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Multimodal learning assumes all modality combinations of interest are available during training to learn cross-modal correspondences.In this paper, we challenge this modality-complete assumption for multimodal learning and instead strive for generalization to unseen modality combinations during inference. We pose the problem of unseen modality interaction and introduce a first solution. It exploits a module that projects the multidimensional features of different modalities into a common space with rich information preserved. This allows the information to be accumulated with a simple summation operation across available modalities. To reduce overfitting to less discriminative modality combinations during training, we further improve the model learning with pseudo-supervision indicating the reliability of a modality's prediction. We demonstrate that our approach is effective for diverse tasks and modalities by evaluating it for multimodal video classification, robot state regression, and multimedia retrieval. Project website: //xiaobai1217.github.io/Unseen-Modality-Interaction/.

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IFIP TC13 Conference on Human-Computer Interaction是人機交互領域的研究者和實踐者展示其工作的重要平臺。多年來,這些會議吸引了來自幾個國家和文化的研究人員。官網鏈接: · Neural Networks · 情景 · 穩健性 · 輸出 ·
2023 年 12 月 8 日

Most work on the formal verification of neural networks has focused on bounding the set of outputs that correspond to a given set of inputs (for example, bounded perturbations of a nominal input). However, many use cases of neural network verification require solving the inverse problem, or over-approximating the set of inputs that lead to certain outputs. We present the INVPROP algorithm for verifying properties over the preimage of a linearly constrained output set, which can be combined with branch-and-bound to increase precision. Contrary to other approaches, our efficient algorithm is GPU-accelerated and does not require a linear programming solver. We demonstrate our algorithm for identifying safe control regions for a dynamical system via backward reachability analysis, verifying adversarial robustness, and detecting out-of-distribution inputs to a neural network. Our results show that in certain settings, we find over-approximations over 2500x tighter than prior work while being 2.5x faster. By strengthening robustness verification with output constraints, we consistently verify more properties than the previous state-of-the-art on multiple benchmarks, including a large model with 167k neurons in VNN-COMP 2023. Our algorithm has been incorporated into the $\alpha,\!\beta$-CROWN verifier, available at //abcrown.org.

Developing deep learning models that effectively learn object-centric representations, akin to human cognition, remains a challenging task. Existing approaches facilitate object discovery by representing objects as fixed-size vectors, called ``slots'' or ``object files''. While these approaches have shown promise in certain scenarios, they still exhibit certain limitations. First, they rely on architectural priors which can be unreliable and usually require meticulous engineering to identify the correct objects. Second, there has been a notable gap in investigating the practical utility of these representations in downstream tasks. To address the first limitation, we introduce a method that explicitly optimizes the constraint that each object in a scene should be associated with a distinct slot. We formalize this constraint by introducing consistency objectives which are cyclic in nature. By integrating these consistency objectives into various existing slot-based object-centric methods, we showcase substantial improvements in object-discovery performance. These enhancements consistently hold true across both synthetic and real-world scenes, underscoring the effectiveness and adaptability of the proposed approach. To tackle the second limitation, we apply the learned object-centric representations from the proposed method to two downstream reinforcement learning tasks, demonstrating considerable performance enhancements compared to conventional slot-based and monolithic representation learning methods. Our results suggest that the proposed approach not only improves object discovery, but also provides richer features for downstream tasks.

We introduce a reversible theory of exact entanglement manipulation by establishing a necessary and sufficient condition for state transfer under trace-preserving transformations that completely preserve the positivity of partial transpose (PPT). Under these free transformations, we show that logarithmic negativity emerges as the pivotal entanglement measure for determining entangled states' transformations, analogous to the role of entropy in the second law of thermodynamics. Previous results have proven that entanglement is irreversible under quantum operations that completely preserve PPT and leave open the question of reversibility for quantum operations that do not generate entanglement asymptotically. However, we find that going beyond the complete positivity constraint imposed by standard quantum mechanics enables a reversible theory of exact entanglement manipulation, which may suggest a potential incompatibility between the reversibility of entanglement and the fundamental principles of quantum mechanics.

Regularization is a critical component in deep learning training, with weight decay being a commonly used approach. It applies a constant penalty coefficient uniformly across all parameters. This may be unnecessarily restrictive for some parameters, while insufficiently restricting others. To dynamically adjust penalty coefficients for different parameter groups, we present constrained parameter regularization (CPR) as an alternative to traditional weight decay. Instead of applying a single constant penalty to all parameters, we enforce an upper bound on a statistical measure (e.g., the L$_2$-norm) of parameter groups. Consequently, learning becomes a constraint optimization problem, which we address by an adaptation of the augmented Lagrangian method. CPR only requires two hyperparameters and incurs no measurable runtime overhead. Additionally, we propose a simple but efficient mechanism to adapt the upper bounds during the optimization. We provide empirical evidence of CPR's efficacy in experiments on the "grokking" phenomenon, computer vision, and language modeling tasks. Our results demonstrate that CPR counteracts the effects of grokking and consistently matches or outperforms traditional weight decay.

Imitation learning methods seek to learn from an expert either through behavioral cloning (BC) of the policy or inverse reinforcement learning (IRL) of the reward. Such methods enable agents to learn complex tasks from humans that are difficult to capture with hand-designed reward functions. Choosing BC or IRL for imitation depends on the quality and state-action coverage of the demonstrations, as well as additional access to the Markov decision process. Hybrid strategies that combine BC and IRL are not common, as initial policy optimization against inaccurate rewards diminishes the benefit of pretraining the policy with BC. This work derives an imitation method that captures the strengths of both BC and IRL. In the entropy-regularized ('soft') reinforcement learning setting, we show that the behaviour-cloned policy can be used as both a shaped reward and a critic hypothesis space by inverting the regularized policy update. This coherency facilitates fine-tuning cloned policies using the reward estimate and additional interactions with the environment. This approach conveniently achieves imitation learning through initial behaviour cloning, followed by refinement via RL with online or offline data sources. The simplicity of the approach enables graceful scaling to high-dimensional and vision-based tasks, with stable learning and minimal hyperparameter tuning, in contrast to adversarial approaches. For the open-source implementation and simulation results, see //joemwatson.github.io/csil/.

We present prompt distribution learning for effectively adapting a pre-trained vision-language model to address downstream recognition tasks. Our method not only learns low-bias prompts from a few samples but also captures the distribution of diverse prompts to handle the varying visual representations. In this way, we provide high-quality task-related content for facilitating recognition. This prompt distribution learning is realized by an efficient approach that learns the output embeddings of prompts instead of the input embeddings. Thus, we can employ a Gaussian distribution to model them effectively and derive a surrogate loss for efficient training. Extensive experiments on 12 datasets demonstrate that our method consistently and significantly outperforms existing methods. For example, with 1 sample per category, it relatively improves the average result by 9.1% compared to human-crafted prompts.

Graph neural networks (GNNs) have been widely used in representation learning on graphs and achieved state-of-the-art performance in tasks such as node classification and link prediction. However, most existing GNNs are designed to learn node representations on the fixed and homogeneous graphs. The limitations especially become problematic when learning representations on a misspecified graph or a heterogeneous graph that consists of various types of nodes and edges. In this paper, we propose Graph Transformer Networks (GTNs) that are capable of generating new graph structures, which involve identifying useful connections between unconnected nodes on the original graph, while learning effective node representation on the new graphs in an end-to-end fashion. Graph Transformer layer, a core layer of GTNs, learns a soft selection of edge types and composite relations for generating useful multi-hop connections so-called meta-paths. Our experiments show that GTNs learn new graph structures, based on data and tasks without domain knowledge, and yield powerful node representation via convolution on the new graphs. Without domain-specific graph preprocessing, GTNs achieved the best performance in all three benchmark node classification tasks against the state-of-the-art methods that require pre-defined meta-paths from domain knowledge.

Graph representation learning is to learn universal node representations that preserve both node attributes and structural information. The derived node representations can be used to serve various downstream tasks, such as node classification and node clustering. When a graph is heterogeneous, the problem becomes more challenging than the homogeneous graph node learning problem. Inspired by the emerging information theoretic-based learning algorithm, in this paper we propose an unsupervised graph neural network Heterogeneous Deep Graph Infomax (HDGI) for heterogeneous graph representation learning. We use the meta-path structure to analyze the connections involving semantics in heterogeneous graphs and utilize graph convolution module and semantic-level attention mechanism to capture local representations. By maximizing local-global mutual information, HDGI effectively learns high-level node representations that can be utilized in downstream graph-related tasks. Experiment results show that HDGI remarkably outperforms state-of-the-art unsupervised graph representation learning methods on both classification and clustering tasks. By feeding the learned representations into a parametric model, such as logistic regression, we even achieve comparable performance in node classification tasks when comparing with state-of-the-art supervised end-to-end GNN models.

Deep learning has yielded state-of-the-art performance on many natural language processing tasks including named entity recognition (NER). However, this typically requires large amounts of labeled data. In this work, we demonstrate that the amount of labeled training data can be drastically reduced when deep learning is combined with active learning. While active learning is sample-efficient, it can be computationally expensive since it requires iterative retraining. To speed this up, we introduce a lightweight architecture for NER, viz., the CNN-CNN-LSTM model consisting of convolutional character and word encoders and a long short term memory (LSTM) tag decoder. The model achieves nearly state-of-the-art performance on standard datasets for the task while being computationally much more efficient than best performing models. We carry out incremental active learning, during the training process, and are able to nearly match state-of-the-art performance with just 25\% of the original training data.

The dominant sequence transduction models are based on complex recurrent or convolutional neural networks in an encoder-decoder configuration. The best performing models also connect the encoder and decoder through an attention mechanism. We propose a new simple network architecture, the Transformer, based solely on attention mechanisms, dispensing with recurrence and convolutions entirely. Experiments on two machine translation tasks show these models to be superior in quality while being more parallelizable and requiring significantly less time to train. Our model achieves 28.4 BLEU on the WMT 2014 English-to-German translation task, improving over the existing best results, including ensembles by over 2 BLEU. On the WMT 2014 English-to-French translation task, our model establishes a new single-model state-of-the-art BLEU score of 41.8 after training for 3.5 days on eight GPUs, a small fraction of the training costs of the best models from the literature. We show that the Transformer generalizes well to other tasks by applying it successfully to English constituency parsing both with large and limited training data.

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