Deep learning has been widely used for inferring robust grasps. Although human-labeled RGB-D datasets were initially used to learn grasp configurations, preparation of this kind of large dataset is expensive. To address this problem, images were generated by a physical simulator, and a physically inspired model (e.g., a contact model between a suction vacuum cup and object) was used as a grasp quality evaluation metric to annotate the synthesized images. However, this kind of contact model is complicated and requires parameter identification by experiments to ensure real world performance. In addition, previous studies have not considered manipulator reachability such as when a grasp configuration with high grasp quality is unable to reach the target due to collisions or the physical limitations of the robot. In this study, we propose an intuitive geometric analytic-based grasp quality evaluation metric. We further incorporate a reachability evaluation metric. We annotate the pixel-wise grasp quality and reachability by the proposed evaluation metric on synthesized images in a simulator to train an auto-encoder--decoder called suction graspability U-Net++ (SG-U-Net++). Experiment results show that our intuitive grasp quality evaluation metric is competitive with a physically-inspired metric. Learning the reachability helps to reduce motion planning computation time by removing obviously unreachable candidates. The system achieves an overall picking speed of 560 PPH (pieces per hour).
A deep learning-based model reduction (DeePMR) method for simplifying chemical kinetics is proposed and validated using high-temperature auto-ignitions, perfectly stirred reactors (PSR), and one-dimensional freely propagating flames of n-heptane/air mixtures. The mechanism reduction is modeled as an optimization problem on Boolean space, where a Boolean vector, each entry corresponding to a species, represents a reduced mechanism. The optimization goal is to minimize the reduced mechanism size given the error tolerance of a group of pre-selected benchmark quantities. The key idea of the DeePMR is to employ a deep neural network (DNN) to formulate the objective function in the optimization problem. In order to explore high dimensional Boolean space efficiently, an iterative DNN-assisted data sampling and DNN training procedure are implemented. The results show that DNN-assistance improves sampling efficiency significantly, selecting only $10^5$ samples out of $10^{34}$ possible samples for DNN to achieve sufficient accuracy. The results demonstrate the capability of the DNN to recognize key species and reasonably predict reduced mechanism performance. The well-trained DNN guarantees the optimal reduced mechanism by solving an inverse optimization problem. By comparing ignition delay times, laminar flame speeds, temperatures in PSRs, the resulting skeletal mechanism has fewer species (45 species) but the same level of accuracy as the skeletal mechanism (56 species) obtained by the Path Flux Analysis (PFA) method. In addition, the skeletal mechanism can be further reduced to 28 species if only considering atmospheric, near-stoichiometric conditions (equivalence ratio between 0.6 and 1.2). The DeePMR provides an innovative way to perform model reduction and demonstrates the great potential of data-driven methods in the combustion area.
This paper focuses on a research problem of robotic controlled laser orientation to minimize errant overcutting of healthy tissue during the course of pathological tissue resection. Laser scalpels have been widely used in surgery to remove pathological tissue targets such as tumors or other lesions. However, different laser orientations can create various tissue ablation cavities, and incorrect incident angles can cause over-irradiation of healthy tissue that should not be ablated. This work aims to formulate an optimization problem to find the optimal laser orientation in order to minimize the possibility of excessive laser-induced tissue ablation. We first develop a 3D data-driven geometric model to predict the shape of the tissue cavity after a single laser ablation. Modelling the target and non-target tissue region by an obstacle boundary, the determination of an optimal orientation is converted to a collision-minimization problem. The goal of this optimization formulation is maintaining the ablated contour distance from the obstacle boundary, which is solved by Projected gradient descent. Simulation experiments were conducted and the results validated the proposed method with conditions of various obstacle shapes and different initial incident angles.
Trajectory replanning is a critical problem for multi-robot teams navigating dynamic environments. We present RLSS (Replanning using Linear Spatial Separations): a real-time trajectory replanning algorithm for cooperative multi-robot teams that uses linear spatial separations to enforce safety. Our algorithm handles the dynamic limits of the robots explicitly, is completely distributed, and is robust to environment changes, robot failures, and trajectory tracking errors. It requires no communication between robots and relies instead on local relative measurements only. We demonstrate that the algorithm works in real-time both in simulations and in experiments using physical robots. We compare our algorithm to a state-of-the-art online trajectory generation algorithm based on model predictive control, and show that our algorithm results in significantly fewer collisions in highly constrained environments, and effectively avoids deadlocks.
Enabling robots to work in close proximity to humans necessitates a control framework that does not only incorporate multi-sensory information for autonomous and coordinated interactions but also has perceptive task planning to ensure an adaptable and flexible collaborative behaviour. In this research, an intuitive stack-of-tasks (iSoT) formulation is proposed, that defines the robot's actions by considering the human-arm postures and the task progression. The framework is augmented with visuo-tactile information to effectively perceive the collaborative environment and intuitively switch between the planned sub-tasks. The visual feedback from depth cameras monitors and estimates the objects' poses and human-arm postures, while the tactile data provides the exploration skills to detect and maintain the desired contacts to avoid object slippage. To evaluate the performance, effectiveness and usability of the proposed framework, assembly and disassembly tasks, performed by the human-human and human-robot partners, are considered and analyzed using distinct evaluation metrics i.e, approach adaptation, grasp correction, task coordination latency, cumulative posture deviation, and task repeatability.
Shape informs how an object should be grasped, both in terms of where and how. As such, this paper describes a segmentation-based architecture for decomposing objects sensed with a depth camera into multiple primitive shapes, along with a post-processing pipeline for robotic grasping. Segmentation employs a deep network, called PS-CNN, trained on synthetic data with 6 classes of primitive shapes and generated using a simulation engine. Each primitive shape is designed with parametrized grasp families, permitting the pipeline to identify multiple grasp candidates per shape region. The grasps are rank ordered, with the first feasible one chosen for execution. For task-free grasping of individual objects, the method achieves a 94.2% success rate placing it amongst the top performing grasp methods when compared to top-down and SE(3)-based approaches. Additional tests involving variable viewpoints and clutter demonstrate robustness to setup. For task-oriented grasping, PS-CNN achieves a 93.0% success rate. Overall, the outcomes support the hypothesis that explicitly encoding shape primitives within a grasping pipeline should boost grasping performance, including task-free and task-relevant grasp prediction.
Food packing industries typically use seasonal ingredients with immense variety that factory workers manually pack. For small pieces of food picked by volume or weight that tend to get entangled, stick or clump together, it is difficult to predict how intertwined they are from a visual examination, making it a challenge to grasp the requisite target mass accurately. Workers rely on a combination of weighing scales and a sequence of complex maneuvers to separate out the food and reach the target mass. This makes automation of the process a non-trivial affair. In this study, we propose methods that combines 1) pre-grasping to reduce the degree of the entanglement, 2) post-grasping to adjust the grasped mass using a novel gripper mechanism to carefully discard excess food when the grasped amount is larger than the target mass, and 3) selecting the grasping point to grasp an amount likely to be reasonably higher than target grasping mass with confidence. We evaluate the methods on a variety of foods that entangle, stick and clump, each of which has a different size, shape, and material properties such as volumetric mass density. We show significant improvement in grasp accuracy of user-specified target masses using our proposed methods.
This paper presents a comprehensive survey on vision-based robotic grasping. We concluded four key tasks during robotic grasping, which are object localization, pose estimation, grasp detection and motion planning. In detail, object localization includes object detection and segmentation methods, pose estimation includes RGB-based and RGB-D-based methods, grasp detection includes traditional methods and deep learning-based methods, motion planning includes analytical methods, imitating learning methods, and reinforcement learning methods. Besides, lots of methods accomplish some of the tasks jointly, such as object-detection-combined 6D pose estimation, grasp detection without pose estimation, end-to-end grasp detection, and end-to-end motion planning. These methods are reviewed elaborately in this survey. What's more, related datasets are summarized and comparisons between state-of-the-art methods are given for each task. Challenges about robotic grasping are presented, and future directions in addressing these challenges are also pointed out.
Deep learning has made remarkable achievement in many fields. However, learning the parameters of neural networks usually demands a large amount of labeled data. The algorithms of deep learning, therefore, encounter difficulties when applied to supervised learning where only little data are available. This specific task is called few-shot learning. To address it, we propose a novel algorithm for few-shot learning using discrete geometry, in the sense that the samples in a class are modeled as a reduced simplex. The volume of the simplex is used for the measurement of class scatter. During testing, combined with the test sample and the points in the class, a new simplex is formed. Then the similarity between the test sample and the class can be quantized with the ratio of volumes of the new simplex to the original class simplex. Moreover, we present an approach to constructing simplices using local regions of feature maps yielded by convolutional neural networks. Experiments on Omniglot and miniImageNet verify the effectiveness of our simplex algorithm on few-shot learning.
Tracking by detection is a common approach to solving the Multiple Object Tracking problem. In this paper we show how deep metric learning can be used to improve three aspects of tracking by detection. We train a convolutional neural network to learn an embedding function in a Siamese configuration on a large person re-identification dataset offline. It is then used to improve the online performance of tracking while retaining a high frame rate. We use this learned appearance metric to robustly build estimates of pedestrian's trajectories in the MOT16 dataset. In breaking with the tracking by detection model, we use our appearance metric to propose detections using the predicted state of a tracklet as a prior in the case where the detector fails. This method achieves competitive results in evaluation, especially among online, real-time approaches. We present an ablative study showing the impact of each of the three uses of our deep appearance metric.
With the increasing popularity of video sharing websites such as YouTube and Facebook, multimodal sentiment analysis has received increasing attention from the scientific community. Contrary to previous works in multimodal sentiment analysis which focus on holistic information in speech segments such as bag of words representations and average facial expression intensity, we develop a novel deep architecture for multimodal sentiment analysis that performs modality fusion at the word level. In this paper, we propose the Gated Multimodal Embedding LSTM with Temporal Attention (GME-LSTM(A)) model that is composed of 2 modules. The Gated Multimodal Embedding alleviates the difficulties of fusion when there are noisy modalities. The LSTM with Temporal Attention performs word level fusion at a finer fusion resolution between input modalities and attends to the most important time steps. As a result, the GME-LSTM(A) is able to better model the multimodal structure of speech through time and perform better sentiment comprehension. We demonstrate the effectiveness of this approach on the publicly-available Multimodal Corpus of Sentiment Intensity and Subjectivity Analysis (CMU-MOSI) dataset by achieving state-of-the-art sentiment classification and regression results. Qualitative analysis on our model emphasizes the importance of the Temporal Attention Layer in sentiment prediction because the additional acoustic and visual modalities are noisy. We also demonstrate the effectiveness of the Gated Multimodal Embedding in selectively filtering these noisy modalities out. Our results and analysis open new areas in the study of sentiment analysis in human communication and provide new models for multimodal fusion.