potentially accelerate adversarial training as defenses. We apply AdvGAN in both semi-whitebox and black-box attack settings. In semi-whitebox attacks, there is no need to access the original target model after the generator is trained, in contrast to traditional white-box attacks. In black-box attacks, we dynamically train a distilled model for the black-box model and optimize the generator accordingly. Adversarial examples generated by AdvGAN on different target models have high attack success rate under state-of-the-art defenses compared to other attacks. Our attack has placed the first with 92.76% accuracy on a public MNIST black-box attack challenge.

Detecting carried objects is one of the requirements for developing systems to reason about activities involving people and objects. We present an approach to detect carried objects from a single video frame with a novel method that incorporates features from multiple scales. Initially, a foreground mask in a video frame is segmented into multi-scale superpixels. Then the human-like regions in the segmented area are identified by matching a set of extracted features from superpixels against learned features in a codebook. A carried object probability map is generated using the complement of the matching probabilities of superpixels to human-like regions and background information. A group of superpixels with high carried object probability and strong edge support is then merged to obtain the shape of the carried object. We applied our method to two challenging datasets, and results show that our method is competitive with or better than the state-of-the-art.

北京阿比特科技有限公司