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People readily generalize knowledge to novel domains and stimuli. We present a theory, instantiated in a computational model, based on the idea that cross-domain generalization in humans is a case of analogical inference over structured (i.e., symbolic) relational representations. The model is an extension of the LISA and DORA models of relational inference and learning. The resulting model learns both the content and format (i.e., structure) of relational representations from non-relational inputs without supervision, when augmented with the capacity for reinforcement learning, leverages these representations to learn individual domains, and then generalizes to new domains on the first exposure (i.e., zero-shot learning) via analogical inference. We demonstrate the capacity of the model to learn structured relational representations from a variety of simple visual stimuli, and to perform cross-domain generalization between video games (Breakout and Pong) and between several psychological tasks. We demonstrate that the model's trajectory closely mirrors the trajectory of children as they learn about relations, accounting for phenomena from the literature on the development of children's reasoning and analogy making. The model's ability to generalize between domains demonstrates the flexibility afforded by representing domains in terms of their underlying relational structure, rather than simply in terms of the statistical relations between their inputs and outputs.

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Incorporating high-level knowledge is an effective way to expedite reinforcement learning (RL), especially for complex tasks with sparse rewards. We investigate an RL problem where the high-level knowledge is in the form of reward machines, i.e., a type of Mealy machine that encodes the reward functions. We focus on a setting in which this knowledge is a priori not available to the learning agent. We develop an iterative algorithm that performs joint inference of reward machines and policies for RL (more specifically, q-learning). In each iteration, the algorithm maintains a hypothesis reward machine and a sample of RL episodes. It derives q-functions from the current hypothesis reward machine, and performs RL to update the q-functions. While performing RL, the algorithm updates the sample by adding RL episodes along which the obtained rewards are inconsistent with the rewards based on the current hypothesis reward machine. In the next iteration, the algorithm infers a new hypothesis reward machine from the updated sample. Based on an equivalence relationship we defined between states of reward machines, we transfer the q-functions between the hypothesis reward machines in consecutive iterations. We prove that the proposed algorithm converges almost surely to an optimal policy in the limit if a minimal reward machine can be inferred and the maximal length of each RL episode is sufficiently long. The experiments show that learning high-level knowledge in the form of reward machines can lead to fast convergence to optimal policies in RL, while standard RL methods such as q-learning and hierarchical RL methods fail to converge to optimal policies after a substantial number of training steps in many tasks.

Recently, self-supervised learning has attracted attention due to its remarkable ability to acquire meaningful representations for classification tasks without using semantic labels. This paper introduces a self-supervised learning framework suitable for hyperspectral images that are inherently challenging to annotate. The proposed framework architecture leverages cross-domain CNN, allowing for learning representations from different hyperspectral images with varying spectral characteristics and no pixel-level annotation. In the framework, cross-domain representations are learned via contrastive learning where neighboring spectral vectors in the same image are clustered together in a common representation space encompassing multiple hyperspectral images. In contrast, spectral vectors in different hyperspectral images are separated into distinct clusters in the space. To verify that the learned representation through contrastive learning is effectively transferred into a downstream task, we perform a classification task on hyperspectral images. The experimental results demonstrate the advantage of the proposed self-supervised representation over models trained from scratch or other transfer learning methods.

Imitation learning seeks to circumvent the difficulty in designing proper reward functions for training agents by utilizing expert behavior. With environments modeled as Markov Decision Processes (MDP), most of the existing imitation algorithms are contingent on the availability of expert demonstrations in the same MDP as the one in which a new imitation policy is to be learned. In this paper, we study the problem of how to imitate tasks when there exist discrepancies between the expert and agent MDP. These discrepancies across domains could include differing dynamics, viewpoint, or morphology; we present a novel framework to learn correspondences across such domains. Importantly, in contrast to prior works, we use unpaired and unaligned trajectories containing only states in the expert domain, to learn this correspondence. We utilize a cycle-consistency constraint on both the state space and a domain agnostic latent space to do this. In addition, we enforce consistency on the temporal position of states via a normalized position estimator function, to align the trajectories across the two domains. Once this correspondence is found, we can directly transfer the demonstrations on one domain to the other and use it for imitation. Experiments across a wide variety of challenging domains demonstrate the efficacy of our approach.

In compositional zero-shot learning, the goal is to recognize unseen compositions (e.g. old dog) of observed visual primitives states (e.g. old, cute) and objects (e.g. car, dog) in the training set. This is challenging because the same state can for example alter the visual appearance of a dog drastically differently from a car. As a solution, we propose a novel graph formulation called Compositional Graph Embedding (CGE) that learns image features, compositional classifiers, and latent representations of visual primitives in an end-to-end manner. The key to our approach is exploiting the dependency between states, objects, and their compositions within a graph structure to enforce the relevant knowledge transfer from seen to unseen compositions. By learning a joint compatibility that encodes semantics between concepts, our model allows for generalization to unseen compositions without relying on an external knowledge base like WordNet. We show that in the challenging generalized compositional zero-shot setting our CGE significantly outperforms the state of the art on MIT-States and UT-Zappos. We also propose a new benchmark for this task based on the recent GQA dataset. Code is available at: //github.com/ExplainableML/czsl

Predictions obtained by, e.g., artificial neural networks have a high accuracy but humans often perceive the models as black boxes. Insights about the decision making are mostly opaque for humans. Particularly understanding the decision making in highly sensitive areas such as healthcare or fifinance, is of paramount importance. The decision-making behind the black boxes requires it to be more transparent, accountable, and understandable for humans. This survey paper provides essential definitions, an overview of the different principles and methodologies of explainable Supervised Machine Learning (SML). We conduct a state-of-the-art survey that reviews past and recent explainable SML approaches and classifies them according to the introduced definitions. Finally, we illustrate principles by means of an explanatory case study and discuss important future directions.

We study the link between generalization and interference in temporal-difference (TD) learning. Interference is defined as the inner product of two different gradients, representing their alignment. This quantity emerges as being of interest from a variety of observations about neural networks, parameter sharing and the dynamics of learning. We find that TD easily leads to low-interference, under-generalizing parameters, while the effect seems reversed in supervised learning. We hypothesize that the cause can be traced back to the interplay between the dynamics of interference and bootstrapping. This is supported empirically by several observations: the negative relationship between the generalization gap and interference in TD, the negative effect of bootstrapping on interference and the local coherence of targets, and the contrast between the propagation rate of information in TD(0) versus TD($\lambda$) and regression tasks such as Monte-Carlo policy evaluation. We hope that these new findings can guide the future discovery of better bootstrapping methods.

Large-scale knowledge graphs (KGs) are shown to become more important in current information systems. To expand the coverage of KGs, previous studies on knowledge graph completion need to collect adequate training instances for newly-added relations. In this paper, we consider a novel formulation, zero-shot learning, to free this cumbersome curation. For newly-added relations, we attempt to learn their semantic features from their text descriptions and hence recognize the facts of unseen relations with no examples being seen. For this purpose, we leverage Generative Adversarial Networks (GANs) to establish the connection between text and knowledge graph domain: The generator learns to generate the reasonable relation embeddings merely with noisy text descriptions. Under this setting, zero-shot learning is naturally converted to a traditional supervised classification task. Empirically, our method is model-agnostic that could be potentially applied to any version of KG embeddings, and consistently yields performance improvements on NELL and Wiki dataset.

Many reinforcement-learning researchers treat the reward function as a part of the environment, meaning that the agent can only know the reward of a state if it encounters that state in a trial run. However, we argue that this is an unnecessary limitation and instead, the reward function should be provided to the learning algorithm. The advantage is that the algorithm can then use the reward function to check the reward for states that the agent hasn't even encountered yet. In addition, the algorithm can simultaneously learn policies for multiple reward functions. For each state, the algorithm would calculate the reward using each of the reward functions and add the rewards to its experience replay dataset. The Hindsight Experience Replay algorithm developed by Andrychowicz et al. (2017) does just this, and learns to generalize across a distribution of sparse, goal-based rewards. We extend this algorithm to linearly-weighted, multi-objective rewards and learn a single policy that can generalize across all linear combinations of the multi-objective reward. Whereas other multi-objective algorithms teach the Q-function to generalize across the reward weights, our algorithm enables the policy to generalize, and can thus be used with continuous actions.

Most of the proposed person re-identification algorithms conduct supervised training and testing on single labeled datasets with small size, so directly deploying these trained models to a large-scale real-world camera network may lead to poor performance due to underfitting. It is challenging to incrementally optimize the models by using the abundant unlabeled data collected from the target domain. To address this challenge, we propose an unsupervised incremental learning algorithm, TFusion, which is aided by the transfer learning of the pedestrians' spatio-temporal patterns in the target domain. Specifically, the algorithm firstly transfers the visual classifier trained from small labeled source dataset to the unlabeled target dataset so as to learn the pedestrians' spatial-temporal patterns. Secondly, a Bayesian fusion model is proposed to combine the learned spatio-temporal patterns with visual features to achieve a significantly improved classifier. Finally, we propose a learning-to-rank based mutual promotion procedure to incrementally optimize the classifiers based on the unlabeled data in the target domain. Comprehensive experiments based on multiple real surveillance datasets are conducted, and the results show that our algorithm gains significant improvement compared with the state-of-art cross-dataset unsupervised person re-identification algorithms.

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