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Embodied conversational agents (ECAs) are paradigms of conversational user interfaces in the form of embodied characters. While ECAs offer various manipulable features, this paper focuses on a study conducted to explore two distinct levels of presentation realism. The two agent versions are photorealistic and animated. The study aims to provide insights and design suggestions for speech-enabled ECAs within serious game environments. A within-subjects, two-by-two factorial design was employed for this research with a cohort of 36 participants balanced for gender. The results showed that both the photorealistic and the animated versions were perceived as highly usable, with overall mean scores of 5.76 and 5.71, respectively. However, 69.4 per cent of the participants stated they preferred the photorealistic version, 25 per cent stated they preferred the animated version and 5.6 per cent had no stated preference. The photorealistic agents were perceived as more realistic and human-like, while the animated characters made the task feel more like a game. Even though the agents' realism had no significant effect on usability, it positively influenced participants' perceptions of the agent. This research aims to lay the groundwork for future studies on ECA realism's impact in serious games across diverse contexts.

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We observe a change in the way users access information, that is, the rise of conversational information access (CIA) agents. However, the automatic evaluation of these agents remains an open challenge. Moreover, the training of CIA agents is cumbersome as it mostly relies on conversational corpora, expert knowledge, and reinforcement learning. User simulation has been identified as a promising solution to tackle automatic evaluation and has been previously used in reinforcement learning. In this research, we investigate how user simulation can be leveraged in the context of CIA. We organize the work in three parts. We begin with the identification of requirements for user simulators for training and evaluating CIA agents and compare existing types of simulator regarding these. Then, we plan to combine these different types of simulators into a new hybrid simulator. Finally, we aim to extend simulators to handle more complex information seeking scenarios.

The evaluation of large language models (LLMs) is crucial to assess their performance and mitigate potential security risks. In this paper, we introduce PromptBench, a unified library to evaluate LLMs. It consists of several key components that are easily used and extended by researchers: prompt construction, prompt engineering, dataset and model loading, adversarial prompt attack, dynamic evaluation protocols, and analysis tools. PromptBench is designed to be an open, general, and flexible codebase for research purposes that can facilitate original study in creating new benchmarks, deploying downstream applications, and designing new evaluation protocols. The code is available at: //github.com/microsoft/promptbench and will be continuously supported.

Recent approaches such as ControlNet offer users fine-grained spatial control over text-to-image (T2I) diffusion models. However, auxiliary modules have to be trained for each type of spatial condition, model architecture, and checkpoint, putting them at odds with the diverse intents and preferences a human designer would like to convey to the AI models during the content creation process. In this work, we present FreeControl, a training-free approach for controllable T2I generation that supports multiple conditions, architectures, and checkpoints simultaneously. FreeControl designs structure guidance to facilitate the structure alignment with a guidance image, and appearance guidance to enable the appearance sharing between images generated using the same seed. Extensive qualitative and quantitative experiments demonstrate the superior performance of FreeControl across a variety of pre-trained T2I models. In particular, FreeControl facilitates convenient training-free control over many different architectures and checkpoints, allows the challenging input conditions on which most of the existing training-free methods fail, and achieves competitive synthesis quality with training-based approaches.

In nonparameteric Bayesian approaches, Gaussian stochastic processes can serve as priors on real-valued function spaces. Existing literature on the posterior convergence rates under Gaussian process priors shows that it is possible to achieve optimal or near-optimal posterior contraction rates if the smoothness of the Gaussian process matches that of the target function. Among those priors, Gaussian processes with a parametric Mat\'ern covariance function is particularly notable in that its degree of smoothness can be determined by a dedicated smoothness parameter. Ma and Bhadra(2023) recently introduced a new family of covariance functions called the Confluent Hypergeometric (CH) class that simultaneously possess two parameters: one controls the tail index of the polynomially decaying covariance function, and the other parameter controls the degree of mean-squared smoothness analogous to the Mat\'ern class. In this paper, we show that with proper choice of rescaling parameters in the Mat\'ern and CH covariance functions, it is possible to obtain the minimax optimal posterior contraction rate for $\eta$-regular functions. Unlike the previous results for unrescaled cases, the smoothness parameter of the covariance function need not equal $\eta$ for achieving the optimal minimax rate, for either rescaled Mat\'ern or rescaled CH covariances, illustrating a key benefit for rescaling. The theoretical properties of the rescaled Mat\'ern and CH classes are further verified via extensive simulations and an illustration on a geospatial data set is presented.

It is crucial that users are empowered to use the functionalities of a robot to creatively solve problems on the fly. A user who has access to a Reinforcement Learning (RL) based robot may want to use the robot's autonomy and their knowledge of its behavior to complete new tasks. One way is for the user to take control of some of the robot's action space through teleoperation while the RL policy simultaneously controls the rest. However, an out-of-the-box RL policy may not readily facilitate this. For example, a user's control may bring the robot into a failure state from the policy's perspective, causing it to act in a way the user is not familiar with, hindering the success of the user's desired task. In this work, we formalize this problem and present Imaginary Out-of-Distribution Actions, IODA, an initial algorithm for addressing that problem and empowering user's to leverage their expectation of a robot's behavior to accomplish new tasks.

While large language models (LLMs) are empowered with broad knowledge, their task-specific performance is often suboptimal. It necessitates fine-tuning LLMs with task-specific data, but such data may be inaccessible due to privacy concerns. In this paper, we propose a novel approach to enhance LLMs with smaller language models (SLMs) that are trained on clients using their private task-specific data. To enable mutual enhancement between LLMs and SLMs, we propose CrossLM, where the SLMs promote the LLM to generate task-specific high-quality data, and both the LLM and SLMs are enhanced with the generated data. We evaluate CrossLM using publicly accessible language models across a range of benchmark tasks. The results demonstrate that CrossLM significantly enhances the task-specific performance of SLMs on clients and the LLM on the cloud server simultaneously while preserving the LLM's generalization capability.

Although large language models (LLMs) are impressive in solving various tasks, they can quickly be outdated after deployment. Maintaining their up-to-date status is a pressing concern in the current era. This paper provides a comprehensive review of recent advances in aligning LLMs with the ever-changing world knowledge without re-training from scratch. We categorize research works systemically and provide in-depth comparisons and discussion. We also discuss existing challenges and highlight future directions to facilitate research in this field. We release the paper list at //github.com/hyintell/awesome-refreshing-llms

Autonomic computing investigates how systems can achieve (user) specified control outcomes on their own, without the intervention of a human operator. Autonomic computing fundamentals have been substantially influenced by those of control theory for closed and open-loop systems. In practice, complex systems may exhibit a number of concurrent and inter-dependent control loops. Despite research into autonomic models for managing computer resources, ranging from individual resources (e.g., web servers) to a resource ensemble (e.g., multiple resources within a data center), research into integrating Artificial Intelligence (AI) and Machine Learning (ML) to improve resource autonomy and performance at scale continues to be a fundamental challenge. The integration of AI/ML to achieve such autonomic and self-management of systems can be achieved at different levels of granularity, from full to human-in-the-loop automation. In this article, leading academics, researchers, practitioners, engineers, and scientists in the fields of cloud computing, AI/ML, and quantum computing join to discuss current research and potential future directions for these fields. Further, we discuss challenges and opportunities for leveraging AI and ML in next generation computing for emerging computing paradigms, including cloud, fog, edge, serverless and quantum computing environments.

As an effective strategy, data augmentation (DA) alleviates data scarcity scenarios where deep learning techniques may fail. It is widely applied in computer vision then introduced to natural language processing and achieves improvements in many tasks. One of the main focuses of the DA methods is to improve the diversity of training data, thereby helping the model to better generalize to unseen testing data. In this survey, we frame DA methods into three categories based on the diversity of augmented data, including paraphrasing, noising, and sampling. Our paper sets out to analyze DA methods in detail according to the above categories. Further, we also introduce their applications in NLP tasks as well as the challenges.

Sequential recommendation (SR) is to accurately recommend a list of items for a user based on her current accessed ones. While new-coming users continuously arrive in the real world, one crucial task is to have inductive SR that can produce embeddings of users and items without re-training. Given user-item interactions can be extremely sparse, another critical task is to have transferable SR that can transfer the knowledge derived from one domain with rich data to another domain. In this work, we aim to present the holistic SR that simultaneously accommodates conventional, inductive, and transferable settings. We propose a novel deep learning-based model, Relational Temporal Attentive Graph Neural Networks (RetaGNN), for holistic SR. The main idea of RetaGNN is three-fold. First, to have inductive and transferable capabilities, we train a relational attentive GNN on the local subgraph extracted from a user-item pair, in which the learnable weight matrices are on various relations among users, items, and attributes, rather than nodes or edges. Second, long-term and short-term temporal patterns of user preferences are encoded by a proposed sequential self-attention mechanism. Third, a relation-aware regularization term is devised for better training of RetaGNN. Experiments conducted on MovieLens, Instagram, and Book-Crossing datasets exhibit that RetaGNN can outperform state-of-the-art methods under conventional, inductive, and transferable settings. The derived attention weights also bring model explainability.

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