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There is a lack of research into capabilities of recent LLMs to generate convincing text in languages other than English and into performance of detectors of machine-generated text in multilingual settings. This is also reflected in the available benchmarks which lack authentic texts in languages other than English and predominantly cover older generators. To fill this gap, we introduce MULTITuDE, a novel benchmarking dataset for multilingual machine-generated text detection comprising of 74,081 authentic and machine-generated texts in 11 languages (ar, ca, cs, de, en, es, nl, pt, ru, uk, and zh) generated by 8 multilingual LLMs. Using this benchmark, we compare the performance of zero-shot (statistical and black-box) and fine-tuned detectors. Considering the multilinguality, we evaluate 1) how these detectors generalize to unseen languages (linguistically similar as well as dissimilar) and unseen LLMs and 2) whether the detectors improve their performance when trained on multiple languages.

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Multimodal semantic segmentation is developing rapidly, but the modality of RGB-Polarization remains underexplored. To delve into this problem, we construct a UPLight RGB-P segmentation benchmark with 12 typical underwater semantic classes which provides data support for Autonomous Underwater Vehicles (AUVs) to perform special perception tasks. In this work, we design the ShareCMP, an RGB-P semantic segmentation framework with a shared dual-branch architecture, which reduces the number of parameters by about 26-33% compared to previous dual-branch models. It encompasses a Polarization Generate Attention (PGA) module designed to generate polarization modal images with richer polarization properties for the encoder. In addition, we introduce the Class Polarization-Aware Loss (CPALoss) to improve the learning and understanding of the encoder for polarization modal information and to optimize the PGA module. With extensive experiments on a total of three RGB-P benchmarks, our ShareCMP achieves state-of-the-art performance in mIoU with fewer parameters on the UPLight (92.45%), ZJU (92.7%), and MCubeS (50.99%) datasets. The code is available at //github.com/LEFTeyex/ShareCMP.

This work introduces DADAO: the first decentralized, accelerated, asynchronous, primal, first-order algorithm to minimize a sum of $L$-smooth and $\mu$-strongly convex functions distributed over a given network of size $n$. Our key insight is based on modeling the local gradient updates and gossip communication procedures with separate independent Poisson Point Processes. This allows us to decouple the computation and communication steps, which can be run in parallel, while making the whole approach completely asynchronous. This leads to communication acceleration compared to synchronous approaches. Our new method employs primal gradients and does not use a multi-consensus inner loop nor other ad-hoc mechanisms such as Error Feedback, Gradient Tracking, or a Proximal operator. By relating the inverse of the smallest positive eigenvalue of the Laplacian matrix $\chi_1$ and the maximal resistance $\chi_2\leq \chi_1$ of the graph to a sufficient minimal communication rate between the nodes of the network, we show that our algorithm requires $\mathcal{O}(n\sqrt{\frac{L}{\mu}}\log(\frac{1}{\epsilon}))$ local gradients and only $\mathcal{O}(n\sqrt{\chi_1\chi_2}\sqrt{\frac{L}{\mu}}\log(\frac{1}{\epsilon}))$ communications to reach a precision $\epsilon$, up to logarithmic terms. Thus, we simultaneously obtain an accelerated rate for both computations and communications, leading to an improvement over state-of-the-art works, our simulations further validating the strength of our relatively unconstrained method.

Recently, sparse 3D convolutions have changed 3D object detection. Performing on par with the voting-based approaches, 3D CNNs are memory-efficient and scale to large scenes better. However, there is still room for improvement. With a conscious, practice-oriented approach to problem-solving, we analyze the performance of such methods and localize the weaknesses. Applying modifications that resolve the found issues one by one, we end up with TR3D: a fast fully-convolutional 3D object detection model trained end-to-end, that achieves state-of-the-art results on the standard benchmarks, ScanNet v2, SUN RGB-D, and S3DIS. Moreover, to take advantage of both point cloud and RGB inputs, we introduce an early fusion of 2D and 3D features. We employ our fusion module to make conventional 3D object detection methods multimodal and demonstrate an impressive boost in performance. Our model with early feature fusion, which we refer to as TR3D+FF, outperforms existing 3D object detection approaches on the SUN RGB-D dataset. Overall, besides being accurate, both TR3D and TR3D+FF models are lightweight, memory-efficient, and fast, thereby marking another milestone on the way toward real-time 3D object detection. Code is available at //github.com/SamsungLabs/tr3d .

This paper proposes LLaFS, the first attempt to leverage large language models (LLMs) in few-shot segmentation. In contrast to the conventional few-shot segmentation methods that only rely on the limited and biased information from the annotated support images, LLaFS leverages the vast prior knowledge gained by LLM as an effective supplement and directly uses the LLM to segment images in a few-shot manner. To enable the text-based LLM to handle image-related tasks, we carefully design an input instruction that allows the LLM to produce segmentation results represented as polygons, and propose a region-attribute table to simulate the human visual mechanism and provide multi-modal guidance. We also synthesize pseudo samples and use curriculum learning for pretraining to augment data and achieve better optimization. LLaFS achieves state-of-the-art results on multiple datasets, showing the potential of using LLMs for few-shot computer vision tasks. Code will be available at //github.com/lanyunzhu99/LLaFS.

In the realm of large language models (LLMs), enhancing instruction-following capability often involves curating expansive training data. This is achieved through two primary schemes: i) Scaling-Inputs: Amplifying (input, output) pairs per task instruction, aiming for better instruction adherence. ii) Scaling Input-Free Tasks: Enlarging tasks, each composed of an (instruction, output) pair (without requiring a separate input anymore). However, LLMs under Scaling-Inputs tend to be overly sensitive to inputs, leading to misinterpretation or non-compliance with instructions. Conversely, Scaling Input-Free Tasks demands a substantial number of tasks but is less effective in instruction following when dealing with instances in Scaling-Inputs. This work introduces MUFFIN, a new scheme of instruction-following dataset curation. Specifically, we automatically Scale Tasks per Input by diversifying these tasks with various input facets. Experimental results across four zero-shot benchmarks, spanning both Scaling-Inputs and Scaling Input-Free Tasks schemes, reveal that LLMs, at various scales, trained on MUFFIN generally demonstrate superior instruction-following capabilities compared to those trained on the two aforementioned schemes.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

We propose a knowledge-enhanced approach, ERNIE-ViL, to learn joint representations of vision and language. ERNIE-ViL tries to construct the detailed semantic connections (objects, attributes of objects and relationships between objects in visual scenes) across vision and language, which are essential to vision-language cross-modal tasks. Incorporating knowledge from scene graphs, ERNIE-ViL constructs Scene Graph Prediction tasks, i.e., Object Prediction, Attribute Prediction and Relationship Prediction in the pre-training phase. More specifically, these prediction tasks are implemented by predicting nodes of different types in the scene graph parsed from the sentence. Thus, ERNIE-ViL can model the joint representation characterizing the alignments of the detailed semantics across vision and language. Pre-trained on two large image-text alignment datasets (Conceptual Captions and SBU), ERNIE-ViL learns better and more robust joint representations. It achieves state-of-the-art performance on 5 vision-language downstream tasks after fine-tuning ERNIE-ViL. Furthermore, it ranked the 1st place on the VCR leader-board with an absolute improvement of 3.7%.

We present MMKG, a collection of three knowledge graphs that contain both numerical features and (links to) images for all entities as well as entity alignments between pairs of KGs. Therefore, multi-relational link prediction and entity matching communities can benefit from this resource. We believe this data set has the potential to facilitate the development of novel multi-modal learning approaches for knowledge graphs.We validate the utility ofMMKG in the sameAs link prediction task with an extensive set of experiments. These experiments show that the task at hand benefits from learning of multiple feature types.

We study the problem of learning to reason in large scale knowledge graphs (KGs). More specifically, we describe a novel reinforcement learning framework for learning multi-hop relational paths: we use a policy-based agent with continuous states based on knowledge graph embeddings, which reasons in a KG vector space by sampling the most promising relation to extend its path. In contrast to prior work, our approach includes a reward function that takes the accuracy, diversity, and efficiency into consideration. Experimentally, we show that our proposed method outperforms a path-ranking based algorithm and knowledge graph embedding methods on Freebase and Never-Ending Language Learning datasets.

Recurrent neural nets (RNN) and convolutional neural nets (CNN) are widely used on NLP tasks to capture the long-term and local dependencies, respectively. Attention mechanisms have recently attracted enormous interest due to their highly parallelizable computation, significantly less training time, and flexibility in modeling dependencies. We propose a novel attention mechanism in which the attention between elements from input sequence(s) is directional and multi-dimensional (i.e., feature-wise). A light-weight neural net, "Directional Self-Attention Network (DiSAN)", is then proposed to learn sentence embedding, based solely on the proposed attention without any RNN/CNN structure. DiSAN is only composed of a directional self-attention with temporal order encoded, followed by a multi-dimensional attention that compresses the sequence into a vector representation. Despite its simple form, DiSAN outperforms complicated RNN models on both prediction quality and time efficiency. It achieves the best test accuracy among all sentence encoding methods and improves the most recent best result by 1.02% on the Stanford Natural Language Inference (SNLI) dataset, and shows state-of-the-art test accuracy on the Stanford Sentiment Treebank (SST), Multi-Genre natural language inference (MultiNLI), Sentences Involving Compositional Knowledge (SICK), Customer Review, MPQA, TREC question-type classification and Subjectivity (SUBJ) datasets.

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