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Online A/B testing is widely used in the internet industry to inform decisions on new feature roll-outs. For online marketplaces (such as advertising markets), standard approaches to A/B testing may lead to biased results when buyers operate under a budget constraint, as budget consumption in one arm of the experiment impacts performance of the other arm. To counteract this interference, one can use a budget-split design where the budget constraint operates on a per-arm basis and each arm receives an equal fraction of the budget, leading to ``budget-controlled A/B testing.'' Despite clear advantages of budget-controlled A/B testing, performance degrades when budget are split too small, limiting the overall throughput of such systems. In this paper, we propose a parallel budget-controlled A/B testing design where we use market segmentation to identify submarkets in the larger market, and we run parallel experiments on each submarket. Our contributions are as follows: First, we introduce and demonstrate the effectiveness of the parallel budget-controlled A/B test design with submarkets in a large online marketplace environment. Second, we formally define market interference in first-price auction markets using the first price pacing equilibrium (FPPE) framework. Third, we propose a debiased surrogate that eliminates the first-order bias of FPPE, drawing upon the principles of sensitivity analysis in mathematical programs. Fourth, we derive a plug-in estimator for the surrogate and establish its asymptotic normality. Fifth, we provide an estimation procedure for submarket parallel budget-controlled A/B tests. Finally, we present numerical examples on semi-synthetic data, confirming that the debiasing technique achieves the desired coverage properties.

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We introduce Videoshop, a training-free video editing algorithm for localized semantic edits. Videoshop allows users to use any editing software, including Photoshop and generative inpainting, to modify the first frame; it automatically propagates those changes, with semantic, spatial, and temporally consistent motion, to the remaining frames. Unlike existing methods that enable edits only through imprecise textual instructions, Videoshop allows users to add or remove objects, semantically change objects, insert stock photos into videos, etc. with fine-grained control over locations and appearance. We achieve this through image-based video editing by inverting latents with noise extrapolation, from which we generate videos conditioned on the edited image. Videoshop produces higher quality edits against 6 baselines on 2 editing benchmarks using 10 evaluation metrics.

Advanced diffusion-based Text-to-Image (T2I) models, such as the Stable Diffusion Model, have made significant progress in generating diverse and high-quality images using text prompts alone. However, when non-famous users require personalized image generation for their identities (IDs), the T2I models fail to accurately generate their ID-related images. The main problem is that pre-trained T2I models do not learn the mapping between the new ID prompts and their corresponding visual content. The previous methods either failed to accurately fit the face region or lost the interactive generative ability with other existing concepts in T2I models. In other words, they are unable to generate T2I-aligned and semantic-fidelity images for the given prompts with other concepts such as scenes (``Eiffel Tower''), actions (``holding a basketball''), and facial attributes (``eyes closed''). In this paper, we focus on inserting accurate and interactive ID embedding into the Stable Diffusion Model for semantic-fidelity personalized generation. We address this challenge from two perspectives: face-wise region fitting and semantic-fidelity token optimization. Specifically, we first visualize the attention overfit problem and propose a face-wise attention loss to fit the face region instead of entangling ID-unrelated information, such as face layout and background. This key trick significantly enhances the ID accuracy and interactive generative ability with other existing concepts. Then, we optimize one ID representation as multiple per-stage tokens where each token contains two disentangled features. This expansion of the textual conditioning space improves semantic-fidelity control. Extensive experiments validate that our results exhibit superior ID accuracy, text-based manipulation ability, and generalization compared to previous methods.

Large language models (LLMs) have demonstrated impressive zero-shot abilities on a variety of open-ended tasks, while recent research has also explored the use of LLMs for multi-modal generation. In this study, we introduce mPLUG-Owl, a novel training paradigm that equips LLMs with multi-modal abilities through modularized learning of foundation LLM, a visual knowledge module, and a visual abstractor module. This approach can support multiple modalities and facilitate diverse unimodal and multimodal abilities through modality collaboration. The training paradigm of mPLUG-Owl involves a two-stage method for aligning image and text, which learns visual knowledge with the assistance of LLM while maintaining and even improving the generation abilities of LLM. In the first stage, the visual knowledge module and abstractor module are trained with a frozen LLM module to align the image and text. In the second stage, language-only and multi-modal supervised datasets are used to jointly fine-tune a low-rank adaption (LoRA) module on LLM and the abstractor module by freezing the visual knowledge module. We carefully build a visually-related instruction evaluation set OwlEval. Experimental results show that our model outperforms existing multi-modal models, demonstrating mPLUG-Owl's impressive instruction and visual understanding ability, multi-turn conversation ability, and knowledge reasoning ability. Besides, we observe some unexpected and exciting abilities such as multi-image correlation and scene text understanding, which makes it possible to leverage it for harder real scenarios, such as vision-only document comprehension. Our code, pre-trained model, instruction-tuned models, and evaluation set are available at //github.com/X-PLUG/mPLUG-Owl. The online demo is available at //www.modelscope.cn/studios/damo/mPLUG-Owl.

Large Language Models (LLMs) have demonstrated exceptional abilities in comprehending and generating text, motivating numerous researchers to utilize them for Information Extraction (IE) purposes, including Relation Extraction (RE). Nonetheless, most existing methods are predominantly designed for Sentence-level Relation Extraction (SentRE) tasks, which typically encompass a restricted set of relations and triplet facts within a single sentence. Furthermore, certain approaches resort to treating relations as candidate choices integrated into prompt templates, leading to inefficient processing and suboptimal performance when tackling Document-Level Relation Extraction (DocRE) tasks, which entail handling multiple relations and triplet facts distributed across a given document, posing distinct challenges. To overcome these limitations, we introduce AutoRE, an end-to-end DocRE model that adopts a novel RE extraction paradigm named RHF (Relation-Head-Facts). Unlike existing approaches, AutoRE does not rely on the assumption of known relation options, making it more reflective of real-world scenarios. Additionally, we have developed an easily extensible RE framework using a Parameters Efficient Fine Tuning (PEFT) algorithm (QLoRA). Our experiments on the RE-DocRED dataset showcase AutoRE's best performance, achieving state-of-the-art results, surpassing TAG by 10.03% and 9.03% respectively on the dev and test set.

This work explores the zero-shot capabilities of foundation models in Visual Question Answering (VQA) tasks. We propose an adaptive multi-agent system, named Multi-Agent VQA, to overcome the limitations of foundation models in object detection and counting by using specialized agents as tools. Unlike existing approaches, our study focuses on the system's performance without fine-tuning it on specific VQA datasets, making it more practical and robust in the open world. We present preliminary experimental results under zero-shot scenarios and highlight some failure cases, offering new directions for future research.

Network calculus (NC), particularly its min-plus branch, has been extensively utilized to construct service models and compute delay bounds for time-sensitive networks (TSNs). This paper provides a revisit to the fundamental results. In particular, counterexamples to the most basic min-plus service models, which have been proposed for TSNs and used for computing delay bounds, indicate that the packetization effect has often been overlooked. To address, the max-plus branch of NC is also considered in this paper, whose models handle packetized traffic more explicitly. It is found that mapping the min-plus models to the max-plus models may bring in an immediate improvement over delay bounds derived from the min-plus analysis. In addition, an integrated analytical approach that combines models from both the min-plus and the max-plus NC branches is introduced. In this approach, the max-plus $g$-server model is extended and the extended model, called $g^{x}$-server, is used together with the min-plus arrival curve traffic model. By applying the integrated NC approach, service and delay bounds are derived for several settings that are fundamental in TSNs.

Recent progress in large language models (LLMs) has led to their widespread adoption in various domains. However, these advancements have also introduced additional safety risks and raised concerns regarding their detrimental impact on already marginalized populations. Despite growing mitigation efforts to develop safety safeguards, such as supervised safety-oriented fine-tuning and leveraging safe reinforcement learning from human feedback, multiple concerns regarding the safety and ingrained biases in these models remain. Furthermore, previous work has demonstrated that models optimized for safety often display exaggerated safety behaviors, such as a tendency to refrain from responding to certain requests as a precautionary measure. As such, a clear trade-off between the helpfulness and safety of these models has been documented in the literature. In this paper, we further investigate the effectiveness of safety measures by evaluating models on already mitigated biases. Using the case of Llama 2 as an example, we illustrate how LLMs' safety responses can still encode harmful assumptions. To do so, we create a set of non-toxic prompts, which we then use to evaluate Llama models. Through our new taxonomy of LLMs responses to users, we observe that the safety/helpfulness trade-offs are more pronounced for certain demographic groups which can lead to quality-of-service harms for marginalized populations.

With the increased use of network technologies like Internet of Things (IoT) in many real-world applications, new types of cyberattacks have been emerging. To safeguard critical infrastructures from these emerging threats, it is crucial to deploy an Intrusion Detection System (IDS) that can detect different types of attacks accurately while minimizing false alarms. Machine learning approaches have been used extensively in IDS and they are mainly using flat multi-class classification to differentiate normal traffic and different types of attacks. Though cyberattack types exhibit a hierarchical structure where similar granular attack subtypes can be grouped into more high-level attack types, hierarchical classification approach has not been explored well. In this paper, we investigate the effectiveness of hierarchical classification approach in IDS. We use a three-level hierarchical classification model to classify various network attacks, where the first level classifies benign or attack, the second level classifies coarse high-level attack types, and the third level classifies a granular level attack types. Our empirical results of using 10 different classification algorithms in 10 different datasets show that there is no significant difference in terms of overall classification performance (i.e., detecting normal and different types of attack correctly) of hierarchical and flat classification approaches. However, flat classification approach misclassify attacks as normal whereas hierarchical approach misclassify one type of attack as another attack type. In other words, the hierarchical classification approach significantly minimises attacks from misclassified as normal traffic, which is more important in critical systems.

User engagement is a critical metric for evaluating the quality of open-domain dialogue systems. Prior work has focused on conversation-level engagement by using heuristically constructed features such as the number of turns and the total time of the conversation. In this paper, we investigate the possibility and efficacy of estimating utterance-level engagement and define a novel metric, {\em predictive engagement}, for automatic evaluation of open-domain dialogue systems. Our experiments demonstrate that (1) human annotators have high agreement on assessing utterance-level engagement scores; (2) conversation-level engagement scores can be predicted from properly aggregated utterance-level engagement scores. Furthermore, we show that the utterance-level engagement scores can be learned from data. These scores can improve automatic evaluation metrics for open-domain dialogue systems, as shown by correlation with human judgements. This suggests that predictive engagement can be used as a real-time feedback for training better dialogue models.

Generative Adversarial Networks (GANs) have recently achieved impressive results for many real-world applications, and many GAN variants have emerged with improvements in sample quality and training stability. However, they have not been well visualized or understood. How does a GAN represent our visual world internally? What causes the artifacts in GAN results? How do architectural choices affect GAN learning? Answering such questions could enable us to develop new insights and better models. In this work, we present an analytic framework to visualize and understand GANs at the unit-, object-, and scene-level. We first identify a group of interpretable units that are closely related to object concepts using a segmentation-based network dissection method. Then, we quantify the causal effect of interpretable units by measuring the ability of interventions to control objects in the output. We examine the contextual relationship between these units and their surroundings by inserting the discovered object concepts into new images. We show several practical applications enabled by our framework, from comparing internal representations across different layers, models, and datasets, to improving GANs by locating and removing artifact-causing units, to interactively manipulating objects in a scene. We provide open source interpretation tools to help researchers and practitioners better understand their GAN models.

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