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The lossless compression of a single source $X^n$ was recently shown to be achievable with a notion of strong locality; any $X_i$ can be decoded from a {\emph{constant}} number of compressed bits, with a vanishing in $n$ probability of error. In contrast with the single source setup, we show that for two separately encoded sources $(X^n,Y^n)$, lossless compression and strong locality is generally not possible. More precisely, we show that for the class of "confusable" sources strong locality cannot be achieved whenever one of the sources is compressed below its entropy. In this case, irrespectively of $n$, the probability of error of decoding any $(X_i,Y_i)$ is lower bounded by $2^{-O(d_{\mathrm{loc}})}$, where $d_{\mathrm{loc}}$ denotes the number of compressed bits accessed by the local decoder. Conversely, if the source is not confusable, strong locality is possible even if one of the sources is compressed below its entropy. Results extend to any number of sources.

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In this paper, we use tools from rate-distortion theory to establish new upper bounds on the generalization error of statistical distributed learning algorithms. Specifically, there are $K$ clients whose individually chosen models are aggregated by a central server. The bounds depend on the compressibility of each client's algorithm while keeping other clients' algorithms un-compressed, and leverage the fact that small changes in each local model change the aggregated model by a factor of only $1/K$. Adopting a recently proposed approach by Sefidgaran et al., and extending it suitably to the distributed setting, this enables smaller rate-distortion terms which are shown to translate into tighter generalization bounds. The bounds are then applied to the distributed support vector machines (SVM), suggesting that the generalization error of the distributed setting decays faster than that of the centralized one with a factor of $\mathcal{O}(\log(K)/\sqrt{K})$. This finding is validated also experimentally. A similar conclusion is obtained for a multiple-round federated learning setup where each client uses stochastic gradient Langevin dynamics (SGLD).

In this paper, we consider distributed optimization problems where $n$ agents, each possessing a local cost function, collaboratively minimize the average of the local cost functions over a connected network. To solve the problem, we propose a distributed random reshuffling (D-RR) algorithm that invokes the random reshuffling (RR) update in each agent. We show that D-RR inherits favorable characteristics of RR for both smooth strongly convex and smooth nonconvex objective functions. In particular, for smooth strongly convex objective functions, D-RR achieves $\mathcal{O}(1/T^2)$ rate of convergence (where $T$ counts epoch number) in terms of the squared distance between the iterate and the global minimizer. When the objective function is assumed to be smooth nonconvex and has Lipschitz continuous component functions, we show that D-RR drives the squared norm of gradient to $0$ at a rate of $\mathcal{O}(1/T^{2/3})$. These convergence results match those of centralized RR (up to constant factors) and outperform the distributed stochastic gradient descent (DSGD) algorithm if we run a relatively large number of epochs. Finally, we conduct a set of numerical experiments to illustrate the efficiency of the proposed D-RR method on both strongly convex and nonconvex distributed optimization problems.

In this paper, we study the problem of relaying a single bit of information across a series of binary symmetric channels, and the associated trade-off between the number of hops $m$, the transmission time $n$, and the error probability. We introduce a simple, efficient, and deterministic protocol that attains positive information velocity (i.e., a non-vanishing ratio $\frac{m}{n}$ and small error probability) and is significantly simpler than existing protocols that do so. In addition, we characterize the optimal low-noise and high-noise scaling laws of the information velocity, and we adapt our 1-bit protocol to transmit $k$ bits over $m$ hops with $O(m+k)$ transmission time.

In this paper, a new weighted average estimator (WAVE) is proposed to enhance the performance of the simple-averaging based distributed estimator, under a general loss with a high dimensional parameter. To obtain an efficient estimator, a weighted least-square ensemble framework plus an adaptive $L_1$ penalty is proposed, in which the local estimator is estimated via the adaptive-lasso and the weight is inversely proportional to the variance of local estimators. It can be proved that WAVE enjoys the same asymptotic properties as the global estimator and simultaneously spend a very low communication cost, only requiring the local worker to deliver two vectors to the master. Moreover, it is shown that WAVE is effective even when the samples across local workers have different mean and covariance. In particular, the asymptotic normality is established under such conditions, while other competitors may not own this property. The effectiveness of WAVE is further illustrated by an extensive numerical study and a real data analysis.

Estimation and inference on causal parameters is typically reduced to a generalized method of moments problem, which involves auxiliary functions that correspond to solutions to a regression or classification problem. Recent line of work on debiased machine learning shows how one can use generic machine learning estimators for these auxiliary problems, while maintaining asymptotic normality and root-$n$ consistency of the target parameter of interest, while only requiring mean-squared-error guarantees from the auxiliary estimation algorithms. The literature typically requires that these auxiliary problems are fitted on a separate sample or in a cross-fitting manner. We show that when these auxiliary estimation algorithms satisfy natural leave-one-out stability properties, then sample splitting is not required. This allows for sample re-use, which can be beneficial in moderately sized sample regimes. For instance, we show that the stability properties that we propose are satisfied for ensemble bagged estimators, built via sub-sampling without replacement, a popular technique in machine learning practice.

In applications of remote sensing, estimation, and control, timely communication is not always ensured by high-rate communication. This work proposes distributed age-efficient transmission policies for random access channels with $M$ transmitters. In the first part of this work, we analyze the age performance of stationary randomized policies by relating the problem of finding age to the absorption time of a related Markov chain. In the second part of this work, we propose the notion of \emph{age-gain} of a packet to quantify how much the packet will reduce the instantaneous age of information at the receiver side upon successful delivery. We then utilize this notion to propose a transmission policy in which transmitters act in a distributed manner based on the age-gain of their available packets. In particular, each transmitter sends its latest packet only if its corresponding age-gain is beyond a certain threshold which could be computed adaptively using the collision feedback or found as a fixed value analytically in advance. Both methods improve age of information significantly compared to the state of the art. In the limit of large $M$, we prove that when the arrival rate is small (below $\frac{1}{eM}$), slotted ALOHA-type algorithms are asymptotically optimal. As the arrival rate increases beyond $\frac{1}{eM}$, while age increases under slotted ALOHA, it decreases significantly under the proposed age-based policies. For arrival rates $\theta$, $\theta=\frac{1}{o(M)}$, the proposed algorithms provide a multiplicative factor of at least two compared to the minimum age under slotted ALOHA (minimum over all arrival rates). We conclude that, as opposed to the common practice, it is beneficial to increase the sampling rate (and hence the arrival rate) and transmit packets selectively based on their age-gain.

The encoder network of an autoencoder is an approximation of the nearest point projection onto the manifold spanned by the decoder. A concern with this approximation is that, while the output of the encoder is always unique, the projection can possibly have infinitely many values. This implies that the latent representations learned by the autoencoder can be misleading. Borrowing from geometric measure theory, we introduce the idea of using the reach of the manifold spanned by the decoder to determine if an optimal encoder exists for a given dataset and decoder. We develop a local generalization of this reach and propose a numerical estimator thereof. We demonstrate that this allows us to determine which observations can be expected to have a unique, and thereby trustworthy, latent representation. As our local reach estimator is differentiable, we investigate its usage as a regularizer and show that this leads to learned manifolds for which projections are more often unique than without regularization.

A distributed lossy compression network with $L$ encoders and a decoder is considered. Each encoder observes a source and sends a compressed version to the decoder. The decoder produces a joint reconstruction of target signals with the mean squared error distortion below a given threshold. It is assumed that the observed sources can be expressed as the sum of target signals and corruptive noises which are independently generated from two symmetric multivariate Gaussian distributions. The minimum compression rate of this network versus the distortion threshold is referred to as the rate-distortion function, for which an explicit lower bound is established by solving a minimization problem. Our lower bound matches the well-known Berger-Tung upper bound for some values of the distortion threshold. The asymptotic gap between the upper and lower bounds is characterized in the large $L$ limit.

Aggregating signals from a collection of noisy sources is a fundamental problem in many domains including crowd-sourcing, multi-agent planning, sensor networks, signal processing, voting, ensemble learning, and federated learning. The core question is how to aggregate signals from multiple sources (e.g. experts) in order to reveal an underlying ground truth. While a full answer depends on the type of signal, correlation of signals, and desired output, a problem common to all of these applications is that of differentiating sources based on their quality and weighting them accordingly. It is often assumed that this differentiation and aggregation is done by a single, accurate central mechanism or agent (e.g. judge). We complicate this model in two ways. First, we investigate the setting with both a single judge, and one with multiple judges. Second, given this multi-agent interaction of judges, we investigate various constraints on the judges' reporting space. We build on known results for the optimal weighting of experts and prove that an ensemble of sub-optimal mechanisms can perform optimally under certain conditions. We then show empirically that the ensemble approximates the performance of the optimal mechanism under a broader range of conditions.

Hypothesis testing of random forest (RF) variable importance measures (VIMP) remains the subject of ongoing research. Among recent developments, heuristic approaches to parametric testing have been proposed whose distributional assumptions are based on empirical evidence. Other formal tests under regularity conditions were derived analytically. However, these approaches can be computationally expensive or even practically infeasible. This problem also occurs with non-parametric permutation tests, which are, however, distribution-free and can generically be applied to any type of RF and VIMP. Embracing this advantage, it is proposed here to use sequential permutation tests and sequential p-value estimation to reduce the high computational costs associated with conventional permutation tests. The popular and widely used permutation VIMP serves as a practical and relevant application example. The results of simulation studies confirm that the theoretical properties of the sequential tests apply, that is, the type-I error probability is controlled at a nominal level and a high power is maintained with considerably fewer permutations needed in comparison to conventional permutation testing. The numerical stability of the methods is investigated in two additional application studies. In summary, theoretically sound sequential permutation testing of VIMP is possible at greatly reduced computational costs. Recommendations for application are given. A respective implementation is provided through the accompanying R package $rfvimptest$. The approach can also be easily applied to any kind of prediction model.

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