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User response prediction is essential in industrial recommendation systems, such as online display advertising. Among all the features in recommendation models, user behaviors are among the most critical. Many works have revealed that a user's behavior reflects her interest in the candidate item, owing to the semantic or temporal correlation between behaviors and the candidate. While the literature has individually examined each of these correlations, researchers have yet to analyze them in combination, that is, the semantic-temporal correlation. We empirically measure this correlation and observe intuitive yet robust patterns. We then examine several popular user interest models and find that, surprisingly, none of them learn such correlation well. To fill this gap, we propose a Temporal Interest Network (TIN) to capture the semantic-temporal correlation simultaneously between behaviors and the target. We achieve this by incorporating target-aware temporal encoding, in addition to semantic encoding, to represent behaviors and the target. Furthermore, we conduct explicit 4-way interaction by deploying target-aware attention and target-aware representation to capture both semantic and temporal correlation. We conduct comprehensive evaluations on two popular public datasets, and our proposed TIN outperforms the best-performing baselines by 0.43% and 0.29% on GAUC, respectively. During online A/B testing in Tencent's advertising platform, TIN achieves 1.65% cost lift and 1.93% GMV lift over the base model. It has been successfully deployed in production since October 2023, serving the WeChat Moments traffic. We have released our code at //github.com/zhouxy1003/TIN.

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Methods that use neural networks for synthesizing 3D shapes in the form of a part-based representation have been introduced over the last few years. These methods represent shapes as a graph or hierarchy of parts and enable a variety of applications such as shape sampling and reconstruction. However, current methods do not allow easily regenerating individual shape parts according to user preferences. In this paper, we investigate techniques that allow the user to generate multiple, diverse suggestions for individual parts. Specifically, we experiment with multimodal deep generative models that allow sampling diverse suggestions for shape parts and focus on models which have not been considered in previous work on shape synthesis. To provide a comparative study of these techniques, we introduce a method for synthesizing 3D shapes in a part-based representation and evaluate all the part suggestion techniques within this synthesis method. In our method, which is inspired by previous work, shapes are represented as a set of parts in the form of implicit functions which are then positioned in space to form the final shape. Synthesis in this representation is enabled by a neural network architecture based on an implicit decoder and a spatial transformer. We compare the various multimodal generative models by evaluating their performance in generating part suggestions. Our contribution is to show with qualitative and quantitative evaluations which of the new techniques for multimodal part generation perform the best and that a synthesis method based on the top-performing techniques allows the user to more finely control the parts that are generated in the 3D shapes while maintaining high shape fidelity when reconstructing shapes.

Many real-world systems can be represented as sets of interacting components. Examples of such systems include computational systems such as query processors, natural systems such as cells, and social systems such as families. Many approaches have been proposed in traditional (associational) machine learning to model such structured systems, including statistical relational models and graph neural networks. Despite this prior work, existing approaches to estimating causal effects typically treat such systems as single units, represent them with a fixed set of variables and assume a homogeneous data-generating process. We study a compositional approach for estimating individual treatment effects (ITE) in structured systems, where each unit is represented by the composition of multiple heterogeneous components. This approach uses a modular architecture to model potential outcomes at each component and aggregates component-level potential outcomes to obtain the unit-level potential outcomes. We discover novel benefits of the compositional approach in causal inference - systematic generalization to estimate counterfactual outcomes of unseen combinations of components and improved overlap guarantees between treatment and control groups compared to the classical methods for causal effect estimation. We also introduce a set of novel environments for empirically evaluating the compositional approach and demonstrate the effectiveness of our approach using both simulated and real-world data.

Deep video inpainting is typically used as malicious manipulation to remove important objects for creating fake videos. It is significant to identify the inpainted regions blindly. This letter proposes a simple yet effective forensic scheme for Video Inpainting LOcalization with ContrAstive Learning (ViLocal). Specifically, a 3D Uniformer encoder is applied to the video noise residual for learning effective spatiotemporal forensic features. To enhance the discriminative power, supervised contrastive learning is adopted to capture the local inconsistency of inpainted videos through attracting/repelling the positive/negative pristine and forged pixel pairs. A pixel-wise inpainting localization map is yielded by a lightweight convolution decoder with a specialized two-stage training strategy. To prepare enough training samples, we build a video object segmentation dataset of 2500 videos with pixel-level annotations per frame. Extensive experimental results validate the superiority of ViLocal over state-of-the-arts. Code and dataset will be available at //github.com/multimediaFor/ViLocal.

Video frame interpolation (VFI) aims to synthesize intermediate frames in between existing frames to enhance visual smoothness and quality. Beyond the conventional methods based on the reconstruction loss, recent works employ the high quality generative models for perceptual quality. However, they require complex training and large computational cost for modeling on the pixel space. In this paper, we introduce disentangled Motion Modeling (MoMo), a diffusion-based approach for VFI that enhances visual quality by focusing on intermediate motion modeling. We propose disentangled two-stage training process, initially training a frame synthesis model to generate frames from input pairs and their optical flows. Subsequently, we propose a motion diffusion model, equipped with our novel diffusion U-Net architecture designed for optical flow, to produce bi-directional flows between frames. This method, by leveraging the simpler low-frequency representation of motions, achieves superior perceptual quality with reduced computational demands compared to generative modeling methods on the pixel space. Our method surpasses state-of-the-art methods in perceptual metrics across various benchmarks, demonstrating its efficacy and efficiency in VFI. Our code is available at: //github.com/JHLew/MoMo

Speaker diarization systems segment a conversation recording based on the speakers' identity. Such systems can misclassify the speaker of a portion of audio due to a variety of factors, such as speech pattern variation, background noise, and overlapping speech. These errors propagate to, and can adversely affect, downstream systems that rely on the speaker's identity, such as speaker-adapted speech recognition. One of the ways to mitigate these errors is to provide segment-level diarization confidence scores to downstream systems. In this work, we investigate multiple methods for generating diarization confidence scores, including those derived from the original diarization system and those derived from an external model. Our experiments across multiple datasets and diarization systems demonstrate that the most competitive confidence score methods can isolate ~30% of the diarization errors within segments with the lowest ~10% of confidence scores.

Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.

Relation prediction for knowledge graphs aims at predicting missing relationships between entities. Despite the importance of inductive relation prediction, most previous works are limited to a transductive setting and cannot process previously unseen entities. The recent proposed subgraph-based relation reasoning models provided alternatives to predict links from the subgraph structure surrounding a candidate triplet inductively. However, we observe that these methods often neglect the directed nature of the extracted subgraph and weaken the role of relation information in the subgraph modeling. As a result, they fail to effectively handle the asymmetric/anti-symmetric triplets and produce insufficient embeddings for the target triplets. To this end, we introduce a \textbf{C}\textbf{o}mmunicative \textbf{M}essage \textbf{P}assing neural network for \textbf{I}nductive re\textbf{L}ation r\textbf{E}asoning, \textbf{CoMPILE}, that reasons over local directed subgraph structures and has a vigorous inductive bias to process entity-independent semantic relations. In contrast to existing models, CoMPILE strengthens the message interactions between edges and entitles through a communicative kernel and enables a sufficient flow of relation information. Moreover, we demonstrate that CoMPILE can naturally handle asymmetric/anti-symmetric relations without the need for explosively increasing the number of model parameters by extracting the directed enclosing subgraphs. Extensive experiments show substantial performance gains in comparison to state-of-the-art methods on commonly used benchmark datasets with variant inductive settings.

We present a new method to learn video representations from large-scale unlabeled video data. Ideally, this representation will be generic and transferable, directly usable for new tasks such as action recognition and zero or few-shot learning. We formulate unsupervised representation learning as a multi-modal, multi-task learning problem, where the representations are shared across different modalities via distillation. Further, we introduce the concept of loss function evolution by using an evolutionary search algorithm to automatically find optimal combination of loss functions capturing many (self-supervised) tasks and modalities. Thirdly, we propose an unsupervised representation evaluation metric using distribution matching to a large unlabeled dataset as a prior constraint, based on Zipf's law. This unsupervised constraint, which is not guided by any labeling, produces similar results to weakly-supervised, task-specific ones. The proposed unsupervised representation learning results in a single RGB network and outperforms previous methods. Notably, it is also more effective than several label-based methods (e.g., ImageNet), with the exception of large, fully labeled video datasets.

The demand for artificial intelligence has grown significantly over the last decade and this growth has been fueled by advances in machine learning techniques and the ability to leverage hardware acceleration. However, in order to increase the quality of predictions and render machine learning solutions feasible for more complex applications, a substantial amount of training data is required. Although small machine learning models can be trained with modest amounts of data, the input for training larger models such as neural networks grows exponentially with the number of parameters. Since the demand for processing training data has outpaced the increase in computation power of computing machinery, there is a need for distributing the machine learning workload across multiple machines, and turning the centralized into a distributed system. These distributed systems present new challenges, first and foremost the efficient parallelization of the training process and the creation of a coherent model. This article provides an extensive overview of the current state-of-the-art in the field by outlining the challenges and opportunities of distributed machine learning over conventional (centralized) machine learning, discussing the techniques used for distributed machine learning, and providing an overview of the systems that are available.

Video captioning is the task of automatically generating a textual description of the actions in a video. Although previous work (e.g. sequence-to-sequence model) has shown promising results in abstracting a coarse description of a short video, it is still very challenging to caption a video containing multiple fine-grained actions with a detailed description. This paper aims to address the challenge by proposing a novel hierarchical reinforcement learning framework for video captioning, where a high-level Manager module learns to design sub-goals and a low-level Worker module recognizes the primitive actions to fulfill the sub-goal. With this compositional framework to reinforce video captioning at different levels, our approach significantly outperforms all the baseline methods on a newly introduced large-scale dataset for fine-grained video captioning. Furthermore, our non-ensemble model has already achieved the state-of-the-art results on the widely-used MSR-VTT dataset.

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