亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Due to the inherent uncertainty in their deformability during motion, previous methods in rope manipulation often require hundreds of real-world demonstrations to train a manipulation policy for each rope, even for simple tasks such as rope goal reaching, which hinder their applications in our ever-changing world. To address this issue, we introduce GenORM, a framework that allows the manipulation policy to handle different deformable ropes with a single real-world demonstration. To achieve this, we augment the policy by conditioning it on deformable rope parameters and training it with a diverse range of simulated deformable ropes so that the policy can adjust actions based on different rope parameters. At the time of inference, given a new rope, GenORM estimates the deformable rope parameters by minimizing the disparity between the grid density of point clouds of real-world demonstrations and simulations. With the help of a differentiable physics simulator, we require only a single real-world demonstration. Empirical validations on both simulated and real-world rope manipulation setups clearly show that our method can manipulate different ropes with a single demonstration and significantly outperforms the baseline in both environments (62% improvement in in-domain ropes, and 15% improvement in out-of-distribution ropes in simulation, 26% improvement in real-world), demonstrating the effectiveness of our approach in one-shot rope manipulation.

相關內容

Drones have the potential to revolutionize power line inspection by increasing productivity, reducing inspection time, improving data quality, and eliminating the risks for human operators. Current state-of-the-art systems for power line inspection have two shortcomings: (i) control is decoupled from perception and needs accurate information about the location of the power lines and masts; (ii) obstacle avoidance is decoupled from the power line tracking, which results in poor tracking in the vicinity of the power masts, and, consequently, in decreased data quality for visual inspection. In this work, we propose a model predictive controller (MPC) that overcomes these limitations by tightly coupling perception and action. Our controller generates commands that maximize the visibility of the power lines while, at the same time, safely avoiding the power masts. For power line detection, we propose a lightweight learning-based detector that is trained only on synthetic data and is able to transfer zero-shot to real-world power line images. We validate our system in simulation and real-world experiments on a mock-up power line infrastructure. We release our code and datasets to the public.

Multi-person motion prediction is a challenging problem due to the dependency of motion on both individual past movements and interactions with other people. Transformer-based methods have shown promising results on this task, but they miss the explicit relation representation between joints, such as skeleton structure and pairwise distance, which is crucial for accurate interaction modeling. In this paper, we propose the Joint-Relation Transformer, which utilizes relation information to enhance interaction modeling and improve future motion prediction. Our relation information contains the relative distance and the intra-/inter-person physical constraints. To fuse relation and joint information, we design a novel joint-relation fusion layer with relation-aware attention to update both features. Additionally, we supervise the relation information by forecasting future distance. Experiments show that our method achieves a 13.4% improvement of 900ms VIM on 3DPW-SoMoF/RC and 17.8%/12.0% improvement of 3s MPJPE on CMU-Mpcap/MuPoTS-3D dataset.

Gestures form an important medium of communication between humans and machines. An overwhelming majority of existing gesture recognition methods are tailored to a scenario where humans and machines are located very close to each other. This short-distance assumption does not hold true for several types of interactions, for example gesture-based interactions with a floor cleaning robot or with a drone. Methods made for short-distance recognition are unable to perform well on long-distance recognition due to gestures occupying only a small portion of the input data. Their performance is especially worse in resource constrained settings where they are not able to effectively focus their limited compute on the gesturing subject. We propose a novel, accurate and efficient method for the recognition of gestures from longer distances. It uses a dynamic neural network to select features from gesture-containing spatial regions of the input sensor data for further processing. This helps the network focus on features important for gesture recognition while discarding background features early on, thus making it more compute efficient compared to other techniques. We demonstrate the performance of our method on the LD-ConGR long-distance dataset where it outperforms previous state-of-the-art methods on recognition accuracy and compute efficiency.

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view rendering, 3D reconstruction (e.g. recovering depth, point clouds, or voxel maps), collision checking, and stable grasp prediction. We build our representation from a single RGB input image at test time by leveraging recent advances in Neural Radiance Fields (NeRF) that learn category-level priors on large multiview datasets, then fine-tune on novel objects from one or few views. We expand the NeRF model for additional grasp outputs and explore ways to leverage this representation for robotics. At test-time, we build the representation from a single RGB input image observing the scene from only one viewpoint. We find that the recovered representation allows rendering from novel views, including of occluded object parts, and also for predicting successful stable grasps. Grasp poses can be directly decoded from our latent representation with an implicit grasp decoder. We experimented in both simulation and real world and demonstrated the capability for robust robotic grasping using such compact representation. Website: //nerfgrasp.github.io

Arctic amplification has altered the climate patterns both regionally and globally, resulting in more frequent and more intense extreme weather events in the past few decades. The essential part of Arctic amplification is the unprecedented sea ice loss as demonstrated by satellite observations. Accurately forecasting Arctic sea ice from sub-seasonal to seasonal scales has been a major research question with fundamental challenges at play. In addition to physics-based Earth system models, researchers have been applying multiple statistical and machine learning models for sea ice forecasting. Looking at the potential of data-driven approaches to study sea ice variations, we propose MT-IceNet - a UNet based spatial and multi-temporal (MT) deep learning model for forecasting Arctic sea ice concentration (SIC). The model uses an encoder-decoder architecture with skip connections and processes multi-temporal input streams to regenerate spatial maps at future timesteps. Using bi-monthly and monthly satellite retrieved sea ice data from NSIDC as well as atmospheric and oceanic variables from ERA5 reanalysis product during 1979-2021, we show that our proposed model provides promising predictive performance for per-pixel SIC forecasting with up to 60% decrease in prediction error for a lead time of 6 months as compared to its state-of-the-art counterparts.

Although extensive research has been conducted on 3D point cloud segmentation, effectively adapting generic models to novel categories remains a formidable challenge. This paper proposes a novel approach to improve point cloud few-shot segmentation (PC-FSS) models. Unlike existing PC-FSS methods that directly utilize categorical information from support prototypes to recognize novel classes in query samples, our method identifies two critical aspects that substantially enhance model performance by reducing contextual gaps between support prototypes and query features. Specifically, we (1) adapt support background prototypes to match query context while removing extraneous cues that may obscure foreground and background in query samples, and (2) holistically rectify support prototypes under the guidance of query features to emulate the latter having no semantic gap to the query targets. Our proposed designs are agnostic to the feature extractor, rendering them readily applicable to any prototype-based methods. The experimental results on S3DIS and ScanNet demonstrate notable practical benefits, as our approach achieves significant improvements while still maintaining high efficiency. The code for our approach is available at //github.com/AaronNZH/Boosting-Few-shot-3D-Point-Cloud-Segmentation-via-Query-Guided-Enhancement

The process of industrial box-packing, which involves the accurate placement of multiple objects, requires high-accuracy positioning and sequential actions. When a robot is tasked with placing an object at a specific location with high accuracy, it is important not only to have information about the location of the object to be placed, but also the posture of the object grasped by the robotic hand. Often, industrial box-packing requires the sequential placement of identically shaped objects into a single box. The robot's action should be determined by the same learned model. In factories, new kinds of products often appear and there is a need for a model that can easily adapt to them. Therefore, it should be easy to collect data to train the model. In this study, we designed a robotic system to automate real-world industrial tasks, employing a vision-based learning control model. We propose in-hand-view-sensitive Newtonian variational autoencoder (ihVS-NVAE), which employs an RGB camera to obtain in-hand postures of objects. We demonstrate that our model, trained for a single object-placement task, can handle sequential tasks without additional training. To evaluate efficacy of the proposed model, we employed a real robot to perform sequential industrial box-packing of multiple objects. Results showed that the proposed model achieved a 100% success rate in industrial box-packing tasks, thereby outperforming the state-of-the-art and conventional approaches, underscoring its superior effectiveness and potential in industrial tasks.

The accurate and interpretable prediction of future events in time-series data often requires the capturing of representative patterns (or referred to as states) underpinning the observed data. To this end, most existing studies focus on the representation and recognition of states, but ignore the changing transitional relations among them. In this paper, we present evolutionary state graph, a dynamic graph structure designed to systematically represent the evolving relations (edges) among states (nodes) along time. We conduct analysis on the dynamic graphs constructed from the time-series data and show that changes on the graph structures (e.g., edges connecting certain state nodes) can inform the occurrences of events (i.e., time-series fluctuation). Inspired by this, we propose a novel graph neural network model, Evolutionary State Graph Network (EvoNet), to encode the evolutionary state graph for accurate and interpretable time-series event prediction. Specifically, Evolutionary State Graph Network models both the node-level (state-to-state) and graph-level (segment-to-segment) propagation, and captures the node-graph (state-to-segment) interactions over time. Experimental results based on five real-world datasets show that our approach not only achieves clear improvements compared with 11 baselines, but also provides more insights towards explaining the results of event predictions.

As a crucial component in task-oriented dialog systems, the Natural Language Generation (NLG) module converts a dialog act represented in a semantic form into a response in natural language. The success of traditional template-based or statistical models typically relies on heavily annotated data, which is infeasible for new domains. Therefore, it is pivotal for an NLG system to generalize well with limited labelled data in real applications. To this end, we present FewShotWoz, the first NLG benchmark to simulate the few-shot learning setting in task-oriented dialog systems. Further, we develop the SC-GPT model. It is pre-trained on a large set of annotated NLG corpus to acquire the controllable generation ability, and fine-tuned with only a few domain-specific labels to adapt to new domains. Experiments on FewShotWoz and the large Multi-Domain-WOZ datasets show that the proposed SC-GPT significantly outperforms existing methods, measured by various automatic metrics and human evaluations.

Due to their inherent capability in semantic alignment of aspects and their context words, attention mechanism and Convolutional Neural Networks (CNNs) are widely applied for aspect-based sentiment classification. However, these models lack a mechanism to account for relevant syntactical constraints and long-range word dependencies, and hence may mistakenly recognize syntactically irrelevant contextual words as clues for judging aspect sentiment. To tackle this problem, we propose to build a Graph Convolutional Network (GCN) over the dependency tree of a sentence to exploit syntactical information and word dependencies. Based on it, a novel aspect-specific sentiment classification framework is raised. Experiments on three benchmarking collections illustrate that our proposed model has comparable effectiveness to a range of state-of-the-art models, and further demonstrate that both syntactical information and long-range word dependencies are properly captured by the graph convolution structure.

北京阿比特科技有限公司