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Singing voice separation and vocal pitch estimation are pivotal tasks in music information retrieval. Existing methods for simultaneous extraction of clean vocals and vocal pitches can be classified into two categories: pipeline methods and naive joint learning methods. However, the efficacy of these methods is limited by the following problems: On the one hand, pipeline methods train models for each task independently, resulting a mismatch between the data distributions at the training and testing time. On the other hand, naive joint learning methods simply add the losses of both tasks, possibly leading to a misalignment between the distinct objectives of each task. To solve these problems, we propose a Deep Joint Cascade Model (DJCM) for singing voice separation and vocal pitch estimation. DJCM employs a novel joint cascade model structure to concurrently train both tasks. Moreover, task-specific weights are used to align different objectives of both tasks. Experimental results show that DJCM achieves state-of-the-art performance on both tasks, with great improvements of 0.45 in terms of Signal-to-Distortion Ratio (SDR) for singing voice separation and 2.86% in terms of Overall Accuracy (OA) for vocal pitch estimation. Furthermore, extensive ablation studies validate the effectiveness of each design of our proposed model. The code of DJCM is available at //github.com/Dream-High/DJCM .

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Gait recognition is one of the most promising video-based biometric technologies. The edge of silhouettes and motion are the most informative feature and previous studies have explored them separately and achieved notable results. However, due to occlusions and variations in viewing angles, their gait recognition performance is often affected by the predefined spatial segmentation strategy. Moreover, traditional temporal pooling usually neglects distinctive temporal information in gait. To address the aforementioned issues, we propose a novel gait recognition framework, denoted as GaitASMS, which can effectively extract the adaptive structured spatial representations and naturally aggregate the multi-scale temporal information. The Adaptive Structured Representation Extraction Module (ASRE) separates the edge of silhouettes by using the adaptive edge mask and maximizes the representation in semantic latent space. Moreover, the Multi-Scale Temporal Aggregation Module (MSTA) achieves effective modeling of long-short-range temporal information by temporally aggregated structure. Furthermore, we propose a new data augmentation, denoted random mask, to enrich the sample space of long-term occlusion and enhance the generalization of the model. Extensive experiments conducted on two datasets demonstrate the competitive advantage of proposed method, especially in complex scenes, i.e. BG and CL. On the CASIA-B dataset, GaitASMS achieves the average accuracy of 93.5\% and outperforms the baseline on rank-1 accuracies by 3.4\% and 6.3\%, respectively, in BG and CL. The ablation experiments demonstrate the effectiveness of ASRE and MSTA. The source code is available at //github.com/YanSungithub/GaitASMS.

Similarity join finds all pairs of close points within a given distance threshold. Many similarity join methods have been proposed, but they are usually not efficient on high-dimensional space due to the curse of dimensionality and data-unawareness. We investigate the possibility of using metric space Bloom filter (MSBF), a family of data structures checking if a query point has neighbors in a multi-dimensional space, to speed up similarity join. However, there are several challenges when applying MSBF to similarity join, including excessive information loss, data-unawareness and hard constraint on the distance metric. In this paper, we propose Xling, a generic framework to build a learning-based metric space filter with any existing regression model, aiming at accurately predicting whether a query point has enough number of neighbors. The framework provides a suite of optimization strategies to further improve the prediction quality based on the learning model, which has demonstrated significantly higher prediction quality than existing MSBF. We also propose XJoin, one of the first filter-based similarity join methods, based on Xling. By predicting and skipping those queries without enough neighbors, XJoin can effectively reduce unnecessary neighbor searching and therefore it achieves a remarkable acceleration. Benefiting from the generalization capability of deep learning models, XJoin can be easily transferred onto new dataset (in similar distribution) without re-training. Furthermore, Xling is not limited to being applied in XJoin, instead, it acts as a flexible plugin that can be inserted to any loop-based similarity join methods for a speedup.

Synthesizers are powerful tools that allow musicians to create dynamic and original sounds. Existing commercial interfaces for synthesizers typically require musicians to interact with complex low-level parameters or to manage large libraries of premade sounds. To address these challenges, we implement SynthScribe -- a fullstack system that uses multimodal deep learning to let users express their intentions at a much higher level. We implement features which address a number of difficulties, namely 1) searching through existing sounds, 2) creating completely new sounds, 3) making meaningful modifications to a given sound. This is achieved with three main features: a multimodal search engine for a large library of synthesizer sounds; a user centered genetic algorithm by which completely new sounds can be created and selected given the users preferences; a sound editing support feature which highlights and gives examples for key control parameters with respect to a text or audio based query. The results of our user studies show SynthScribe is capable of reliably retrieving and modifying sounds while also affording the ability to create completely new sounds that expand a musicians creative horizon.

We introduce VideoPrism, a general-purpose video encoder that tackles diverse video understanding tasks with a single frozen model. We pretrain VideoPrism on a heterogeneous corpus containing 36M high-quality video-caption pairs and 582M video clips with noisy parallel text (e.g., ASR transcripts). The pretraining approach improves upon masked autoencoding by global-local distillation of semantic video embeddings and a token shuffling scheme, enabling VideoPrism to focus primarily on the video modality while leveraging the invaluable text associated with videos. We extensively test VideoPrism on four broad groups of video understanding tasks, from web video question answering to CV for science, achieving state-of-the-art performance on 30 out of 33 video understanding benchmarks.

Conversational search, unlike single-turn retrieval tasks, requires understanding the current question within a dialogue context. The common approach of rewrite-then-retrieve aims to decontextualize questions to be self-sufficient for off-the-shelf retrievers, but most existing methods produce sub-optimal query rewrites due to the limited ability to incorporate signals from the retrieval results. To overcome this limitation, we present a novel framework RetPO (Retriever's Preference Optimization), which is designed to optimize a language model (LM) for reformulating search queries in line with the preferences of the target retrieval systems. The process begins by prompting a large LM to produce various potential rewrites and then collects retrieval performance for these rewrites as the retrievers' preferences. Through the process, we construct a large-scale dataset called RF collection, containing Retrievers' Feedback on over 410K query rewrites across 12K conversations. Furthermore, we fine-tune a smaller LM using this dataset to align it with the retrievers' preferences as feedback. The resulting model achieves state-of-the-art performance on two recent conversational search benchmarks, significantly outperforming existing baselines, including GPT-3.5.

The integration of a complex set of Electronic Design Automation (EDA) tools to enhance interoperability is a critical concern for circuit designers. Recent advancements in large language models (LLMs) have showcased their exceptional capabilities in natural language processing and comprehension, offering a novel approach to interfacing with EDA tools. This research paper introduces ChatEDA, an autonomous agent for EDA empowered by a large language model, AutoMage, complemented by EDA tools serving as executors. ChatEDA streamlines the design flow from the Register-Transfer Level (RTL) to the Graphic Data System Version II (GDSII) by effectively managing task planning, script generation, and task execution. Through comprehensive experimental evaluations, ChatEDA has demonstrated its proficiency in handling diverse requirements, and our fine-tuned AutoMage model has exhibited superior performance compared to GPT-4 and other similar LLMs.

We introduce API Pack, a multilingual dataset featuring over one million instruction-API call pairs aimed at advancing large language models' API call generation capabilities. Through experiments, we demonstrate API Pack's efficacy in enhancing models for this specialized task while maintaining their overall proficiency at general coding. Fine-tuning CodeLlama-13B on just 20,000 Python instances yields over 10% and 5% higher accuracy than GPT-3.5 and GPT-4 respectively in generating unseen API calls. Scaling to 100k examples improves generalization to new APIs not seen during training. In addition, cross-lingual API call generation is achieved without needing extensive data per language. The dataset, fine-tuned models, and overall code base are publicly available at //github.com/zguo0525/API-Pack.

We present, PEGASUS, a method for constructing personalized generative 3D face avatars from monocular video sources. As a compositional generative model, our model enables disentangled controls to selectively alter the facial attributes (e.g., hair or nose) of the target individual, while preserving the identity. We present two key approaches to achieve this goal. First, we present a method to construct a person-specific generative 3D avatar by building a synthetic video collection of the target identity with varying facial attributes, where the videos are synthesized by borrowing parts from diverse individuals from other monocular videos. Through several experiments, we demonstrate the superior performance of our approach by generating unseen attributes with high realism. Subsequently, we introduce a zero-shot approach to achieve the same generative modeling more efficiently by leveraging a previously constructed personalized generative model.

This paper introduces a novel neural audio codec targeting high waveform sampling rates and low bitrates named APCodec, which seamlessly integrates the strengths of parametric codecs and waveform codecs. The APCodec revolutionizes the process of audio encoding and decoding by concurrently handling the amplitude and phase spectra as audio parametric characteristics like parametric codecs. It is composed of an encoder and a decoder with the modified ConvNeXt v2 network as the backbone, connected by a quantizer based on the residual vector quantization (RVQ) mechanism. The encoder compresses the audio amplitude and phase spectra in parallel, amalgamating them into a continuous latent code at a reduced temporal resolution. This code is subsequently quantized by the quantizer. Ultimately, the decoder reconstructs the audio amplitude and phase spectra in parallel, and the decoded waveform is obtained by inverse short-time Fourier transform. To ensure the fidelity of decoded audio like waveform codecs, spectral-level loss, quantization loss, and generative adversarial network (GAN) based loss are collectively employed for training the APCodec. To support low-latency streamable inference, we employ feed-forward layers and causal convolutional layers in APCodec, incorporating a knowledge distillation training strategy to enhance the quality of decoded audio. Experimental results confirm that our proposed APCodec can encode 48 kHz audio at bitrate of just 6 kbps, with no significant degradation in the quality of the decoded audio. At the same bitrate, our proposed APCodec also demonstrates superior decoded audio quality and faster generation speed compared to well-known codecs, such as SoundStream, Encodec, HiFi-Codec and AudioDec.

We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.

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