亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Posterior sampling for high-dimensional Bayesian inverse problems is a common challenge in real-world applications. Randomized Maximum Likelihood (RML) is an optimization based methodology that gives samples from an approximation to the posterior distribution. We develop a high-dimensional Bayesian Optimization (BO) approach based on Gaussian Process (GP) surrogate models to solve the RML problem. We demonstrate the benefits of our approach in comparison to alternative optimization methods on a variety of synthetic and real-world Bayesian inverse problems, including medical and magnetohydrodynamics applications.

相關內容

In many binary segmentation tasks, most CNNs-based methods use a U-shape encoder-decoder network as their basic structure. They ignore two key problems when the encoder exchanges information with the decoder: one is the lack of interference control mechanism between them, the other is without considering the disparity of the contributions from different encoder levels. In this work, we propose a simple yet general gated network (GateNet) to tackle them all at once. With the help of multi-level gate units, the valuable context information from the encoder can be selectively transmitted to the decoder. In addition, we design a gated dual branch structure to build the cooperation among the features of different levels and improve the discrimination ability of the network. Furthermore, we introduce a "Fold" operation to improve the atrous convolution and form a novel folded atrous convolution, which can be flexibly embedded in ASPP or DenseASPP to accurately localize foreground objects of various scales. GateNet can be easily generalized to many binary segmentation tasks, including general and specific object segmentation and multi-modal segmentation. Without bells and whistles, our network consistently performs favorably against the state-of-the-art methods under 10 metrics on 33 datasets of 10 binary segmentation tasks.

We introduce a new class of hardware trojans called interrupt-resilient trojans (IRTs). Our work is motivated by the observation that hardware trojan attacks on CPUs, even under favorable attack scenarios (e.g., an attacker with local system access), are affected by unpredictability due to non-deterministic context switching events. As we confirm experimentally, these events can lead to race conditions between trigger signals and the CPU events targeted by the trojan payloads (e.g., a CPU memory access), thus affecting the reliability of the attacks. Our work shows that interrupt-resilient trojans can successfully address the problem of non-deterministic triggering in CPUs, thereby providing high reliability guarantees in the implementation of sophisticated hardware trojan attacks. Specifically, we successfully utilize IRTs in different attack scenarios against a Linux-capable CPU design and showcase its resilience against context-switching events. More importantly, we show that our design allows for seamless integration during fabrication stage attacks.We evaluate different strategies for the implementation of our attacks on a tape-out ready high-speed RISC-V microarchitecture in a 28nm commercial technology process and successfully implement them with an average overhead delay of only 20 picoseconds, while leaving the sign-off characteristics of the layout intact. In doing so, we challenge the common wisdom regarding the low flexibility of late supply chain stages (e.g., fabrication) for the insertion of powerful trojans. To promote further research on microprocessor trojans, we open-source our designs and provide the accompanying supporting software logic.

3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterization allowing for very fast rendering at high-quality. However, the storage size is significantly higher, which hinders practical deployment, e.g. on resource constrained devices. In this paper, we introduce a compact scene representation organizing the parameters of 3D Gaussian Splatting (3DGS) into a 2D grid with local homogeneity, ensuring a drastic reduction in storage requirements without compromising visual quality during rendering. Central to our idea is the explicit exploitation of perceptual redundancies present in natural scenes. In essence, the inherent nature of a scene allows for numerous permutations of Gaussian parameters to equivalently represent it. To this end, we propose a novel highly parallel algorithm that regularly arranges the high-dimensional Gaussian parameters into a 2D grid while preserving their neighborhood structure. During training, we further enforce local smoothness between the sorted parameters in the grid. The uncompressed Gaussians use the same structure as 3DGS, ensuring a seamless integration with established renderers. Our method achieves a reduction factor of 17x to 42x in size for complex scenes with no increase in training time, marking a substantial leap forward in the domain of 3D scene distribution and consumption. Additional information can be found on our project page: //fraunhoferhhi.github.io/Self-Organizing-Gaussians/

As human-machine interaction continues to evolve, the capacity for environmental perception is becoming increasingly crucial. Integrating the two most common types of sensory data, images, and point clouds, can enhance detection accuracy. However, currently, no model exists that can simultaneously detect an object's position in both point clouds and images and ascertain their corresponding relationship. This information is invaluable for human-machine interactions, offering new possibilities for their enhancement. In light of this, this paper introduces an end-to-end Consistency Object Detection (COD) algorithm framework that requires only a single forward inference to simultaneously obtain an object's position in both point clouds and images and establish their correlation. Furthermore, to assess the accuracy of the object correlation between point clouds and images, this paper proposes a new evaluation metric, Consistency Precision (CP). To verify the effectiveness of the proposed framework, an extensive set of experiments has been conducted on the KITTI and DAIR-V2X datasets. The study also explored how the proposed consistency detection method performs on images when the calibration parameters between images and point clouds are disturbed, compared to existing post-processing methods. The experimental results demonstrate that the proposed method exhibits excellent detection performance and robustness, achieving end-to-end consistency detection. The source code will be made publicly available at //github.com/xifen523/COD.

Many real-world applications require the prediction of long sequence time-series, such as electricity consumption planning. Long sequence time-series forecasting (LSTF) demands a high prediction capacity of the model, which is the ability to capture precise long-range dependency coupling between output and input efficiently. Recent studies have shown the potential of Transformer to increase the prediction capacity. However, there are several severe issues with Transformer that prevent it from being directly applicable to LSTF, such as quadratic time complexity, high memory usage, and inherent limitation of the encoder-decoder architecture. To address these issues, we design an efficient transformer-based model for LSTF, named Informer, with three distinctive characteristics: (i) a $ProbSparse$ Self-attention mechanism, which achieves $O(L \log L)$ in time complexity and memory usage, and has comparable performance on sequences' dependency alignment. (ii) the self-attention distilling highlights dominating attention by halving cascading layer input, and efficiently handles extreme long input sequences. (iii) the generative style decoder, while conceptually simple, predicts the long time-series sequences at one forward operation rather than a step-by-step way, which drastically improves the inference speed of long-sequence predictions. Extensive experiments on four large-scale datasets demonstrate that Informer significantly outperforms existing methods and provides a new solution to the LSTF problem.

Recommender systems play a fundamental role in web applications in filtering massive information and matching user interests. While many efforts have been devoted to developing more effective models in various scenarios, the exploration on the explainability of recommender systems is running behind. Explanations could help improve user experience and discover system defects. In this paper, after formally introducing the elements that are related to model explainability, we propose a novel explainable recommendation model through improving the transparency of the representation learning process. Specifically, to overcome the representation entangling problem in traditional models, we revise traditional graph convolution to discriminate information from different layers. Also, each representation vector is factorized into several segments, where each segment relates to one semantic aspect in data. Different from previous work, in our model, factor discovery and representation learning are simultaneously conducted, and we are able to handle extra attribute information and knowledge. In this way, the proposed model can learn interpretable and meaningful representations for users and items. Unlike traditional methods that need to make a trade-off between explainability and effectiveness, the performance of our proposed explainable model is not negatively affected after considering explainability. Finally, comprehensive experiments are conducted to validate the performance of our model as well as explanation faithfulness.

Graph Neural Networks (GNN) has demonstrated the superior performance in many challenging applications, including the few-shot learning tasks. Despite its powerful capacity to learn and generalize from few samples, GNN usually suffers from severe over-fitting and over-smoothing as the model becomes deep, which limit the model scalability. In this work, we propose a novel Attentive GNN to tackle these challenges, by incorporating a triple-attention mechanism, \ie node self-attention, neighborhood attention, and layer memory attention. We explain why the proposed attentive modules can improve GNN for few-shot learning with theoretical analysis and illustrations. Extensive experiments show that the proposed Attentive GNN outperforms the state-of-the-art GNN-based methods for few-shot learning over the mini-ImageNet and Tiered-ImageNet datasets, with both inductive and transductive settings.

Knowledge graphs (KGs) serve as useful resources for various natural language processing applications. Previous KG completion approaches require a large number of training instances (i.e., head-tail entity pairs) for every relation. The real case is that for most of the relations, very few entity pairs are available. Existing work of one-shot learning limits method generalizability for few-shot scenarios and does not fully use the supervisory information; however, few-shot KG completion has not been well studied yet. In this work, we propose a novel few-shot relation learning model (FSRL) that aims at discovering facts of new relations with few-shot references. FSRL can effectively capture knowledge from heterogeneous graph structure, aggregate representations of few-shot references, and match similar entity pairs of reference set for every relation. Extensive experiments on two public datasets demonstrate that FSRL outperforms the state-of-the-art.

Learning latent representations of nodes in graphs is an important and ubiquitous task with widespread applications such as link prediction, node classification, and graph visualization. Previous methods on graph representation learning mainly focus on static graphs, however, many real-world graphs are dynamic and evolve over time. In this paper, we present Dynamic Self-Attention Network (DySAT), a novel neural architecture that operates on dynamic graphs and learns node representations that capture both structural properties and temporal evolutionary patterns. Specifically, DySAT computes node representations by jointly employing self-attention layers along two dimensions: structural neighborhood and temporal dynamics. We conduct link prediction experiments on two classes of graphs: communication networks and bipartite rating networks. Our experimental results show that DySAT has a significant performance gain over several different state-of-the-art graph embedding baselines.

Generative Adversarial Networks (GANs) have recently achieved impressive results for many real-world applications, and many GAN variants have emerged with improvements in sample quality and training stability. However, they have not been well visualized or understood. How does a GAN represent our visual world internally? What causes the artifacts in GAN results? How do architectural choices affect GAN learning? Answering such questions could enable us to develop new insights and better models. In this work, we present an analytic framework to visualize and understand GANs at the unit-, object-, and scene-level. We first identify a group of interpretable units that are closely related to object concepts using a segmentation-based network dissection method. Then, we quantify the causal effect of interpretable units by measuring the ability of interventions to control objects in the output. We examine the contextual relationship between these units and their surroundings by inserting the discovered object concepts into new images. We show several practical applications enabled by our framework, from comparing internal representations across different layers, models, and datasets, to improving GANs by locating and removing artifact-causing units, to interactively manipulating objects in a scene. We provide open source interpretation tools to help researchers and practitioners better understand their GAN models.

北京阿比特科技有限公司