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The potential of automatic task-solving through Large Language Model (LLM)-based multi-agent collaboration has recently garnered widespread attention from both the research community and industry. While utilizing natural language to coordinate multiple agents presents a promising avenue for democratizing agent technology for general users, designing coordination strategies remains challenging with existing coordination frameworks. This difficulty stems from the inherent ambiguity of natural language for specifying the collaboration process and the significant cognitive effort required to extract crucial information (e.g. agent relationship, task dependency, result correspondence) from a vast amount of text-form content during exploration. In this work, we present a visual exploration framework to facilitate the design of coordination strategies in multi-agent collaboration. We first establish a structured representation for LLM-based multi-agent coordination strategy to regularize the ambiguity of natural language. Based on this structure, we devise a three-stage generation method that leverages LLMs to convert a user's general goal into an executable initial coordination strategy. Users can further intervene at any stage of the generation process, utilizing LLMs and a set of interactions to explore alternative strategies. Whenever a satisfactory strategy is identified, users can commence the collaboration and examine the visually enhanced execution result. We develop AgentCoord, a prototype interactive system, and conduct a formal user study to demonstrate the feasibility and effectiveness of our approach.

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IFIP TC13 Conference on Human-Computer Interaction是人機交互領域的研究者和實踐者展示其工作的重要平臺。多年來,這些會議吸引了來自幾個國家和文化的研究人員。官網鏈接: · MoDELS · 優化器 · Performer · ·
2024 年 6 月 3 日

We propose Diffusion Inference-Time T-Optimization (DITTO), a general-purpose frame-work for controlling pre-trained text-to-music diffusion models at inference-time via optimizing initial noise latents. Our method can be used to optimize through any differentiable feature matching loss to achieve a target (stylized) output and leverages gradient checkpointing for memory efficiency. We demonstrate a surprisingly wide-range of applications for music generation including inpainting, outpainting, and looping as well as intensity, melody, and musical structure control - all without ever fine-tuning the underlying model. When we compare our approach against related training, guidance, and optimization-based methods, we find DITTO achieves state-of-the-art performance on nearly all tasks, including outperforming comparable approaches on controllability, audio quality, and computational efficiency, thus opening the door for high-quality, flexible, training-free control of diffusion models. Sound examples can be found at //DITTO-Music.github.io/web/.

(Renyi Qu's Master's Thesis) Recent advancements in interpretable models for vision-language tasks have achieved competitive performance; however, their interpretability often suffers due to the reliance on unstructured text outputs from large language models (LLMs). This introduces randomness and compromises both transparency and reliability, which are essential for addressing safety issues in AI systems. We introduce \texttt{Hi-CoDe} (Hierarchical Concept Decomposition), a novel framework designed to enhance model interpretability through structured concept analysis. Our approach consists of two main components: (1) We use GPT-4 to decompose an input image into a structured hierarchy of visual concepts, thereby forming a visual concept tree. (2) We then employ an ensemble of simple linear classifiers that operate on concept-specific features derived from CLIP to perform classification. Our approach not only aligns with the performance of state-of-the-art models but also advances transparency by providing clear insights into the decision-making process and highlighting the importance of various concepts. This allows for a detailed analysis of potential failure modes and improves model compactness, therefore setting a new benchmark in interpretability without compromising the accuracy.

Surrounding perceptions are quintessential for safe driving for connected and autonomous vehicles (CAVs), where the Bird's Eye View has been employed to accurately capture spatial relationships among vehicles. However, severe inherent limitations of BEV, like blind spots, have been identified. Collaborative perception has emerged as an effective solution to overcoming these limitations through data fusion from multiple views of surrounding vehicles. While most existing collaborative perception strategies adopt a fully connected graph predicated on fairness in transmissions, they often neglect the varying importance of individual vehicles due to channel variations and perception redundancy. To address these challenges, we propose a novel Priority-Aware Collaborative Perception (PACP) framework to employ a BEV-match mechanism to determine the priority levels based on the correlation between nearby CAVs and the ego vehicle for perception. By leveraging submodular optimization, we find near-optimal transmission rates, link connectivity, and compression metrics. Moreover, we deploy a deep learning-based adaptive autoencoder to modulate the image reconstruction quality under dynamic channel conditions. Finally, we conduct extensive studies and demonstrate that our scheme significantly outperforms the state-of-the-art schemes by 8.27% and 13.60%, respectively, in terms of utility and precision of the Intersection over Union.

Large language models~(LLMs) have recently demonstrated promising performance in many tasks. However, the high storage and computational cost of LLMs has become a challenge for deploying LLMs. Weight quantization has been widely used for model compression, which can reduce both storage and computational cost. Most existing weight quantization methods for LLMs use a rank-one codebook for quantization, which results in substantial accuracy loss when the compression ratio is high. In this paper, we propose a novel weight quantization method, called low-rank codebook based quantization~(LCQ), for LLMs. LCQ adopts a low-rank codebook, the rank of which can be larger than one, for quantization. Experiments show that LCQ can achieve better accuracy than existing methods with a negligibly extra storage cost.

Diffusion Probabilistic Models (DPMs) have emerged as a powerful class of deep generative models, achieving remarkable performance in image synthesis tasks. However, these models face challenges in terms of widespread adoption due to their reliance on sequential denoising steps during sample generation. This dependence leads to substantial computational requirements, making them unsuitable for resource-constrained or real-time processing systems. To address these challenges, we propose a novel method that integrates denoising phases directly into the model's architecture, thereby reducing the need for resource-intensive computations. Our approach combines diffusion models with generative adversarial networks (GANs) through knowledge distillation, enabling more efficient training and evaluation. By utilizing a pre-trained diffusion model as a teacher model, we train a student model through adversarial learning, employing layerwise transformations for denoising and submodules for predicting the teacher model's output at various points in time. This integration significantly reduces the number of parameters and denoising steps required, leading to improved sampling speed at test time. We validate our method with extensive experiments, demonstrating comparable performance with reduced computational requirements compared to existing approaches. By enabling the deployment of diffusion models on resource-constrained devices, our research mitigates their computational burden and paves the way for wider accessibility and practical use across the research community and end-users. Our code is publicly available at //github.com/kidist-amde/Adv-KD

Expressive speech-to-speech translation (S2ST) is a key research topic in seamless communication, which focuses on the preservation of semantics and speaker vocal style in translated speech. Early works synthesized speaker style aligned speech in order to directly learn the mapping from speech to target speech spectrogram. Without reliance on style aligned data, recent studies leverage the advances of language modeling (LM) and build cascaded LMs on semantic and acoustic tokens. This work proposes SeamlessExpressiveLM, a single speech language model for expressive S2ST. We decompose the complex source-to-target speech mapping into intermediate generation steps with chain-of-thought prompting. The model is first guided to translate target semantic content and then transfer the speaker style to multi-stream acoustic units. Evaluated on Spanish-to-English and Hungarian-to-English translations, SeamlessExpressiveLM outperforms cascaded LMs in both semantic quality and style transfer, meanwhile achieving better parameter efficiency.

Speculative decoding (SD) has attracted a significant amount of research attention due to the substantial speedup it can achieve for LLM inference. However, despite the high speedups they offer, speculative decoding methods often achieve optimal performance on high-end devices or with a substantial GPU memory overhead. Given limited memory and the necessity of quantization, a high-performing model on a high-end GPU can slow down by up to 7 times. To this end, we propose Skippy Simultaneous Speculative Decoding (or S3D), a cost-effective self-speculative SD method based on simultaneous multi-token decoding and mid-layer skipping. When compared against recent effective open-source SD systems, our method has achieved one of the top performance-memory ratios while requiring minimal architecture changes and training data. Leveraging our memory efficiency, we created a smaller yet more effective SD model based on Phi-3. It is 1.4 to 2 times faster than the quantized EAGLE model and operates in half-precision while using less VRAM.

Aspect-Based Sentiment Analysis (ABSA) has experienced tremendous expansion and diversity due to various shared tasks spanning several languages and fields and organized via SemEval workshops and Germeval. Nonetheless, a few shortcomings still need to be addressed, such as the lack of low-resource language evaluations and the emphasis on sentence-level analysis. To thoroughly assess ABSA techniques in the context of complete reviews, this research presents a novel task, Review-Level Opinion Aspect Sentiment Target (ROAST). ROAST seeks to close the gap between sentence-level and text-level ABSA by identifying every ABSA constituent at the review level. We extend the available datasets to enable ROAST, addressing the drawbacks noted in previous research by incorporating low-resource languages, numerous languages, and a variety of topics. Through this effort, ABSA research will be able to cover more ground and get a deeper comprehension of the task and its practical application in a variety of languages and domains (//github.com/RiTUAL-UH/ROAST-ABSA).

The advent of Vision Language Models (VLMs) transformed image understanding from closed-set classifications to dynamic image-language interactions, enabling open-vocabulary segmentation. Despite this flexibility, VLMs often fall behind closed-set classifiers in accuracy due to their reliance on ambiguous image captions and lack of domain-specific knowledge. We, therefore, introduce a new task domain adaptation for open-vocabulary segmentation, enhancing VLMs with domain-specific priors while preserving their open-vocabulary nature. Existing adaptation methods, when applied to segmentation tasks, improve performance on training queries but can reduce VLM performance on zero-shot text inputs. To address this shortcoming, we propose an approach that combines parameter-efficient prompt tuning with a triplet-loss-based training strategy. This strategy is designed to enhance open-vocabulary generalization while adapting to the visual domain. Our results outperform other parameter-efficient adaptation strategies in open-vocabulary segment classification tasks across indoor and outdoor datasets. Notably, our approach is the only one that consistently surpasses the original VLM on zero-shot queries. Our adapted VLMs can be plug-and-play integrated into existing open-vocabulary segmentation pipelines, improving OV-Seg by +6.0% mIoU on ADE20K, and OpenMask3D by +4.1% AP on ScanNet++ Offices without any changes to the methods.

The limited robustness of 3D Gaussian Splatting (3DGS) to motion blur and camera noise, along with its poor real-time performance, restricts its application in robotic SLAM tasks. Upon analysis, the primary causes of these issues are the density of views with motion blur and the cumulative errors in dense pose estimation from calculating losses based on noisy original images and rendering results, which increase the difficulty of 3DGS rendering convergence. Thus, a cutting-edge 3DGS-based SLAM system is introduced, leveraging the efficiency and flexibility of 3DGS to achieve real-time performance while remaining robust against sensor noise, motion blur, and the challenges posed by long-session SLAM. Central to this approach is the Fusion Bridge module, which seamlessly integrates tracking-centered ORB Visual Odometry with mapping-centered online 3DGS. Precise pose initialization is enabled by this module through joint optimization of re-projection and rendering loss, as well as strategic view selection, enhancing rendering convergence in large-scale scenes. Extensive experiments demonstrate state-of-the-art rendering quality and localization accuracy, positioning this system as a promising solution for real-world robotics applications that require stable, near-real-time performance. Our project is available at //ZeldaFromHeaven.github.io/TAMBRIDGE/

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