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Efficient exploration is critical in cooperative deep Multi-Agent Reinforcement Learning (MARL). In this work, we propose an exploration method that effectively encourages cooperative exploration based on the idea of sequential action-computation scheme. The high-level intuition is that to perform optimism-based exploration, agents would explore cooperative strategies if each agent's optimism estimate captures a structured dependency relationship with other agents. Assuming agents compute actions following a sequential order at \textit{each environment timestep}, we provide a perspective to view MARL as tree search iterations by considering agents as nodes at different depths of the search tree. Inspired by the theoretically justified tree search algorithm UCT (Upper Confidence bounds applied to Trees), we develop a method called Conditionally Optimistic Exploration (COE). COE augments each agent's state-action value estimate with an action-conditioned optimistic bonus derived from the visitation count of the global state and joint actions of preceding agents. COE is performed during training and disabled at deployment, making it compatible with any value decomposition method for centralized training with decentralized execution. Experiments across various cooperative MARL benchmarks show that COE outperforms current state-of-the-art exploration methods on hard-exploration tasks.

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The Ultra Weak Variational Formulation (UWVF) is a special Trefftz discontinuous Galerkin method, here applied to the time-harmonic Maxwell's equations. The method uses superpositions of plane waves to represent solutions element by element on a finite element mesh. We discuss the use of our parallel UWVF implementation called ParMax, and concentrate on methods for obtaining high order solutions in the presence of scatterers with piecewise smooth boundaries. In particular, we show how curved surface triangles can be incorporated in the UWVF. This requires quadrature to assemble the system matrices. We also show how to implement a total field and scattered field approach, together with the transmission conditions across an interface to handle resistive sheets. We note also that a wide variety of element shapes can be used, that the elements can be large compared to the wavelength of the radiation, and that a matrix free version is easy to implement (although computationally costly). Our contributions are illustrated by several numerical examples showing that curved elements can improve the efficiency of the UWVF, and that the method accurately handles resistive screens as well as PEC and penetrable scatterers. Using large curved elements and the matrix free approach, we are able to simulate scattering from an aircraft at X-band frequencies. The innovations here demonstrate the applicability of the UWVF for industrial examples.

Recent works usually address Dialog policy learning DPL by training a reinforcement learning (RL) agent to determine the best dialog action. However, existing works on deep RL require a large volume of agent-user interactions to achieve acceptable performance. In this paper, we propose to make full use of the plain text knowledge from the pre-trained language model to accelerate the RL agent's learning speed. Specifically, we design a dialog action-aware transformer encoder (DaTrans), which integrates a new fine-tuning procedure named masked last action task to encourage DaTrans to be dialog-aware and distils action-specific features. Then, DaTrans is further optimized in an RL setting with ongoing interactions and evolves through exploration in the dialog action space toward maximizing long-term accumulated rewards. The effectiveness and efficiency of the proposed model are demonstrated with both simulator evaluation and human evaluation.

In this study, we aim to initiate the development of Radiology Foundation Model, termed as RadFM.We consider the construction of foundational models from the perspectives of dataset construction, model design, and thorough evaluation. Our contribution can be concluded as follows: (i), we construct a large-scale Medical Multi-modal Dataset, MedMD, which consists of 16M 2D and 3D medical scans with high-quality text descriptions or reports across various data formats, modalities, and tasks, covering over 5000 distinct diseases. To the best of our knowledge, this is the first large-scale, high-quality, medical visual-language dataset, with both 2D and 3D scans; (ii ), we propose an architecture that enables visually conditioned generative pre-training, i.e., allowing for integration of text input with 2D or 3D medical scans, and generate responses for diverse radiologic tasks. The model was initially pre-trained on MedMD and subsequently fine-tuned on the domain-specific dataset, which is a radiologic cleaned version of MedMD, containing 3M radiologic visual-language pairs, termed as RadMD; (iii), we propose a new evaluation benchmark, RadBench, that comprises five tasks, including modality recognition, disease diagnosis, visual question answering, report generation and rationale diagnosis, aiming to comprehensively assess the capability of foundation models in handling practical clinical problems. We conduct both automatic and human evaluation on RadBench, in both cases, RadFM significantly outperforms existing multi-modal foundation models. The codes, data, and model checkpoint will all be made publicly available to promote further research and development in the field.

Robots must make and break contact to interact with the world and perform useful tasks. However, planning and control through contact remains a formidable challenge. In this work, we achieve real-time contact-implicit model predictive control with a surprisingly simple method: inverse dynamics trajectory optimization. While trajectory optimization with inverse dynamics is not new, we introduce a series of incremental innovations that collectively enable fast model predictive control on a variety of challenging manipulation and locomotion tasks. We implement these innovations in an open-source solver, and present a variety of simulation examples to support the effectiveness of the proposed approach. Additionally, we demonstrate contact-implicit model predictive control on hardware at over 100 Hz for a 20 degree-of-freedom bi-manual manipulation task.

Reinforcement Learning (RL) methods are typically sample-inefficient, making it challenging to train and deploy RL-policies in real world robots. Even a robust policy trained in simulation, requires a real-world deployment to assess their performance. This paper proposes a new approach to evaluate the real-world performance of agent policies without deploying them in the real world. The proposed approach incorporates a simulator along with real-world offline data to evaluate the performance of any policy using the framework of Marginalized Importance Sampling (MIS). Existing MIS methods face two challenges: (1) large density ratios that deviate from a reasonable range and (2) indirect supervision, where the ratio needs to be inferred indirectly, thus exacerbating estimation error. Our approach addresses these challenges by introducing the target policy's occupancy in the simulator as an intermediate variable and learning the density ratio as the product of two terms that can be learned separately. The first term is learned with direct supervision and the second term has a small magnitude, thus making it easier to run. We analyze the sample complexity as well as error propagation of our two step-procedure. Furthermore, we empirically evaluate our approach on Sim2Sim environments such as Cartpole, Reacher and Half-Cheetah. Our results show that our method generalizes well across a variety of Sim2Sim gap, target policies and offline data collection policies. We also demonstrate the performance of our algorithm on a Sim2Real task of validating the performance of a 7 DOF robotic arm using offline data along with a gazebo based arm simulator.

As surgical interventions trend towards minimally invasive approaches, Concentric Tube Robots (CTRs) have been explored for various interventions such as brain, eye, fetoscopic, lung, cardiac and prostate surgeries. Arranged concentrically, each tube is rotated and translated independently to move the robot end-effector position, making kinematics and control challenging. Classical model-based approaches have been previously investigated with developments in deep learning based approaches outperforming more classical approaches in both forward kinematics and shape estimation. We propose a deep reinforcement learning approach to control where we generalise across two to four systems, an element not yet achieved in any other deep learning approach for CTRs. In this way we explore the likely robustness of the control approach. Also investigated is the impact of rotational constraints applied on tube actuation and the effects on error metrics. We evaluate inverse kinematics errors and tracking error for path following tasks and compare the results to those achieved using state of the art methods. Additionally, as current results are performed in simulation, we also investigate a domain transfer approach known as domain randomization and evaluate error metrics as an initial step towards hardware implementation. Finally, we compare our method to a Jacobian approach found in literature.

This letter studies the mechanism of uplink multiple access and jamming suppression in an OTFS system. Specifically, we propose a novel resource hopping mechanism for orthogonal time frequency space (OTFS) systems with delay or Doppler partitioned sparse code multiple access (SCMA) to mitigate the effect of jamming in controlled multiuser uplink. We analyze the non-uniform impact of classic jamming signals such as narrowband interference (NBI) and periodic impulse noise (PIN) in delay-Doppler (DD) domain on OTFS systems. Leveraging turbo equalization, our proposed hopping method demonstrates consistent BER performance improvement under jamming over conventional OTFS-SCMA systems compared to static resource allocation schemes.

In this paper, we propose an efficient decoding algorithm for short low-density parity check (LDPC) codes by carefully combining the belief propagation (BP) decoding and order statistic decoding (OSD) algorithms. Specifically, a modified BP (mBP) algorithm is applied for a certain number of iterations prior to OSD to enhance the reliability of the received message, where an offset parameter is utilized in mBP to control the weight of the extrinsic information in message passing. By carefully selecting the offset parameter and the number of mBP iterations, the number of errors in the most reliable positions (MRPs) in OSD can be reduced by mBP, thereby significantly improving the overall decoding performance of error rate and complexity. Simulation results show that the proposed algorithm can approach the maximum-likelihood decoding (MLD) for short LDPC codes with only a slight increase in complexity compared to BP and a significant decrease compared to OSD. Specifically, the order-(m-1) decoding of the proposed algorithm can achieve the performance of the order-m OSD.

We prove a vector-valued inequality for the Gaussian noise stability (i.e. we prove a vector-valued Borell inequality) for Euclidean functions taking values in the two-dimensional sphere, for all correlation parameters at most $1/10$ in absolute value. This inequality was conjectured (for all correlation parameters at most $1$ in absolute value) by Hwang, Neeman, Parekh, Thompson and Wright. Such an inequality is needed to prove sharp computational hardness of the product state Quantum MAX-CUT problem, assuming the Unique Games Conjecture. In fact, assuming the Unique Games Conjecture, we show that the product state of Quantum MAX-CUT is NP-hard to approximate within a multiplicative factor of $.9859$. In contrast, a polynomial time algorithm is known with approximation factor $.956\ldots$.

Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.

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