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This paper describes the dialog robot system designed by Team Irisapu for the preliminary round of the Dialogue Robot Competition 2023 (DRC2023). In order to generate dialogue responses flexibly while adhering to predetermined scenarios, we attempted to generate dialogue response sentences using OpenAI's GPT-3. We aimed to create a system that can appropriately respond to users by dividing the dialogue scenario into five sub-scenarios, and creating prompts for each sub-scenario. Also, we incorporated a recovery strategy that can handle dialogue breakdowns flexibly. Our research group has been working on research related to dialogue breakdown detection, and we incorporated our findings to date in this competition. As a result of the preliminary round, a bug in our system affected the outcome and we were not able to achieve a satisfactory result. However, in the evaluation category of "reliability of provided information", we ranked third among all teams.

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A classical approach to designing binary image operators is Mathematical Morphology (MM). We propose the Discrete Morphological Neural Networks (DMNN) for binary image analysis to represent W-operators and estimate them via machine learning. A DMNN architecture, which is represented by a Morphological Computational Graph, is designed as in the classical heuristic design of morphological operators, in which the designer should combine a set of MM operators and Boolean operations based on prior information and theoretical knowledge. Then, once the architecture is fixed, instead of adjusting its parameters (i.e., structural elements or maximal intervals) by hand, we propose a lattice descent algorithm (LDA) to train these parameters based on a sample of input and output images under the usual machine learning approach. We also propose a stochastic version of the LDA that is more efficient, is scalable and can obtain small error in practical problems. The class represented by a DMNN can be quite general or specialized according to expected properties of the target operator, i.e., prior information, and the semantic expressed by algebraic properties of classes of operators is a differential relative to other methods. The main contribution of this paper is the merger of the two main paradigms for designing morphological operators: classical heuristic design and automatic design via machine learning. As a proof-of-concept, we apply the DMNN to recognize the boundary of digits with noise, and we discuss many topics for future research.

Unsupervised Graph Domain Adaptation (UGDA) aims to transfer knowledge from a labelled source graph to an unlabelled target graph in order to address the distribution shifts between graph domains. Previous works have primarily focused on aligning data from the source and target graph in the representation space learned by graph neural networks (GNNs). However, the inherent generalization capability of GNNs has been largely overlooked. Motivated by our empirical analysis, we reevaluate the role of GNNs in graph domain adaptation and uncover the pivotal role of the propagation process in GNNs for adapting to different graph domains. We provide a comprehensive theoretical analysis of UGDA and derive a generalization bound for multi-layer GNNs. By formulating GNN Lipschitz for k-layer GNNs, we show that the target risk bound can be tighter by removing propagation layers in source graph and stacking multiple propagation layers in target graph. Based on the empirical and theoretical analysis mentioned above, we propose a simple yet effective approach called A2GNN for graph domain adaptation. Through extensive experiments on real-world datasets, we demonstrate the effectiveness of our proposed A2GNN framework.

This paper introduces a novel approach to leverage the generalizability capability of Diffusion Models for Source-Free Domain Adaptation (DM-SFDA). Our proposed DM-SFDA method involves fine-tuning a pre-trained text-to-image diffusion model to generate source domain images using features from the target images to guide the diffusion process. Specifically, the pre-trained diffusion model is fine-tuned to generate source samples that minimize entropy and maximize confidence for the pre-trained source model. We then apply established unsupervised domain adaptation techniques to align the generated source images with target domain data. We validate our approach through comprehensive experiments across a range of datasets, including Office-31, Office-Home, and VisDA. The results highlight significant improvements in SFDA performance, showcasing the potential of diffusion models in generating contextually relevant, domain-specific images.

This paper introduces a novel unsupervised technique that utilizes large language models (LLMs) to determine the most suitable dense retriever for a specific test(target) corpus. Selecting the appropriate dense retriever is vital for numerous IR applications that employ these retrievers, trained on public datasets, to encode or conduct searches within a new private target corpus. The effectiveness of a dense retriever can significantly diminish when applied to a target corpus that diverges in domain or task from the original training set. The problem becomes more pronounced in cases where the target corpus is unlabeled, e.g. in zero-shot scenarios, rendering direct evaluation of the model's effectiveness on the target corpus unattainable. Therefore, the unsupervised selection of an optimally pre-trained dense retriever, especially under conditions of domain shift, emerges as a critical challenge. Existing methodologies for ranking dense retrievers fall short in addressing these domain shift scenarios. To tackle this, our method capitalizes on LLMs to create pseudo-relevant queries, labels, and reference lists by analyzing a subset of documents from the target corpus. This allows for the ranking of dense retrievers based on their performance with these pseudo-relevant signals. Significantly, this strategy is the first to depend exclusively on the target corpus data, removing the necessity for training data and test labels. We assessed the effectiveness of our approach by compiling a comprehensive pool of cutting-edge dense retrievers and comparing our method against traditional dense retriever selection benchmarks. The findings reveal that our proposed solution surpasses the existing benchmarks in both the selection and ranking of dense retrievers.

In this paper, we propose a new visual navigation method based on a single RGB perspective camera. Using the Visual Teach & Repeat (VT&R) methodology, the robot acquires a visual trajectory consisting of multiple subgoal images in the teaching step. In the repeat step, we propose two network architectures, namely ViewNet and VelocityNet. The combination of the two networks allows the robot to follow the visual trajectory. ViewNet is trained to generate a future image based on the current view and the velocity command. The generated future image is combined with the subgoal image for training VelocityNet. We develop an offline Model Predictive Control (MPC) policy within VelocityNet with the dual goals of (1) reducing the difference between current and subgoal images and (2) ensuring smooth trajectories by mitigating velocity discontinuities. Offline training conserves computational resources, making it a more suitable option for scenarios with limited computational capabilities, such as embedded systems. We validate our experiments in a simulation environment, demonstrating that our model can effectively minimize the metric error between real and played trajectories.

We present DFormer, a novel RGB-D pretraining framework to learn transferable representations for RGB-D segmentation tasks. DFormer has two new key innovations: 1) Unlike previous works that encode RGB-D information with RGB pretrained backbone, we pretrain the backbone using image-depth pairs from ImageNet-1K, and hence the DFormer is endowed with the capacity to encode RGB-D representations; 2) DFormer comprises a sequence of RGB-D blocks, which are tailored for encoding both RGB and depth information through a novel building block design. DFormer avoids the mismatched encoding of the 3D geometry relationships in depth maps by RGB pretrained backbones, which widely lies in existing methods but has not been resolved. We finetune the pretrained DFormer on two popular RGB-D tasks, i.e., RGB-D semantic segmentation and RGB-D salient object detection, with a lightweight decoder head. Experimental results show that our DFormer achieves new state-of-the-art performance on these two tasks with less than half of the computational cost of the current best methods on two RGB-D semantic segmentation datasets and five RGB-D salient object detection datasets. Our code is available at: //github.com/VCIP-RGBD/DFormer.

This paper presents a novel home automation system named HASITE (Home Automation System based on Intelligent Transducer Enablers), which has been specifically designed to identify and configure transducers easily and quickly. These features are especially useful in situations where many transducers are deployed, since their setup becomes a cumbersome task that consumes a significant amount of time and human resources. HASITE simplifies the deployment of a home automation system by using wireless networks and both self-configuration and self-registration protocols. Thanks to the application of these three elements, HASITE is able to add new transducers by just powering them up. According to the tests performed in different realistic scenarios, a transducer is ready to be used in less than 13 s. Moreover, all HASITE functionalities can be accessed through an API, which also allows for the integration of third-party systems. As an example, an Android application based on the API is presented. Remote users can use it to interact with transducers by just using a regular smartphone or a tablet.

This work aims to provide an engagement decision support tool for Beyond Visual Range (BVR) air combat in the context of Defensive Counter Air (DCA) missions. In BVR air combat, engagement decision refers to the choice of the moment the pilot engages a target by assuming an offensive stance and executing corresponding maneuvers. To model this decision, we use the Brazilian Air Force's Aerospace Simulation Environment (\textit{Ambiente de Simula\c{c}\~ao Aeroespacial - ASA} in Portuguese), which generated 3,729 constructive simulations lasting 12 minutes each and a total of 10,316 engagements. We analyzed all samples by an operational metric called the DCA index, which represents, based on the experience of subject matter experts, the degree of success in this type of mission. This metric considers the distances of the aircraft of the same team and the opposite team, the point of Combat Air Patrol, and the number of missiles used. By defining the engagement status right before it starts and the average of the DCA index throughout the engagement, we create a supervised learning model to determine the quality of a new engagement. An algorithm based on decision trees, working with the XGBoost library, provides a regression model to predict the DCA index with a coefficient of determination close to 0.8 and a Root Mean Square Error of 0.05 that can furnish parameters to the BVR pilot to decide whether or not to engage. Thus, using data obtained through simulations, this work contributes by building a decision support system based on machine learning for BVR air combat.

Graph Neural Networks (GNNs) have been shown to be effective models for different predictive tasks on graph-structured data. Recent work on their expressive power has focused on isomorphism tasks and countable feature spaces. We extend this theoretical framework to include continuous features - which occur regularly in real-world input domains and within the hidden layers of GNNs - and we demonstrate the requirement for multiple aggregation functions in this context. Accordingly, we propose Principal Neighbourhood Aggregation (PNA), a novel architecture combining multiple aggregators with degree-scalers (which generalize the sum aggregator). Finally, we compare the capacity of different models to capture and exploit the graph structure via a novel benchmark containing multiple tasks taken from classical graph theory, alongside existing benchmarks from real-world domains, all of which demonstrate the strength of our model. With this work, we hope to steer some of the GNN research towards new aggregation methods which we believe are essential in the search for powerful and robust models.

This paper proposes a generic method to learn interpretable convolutional filters in a deep convolutional neural network (CNN) for object classification, where each interpretable filter encodes features of a specific object part. Our method does not require additional annotations of object parts or textures for supervision. Instead, we use the same training data as traditional CNNs. Our method automatically assigns each interpretable filter in a high conv-layer with an object part of a certain category during the learning process. Such explicit knowledge representations in conv-layers of CNN help people clarify the logic encoded in the CNN, i.e., answering what patterns the CNN extracts from an input image and uses for prediction. We have tested our method using different benchmark CNNs with various structures to demonstrate the broad applicability of our method. Experiments have shown that our interpretable filters are much more semantically meaningful than traditional filters.

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