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We propose $\textit{iterative inversion}$ -- an algorithm for learning an inverse function without input-output pairs, but only with samples from the desired output distribution and access to the forward function. The key challenge is a $\textit{distribution shift}$ between the desired outputs and the outputs of an initial random guess, and we prove that iterative inversion can steer the learning correctly, under rather strict conditions on the function. We apply iterative inversion to learn control. Our input is a set of demonstrations of desired behavior, given as video embeddings of trajectories (without actions), and our method iteratively learns to imitate trajectories generated by the current policy, perturbed by random exploration noise. Our approach does not require rewards, and only employs supervised learning, which can be easily scaled to use state-of-the-art trajectory embedding techniques and policy representations. Indeed, with a VQ-VAE embedding, and a transformer-based policy, we demonstrate non-trivial continuous control on several tasks. Further, we report an improved performance on imitating diverse behaviors compared to reward based methods.

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We consider the problem of learning a sparse graph underlying an undirected Gaussian graphical model, a key problem in statistical machine learning. Given $n$ samples from a multivariate Gaussian distribution with $p$ variables, the goal is to estimate the $p \times p$ inverse covariance matrix (aka precision matrix), assuming it is sparse (i.e., has a few nonzero entries). We propose GraphL0BnB, a new estimator based on an $\ell_0$-penalized version of the pseudolikelihood function, while most earlier approaches are based on the $\ell_1$-relaxation. Our estimator can be formulated as a convex mixed integer program (MIP) which can be difficult to compute at scale using off-the-shelf commercial solvers. To solve the MIP, we propose a custom nonlinear branch-and-bound (BnB) framework that solves node relaxations with tailored first-order methods. As a by-product of our BnB framework, we propose large-scale solvers for obtaining good primal solutions that are of independent interest. We derive novel statistical guarantees (estimation and variable selection) for our estimator and discuss how our approach improves upon existing estimators. Our numerical experiments on real/synthetic datasets suggest that our method can solve, to near-optimality, problem instances with $p = 10^4$ -- corresponding to a symmetric matrix of size $p \times p$ with $p^2/2$ binary variables. We demonstrate the usefulness of GraphL0BnB versus various state-of-the-art approaches on a range of datasets.

Recently, deep learning models have been widely applied in program understanding tasks, and these models achieve state-of-the-art results on many benchmark datasets. A major challenge of deep learning for program understanding is that the effectiveness of these approaches depends on the quality of their datasets, and these datasets often contain noisy data samples. A typical kind of noise in program understanding datasets is label noises, which means that the target outputs for some inputs are mislabeled. Label noises may have a negative impact on the performance of deep learning models, so researchers have proposed various approaches to alleviate the impact of noisy labels, and formed a new research topic: noisy label learning (NLL). In this paper, we conduct an empirical study on the effectiveness of noisy label learning on deep learning for program understanding datasets. We evaluate various noisy label learning approaches and deep learning models on two tasks: program classification and code summarization. From the evaluation results, we find that the impact of label noise and NLL approaches on small deep learning models and large pre-trained models are different: small models are prone to label noises in program classification and NLL approaches can improve their robustness, while large pre-trained models are robust against label noises and NLL does not significantly improve their performances. On the other hand, NLL approaches have shown satisfying results in identifying noisy labeled samples for both tasks, indicating that these techniques can benefit researchers in building high-quality program understanding datasets.

Existing traffic signal control systems rely on oversimplified rule-based methods, and even RL-based methods are often suboptimal and unstable. To address this, we propose a cooperative multi-objective architecture called Multi-Objective Multi-Agent Deep Deterministic Policy Gradient (MOMA-DDPG), which estimates multiple reward terms for traffic signal control optimization using age-decaying weights. Our approach involves two types of agents: one focuses on optimizing local traffic at each intersection, while the other aims to optimize global traffic throughput. We evaluate our method using real-world traffic data collected from an Asian country's traffic cameras. Despite the inclusion of a global agent, our solution remains decentralized as this agent is no longer necessary during the inference stage. Our results demonstrate the effectiveness of MOMA-DDPG, outperforming state-of-the-art methods across all performance metrics. Additionally, our proposed system minimizes both waiting time and carbon emissions. Notably, this paper is the first to link carbon emissions and global agents in traffic signal control.

In reinforcement learning (RL), sparse rewards can present a significant challenge. Fortunately, expert actions can be utilized to overcome this issue. However, acquiring explicit expert actions can be costly, and expert observations are often more readily available. This paper presents a new approach that uses expert observations for learning in robot manipulation tasks with sparse rewards from pixel observations. Specifically, our technique involves using expert observations as intermediate visual goals for a goal-conditioned RL agent, enabling it to complete a task by successively reaching a series of goals. We demonstrate the efficacy of our method in five challenging block construction tasks in simulation and show that when combined with two state-of-the-art agents, our approach can significantly improve their performance while requiring 4-20 times fewer expert actions during training. Moreover, our method is also superior to a hierarchical baseline.

We introduce a physics-driven deep latent variable model (PDDLVM) to learn simultaneously parameter-to-solution (forward) and solution-to-parameter (inverse) maps of parametric partial differential equations (PDEs). Our formulation leverages conventional PDE discretization techniques, deep neural networks, probabilistic modelling, and variational inference to assemble a fully probabilistic coherent framework. In the posited probabilistic model, both the forward and inverse maps are approximated as Gaussian distributions with a mean and covariance parameterized by deep neural networks. The PDE residual is assumed to be an observed random vector of value zero, hence we model it as a random vector with a zero mean and a user-prescribed covariance. The model is trained by maximizing the probability, that is the evidence or marginal likelihood, of observing a residual of zero by maximizing the evidence lower bound (ELBO). Consequently, the proposed methodology does not require any independent PDE solves and is physics-informed at training time, allowing the real-time solution of PDE forward and inverse problems after training. The proposed framework can be easily extended to seamlessly integrate observed data to solve inverse problems and to build generative models. We demonstrate the efficiency and robustness of our method on finite element discretized parametric PDE problems such as linear and nonlinear Poisson problems, elastic shells with complex 3D geometries, and time-dependent nonlinear and inhomogeneous PDEs using a physics-informed neural network (PINN) discretization. We achieve up to three orders of magnitude speed-up after training compared to traditional finite element method (FEM), while outputting coherent uncertainty estimates.

Text-based person search (TBPS) is a challenging task that aims to search pedestrian images with the same identity from an image gallery given a query text. In recent years, TBPS has made remarkable progress and state-of-the-art methods achieve superior performance by learning local fine-grained correspondence between images and texts. However, most existing methods rely on explicitly generated local parts to model fine-grained correspondence between modalities, which is unreliable due to the lack of contextual information or the potential introduction of noise. Moreover, existing methods seldom consider the information inequality problem between modalities caused by image-specific information. To address these limitations, we propose an efficient joint Multi-level Alignment Network (MANet) for TBPS, which can learn aligned image/text feature representations between modalities at multiple levels, and realize fast and effective person search. Specifically, we first design an image-specific information suppression module, which suppresses image background and environmental factors by relation-guided localization and channel attention filtration respectively. This module effectively alleviates the information inequality problem and realizes the alignment of information volume between images and texts. Secondly, we propose an implicit local alignment module to adaptively aggregate all pixel/word features of image/text to a set of modality-shared semantic topic centers and implicitly learn the local fine-grained correspondence between modalities without additional supervision and cross-modal interactions. And a global alignment is introduced as a supplement to the local perspective. The cooperation of global and local alignment modules enables better semantic alignment between modalities. Extensive experiments on multiple databases demonstrate the effectiveness and superiority of our MANet.

Choice Modeling is at the core of many economics, operations, and marketing problems. In this paper, we propose a fundamental characterization of choice functions that encompasses a wide variety of extant choice models. We demonstrate how nonparametric estimators like neural nets can easily approximate such functionals and overcome the curse of dimensionality that is inherent in the non-parametric estimation of choice functions. We demonstrate through extensive simulations that our proposed functionals can flexibly capture underlying consumer behavior in a completely data-driven fashion and outperform traditional parametric models. As demand settings often exhibit endogenous features, we extend our framework to incorporate estimation under endogenous features. Further, we also describe a formal inference procedure to construct valid confidence intervals on objects of interest like price elasticity. Finally, to assess the practical applicability of our estimator, we utilize a real-world dataset from S. Berry, Levinsohn, and Pakes (1995). Our empirical analysis confirms that the estimator generates realistic and comparable own- and cross-price elasticities that are consistent with the observations reported in the existing literature.

GAN inversion aims to invert a given image back into the latent space of a pretrained GAN model, for the image to be faithfully reconstructed from the inverted code by the generator. As an emerging technique to bridge the real and fake image domains, GAN inversion plays an essential role in enabling the pretrained GAN models such as StyleGAN and BigGAN to be used for real image editing applications. Meanwhile, GAN inversion also provides insights on the interpretation of GAN's latent space and how the realistic images can be generated. In this paper, we provide an overview of GAN inversion with a focus on its recent algorithms and applications. We cover important techniques of GAN inversion and their applications to image restoration and image manipulation. We further elaborate on some trends and challenges for future directions.

With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.

We propose a new method for event extraction (EE) task based on an imitation learning framework, specifically, inverse reinforcement learning (IRL) via generative adversarial network (GAN). The GAN estimates proper rewards according to the difference between the actions committed by the expert (or ground truth) and the agent among complicated states in the environment. EE task benefits from these dynamic rewards because instances and labels yield to various extents of difficulty and the gains are expected to be diverse -- e.g., an ambiguous but correctly detected trigger or argument should receive high gains -- while the traditional RL models usually neglect such differences and pay equal attention on all instances. Moreover, our experiments also demonstrate that the proposed framework outperforms state-of-the-art methods, without explicit feature engineering.

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