Expert-designed close-ended benchmarks are indispensable in assessing the knowledge capacity of large language models (LLMs). Despite their widespread use, concerns have mounted regarding their reliability due to limited test scenarios and an unavoidable risk of data contamination. To rectify this, we present PertEval, a toolkit devised for in-depth probing of LLMs' knowledge capacity through \textbf{knowledge-invariant perturbations}. These perturbations employ human-like restatement techniques to generate on-the-fly test samples from static benchmarks, meticulously retaining knowledge-critical content while altering irrelevant details. Our toolkit further includes a suite of \textbf{response consistency analyses} that compare performance on raw vs. perturbed test sets to precisely assess LLMs' genuine knowledge capacity. Six representative LLMs are re-evaluated using PertEval. Results reveal significantly inflated performance of the LLMs on raw benchmarks, including an absolute 25.8% overestimation for GPT-4. Additionally, through a nuanced response pattern analysis, we discover that PertEval retains LLMs' uncertainty to specious knowledge, and reveals their potential rote memorization to correct options which leads to overestimated performance. We also find that the detailed response consistency analyses by PertEval could illuminate various weaknesses in existing LLMs' knowledge mastery and guide the development of refinement. Our findings provide insights for advancing more robust and genuinely knowledgeable LLMs. Our code is available at \url{//github.com/aigc-apps/PertEval}.
Large language models (LLMs) have shown significant multilingual capabilities. However, the mechanisms underlying the development of these capabilities during pre-training are not well understood. In this paper, we use code LLMs as an experimental platform to explore the evolution of multilingual capabilities in LLMs during the pre-training process. Based on our observations, we propose the Babel Tower Hypothesis, which describes the entire process of LLMs acquiring new language capabilities. During the learning process, multiple languages initially share a single knowledge system dominated by the primary language and gradually develop language-specific knowledge systems. We then validate the above hypothesis by tracking the internal states of the LLMs through identifying working languages and language transferring neurons. Experimental results show that the internal state changes of the LLM are consistent with our Babel Tower Hypothesis. Building on these insights, we propose a novel method to construct an optimized pre-training corpus for multilingual code LLMs, which significantly outperforms LLMs trained on the original corpus. The proposed Babel Tower Hypothesis provides new insights into designing pre-training data distributions to achieve optimal multilingual capabilities in LLMs.
Large language models have exhibited significant enhancements in performance across various tasks. However, the complexity of their evaluation increases as these models generate more fluent and coherent content. Current multilingual benchmarks often use translated English versions, which may incorporate Western cultural biases that do not accurately assess other languages and cultures. To address this research gap, we introduce KULTURE Bench, an evaluation framework specifically designed for Korean culture that features datasets of cultural news, idioms, and poetry. It is designed to assess language models' cultural comprehension and reasoning capabilities at the word, sentence, and paragraph levels. Using the KULTURE Bench, we assessed the capabilities of models trained with different language corpora and analyzed the results comprehensively. The results show that there is still significant room for improvement in the models' understanding of texts related to the deeper aspects of Korean culture.
Large language models (LLMs) have demonstrated remarkable performance across various language tasks, but their widespread deployment is impeded by their large size and high computational costs. Structural pruning is a prevailing technique used to introduce sparsity into pre-trained models and facilitate direct hardware acceleration during inference by removing redundant connections (structurally-grouped parameters), such as channels and attention heads. Existing structural pruning approaches often employ either global or layer-wise pruning criteria; however, they are hindered by ineffectiveness stemming from inaccurate evaluation of connection importance. Global pruning methods typically assess component importance using near-zero and unreliable gradients, while layer-wise pruning approaches encounter significant pruning error accumulation issues. To this end, we propose a more accurate pruning metric based on the block-wise importance score propagation, termed LLM-BIP. Specifically, LLM-BIP precisely evaluates connection importance by gauging its influence on the respective transformer block output, which can be efficiently approximated in a single forward pass through an upper bound derived from the assumption of Lipschitz continuity. We evaluate the proposed method using LLaMA-7B, Vicuna-7B, and LLaMA-13B across common zero-shot tasks. The results demonstrate that our approach achieves an average of 3.26% increase in accuracy for common reasoning tasks compared to previous best baselines. It also reduces perplexity by 14.09 and 68.76 on average for the WikiText2 dataset and PTB dataset, respectively.
Evaluating the reasoning abilities of large language models (LLMs) is challenging. Existing benchmarks often depend on static datasets, which are vulnerable to data contamination and may get saturated over time, or on binary live human feedback that conflates reasoning with other abilities. As the most prominent dynamic benchmark, Chatbot Arena evaluates open-ended questions in real-world settings, but lacks the granularity in assessing specific reasoning capabilities. We introduce GameArena, a dynamic benchmark designed to evaluate LLM reasoning capabilities through interactive gameplay with humans. GameArena consists of three games designed to test specific reasoning capabilities (e.g., deductive and inductive reasoning), while keeping participants entertained and engaged. We analyze the gaming data retrospectively to uncover the underlying reasoning processes of LLMs and measure their fine-grained reasoning capabilities. We collect over 2000 game sessions and provide detailed assessments of various reasoning capabilities for five state-of-the-art LLMs. Our user study with 100 participants suggests that GameArena improves user engagement compared to Chatbot Arena. For the first time, GameArena enables the collection of step-by-step LLM reasoning data in the wild.
Recent advances in large language model (LLM) training have highlighted the need for diverse, high-quality instruction data. Recently, many works are exploring synthetic data generation using LLMs. However, they primarily focus on prompt engineering with standard supervised instruction-finetuned models, which contains a fundamental limitation: these models are optimized for general question-answering/problem-solving rather than data generation. We propose a paradigm shift named \textbf{NOMAD} by investigating how to specifically train models for data generation, demonstrating that this task differs significantly from training a classical LM. We identify two key factors: no-prompt-masked training and proper training set size selection. Our method, NOMAD, shows substantial improvements over baselines, achieving >4\% gains in TriviaQA and >2\% in GSM8K with limited training data. Finally, we offer new insights by interpreting synthetic data through the lenses of "relevance" and "novelty".
Activation Editing, which involves directly editting the internal representations of large language models (LLMs) to alter their behaviors and achieve desired properties, has emerged as a promising area of research. Existing works primarily treat LLMs' activations as points in space and modify them by adding steering vectors. However, this approach is limited in its ability to achieve greater performance improvement while maintaining the necessary consistency of activation magnitudes. To overcome these issues, we propose a novel editing method that views activations in terms of their directions and magnitudes. Our method, named Householder Pseudo-Rotation (HPR), mimics the rotation transformation, thus preserving activation norms and resulting in an improved performance on various safety benchmarks.
The academic field of learning instruction-guided visual navigation can be generally categorized into high-level category-specific search and low-level language-guided navigation, depending on the granularity of language instruction, in which the former emphasizes the exploration process, while the latter concentrates on following detailed textual commands. Despite the differing focuses of these tasks, the underlying requirements of interpreting instructions, comprehending the surroundings, and inferring action decisions remain consistent. This paper consolidates diverse navigation tasks into a unified and generic framework -- we investigate the core difficulties of sharing general knowledge and exploiting task-specific capabilities in learning navigation and propose a novel State-Adaptive Mixture of Experts (SAME) model that effectively enables an agent to infer decisions based on different-granularity language and dynamic observations. Powered by SAME, we present a versatile agent capable of addressing seven navigation tasks simultaneously that outperforms or achieves highly comparable performance to task-specific agents.
Open-source multimodal large language models (MLLMs) have shown significant potential in a broad range of multimodal tasks. However, their reasoning capabilities remain constrained by existing instruction-tuning datasets, which were predominately repurposed from academic datasets such as VQA, AI2D, and ChartQA. These datasets target simplistic tasks, and only provide phrase-level answers without any intermediate rationales. To address these challenges, we introduce a scalable and cost-effective method to construct a large-scale multimodal instruction-tuning dataset with rich intermediate rationales designed to elicit CoT reasoning. Using only open models, we create a dataset containing 12M instruction-response pairs to cover diverse, reasoning-intensive tasks with detailed and faithful rationales. Experiments demonstrate that training MLLMs on this dataset significantly improves reasoning capabilities, achieving state-of-the-art performance on benchmarks such as MathVerse (+8.1%), MMMU-Pro (+7%), and MuirBench (+13.3%). Additionally, the model demonstrates notable improvements of up to 4% on non-reasoning-based benchmarks. Ablation studies further highlight the importance of key components, such as rewriting and self-filtering, in the dataset construction process.
Autoregressive language models demonstrate excellent performance in various scenarios. However, the inference efficiency is limited by its one-step-one-word generation mode, which has become a pressing problem recently as the models become increasingly larger. Speculative decoding employs a "draft and then verify" mechanism to allow multiple tokens to be generated in one step, realizing lossless acceleration. Existing methods mainly adopt fixed heuristic draft structures, which fail to adapt to different situations to maximize the acceptance length during verification. To alleviate this dilemma, we proposed OPT-Tree, an algorithm to construct adaptive and scalable draft trees. It searches the optimal tree structure that maximizes the mathematical expectation of the acceptance length in each decoding step. Experimental results reveal that OPT-Tree outperforms the existing draft structures and achieves a speed-up ratio of up to 3.2 compared with autoregressive decoding. If the draft model is powerful enough and the node budget is sufficient, it can generate more than ten tokens in a single step. Our code is available at //github.com/Jikai0Wang/OPT-Tree.
Many tasks in natural language processing can be viewed as multi-label classification problems. However, most of the existing models are trained with the standard cross-entropy loss function and use a fixed prediction policy (e.g., a threshold of 0.5) for all the labels, which completely ignores the complexity and dependencies among different labels. In this paper, we propose a meta-learning method to capture these complex label dependencies. More specifically, our method utilizes a meta-learner to jointly learn the training policies and prediction policies for different labels. The training policies are then used to train the classifier with the cross-entropy loss function, and the prediction policies are further implemented for prediction. Experimental results on fine-grained entity typing and text classification demonstrate that our proposed method can obtain more accurate multi-label classification results.