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Video compression has always been a popular research area, where many traditional and deep video compression methods have been proposed. These methods typically rely on signal prediction theory to enhance compression performance by designing high efficient intra and inter prediction strategies and compressing video frames one by one. In this paper, we propose a novel model-based video compression (MVC) framework that regards scenes as the fundamental units for video sequences. Our proposed MVC directly models the intensity variation of the entire video sequence in one scene, seeking non-redundant representations instead of reducing redundancy through spatio-temporal predictions. To achieve this, we employ implicit neural representation as our basic modeling architecture. To improve the efficiency of video modeling, we first propose context-related spatial positional embedding and frequency domain supervision in spatial context enhancement. For temporal correlation capturing, we design the scene flow constrain mechanism and temporal contrastive loss. Extensive experimental results demonstrate that our method achieves up to a 20\% bitrate reduction compared to the latest video coding standard H.266 and is more efficient in decoding than existing video coding strategies.

相關內容

 MVC 模式(Model-View-Controller)是軟件工程中的一種軟件架構模式,把軟件系統分為三個基本部分:模型(Model)、視圖(View)和控制器(Controller)。

Building models that generate textual responses to user instructions for videos is a practical and challenging topic, as it requires both vision understanding and knowledge reasoning. Compared to language and image modalities, training efficiency remains a serious problem as existing studies train models on massive sparse videos aligned with brief descriptions. In this paper, we introduce BiLL-VTG, a fast adaptive framework that leverages large language models (LLMs) to reasoning on videos based on essential lightweight visual tools. Specifically, we reveal the key to response specific instructions is the concentration on relevant video events, and utilize two visual tools of structured scene graph generation and descriptive image caption generation to gather and represent the events information. Thus, a LLM equipped with world knowledge is adopted as the reasoning agent to achieve the response by performing multiple reasoning steps on specified video events.To address the difficulty of specifying events from agent, we further propose an Instruction-oriented Video Events Recognition (InsOVER) algorithm based on the efficient Hungarian matching to localize corresponding video events using linguistic instructions, enabling LLMs to interact with long videos. Extensive experiments on two typical video-based texts generations tasks show that our tuning-free framework outperforms the pre-trained models including Flamingo-80B, to achieve the state-of-the-art performance.

In this proof of concept, we use Computer Vision (CV) methods to extract pose information out of exercise videos. We then employ a modified version of Dynamic Time Warping (DTW) to calculate the deviation from a gold standard execution of the exercise. Specifically, we calculate the distance between each body part individually to get a more precise measure for exercise accuracy. We can show that exercise mistakes are clearly visible, identifiable and localizable through this metric.

Supervised neural approaches are hindered by their dependence on large, meticulously annotated datasets, a requirement that is particularly cumbersome for sequential tasks. The quality of annotations tends to deteriorate with the transition from expert-based to crowd-sourced labelling. To address these challenges, we present \textbf{CAMELL} (Confidence-based Acquisition Model for Efficient self-supervised active Learning with Label validation), a pool-based active learning framework tailored for sequential multi-output problems. CAMELL possesses three core features: (1) it requires expert annotators to label only a fraction of a chosen sequence, (2) it facilitates self-supervision for the remainder of the sequence, and (3) it employs a label validation mechanism to prevent erroneous labels from contaminating the dataset and harming model performance. We evaluate CAMELL on sequential tasks, with a special emphasis on dialogue belief tracking, a task plagued by the constraints of limited and noisy datasets. Our experiments demonstrate that CAMELL outperforms the baselines in terms of efficiency. Furthermore, the data corrections suggested by our method contribute to an overall improvement in the quality of the resulting datasets.

This paper aims to tackle the challenge of dynamic view synthesis from multi-view videos. The key observation is that while previous grid-based methods offer consistent rendering, they fall short in capturing appearance details of a complex dynamic scene, a domain where multi-view image-based rendering methods demonstrate the opposite properties. To combine the best of two worlds, we introduce Im4D, a hybrid scene representation that consists of a grid-based geometry representation and a multi-view image-based appearance representation. Specifically, the dynamic geometry is encoded as a 4D density function composed of spatiotemporal feature planes and a small MLP network, which globally models the scene structure and facilitates the rendering consistency. We represent the scene appearance by the original multi-view videos and a network that learns to predict the color of a 3D point from image features, instead of memorizing detailed appearance totally with networks, thereby naturally making the learning of networks easier. Our method is evaluated on five dynamic view synthesis datasets including DyNeRF, ZJU-MoCap, NHR, DNA-Rendering and ENeRF-Outdoor datasets. The results show that Im4D exhibits state-of-the-art performance in rendering quality and can be trained efficiently, while realizing real-time rendering with a speed of 79.8 FPS for 512x512 images, on a single RTX 3090 GPU.

Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst being consistent throughout the frames. Creating a benchmark for video generation requires data annotated over time, which contrasts with the single caption used often in video datasets. To fill this gap, we collect comprehensive human annotations on three existing datasets, and introduce StoryBench: a new, challenging multi-task benchmark to reliably evaluate forthcoming text-to-video models. Our benchmark includes three video generation tasks of increasing difficulty: action execution, where the next action must be generated starting from a conditioning video; story continuation, where a sequence of actions must be executed starting from a conditioning video; and story generation, where a video must be generated from only text prompts. We evaluate small yet strong text-to-video baselines, and show the benefits of training on story-like data algorithmically generated from existing video captions. Finally, we establish guidelines for human evaluation of video stories, and reaffirm the need of better automatic metrics for video generation. StoryBench aims at encouraging future research efforts in this exciting new area.

Recent research works have proposed machine learning models for classifying IoT devices connected to a network. However, there is still a practical challenge of not having all devices (and hence their traffic) available during the training of a model. This essentially means, during the operational phase, we need to classify new devices not seen during the training phase. To address this challenge, we propose ZEST -- a ZSL (zero-shot learning) framework based on self-attention for classifying both seen and unseen devices. ZEST consists of i) a self-attention based network feature extractor, termed SANE, for extracting latent space representations of IoT traffic, ii) a generative model that trains a decoder using latent features to generate pseudo data, and iii) a supervised model that is trained on the generated pseudo data for classifying devices. We carry out extensive experiments on real IoT traffic data; our experiments demonstrate i) ZEST achieves significant improvement (in terms of accuracy) over the baselines; ii) ZEST is able to better extract meaningful representations than LSTM which has been commonly used for modeling network traffic.

Unsupervised domain adaptation has recently emerged as an effective paradigm for generalizing deep neural networks to new target domains. However, there is still enormous potential to be tapped to reach the fully supervised performance. In this paper, we present a novel active learning strategy to assist knowledge transfer in the target domain, dubbed active domain adaptation. We start from an observation that energy-based models exhibit free energy biases when training (source) and test (target) data come from different distributions. Inspired by this inherent mechanism, we empirically reveal that a simple yet efficient energy-based sampling strategy sheds light on selecting the most valuable target samples than existing approaches requiring particular architectures or computation of the distances. Our algorithm, Energy-based Active Domain Adaptation (EADA), queries groups of targe data that incorporate both domain characteristic and instance uncertainty into every selection round. Meanwhile, by aligning the free energy of target data compact around the source domain via a regularization term, domain gap can be implicitly diminished. Through extensive experiments, we show that EADA surpasses state-of-the-art methods on well-known challenging benchmarks with substantial improvements, making it a useful option in the open world. Code is available at //github.com/BIT-DA/EADA.

Link prediction on knowledge graphs (KGs) is a key research topic. Previous work mainly focused on binary relations, paying less attention to higher-arity relations although they are ubiquitous in real-world KGs. This paper considers link prediction upon n-ary relational facts and proposes a graph-based approach to this task. The key to our approach is to represent the n-ary structure of a fact as a small heterogeneous graph, and model this graph with edge-biased fully-connected attention. The fully-connected attention captures universal inter-vertex interactions, while with edge-aware attentive biases to particularly encode the graph structure and its heterogeneity. In this fashion, our approach fully models global and local dependencies in each n-ary fact, and hence can more effectively capture associations therein. Extensive evaluation verifies the effectiveness and superiority of our approach. It performs substantially and consistently better than current state-of-the-art across a variety of n-ary relational benchmarks. Our code is publicly available.

Self-supervised learning methods are gaining increasing traction in computer vision due to their recent success in reducing the gap with supervised learning. In natural language processing (NLP) self-supervised learning and transformers are already the methods of choice. The recent literature suggests that the transformers are becoming increasingly popular also in computer vision. So far, the vision transformers have been shown to work well when pretrained either using a large scale supervised data or with some kind of co-supervision, e.g. in terms of teacher network. These supervised pretrained vision transformers achieve very good results in downstream tasks with minimal changes. In this work we investigate the merits of self-supervised learning for pretraining image/vision transformers and then using them for downstream classification tasks. We propose Self-supervised vIsion Transformers (SiT) and discuss several self-supervised training mechanisms to obtain a pretext model. The architectural flexibility of SiT allows us to use it as an autoencoder and work with multiple self-supervised tasks seamlessly. We show that a pretrained SiT can be finetuned for a downstream classification task on small scale datasets, consisting of a few thousand images rather than several millions. The proposed approach is evaluated on standard datasets using common protocols. The results demonstrate the strength of the transformers and their suitability for self-supervised learning. We outperformed existing self-supervised learning methods by large margin. We also observed that SiT is good for few shot learning and also showed that it is learning useful representation by simply training a linear classifier on top of the learned features from SiT. Pretraining, finetuning, and evaluation codes will be available under: //github.com/Sara-Ahmed/SiT.

Most existing knowledge graphs suffer from incompleteness, which can be alleviated by inferring missing links based on known facts. One popular way to accomplish this is to generate low-dimensional embeddings of entities and relations, and use these to make inferences. ConvE, a recently proposed approach, applies convolutional filters on 2D reshapings of entity and relation embeddings in order to capture rich interactions between their components. However, the number of interactions that ConvE can capture is limited. In this paper, we analyze how increasing the number of these interactions affects link prediction performance, and utilize our observations to propose InteractE. InteractE is based on three key ideas -- feature permutation, a novel feature reshaping, and circular convolution. Through extensive experiments, we find that InteractE outperforms state-of-the-art convolutional link prediction baselines on FB15k-237. Further, InteractE achieves an MRR score that is 9%, 7.5%, and 23% better than ConvE on the FB15k-237, WN18RR and YAGO3-10 datasets respectively. The results validate our central hypothesis -- that increasing feature interaction is beneficial to link prediction performance. We make the source code of InteractE available to encourage reproducible research.

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