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Subspace learning and matrix factorization problems have great many applications in science and engineering, and efficient algorithms are critical as dataset sizes continue to grow. Many relevant problem formulations are non-convex, and in a variety of contexts it has been observed that solving the non-convex problem directly is not only efficient but reliably accurate. We discuss convergence theory for a particular method: first order incremental gradient descent constrained to the Grassmannian. The output of the algorithm is an orthonormal basis for a $d$-dimensional subspace spanned by an input streaming data matrix. We study two sampling cases: where each data vector of the streaming matrix is fully sampled, or where it is undersampled by a sampling matrix $A_t\in \mathbb{R}^{m\times n}$ with $m\ll n$. Our results cover two cases, where $A_t$ is Gaussian or a subset of rows of the identity matrix. We propose an adaptive stepsize scheme that depends only on the sampled data and algorithm outputs. We prove that with fully sampled data, the stepsize scheme maximizes the improvement of our convergence metric at each iteration, and this method converges from any random initialization to the true subspace, despite the non-convex formulation and orthogonality constraints. For the case of undersampled data, we establish monotonic expected improvement on the defined convergence metric for each iteration with high probability.

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Although robust learning and local differential privacy are both widely studied fields of research, combining the two settings is just starting to be explored. We consider the problem of estimating a discrete distribution in total variation from $n$ contaminated data batches under a local differential privacy constraint. A fraction $1-\epsilon$ of the batches contain $k$ i.i.d. samples drawn from a discrete distribution $p$ over $d$ elements. To protect the users' privacy, each of the samples is privatized using an $\alpha$-locally differentially private mechanism. The remaining $\epsilon n $ batches are an adversarial contamination. The minimax rate of estimation under contamination alone, with no privacy, is known to be $\epsilon/\sqrt{k}+\sqrt{d/kn}$, up to a $\sqrt{\log(1/\epsilon)}$ factor. Under the privacy constraint alone, the minimax rate of estimation is $\sqrt{d^2/\alpha^2 kn}$. We show that combining the two constraints leads to a minimax estimation rate of $\epsilon\sqrt{d/\alpha^2 k}+\sqrt{d^2/\alpha^2 kn}$ up to a $\sqrt{\log(1/\epsilon)}$ factor, larger than the sum of the two separate rates. We provide a polynomial-time algorithm achieving this bound, as well as a matching information theoretic lower bound.

A determinantal point process (DPP) on a collection of $M$ items is a model, parameterized by a symmetric kernel matrix, that assigns a probability to every subset of those items. Recent work shows that removing the kernel symmetry constraint, yielding nonsymmetric DPPs (NDPPs), can lead to significant predictive performance gains for machine learning applications. However, existing work leaves open the question of scalable NDPP sampling. There is only one known DPP sampling algorithm, based on Cholesky decomposition, that can directly apply to NDPPs as well. Unfortunately, its runtime is cubic in $M$, and thus does not scale to large item collections. In this work, we first note that this algorithm can be transformed into a linear-time one for kernels with low-rank structure. Furthermore, we develop a scalable sublinear-time rejection sampling algorithm by constructing a novel proposal distribution. Additionally, we show that imposing certain structural constraints on the NDPP kernel enables us to bound the rejection rate in a way that depends only on the kernel rank. In our experiments we compare the speed of all of these samplers for a variety of real-world tasks.

Covariance estimation for matrix-valued data has received an increasing interest in applications. Unlike previous works that rely heavily on matrix normal distribution assumption and the requirement of fixed matrix size, we propose a class of distribution-free regularized covariance estimation methods for high-dimensional matrix data under a separability condition and a bandable covariance structure. Under these conditions, the original covariance matrix is decomposed into a Kronecker product of two bandable small covariance matrices representing the variability over row and column directions. We formulate a unified framework for estimating bandable covariance, and introduce an efficient algorithm based on rank one unconstrained Kronecker product approximation. The convergence rates of the proposed estimators are established, and the derived minimax lower bound shows our proposed estimator is rate-optimal under certain divergence regimes of matrix size. We further introduce a class of robust covariance estimators and provide theoretical guarantees to deal with heavy-tailed data. We demonstrate the superior finite-sample performance of our methods using simulations and real applications from a gridded temperature anomalies dataset and a S&P 500 stock data analysis.

Stochastic Gradient Descent (SGD) is a central tool in machine learning. We prove that SGD converges to zero loss, even with a fixed (non-vanishing) learning rate - in the special case of homogeneous linear classifiers with smooth monotone loss functions, optimized on linearly separable data. Previous works assumed either a vanishing learning rate, iterate averaging, or loss assumptions that do not hold for monotone loss functions used for classification, such as the logistic loss. We prove our result on a fixed dataset, both for sampling with or without replacement. Furthermore, for logistic loss (and similar exponentially-tailed losses), we prove that with SGD the weight vector converges in direction to the $L_2$ max margin vector as $O(1/\log(t))$ for almost all separable datasets, and the loss converges as $O(1/t)$ - similarly to gradient descent. Lastly, we examine the case of a fixed learning rate proportional to the minibatch size. We prove that in this case, the asymptotic convergence rate of SGD (with replacement) does not depend on the minibatch size in terms of epochs, if the support vectors span the data. These results may suggest an explanation to similar behaviors observed in deep networks, when trained with SGD.

In the storied Colonel Blotto game, two colonels allocate $a$ and $b$ troops, respectively, to $k$ distinct battlefields. A colonel wins a battle if they assign more troops to that particular battle, and each colonel seeks to maximize their total number of victories. Despite the problem's formulation in 1921, the first polynomial-time algorithm to compute Nash equilibrium (NE) strategies for this game was discovered only quite recently. In 2016, \citep{ahmadinejad_dehghani_hajiaghayi_lucier_mahini_seddighin_2019} formulated a breakthrough algorithm to compute NE strategies for the Colonel Blotto game\footnote{To the best of our knowledge, the algorithm from \citep{ahmadinejad_dehghani_hajiaghayi_lucier_mahini_seddighin_2019} has computational complexity $O(k^{14}\max\{a,b\}^{13})$}, receiving substantial media coverage (e.g. \citep{Insider}, \citep{NSF}, \citep{ScienceDaily}). In this work, we present the first known $\epsilon$-approximation algorithm to compute NE strategies in the two-player Colonel Blotto game in runtime $\widetilde{O}(\epsilon^{-4} k^8 \max\{a,b\}^2)$ for arbitrary settings of these parameters. Moreover, this algorithm computes approximate coarse correlated equilibrium strategies in the multiplayer (continuous and discrete) Colonel Blotto game (when there are $\ell > 2$ colonels) with runtime $\widetilde{O}(\ell \epsilon^{-4} k^8 n^2 + \ell^2 \epsilon^{-2} k^3 n (n+k))$, where $n$ is the maximum troop count. Before this work, no polynomial-time algorithm was known to compute exact or approximate equilibrium (in any sense) strategies for multiplayer Colonel Blotto with arbitrary parameters. Our algorithm computes these approximate equilibria by a novel (to the author's knowledge) sampling technique with which we implicitly perform multiplicative weights update over the exponentially many strategies available to each player.

The stochastic gradient Langevin Dynamics is one of the most fundamental algorithms to solve sampling problems and non-convex optimization appearing in several machine learning applications. Especially, its variance reduced versions have nowadays gained particular attention. In this paper, we study two variants of this kind, namely, the Stochastic Variance Reduced Gradient Langevin Dynamics and the Stochastic Recursive Gradient Langevin Dynamics. We prove their convergence to the objective distribution in terms of KL-divergence under the sole assumptions of smoothness and Log-Sobolev inequality which are weaker conditions than those used in prior works for these algorithms. With the batch size and the inner loop length set to $\sqrt{n}$, the gradient complexity to achieve an $\epsilon$-precision is $\tilde{O}((n+dn^{1/2}\epsilon^{-1})\gamma^2 L^2\alpha^{-2})$, which is an improvement from any previous analyses. We also show some essential applications of our result to non-convex optimization.

Vector Perturbation Precoding (VPP) can speed up downlink data transmissions in Large and Massive Multi-User MIMO systems but is known to be NP-hard. While there are several algorithms in the literature for VPP under total power constraint, they are not applicable for VPP under per-antenna power constraint. This paper proposes a novel, parallel tree search algorithm for VPP under per-antenna power constraint, called \emph{\textbf{TreeStep}}, to find good quality solutions to the VPP problem with practical computational complexity. We show that our method can provide huge performance gain over simple linear precoding like Regularised Zero Forcing. We evaluate TreeStep for several large MIMO~($16\times16$ and $24\times24$) and massive MIMO~($16\times32$ and $24\times 48$) and demonstrate that TreeStep outperforms the popular polynomial-time VPP algorithm, the Fixed Complexity Sphere Encoder, by achieving the extremely low BER of $10^{-6}$ at a much lower SNR.

We study the robust matrix completion problem for the low-rank Hankel matrix, which detects the sparse corruptions caused by extreme outliers while we try to recover the original Hankel matrix from the partial observation. In this paper, we explore the convenient Hankel structure and propose a novel non-convex algorithm, coined Hankel Structured Gradient Descent (HSGD), for large-scale robust Hankel matrix completion problems. HSGD is highly computing- and sample-efficient compared to the state-of-the-arts. The recovery guarantee with a linear convergence rate has been established for HSGD under some mild assumptions. The empirical advantages of HSGD are verified on both synthetic datasets and real-world nuclear magnetic resonance signals.

We propose a new fast streaming algorithm for the tensor completion problem of imputing missing entries of a low-tubal-rank tensor using the tensor singular value decomposition (t-SVD) algebraic framework. We show the t-SVD is a specialization of the well-studied block-term decomposition for third-order tensors, and we present an algorithm under this model that can track changing free submodules from incomplete streaming 2-D data. The proposed algorithm uses principles from incremental gradient descent on the Grassmann manifold of subspaces to solve the tensor completion problem with linear complexity and constant memory in the number of time samples. We provide a local expected linear convergence result for our algorithm. Our empirical results are competitive in accuracy but much faster in compute time than state-of-the-art tensor completion algorithms on real applications to recover temporal chemo-sensing and MRI data under limited sampling.

Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.

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