While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the constraints that optimal solutions need to satisfy, and devised a novel way to converge to them, which is entirely symmetric. It also challenges the gospel that methods for solving payoff games are either based on strategy improvement or on value iteration.
Neural radiance fields achieve unprecedented quality for novel view synthesis, but their volumetric formulation remains expensive, requiring a huge number of samples to render high-resolution images. Volumetric encodings are essential to represent fuzzy geometry such as foliage and hair, and they are well-suited for stochastic optimization. Yet, many scenes ultimately consist largely of solid surfaces which can be accurately rendered by a single sample per pixel. Based on this insight, we propose a neural radiance formulation that smoothly transitions between volumetric- and surface-based rendering, greatly accelerating rendering speed and even improving visual fidelity. Our method constructs an explicit mesh envelope which spatially bounds a neural volumetric representation. In solid regions, the envelope nearly converges to a surface and can often be rendered with a single sample. To this end, we generalize the NeuS formulation with a learned spatially-varying kernel size which encodes the spread of the density, fitting a wide kernel to volume-like regions and a tight kernel to surface-like regions. We then extract an explicit mesh of a narrow band around the surface, with width determined by the kernel size, and fine-tune the radiance field within this band. At inference time, we cast rays against the mesh and evaluate the radiance field only within the enclosed region, greatly reducing the number of samples required. Experiments show that our approach enables efficient rendering at very high fidelity. We also demonstrate that the extracted envelope enables downstream applications such as animation and simulation.
Generative diffusion models, including Stable Diffusion and Midjourney, can generate visually appealing, diverse, and high-resolution images for various applications. These models are trained on billions of internet-sourced images, raising significant concerns about the potential unauthorized use of copyright-protected images. In this paper, we examine whether it is possible to determine if a specific image was used in the training set, a problem known in the cybersecurity community and referred to as a membership inference attack. Our focus is on Stable Diffusion, and we address the challenge of designing a fair evaluation framework to answer this membership question. We propose a methodology to establish a fair evaluation setup and apply it to Stable Diffusion, enabling potential extensions to other generative models. Utilizing this evaluation setup, we execute membership attacks (both known and newly introduced). Our research reveals that previously proposed evaluation setups do not provide a full understanding of the effectiveness of membership inference attacks. We conclude that the membership inference attack remains a significant challenge for large diffusion models (often deployed as black-box systems), indicating that related privacy and copyright issues will persist in the foreseeable future.
Social media platforms are rife with politically charged discussions. Therefore, accurately deciphering and predicting partisan biases using Large Language Models (LLMs) is increasingly critical. In this study, we address the challenge of understanding political bias in digitized discourse using LLMs. While traditional approaches often rely on finetuning separate models for each political faction, our work innovates by employing a singular, instruction-tuned LLM to reflect a spectrum of political ideologies. We present a comprehensive analytical framework, consisting of Partisan Bias Divergence Assessment and Partisan Class Tendency Prediction, to evaluate the model's alignment with real-world political ideologies in terms of stances, emotions, and moral foundations. Our findings reveal the model's effectiveness in capturing emotional and moral nuances, albeit with some challenges in stance detection, highlighting the intricacies and potential for refinement in NLP tools for politically sensitive contexts. This research contributes significantly to the field by demonstrating the feasibility and importance of nuanced political understanding in LLMs, particularly for applications requiring acute awareness of political bias.
People share stories online for a myriad of purposes, whether as a means of self-disclosure, processing difficult personal experiences, providing needed information or entertainment, or persuading others to share their beliefs. Better understanding of online storytelling can illuminate the dynamics of social movements, sensemaking practices, persuasion strategies, and more. However, unlike other media such as books and visual content where the narrative nature of the content is often overtly signaled at the document level, studying storytelling in online communities is challenging due to the mixture of storytelling and non-storytelling behavior, which can be interspersed within documents and across diverse topics and settings. We introduce a codebook and create the Storytelling in Online Communities Corpus, an expert-annotated dataset of 502 English-language posts and comments with labeled story and event spans. Using our corpus, we train and evaluate an online story detection model, which we use to investigate the role storytelling of in different social contexts. We identify distinctive features of online storytelling, the prevalence of storytelling among different communities, and the conversational patterns of storytelling.
Psychological research suggests the central role of event causality in human story understanding. Further, event causality has been heavily utilized in symbolic story generation. However, few machine learning systems for story understanding employ event causality, partially due to the lack of reliable methods for identifying open-world causal event relations. Leveraging recent progress in large language models (LLMs), we present the first method for event causality identification that leads to material improvements in computational story understanding. We design specific prompts for extracting event causal relations from GPT. Against human-annotated event causal relations in the GLUCOSE dataset, our technique performs on par with supervised models, while being easily generalizable to stories of different types and lengths. The extracted causal relations lead to 5.7\% improvements on story quality evaluation and 8.7\% on story video-text alignment. Our findings indicate enormous untapped potential for event causality in computational story understanding.
Large Language Models (LLMs) serve as repositories of extensive world knowledge, enabling them to perform tasks such as question-answering and fact-checking. However, this knowledge can become obsolete as global contexts change. In this paper, we introduce a novel problem in the realm of continual learning: Online Continual Knowledge Learning (OCKL). This problem formulation aims to manage the dynamic nature of world knowledge in LMs under real-time constraints. We propose a new benchmark and evaluation metric designed to measure both the rate of new knowledge acquisition and the retention of previously learned knowledge. Our empirical evaluation, conducted using a variety of state-of-the-art methods, establishes robust base-lines for OCKL. Our results reveal that existing continual learning approaches are unfortunately insufficient for tackling the unique challenges posed by OCKL. We identify key factors that influence the trade-off between knowledge acquisition and retention, thereby advancing our understanding of how to train LMs in a continually evolving environment.
Video post-processing methods can improve the quality of compressed videos at the decoder side. Most of the existing methods need to train corresponding models for compressed videos with different quantization parameters to improve the quality of compressed videos. However, in most cases, the quantization parameters of the decoded video are unknown. This makes existing methods have their limitations in improving video quality. To tackle this problem, this work proposes a diffusion model based post-processing method for compressed videos. The proposed method first estimates the feature vectors of the compressed video and then uses the estimated feature vectors as the prior information for the quality enhancement model to adaptively enhance the quality of compressed video with different quantization parameters. Experimental results show that the quality enhancement results of our proposed method on mixed datasets are superior to existing methods.
Neural networks and neuromorphic computing play pivotal roles in deep learning and machine vision. Due to their dissipative nature and inherent limitations, traditional semiconductor-based circuits face challenges in realizing ultra-fast and low-power neural networks. However, the spiking behavior characteristic of single flux quantum (SFQ) circuits positions them as promising candidates for spiking neural networks (SNNs). Our previous work showcased a JJ-Soma design capable of operating at tens of gigahertz while consuming only a fraction of the power compared to traditional circuits, as documented in [1]. This paper introduces a compact SFQ-based synapse design that applies positive and negative weighted inputs to the JJ-Soma. Using an RSFQ synapse empowers us to replicate the functionality of a biological neuron, a crucial step in realizing a complete SNN. The JJ-Synapse can operate at ultra-high frequencies, exhibits orders of magnitude lower power consumption than CMOS counterparts, and can be conveniently fabricated using commercial Nb processes. Furthermore, the network's flexibility enables modifications by incorporating cryo-CMOS circuits for weight value adjustments. In our endeavor, we have successfully designed, fabricated, and partially tested the JJ-Synapse within our cryocooler system. Integration with the JJ-Soma further facilitates the realization of a high-speed inference SNN.
Reasoning is a fundamental aspect of human intelligence that plays a crucial role in activities such as problem solving, decision making, and critical thinking. In recent years, large language models (LLMs) have made significant progress in natural language processing, and there is observation that these models may exhibit reasoning abilities when they are sufficiently large. However, it is not yet clear to what extent LLMs are capable of reasoning. This paper provides a comprehensive overview of the current state of knowledge on reasoning in LLMs, including techniques for improving and eliciting reasoning in these models, methods and benchmarks for evaluating reasoning abilities, findings and implications of previous research in this field, and suggestions on future directions. Our aim is to provide a detailed and up-to-date review of this topic and stimulate meaningful discussion and future work.
Promoting behavioural diversity is critical for solving games with non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Rock-Paper-Scissors). Yet, there is a lack of rigorous treatment for defining diversity and constructing diversity-aware learning dynamics. In this work, we offer a geometric interpretation of behavioural diversity in games and introduce a novel diversity metric based on \emph{determinantal point processes} (DPP). By incorporating the diversity metric into best-response dynamics, we develop \emph{diverse fictitious play} and \emph{diverse policy-space response oracle} for solving normal-form games and open-ended games. We prove the uniqueness of the diverse best response and the convergence of our algorithms on two-player games. Importantly, we show that maximising the DPP-based diversity metric guarantees to enlarge the \emph{gamescape} -- convex polytopes spanned by agents' mixtures of strategies. To validate our diversity-aware solvers, we test on tens of games that show strong non-transitivity. Results suggest that our methods achieve much lower exploitability than state-of-the-art solvers by finding effective and diverse strategies.