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We study the problem of post-selection predictive inference in an online fashion. To avoid devoting resources to unimportant units, a preliminary selection of the current individual before reporting its prediction interval is common and meaningful in online predictive tasks. Since the online selection causes a temporal multiplicity in the selected prediction intervals, it is important to control the real-time false coverage-statement rate (FCR) to measure the averaged miscoverage error. We develop a general framework named CAS (Calibration after Adaptive Selection) that can wrap around any prediction model and online selection rule to output post-selection prediction intervals. If the current individual is selected, we first perform an adaptive selection on historical data to construct a calibration set, then output a conformal prediction interval for the unobserved label. We provide tractable constructions for the calibration set for popular online selection rules. We proved that CAS can achieve an exact selection-conditional coverage guarantee in the finite-sample and distribution-free regimes. For the decision-driven selection rule, including most online multiple-testing procedures, CAS can exactly control the real-time FCR below the target level without any distributional assumptions. For the online selection with symmetric thresholds, we establish the error bound for the control gap of FCR under mild distributional assumptions. To account for the distribution shift in online data, we also embed CAS into some recent dynamic conformal prediction methods and examine the long-run FCR control. Numerical results on both synthetic and real data corroborate that CAS can effectively control FCR around the target level and yield more narrowed prediction intervals over existing baselines across various settings.

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Manually creating textures for 3D meshes is time-consuming, even for expert visual content creators. We propose a fast approach for automatically texturing an input 3D mesh based on a user-provided text prompt. Importantly, our approach disentangles lighting from surface material/reflectance in the resulting texture so that the mesh can be properly relit and rendered in any lighting environment. We introduce LightControlNet, a new text-to-image model based on the ControlNet architecture, which allows the specification of the desired lighting as a conditioning image to the model. Our text-to-texture pipeline then constructs the texture in two stages. The first stage produces a sparse set of visually consistent reference views of the mesh using LightControlNet. The second stage applies a texture optimization based on Score Distillation Sampling (SDS) that works with LightControlNet to increase the texture quality while disentangling surface material from lighting. Our algorithm is significantly faster than previous text-to-texture methods, while producing high-quality and relightable textures.

LiDAR-based 3D object detection plays an essential role in autonomous driving. Existing high-performing 3D object detectors usually build dense feature maps in the backbone network and prediction head. However, the computational costs introduced by the dense feature maps grow quadratically as the perception range increases, making these models hard to scale up to long-range detection. Some recent works have attempted to construct fully sparse detectors to solve this issue; nevertheless, the resulting models either rely on a complex multi-stage pipeline or exhibit inferior performance. In this work, we propose SAFDNet, a straightforward yet highly effective architecture, tailored for fully sparse 3D object detection. In SAFDNet, an adaptive feature diffusion strategy is designed to address the center feature missing problem. We conducted extensive experiments on Waymo Open, nuScenes, and Argoverse2 datasets. SAFDNet performed slightly better than the previous SOTA on the first two datasets but much better on the last dataset, which features long-range detection, verifying the efficacy of SAFDNet in scenarios where long-range detection is required. Notably, on Argoverse2, SAFDNet surpassed the previous best hybrid detector HEDNet by 2.6% mAP while being 2.1x faster, and yielded 2.1% mAP gains over the previous best sparse detector FSDv2 while being 1.3x faster. The code will be available at //github.com/zhanggang001/HEDNet.

This article presents Persistence Administered Collective Navigation (PACNav) as an approach for achieving decentralized collective navigation of Unmanned Aerial Vehicle (UAV) swarms. The technique is inspired by the flocking and collective navigation behavior observed in natural swarms, such as cattle herds, bird flocks, and even large groups of humans. PACNav relies solely on local observations of relative positions of UAVs, making it suitable for large swarms deprived of communication capabilities and external localization systems. We introduce the novel concepts of path persistence and path similarity, which allow each swarm member to analyze the motion of others. PACNav is grounded on two main principles: (1) UAVs with little variation in motion direction exhibit high path persistence and are considered reliable leaders by other UAVs; (2) groups of UAVs that move in a similar direction demonstrate high path similarity, and such groups are assumed to contain a reliable leader. The proposed approach also incorporates a reactive collision avoidance mechanism to prevent collisions with swarm members and environmental obstacles. The method is validated through simulated and real-world experiments conducted in a natural forest.

This paper presents a demonstration of the developed prototype showcasing a way to preserve the Intangible Cultural Heritage of Uttarakhand, India. Aipan is a traditional art form practiced in the Kumaon region in the state of Uttarakhand. It is typically used to decorate floors and walls at places of worship or entrances of homes and is considered auspicious to begin any work or event. This art is associated with a great degree of social, cultural as well as religious significance and is passed from generation to generation. However, in the present era of modernization and technological advancements, this art form now stands on the verge of depletion. This study presents a humble attempt to preserve this vanishing art form through the use of Virtual Reality (VR). Ethnographic studies were conducted in Almora, Nainital, and Haldwani regions of Uttarakhand to trace the origins as well as to gain a deeper understanding of this art form. A total of ten (N =10) Aipan designers were interviewed. Several interesting insights are revealed through these studies that show the potential to be incorporated as a VR experience.

The multimodal recommendation has gradually become the infrastructure of online media platforms, enabling them to provide personalized service to users through a joint modeling of user historical behaviors (e.g., purchases, clicks) and item various modalities (e.g., visual and textual). The majority of existing studies typically focus on utilizing modal features or modal-related graph structure to learn user local interests. Nevertheless, these approaches encounter two limitations: (1) Shared updates of user ID embeddings result in the consequential coupling between collaboration and multimodal signals; (2) Lack of exploration into robust global user interests to alleviate the sparse interaction problems faced by local interest modeling. To address these issues, we propose a novel Local and Global Graph Learning-guided Multimodal Recommender (LGMRec), which jointly models local and global user interests. Specifically, we present a local graph embedding module to independently learn collaborative-related and modality-related embeddings of users and items with local topological relations. Moreover, a global hypergraph embedding module is designed to capture global user and item embeddings by modeling insightful global dependency relations. The global embeddings acquired within the hypergraph embedding space can then be combined with two decoupled local embeddings to improve the accuracy and robustness of recommendations. Extensive experiments conducted on three benchmark datasets demonstrate the superiority of our LGMRec over various state-of-the-art recommendation baselines, showcasing its effectiveness in modeling both local and global user interests.

In the rapidly advancing realm of visual generation, diffusion models have revolutionized the landscape, marking a significant shift in capabilities with their impressive text-guided generative functions. However, relying solely on text for conditioning these models does not fully cater to the varied and complex requirements of different applications and scenarios. Acknowledging this shortfall, a variety of studies aim to control pre-trained text-to-image (T2I) models to support novel conditions. In this survey, we undertake a thorough review of the literature on controllable generation with T2I diffusion models, covering both the theoretical foundations and practical advancements in this domain. Our review begins with a brief introduction to the basics of denoising diffusion probabilistic models (DDPMs) and widely used T2I diffusion models. We then reveal the controlling mechanisms of diffusion models, theoretically analyzing how novel conditions are introduced into the denoising process for conditional generation. Additionally, we offer a detailed overview of research in this area, organizing it into distinct categories from the condition perspective: generation with specific conditions, generation with multiple conditions, and universal controllable generation. For an exhaustive list of the controllable generation literature surveyed, please refer to our curated repository at \url{//github.com/PRIV-Creation/Awesome-Controllable-T2I-Diffusion-Models}.

Connecting text and visual modalities plays an essential role in generative intelligence. For this reason, inspired by the success of large language models, significant research efforts are being devoted to the development of Multimodal Large Language Models (MLLMs). These models can seamlessly integrate visual and textual modalities, both as input and output, while providing a dialogue-based interface and instruction-following capabilities. In this paper, we provide a comprehensive review of recent visual-based MLLMs, analyzing their architectural choices, multimodal alignment strategies, and training techniques. We also conduct a detailed analysis of these models across a wide range of tasks, including visual grounding, image generation and editing, visual understanding, and domain-specific applications. Additionally, we compile and describe training datasets and evaluation benchmarks, conducting comparisons among existing models in terms of performance and computational requirements. Overall, this survey offers a comprehensive overview of the current state of the art, laying the groundwork for future MLLMs.

We present Emu, a system that semantically enhances multilingual sentence embeddings. Our framework fine-tunes pre-trained multilingual sentence embeddings using two main components: a semantic classifier and a language discriminator. The semantic classifier improves the semantic similarity of related sentences, whereas the language discriminator enhances the multilinguality of the embeddings via multilingual adversarial training. Our experimental results based on several language pairs show that our specialized embeddings outperform the state-of-the-art multilingual sentence embedding model on the task of cross-lingual intent classification using only monolingual labeled data.

Distant supervision can effectively label data for relation extraction, but suffers from the noise labeling problem. Recent works mainly perform soft bag-level noise reduction strategies to find the relatively better samples in a sentence bag, which is suboptimal compared with making a hard decision of false positive samples in sentence level. In this paper, we introduce an adversarial learning framework, which we named DSGAN, to learn a sentence-level true-positive generator. Inspired by Generative Adversarial Networks, we regard the positive samples generated by the generator as the negative samples to train the discriminator. The optimal generator is obtained until the discrimination ability of the discriminator has the greatest decline. We adopt the generator to filter distant supervision training dataset and redistribute the false positive instances into the negative set, in which way to provide a cleaned dataset for relation classification. The experimental results show that the proposed strategy significantly improves the performance of distant supervision relation extraction comparing to state-of-the-art systems.

We investigate the problem of automatically determining what type of shoe left an impression found at a crime scene. This recognition problem is made difficult by the variability in types of crime scene evidence (ranging from traces of dust or oil on hard surfaces to impressions made in soil) and the lack of comprehensive databases of shoe outsole tread patterns. We find that mid-level features extracted by pre-trained convolutional neural nets are surprisingly effective descriptors for this specialized domains. However, the choice of similarity measure for matching exemplars to a query image is essential to good performance. For matching multi-channel deep features, we propose the use of multi-channel normalized cross-correlation and analyze its effectiveness. Our proposed metric significantly improves performance in matching crime scene shoeprints to laboratory test impressions. We also show its effectiveness in other cross-domain image retrieval problems: matching facade images to segmentation labels and aerial photos to map images. Finally, we introduce a discriminatively trained variant and fine-tune our system through our proposed metric, obtaining state-of-the-art performance.

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