This paper introduces a new learning-based method, NASM, for anisotropic surface meshing. Our key idea is to propose a graph neural network to embed an input mesh into a high-dimensional (high-d) Euclidean embedding space to preserve curvature-based anisotropic metric by using a dot product loss between high-d edge vectors. This can dramatically reduce the computational time and increase the scalability. Then, we propose a novel feature-sensitive remeshing on the generated high-d embedding to automatically capture sharp geometric features. We define a high-d normal metric, and then derive an automatic differentiation on a high-d centroidal Voronoi tessellation (CVT) optimization with the normal metric to simultaneously preserve geometric features and curvature anisotropy that exhibit in the original 3D shapes. To our knowledge, this is the first time that a deep learning framework and a large dataset are proposed to construct a high-d Euclidean embedding space for 3D anisotropic surface meshing. Experimental results are evaluated and compared with the state-of-the-art in anisotropic surface meshing on a large number of surface models from Thingi10K dataset as well as tested on extensive unseen 3D shapes from Multi-Garment Network dataset and FAUST human dataset.
This paper presents Banyan, the first rotating leader state machine replication (SMR) protocol that allows transactions to be confirmed in just a single round-trip time in the Byzantine fault tolerance (BFT) setting. Based on minimal alterations to the Internet Computer Consensus (ICC) protocol and with negligible communication overhead, we introduce a novel dual mode mechanism that enables optimal block finalization latency in the fast path. Crucially, the modes of operation are integrated, such that even if the fast path is not effective, no penalties are incurred. Moreover, our algorithm maintains the core attributes of the ICC protocol it is based on, including optimistic responsiveness and rotating leaders without the necessity for a view-change protocol. We prove the correctness of our protocol and provide an open-source implementation of it. Banyan is compared to its predecessor ICC, as well as other well known BFT protocols, in a globally distributed wide-area network. Our evaluation reveals that Banyan reduces latency by up to 30% compared to state-of-the-art protocols, without requiring additional security assumptions.
Most techniques approach the problem of image forgery localization as a binary segmentation task, training neural networks to label original areas as 0 and forged areas as 1. In contrast, we tackle this issue from a more fundamental perspective by partitioning images according to their originating sources. To this end, we propose Segment Any Forged Image Region (SAFIRE), which solves forgery localization using point prompting. Each point on an image is used to segment the source region containing itself. This allows us to partition images into multiple source regions, a capability achieved for the first time. Additionally, rather than memorizing certain forgery traces, SAFIRE naturally focuses on uniform characteristics within each source region. This approach leads to more stable and effective learning, achieving superior performance in both the new task and the traditional binary forgery localization.
Deep model fusion/merging is an emerging technique that merges the parameters or predictions of multiple deep learning models into a single one. It combines the abilities of different models to make up for the biases and errors of a single model to achieve better performance. However, deep model fusion on large-scale deep learning models (e.g., LLMs and foundation models) faces several challenges, including high computational cost, high-dimensional parameter space, interference between different heterogeneous models, etc. Although model fusion has attracted widespread attention due to its potential to solve complex real-world tasks, there is still a lack of complete and detailed survey research on this technique. Accordingly, in order to understand the model fusion method better and promote its development, we present a comprehensive survey to summarize the recent progress. Specifically, we categorize existing deep model fusion methods as four-fold: (1) "Mode connectivity", which connects the solutions in weight space via a path of non-increasing loss, in order to obtain better initialization for model fusion; (2) "Alignment" matches units between neural networks to create better conditions for fusion; (3) "Weight average", a classical model fusion method, averages the weights of multiple models to obtain more accurate results closer to the optimal solution; (4) "Ensemble learning" combines the outputs of diverse models, which is a foundational technique for improving the accuracy and robustness of the final model. In addition, we analyze the challenges faced by deep model fusion and propose possible research directions for model fusion in the future. Our review is helpful in deeply understanding the correlation between different model fusion methods and practical application methods, which can enlighten the research in the field of deep model fusion.
Deep learning techniques have led to remarkable breakthroughs in the field of generic object detection and have spawned a lot of scene-understanding tasks in recent years. Scene graph has been the focus of research because of its powerful semantic representation and applications to scene understanding. Scene Graph Generation (SGG) refers to the task of automatically mapping an image into a semantic structural scene graph, which requires the correct labeling of detected objects and their relationships. Although this is a challenging task, the community has proposed a lot of SGG approaches and achieved good results. In this paper, we provide a comprehensive survey of recent achievements in this field brought about by deep learning techniques. We review 138 representative works that cover different input modalities, and systematically summarize existing methods of image-based SGG from the perspective of feature extraction and fusion. We attempt to connect and systematize the existing visual relationship detection methods, to summarize, and interpret the mechanisms and the strategies of SGG in a comprehensive way. Finally, we finish this survey with deep discussions about current existing problems and future research directions. This survey will help readers to develop a better understanding of the current research status and ideas.
Training machine learning models in a meaningful order, from the easy samples to the hard ones, using curriculum learning can provide performance improvements over the standard training approach based on random data shuffling, without any additional computational costs. Curriculum learning strategies have been successfully employed in all areas of machine learning, in a wide range of tasks. However, the necessity of finding a way to rank the samples from easy to hard, as well as the right pacing function for introducing more difficult data can limit the usage of the curriculum approaches. In this survey, we show how these limits have been tackled in the literature, and we present different curriculum learning instantiations for various tasks in machine learning. We construct a multi-perspective taxonomy of curriculum learning approaches by hand, considering various classification criteria. We further build a hierarchical tree of curriculum learning methods using an agglomerative clustering algorithm, linking the discovered clusters with our taxonomy. At the end, we provide some interesting directions for future work.
We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.
Graph representation learning resurges as a trending research subject owing to the widespread use of deep learning for Euclidean data, which inspire various creative designs of neural networks in the non-Euclidean domain, particularly graphs. With the success of these graph neural networks (GNN) in the static setting, we approach further practical scenarios where the graph dynamically evolves. Existing approaches typically resort to node embeddings and use a recurrent neural network (RNN, broadly speaking) to regulate the embeddings and learn the temporal dynamics. These methods require the knowledge of a node in the full time span (including both training and testing) and are less applicable to the frequent change of the node set. In some extreme scenarios, the node sets at different time steps may completely differ. To resolve this challenge, we propose EvolveGCN, which adapts the graph convolutional network (GCN) model along the temporal dimension without resorting to node embeddings. The proposed approach captures the dynamism of the graph sequence through using an RNN to evolve the GCN parameters. Two architectures are considered for the parameter evolution. We evaluate the proposed approach on tasks including link prediction, edge classification, and node classification. The experimental results indicate a generally higher performance of EvolveGCN compared with related approaches. The code is available at \url{//github.com/IBM/EvolveGCN}.
The design of deep graph models still remains to be investigated and the crucial part is how to explore and exploit the knowledge from different hops of neighbors in an efficient way. In this paper, we propose a novel RNN-like deep graph neural network architecture by incorporating AdaBoost into the computation of network; and the proposed graph convolutional network called AdaGCN~(AdaBoosting Graph Convolutional Network) has the ability to efficiently extract knowledge from high-order neighbors and integrate knowledge from different hops of neighbors into the network in an AdaBoost way. We also present the architectural difference between AdaGCN and existing graph convolutional methods to show the benefits of our proposal. Finally, extensive experiments demonstrate the state-of-the-art prediction performance and the computational advantage of our approach AdaGCN.
This paper surveys the machine learning literature and presents machine learning as optimization models. Such models can benefit from the advancement of numerical optimization techniques which have already played a distinctive role in several machine learning settings. Particularly, mathematical optimization models are presented for commonly used machine learning approaches for regression, classification, clustering, and deep neural networks as well new emerging applications in machine teaching and empirical model learning. The strengths and the shortcomings of these models are discussed and potential research directions are highlighted.
In recent years, a specific machine learning method called deep learning has gained huge attraction, as it has obtained astonishing results in broad applications such as pattern recognition, speech recognition, computer vision, and natural language processing. Recent research has also been shown that deep learning techniques can be combined with reinforcement learning methods to learn useful representations for the problems with high dimensional raw data input. This chapter reviews the recent advances in deep reinforcement learning with a focus on the most used deep architectures such as autoencoders, convolutional neural networks and recurrent neural networks which have successfully been come together with the reinforcement learning framework.