Learning a good representation for space-time correspondence is the key for various computer vision tasks, including tracking object bounding boxes and performing video object pixel segmentation. To learn generalizable representation for correspondence in large-scale, a variety of self-supervised pretext tasks are proposed to explicitly perform object-level or patch-level similarity learning. Instead of following the previous literature, we propose to learn correspondence using Video Frame-level Similarity (VFS) learning, i.e, simply learning from comparing video frames. Our work is inspired by the recent success in image-level contrastive learning and similarity learning for visual recognition. Our hypothesis is that if the representation is good for recognition, it requires the convolutional features to find correspondence between similar objects or parts. Our experiments show surprising results that VFS surpasses state-of-the-art self-supervised approaches for both OTB visual object tracking and DAVIS video object segmentation. We perform detailed analysis on what matters in VFS and reveals new properties on image and frame level similarity learning. Project page is available at //jerryxu.net/VFS.
Video summarization aims at generating a compact yet representative visual summary that conveys the essence of the original video. The advantage of unsupervised approaches is that they do not require human annotations to learn the summarization capability and generalize to a wider range of domains. Previous work relies on the same type of deep features, typically based on a model pre-trained on ImageNet data. Therefore, we propose the incorporation of multiple feature sources with chunk and stride fusion to provide more information about the visual content. For a comprehensive evaluation on the two benchmarks TVSum and SumMe, we compare our method with four state-of-the-art approaches. Two of these approaches were implemented by ourselves to reproduce the reported results. Our evaluation shows that we obtain state-of-the-art results on both datasets, while also highlighting the shortcomings of previous work with regard to the evaluation methodology. Finally, we perform error analysis on videos for the two benchmark datasets to summarize and spot the factors that lead to misclassifications.
We propose a self-supervised visual learning method by predicting the variable playback speeds of a video. Without semantic labels, we learn the spatio-temporal visual representation of the video by leveraging the variations in the visual appearance according to different playback speeds under the assumption of temporal coherence. To learn the spatio-temporal visual variations in the entire video, we have not only predicted a single playback speed but also generated clips of various playback speeds and directions with randomized starting points. Hence the visual representation can be successfully learned from the meta information (playback speeds and directions) of the video. We also propose a new layer dependable temporal group normalization method that can be applied to 3D convolutional networks to improve the representation learning performance where we divide the temporal features into several groups and normalize each one using the different corresponding parameters. We validate the effectiveness of our method by fine-tuning it to the action recognition and video retrieval tasks on UCF-101 and HMDB-51.
Despite recent advances in the field of supervised deep learning for text line segmentation, unsupervised deep learning solutions are beginning to gain popularity. In this paper, we present an unsupervised deep learning method that embeds document image patches to a compact Euclidean space where distances correspond to a coarse text line pattern similarity. Once this space has been produced, text line segmentation can be easily implemented using standard techniques with the embedded feature vectors. To train the model, we extract random pairs of document image patches with the assumption that neighbour patches contain a similar coarse trend of text lines, whereas if one of them is rotated, they contain different coarse trends of text lines. Doing well on this task requires the model to learn to recognize the text lines and their salient parts. The benefit of our approach is zero manual labelling effort. We evaluate the method qualitatively and quantitatively on several variants of text line segmentation datasets to demonstrate its effectivity.
To date, most existing self-supervised learning methods are designed and optimized for image classification. These pre-trained models can be sub-optimal for dense prediction tasks due to the discrepancy between image-level prediction and pixel-level prediction. To fill this gap, we aim to design an effective, dense self-supervised learning method that directly works at the level of pixels (or local features) by taking into account the correspondence between local features. We present dense contrastive learning, which implements self-supervised learning by optimizing a pairwise contrastive (dis)similarity loss at the pixel level between two views of input images. Compared to the baseline method MoCo-v2, our method introduces negligible computation overhead (only <1% slower), but demonstrates consistently superior performance when transferring to downstream dense prediction tasks including object detection, semantic segmentation and instance segmentation; and outperforms the state-of-the-art methods by a large margin. Specifically, over the strong MoCo-v2 baseline, our method achieves significant improvements of 2.0% AP on PASCAL VOC object detection, 1.1% AP on COCO object detection, 0.9% AP on COCO instance segmentation, 3.0% mIoU on PASCAL VOC semantic segmentation and 1.8% mIoU on Cityscapes semantic segmentation. Code is available at: //git.io/AdelaiDet
A key challenge in self-supervised video representation learning is how to effectively capture motion information besides context bias. While most existing works implicitly achieve this with video-specific pretext tasks (e.g., predicting clip orders, time arrows, and paces), we develop a method that explicitly decouples motion supervision from context bias through a carefully designed pretext task. Specifically, we take the keyframes and motion vectors in compressed videos (e.g., in H.264 format) as the supervision sources for context and motion, respectively, which can be efficiently extracted at over 500 fps on the CPU. Then we design two pretext tasks that are jointly optimized: a context matching task where a pairwise contrastive loss is cast between video clip and keyframe features; and a motion prediction task where clip features, passed through an encoder-decoder network, are used to estimate motion features in a near future. These two tasks use a shared video backbone and separate MLP heads. Experiments show that our approach improves the quality of the learned video representation over previous works, where we obtain absolute gains of 16.0% and 11.1% in video retrieval recall on UCF101 and HMDB51, respectively. Moreover, we find the motion prediction to be a strong regularization for video networks, where using it as an auxiliary task improves the accuracy of action recognition with a margin of 7.4%~13.8%.
In recent years, deep learning has made great progress in many fields such as image recognition, natural language processing, speech recognition and video super-resolution. In this survey, we comprehensively investigate 33 state-of-the-art video super-resolution (VSR) methods based on deep learning. It is well known that the leverage of information within video frames is important for video super-resolution. Thus we propose a taxonomy and classify the methods into six sub-categories according to the ways of utilizing inter-frame information. Moreover, the architectures and implementation details of all the methods are depicted in detail. Finally, we summarize and compare the performance of the representative VSR method on some benchmark datasets. We also discuss some challenges, which need to be further addressed by researchers in the community of VSR. To the best of our knowledge, this work is the first systematic review on VSR tasks, and it is expected to make a contribution to the development of recent studies in this area and potentially deepen our understanding to the VSR techniques based on deep learning.
In this paper, we focus on the self-supervised learning of visual correspondence using unlabeled videos in the wild. Our method simultaneously considers intra- and inter-video representation associations for reliable correspondence estimation. The intra-video learning transforms the image contents across frames within a single video via the frame pair-wise affinity. To obtain the discriminative representation for instance-level separation, we go beyond the intra-video analysis and construct the inter-video affinity to facilitate the contrastive transformation across different videos. By forcing the transformation consistency between intra- and inter-video levels, the fine-grained correspondence associations are well preserved and the instance-level feature discrimination is effectively reinforced. Our simple framework outperforms the recent self-supervised correspondence methods on a range of visual tasks including video object tracking (VOT), video object segmentation (VOS), pose keypoint tracking, etc. It is worth mentioning that our method also surpasses the fully-supervised affinity representation (e.g., ResNet) and performs competitively against the recent fully-supervised algorithms designed for the specific tasks (e.g., VOT and VOS).
One significant factor we expect the video representation learning to capture, especially in contrast with the image representation learning, is the object motion. However, we found that in the current mainstream video datasets, some action categories are highly related with the scene where the action happens, making the model tend to degrade to a solution where only the scene information is encoded. For example, a trained model may predict a video as playing football simply because it sees the field, neglecting that the subject is dancing as a cheerleader on the field. This is against our original intention towards the video representation learning and may bring scene bias on different dataset that can not be ignored. In order to tackle this problem, we propose to decouple the scene and the motion (DSM) with two simple operations, so that the model attention towards the motion information is better paid. Specifically, we construct a positive clip and a negative clip for each video. Compared to the original video, the positive/negative is motion-untouched/broken but scene-broken/untouched by Spatial Local Disturbance and Temporal Local Disturbance. Our objective is to pull the positive closer while pushing the negative farther to the original clip in the latent space. In this way, the impact of the scene is weakened while the temporal sensitivity of the network is further enhanced. We conduct experiments on two tasks with various backbones and different pre-training datasets, and find that our method surpass the SOTA methods with a remarkable 8.1% and 8.8% improvement towards action recognition task on the UCF101 and HMDB51 datasets respectively using the same backbone.
The problem of Multiple Object Tracking (MOT) consists in following the trajectory of different objects in a sequence, usually a video. In recent years, with the rise of Deep Learning, the algorithms that provide a solution to this problem have benefited from the representational power of deep models. This paper provides a comprehensive survey on works that employ Deep Learning models to solve the task of MOT on single-camera videos. Four main steps in MOT algorithms are identified, and an in-depth review of how Deep Learning was employed in each one of these stages is presented. A complete experimental comparison of the presented works on the three MOTChallenge datasets is also provided, identifying a number of similarities among the top-performing methods and presenting some possible future research directions.
Applying image processing algorithms independently to each frame of a video often leads to undesired inconsistent results over time. Developing temporally consistent video-based extensions, however, requires domain knowledge for individual tasks and is unable to generalize to other applications. In this paper, we present an efficient end-to-end approach based on deep recurrent network for enforcing temporal consistency in a video. Our method takes the original unprocessed and per-frame processed videos as inputs to produce a temporally consistent video. Consequently, our approach is agnostic to specific image processing algorithms applied on the original video. We train the proposed network by minimizing both short-term and long-term temporal losses as well as the perceptual loss to strike a balance between temporal stability and perceptual similarity with the processed frames. At test time, our model does not require computing optical flow and thus achieves real-time speed even for high-resolution videos. We show that our single model can handle multiple and unseen tasks, including but not limited to artistic style transfer, enhancement, colorization, image-to-image translation and intrinsic image decomposition. Extensive objective evaluation and subject study demonstrate that the proposed approach performs favorably against the state-of-the-art methods on various types of videos.